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Revision as of 05:11, January 1, 2013

Template:C-topTemplate:Champion info Taric, the Gem Knight is a champion in League of Legends.[1]

Abilities

Gemcraft

Taric's autoattacks replenish his mana for 7.5% of the damage dealt.

Info
Notes
  • No additional details.

Imbue
RANGE: 750
COST: 80 / 95 / 110 / 125 / 140 mana
COOLDOWN: 20 / 19 / 18 / 17 / 16

Active: Taric channels earthen energy to heal his target ally. As the magic flows through them he is healed for the same amount. If Taric heals only himself, the heal will be 40% more effective. His autoattacks on champions decrease this spell's cooldown by 3 seconds each or by 1 second if hitting non-champions.

  • Heal: 60 / 100 / 140 / 180 / 220 (+ 60% AP)
  • Self Heal: 84 / 140 / 196 / 252 / 308 (+ 84% AP)

Info
Notes
  • No additional details.

Shatter
COST: 50 / 60 / 70 / 80 / 90 mana
COOLDOWN: 10

Passive: Taric hardens crystals around him, providing a permanent armor bonus to himself and nearby allies.

Taric's armor is increased by an amount equal to the aura's bonus. Both of these bonuses stack with each other.



  • Bonus Armor: 10 / 15 / 20 / 25 / 30
  • Aura Diameter: 1000

Active: Taric shatters the crystals surrounding him, dealing magic damage to nearby enemies and decreasing their armor for 4 seconds. His own passive armor bonus is not in effect during the cooldown.

  • Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 60% AP)
  • Armor Reduction: 10 / 15 / 20 / 25 / 30
  • Diameter: 400

Info
Notes
  • No additional details.

Dazzle
RANGE: 625
COST: 95 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10

Active: Taric emits a brilliant ball of prismatic light at a target enemy, dealing magic damage (lower damage the farther the target is), and stunning them for 1.5 seconds.

  • Missile Speed: 1400

  • Minimum Magic Damage: 40 / 70 / 100 / 130 / 160 (+ 40% AP)
  • Maximum Magic Damage: 80 / 140 / 200 / 260 / 320 (+ 80% AP)

Info
Notes
  • No additional details.

Radiance
COST: 100 mana
COOLDOWN: 60

Active: Taric slams the ground, dealing magic damage to nearby enemies. , Taric gains attack damage and ability power and receives an aura that grants nearby allies half of the bonuses.

  • Magic Damage: 150 / 250 / 350 (+ 70% AP)
  • Attack Damage and Ability Power Self Bonus: 30 / 50 / 70
  • Magic Damage including Bonus: 171 / 285 / 399 (+ 70% AP)
  • Diameter: 400
  • Aura Diameter: 1000

Info
Notes
  • No additional details.

References

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