Tear of the Goddess is a starter item in League of Legends.
Builds Into
Cost Analysis
Gold Value
- 240 mana = 240
- Total Gold Value = 240
Gold Value per stack (non-champion)
- 3 mana = 3
Gold Value per stack (champion)
- 6 mana = 6
- 360 mana = 360
Gold efficiency
- 60% gold efficient. base stats are
- Manaflow is increased by 0.75% for each charge gained from non-champions, further increased by 1.5% for each charge gained from champions. gold efficiency due to
- Manaflow. becomes 100% gold efficient at 160 bonus mana from
- 150% gold efficient while at maximum stacks of Manaflow. is
Similar items
Notes
- The user preserves their current mana whenever they increase their maximum mana from consuming charges of Manaflow.
- Manaless champions cannot trigger Manaflow.
- Summoning pets also triggers Manaflow.
- Selling a Manaflow item removes the bonus mana gained from the effect but retains the stacks if these items are bought again, regardless of which item generated the stacks.
Map-Specific Differences
- Howling Abyss differences edit
- Each charge consumed generates 50% more mana.
- One for All differences edit
- Each charge consumed generates 50% more mana.
- Nexus Blitz differences edit
- Each charge consumed generates 50% more mana.
Strategy
- It combines excellently with champions with spammable low-cost abilities that constantly deal damage (e.g. or ), ideally fully charging it before 15 minutes.
is an ideal item for mana champions with low cooldown abilities such as , , , and .
Old icons
Background
Few are fortunate enough to come across the tears of the very goddess who created our world... but those who are lucky enough to acquire a Tear of the Goddess may take pleasure in a significant boost of mana points and mana points regeneration.
Trivia
- Assuming a charge is gained every 8 seconds, the 360 mana charge maxing takes 16 minutes, reduced to 8 minutes if hitting champions.
- The Crystal Scar during Rotating Game Modes. version was also used on the
- Pentakill's second volume, Pentakill II: Grasp of the Undying, named its third track after this item.
- This item was featured in Warriors.
Patch History
- Unique passive renamed to Manaflow from Mana Charge.
- Now limits the user to 1 Manaflow item.
- No longer limits the user to 1 Mana Charge item.
- New:
- Stats: 240 mana.
- Unique Passive - Mana Charge: Grants a charge every 8 seconds, up to 4 charges. Affecting an enemy or ally with an ability consumes a charge to grant 3 bonus mana, increased to 6 if they are a champion, up to maximum of 360 bonus mana. Basic attacks deal 5 bonus physical damage on-hit against minions.
- Old:
- Stats: 240 mana.
- Unique Passive - Focus Basic attacks deal 5 bonus physical damage on-hit against minions.
- Unique Passive - Mana Charge: Grants a charge every 8 seconds, up to 4 charges. Affecting an enemy or ally with an ability consumes a charge to grant 3 bonus mana, increased to 6 if they are a champion, up to maximum of 360 bonus mana.
- Now builds into .
- Bug Fix: Abilities which empower a champion's basic attack will now properly trigger Mana Charge when hitting epic monsters.
- Mana increased to 240 from 150.
- Mana Charge maximum mana reduced to 360 from 450.
- ARAM increased mana generated reduced to 50% from 100%.
- Bug Fix: Mana charge no longer triggers off abilities used on .
- Updated icon.
- New:
- Standard version of the item now also available on Howling Abyss.
- Classified as Basic item.
- Cost: 400.
- Stats: 150 mana.
- Unique Passive - Focus: Basic attacks deal 5 bonus physical damage on-hit against minions.
- Unique Passive - Mana Charge: Grants a charge every 8 seconds, up to 4 charges. Affecting an enemy or ally with an ability consumes a charge and grants 3 bonus mana, increased to 6 if it's a champion, up to maximum of 450 bonus mana.
- Limited to 1 Mana Charge item.
- Howling Abyss difference: Each charge consumed generates twice as much mana.
- Builds Into: , .
- Old:
- Classified as Advanced item.
- Recipe: + + 375 = 850.
- Stats: 250 mana.
- Unique Passive - Awe: Refunds 10% of mana spent from abilities.
- Unique Passive - Mana Charge: Grants a charge every 4 seconds, up to 3 charges. Each mana expenditure via an ability consumes a charge and grants +4 mana, up to a maximum of 750 mana.
- Limited to 1 Awe item.
- Builds Into: , .
- Howling Abyss version: (+6 mana instead of +4).
- New Effect: Tooltip now mentions "Limited to 1 Tear item".
- New Effect: Can now only purchase one Awe item.
- Total cost increased to 850 from 750.
- Mana cost refund reduced to 10% from 15%.
- New Effect: When gaining maximum mana from Mana Charge, now preserves the percent current mana, instead of restoring the same amount of maximum mana gained.
- Mana Charge no longer triggers on abilities without a mana cost.
- Mana Charge tooltip updated to "for each mana expenditure" from "for each spell cast or mana expenditure".
- Mana Charge cooldown changed to 3 times per 12 seconds from 2 times per 8 seconds.
- New Effect: Pinging the item will now display how many charges you have.
- Howling Abyss
- Grants +6 maximum mana from 4 on spell cast or mana expenditure.
- Mana regeneration reduced to 0% from 25%.
- New Unique Passive: Refunds 15% of mana spent.
- Crystal Scar version disabled.
- Recipe cost increased to 140 from 120.
- Mana regeneration changed to +25% of base mana regeneration from +6 mana regeneration per 5 seconds.
- Mana regeneration per 5 reduced to 6 from 7.
- Unique Passive - Mana Charge
- On top of its previous effects, now gains 1 mana automatically every 8 seconds (6 seconds on Crystal Scar).
- Unique Passive - Mana Charge
- Cooldown per charge increased to 4 seconds from 3.
- Updated the tooltip to clarify its actual functionality.
- Map-specific version added for Crystal Scar.
- New recipe: +
- Item cost reduced to 700 from 995.
- Combine cost reduced to 120 from 205.
- Base mana reduced to 250 from 350.
- Passive changed:
- Champions may now gain stacks whenever they spend mana in addition to on ability use.
- Maximum bonus mana reduced to 750 from 1000.
- Now displays its cooldown on the item itself rather than with a buff.
- , , and now display their current bonus mana again.
- Now displays your unique bonus mana in its tooltip.
- Recipe changed: Now requires 205 + +
- +350 Mana.
- +7 Mana regeneration per 5 seconds.
- Used in new item recipe: .
- Bonus mana cap increased to 1000 from 600.
- Reduced maximum mana cap to 600 from 750.
- Added a maximum cap of 750 bonus mana.
- Clarified the tooltip.
- Now has an internal cooldown of 3 seconds (but now works with all spells including and ).
- Fixed an issue with Teleport Home and .
- Fixed a bug where it was not working properly.
- Fixed a bug that caused you to lose the bonus mana when upgrading to .
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items