League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement
Tear of the Goddess (League of Legends)Tear of the Goddess (League of Legends)
Tear of the Goddess (Teamfight Tactics)Tear of the Goddess (Teamfight Tactics)
Tear of the Goddess (Wild Rift)Tear of the Goddess (Wild Rift)

Tear of the Goddess is a starter item in League of Legends icon League of Legends.

Builds Into

Cost Analysis

Gold Value
  • 240 mana = 240 Gold 240
  • Total Gold Value = 240 Gold 240

Gold Value per stack (non-champion)

Gold Value per stack (champion)

Fully Stacked Gold Value

  • 360 mana = 360 Gold 360
    • Total Gold Value = 600 Gold 600

Gold efficiency

  • Tear of the Goddess' Tear of the Goddess' base stats are 60% gold efficient.
  • Tear of the Goddess' Tear of the Goddess' gold efficiency due to Manaflow is increased by 0.75% for each charge gained from non-champions, further increased by 1.5% for each charge gained from champions.
  • Tear of the Goddess Tear of the Goddess becomes 100% gold efficient at 160 bonus mana from Manaflow.
  • Tear of the Goddess Tear of the Goddess is 150% gold efficient while at maximum stacks of Manaflow.

Similar items

Notes

  • The user preserves their current mana whenever they increase their maximum mana from consuming charges of Manaflow.
  • Manaless champions cannot trigger Manaflow.
  • Summoning Summon Tibbers pets also triggers Manaflow.
  • Selling a Manaflow item removes the bonus mana gained from the effect but retains the stacks if these items are bought again, regardless of which item generated the stacks.

Map-Specific Differences

Howling Abyss icon Howling Abyss differences edit
  • Each charge consumed generates 50% more mana.
ProfileIcon0664 Mirror Mode One for All differences edit
  • Each charge consumed generates 50% more mana.
Nexus Blitz icon Nexus Blitz differences edit
  • Each charge consumed generates 50% more mana.

Strategy

Old icons

Background

Few are fortunate enough to come across the tears of the very goddess who created our world... but those who are lucky enough to acquire a Tear of the Goddess may take pleasure in a significant boost of mana points and mana points regeneration.

Trivia

Shurima Crest icon

Patch History

V14.3
  • Unique passive renamed to Manaflow from Mana Charge.
  • Now limits the user to 1 Manaflow item.
    • No longer limits the user to 1 Mana Charge item.
V14.1
  • New:
    • Stats: 240 mana.
    • Unique Passive - Mana Charge: Grants a charge every 8 seconds, up to 4 charges. Affecting an enemy or ally with an ability consumes a charge to grant 3 bonus mana, increased to 6 if they are a champion, up to maximum of 360 bonus mana. Basic attacks deal 5 bonus physical damage on-hit against minions.
  • Old:
    • Stats: 240 mana.
    • Unique Passive - Focus Basic attacks deal 5 bonus physical damage on-hit against minions.
    • Unique Passive - Mana Charge: Grants a charge every 8 seconds, up to 4 charges. Affecting an enemy or ally with an ability consumes a charge to grant 3 bonus mana, increased to 6 if they are a champion, up to maximum of 360 bonus mana.
V11.23
V10.25
  • Bug Fix: Abilities which empower a champion's basic attack will now properly trigger Mana Charge when hitting epic monsters.
V10.24
  • Mana increased to 240 from 150.
  • Mana Charge maximum mana reduced to 360 from 450.
  • ARAM increased mana generated reduced to 50% from 100%.
  • Bug Fix: Mana charge no longer triggers off abilities used on Powder Keg Powder Keg.
V10.23
  • Updated icon.
  • New:
    • Standard version of the item now also available on Howling Abyss.
    • Classified as Basic item.
    • Cost: 400 Gold 400.
    • Stats: 150 mana.
    • Unique Passive - Focus: Basic attacks deal 5 bonus physical damage on-hit against minions.
    • Unique Passive - Mana Charge: Grants a charge every 8 seconds, up to 4 charges. Affecting an enemy or ally with an ability consumes a charge and grants 3 bonus mana, increased to 6 if it's a champion, up to maximum of 450 bonus mana.
    • Limited to 1 Mana Charge item.
    • Howling Abyss difference: Each charge consumed generates twice as much mana.
    • Builds Into: Archangel's Staff Archangel's Staff, Manamune Manamune.
  • Old:
V9.8
  • New Effect: Tooltip now mentions "Limited to 1 Tear item".
V9.6
  • New Effect: Can now only purchase one Awe item.
V8.9
  • Total cost increased to 850 Gold 850 from 750 Gold 750.
    • Combine cost increased to 375 Gold 375 from 275 Gold 275.
  • Mana cost refund reduced to 10% from 15%.
  • New Effect: When gaining maximum mana from Mana Charge, now preserves the percent current mana, instead of restoring the same amount of maximum mana gained.
V8.1
  • Mana Charge no longer triggers on abilities without a mana cost.
  • Mana Charge tooltip updated to "for each mana expenditure" from "for each spell cast or mana expenditure".
V7.21
  • Mana Charge cooldown changed to 3 times per 12 seconds from 2 times per 8 seconds.
  • New Effect: Pinging the item will now display how many charges you have.
V7.10
  • Howling Abyss
    • Grants +6 maximum mana from 4 on spell cast or mana expenditure.
V6.9
  • Mana regeneration reduced to 0% from 25%.
  • New Unique Passive: Refunds 15% of mana spent.
V6.3
  • Crystal Scar version disabled.
V5.22
  • Combine cost increased to 275 Gold 275 from 140 Gold 140.
    • Total cost increased to 750 Gold 750 from 720 Gold 720.
V4.20
  • Recipe cost increased to 140 Gold 140 from 120 Gold 120.
    • Total cost increased to 720 Gold 720 from 700 Gold 700.
  • Mana regeneration changed to +25% of base mana regeneration from +6 mana regeneration per 5 seconds.
V4.3
  • Mana regeneration per 5 reduced to 6 from 7.
  • Unique Passive - Mana Charge
    • On top of its previous effects, now gains 1 mana automatically every 8 seconds (6 seconds on Crystal Scar).
V3.9
  • Unique Passive - Mana Charge
    • Cooldown per charge increased to 4 seconds from 3.
    • Updated the tooltip to clarify its actual functionality.
V3.8
V1.0.0.152
  • New recipe: Sapphire Crystal Sapphire Crystal + Faerie Charm Faerie Charm
  • Item cost reduced to 700 Gold 700 from 995 Gold 995.
  • Combine cost reduced to 120 Gold 120 from 205 Gold 205.
  • Base mana reduced to 250 from 350.
  • Passive changed:
    • Champions may now gain stacks whenever they spend mana in addition to on ability use.
    • Maximum bonus mana reduced to 750 from 1000.
V1.0.0.146
  • Now displays its cooldown on the item itself rather than with a buff.
V1.0.0.127
V1.0.0.123
  • Now displays your unique bonus mana in its tooltip.
V1.0.0.100
V1.0.0.82
  • Bonus mana cap increased to 1000 from 600.
V0.9.25.21
  • Reduced maximum mana cap to 600 from 750.
V0.9.22.16
  • Added a maximum cap of 750 bonus mana.
  • Clarified the tooltip.
V0.8.22.115
  • Now has an internal cooldown of 3 seconds (but now works with all spells including Lay Waste Lay Waste and Hate Spike Hate Spike).
Alpha Week 7
  • Fixed an issue with Teleport Home and Tear of the Goddess Tear of the Goddess.
  • Fixed a bug where it was not working properly.
  • Fixed a bug that caused you to lose the bonus mana when upgrading to Archangel's Staff Archangel's Staff.


References

List of Items

Advertisement