Below you will find a comprehensive list of new features, cosmetics and balance changes that are currently active in the PBE relative to the live server. These changes are all highly tentative and are all subject to change, or may even be scrapped. A change that has been scrapped will be stricken through. Reasons content might be reverted includes bugs or end-of-cycle patch preparation.
New Cosmetics
The following Champion skins have been added to the store:
- ( )
- ( )
- ( )
- ( )
- ( )
The following Chroma sets have been added to the store:
The following Summoner icons have been added to store:
The following Ward skins have been added to the store:
The following Emotes have been added to the store:
League of Legends VPBE
Champions
- Bug Fix: Tooltip now notes the correct duration of the buff due to V14.6 changes.
- Secondary shielding changed to 80% of Defiance's bonus shield from 30% of shield.
- Bug Fix: Tooltip now notes the correct slow amount due to V14.5 changes.
- Initial base damage reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220.
- Initial damage AP ratio reduced to 50% AP from 55% AP.
- Initial base heal increased to 55 / 80 / 105 / 130 / 155 from 55 / 75 / 95 / 115 / 135.
- Initial heal AP ratio increased to 40% AP from 25% AP.
- Base bounce effectiveness reduced to -10% from -15%.
- Bounce effectiveness AP ratio increased to 10% per 100 AP from 7.5% per 100 AP.
- Base damage per hit reduced to 20 / 30 / 40 / 50 / 60 from 20 / 35 / 50 / 65 / 80.
- New Effect: Now deals 5 / 10 / 15 / 20 / 25 bonus damage against monsters.
- Attack speed duration increased to 5 seconds from 4.
- Mana cost increased to 50 from 30.
- New Effect: Cooldown reduction is now doubled against monsters.
Mana cost increased to 100 from 0.- Base bonus attack damage changed to 15 / 20 / 25 from 10 / 20 / 30.
Bonus movement speed increased to 30 / 50 / 70% from 20 / 45 / 70%.
- Maximum heal reduced to 10% − 20% (based on level) maximum health from 12% − 20% (based on level).
- Stats
- Base magic resistance reduced to 32 from 30.
- Magic resistance growth increased to 2.05 from 1.85.
- Removed: No longer deals 170 / 245 / 320 / 395 / 470 bonus damage against monsters.
- Removed: No longer deals 125 / 150 / 175 / 200 / 225 bonus damage against monsters.
- Removed: No longer deals 55 / 110 / 165 / 220 / 275 bonus damage against monsters.
- Removed: No longer deals 120 / 165 / 210 / 255 / 300 bonus damage against monsters.
- - Full Relaunch
- (Innate)
- (Q2)
(Q)
- (W)
- (E)
- (R)
- 30 − 360 (based on level) from 28 − 336 (based on level). base damage increased to
- 30% AP from 28% AP. AP ratio increased to
damage increased to 150% from 140%.
- On-hit AP ratio reduced to 10% AP from 20% AP.
- Heal AP ratio increased to 30% AP from 15% AP.
- Ally bonus movement speed increased to 10 / 12 / 14 / 16 / 18% from 10 / 11 / 12 / 13 / 14%.
- Monster detonation damage increased to 70% from 40%.
- Minion detonation damage unchanged.
- Monster detonation damage increased to 70% from 40%.
Items
- Spellblade AD ratio reduced to 100% base AD from 150%.
- Coordinated Fire damage reduced to 10% of target's current health from 12%.
- Void Explosion cooldown increased to 10 seconds from 8 / 7 / 6 (based on level).
- Void Explosion base damage reduced to 10 from 20.
- Void Explosion health ratio reduced to 3% of target's maximum health from 4%.
Upcoming
- New Effect: Stored Spiderlings are now restored to full health after being resummoned.
- Spiderling dash speed increased by 20%.
- Reveal type changed to true sight from standard sight.
- Cast range increased to 900 units from 850.
- Recast range increased to 825 units from 700.
- New Effect: Now always grants the increased bonuses, instead of only when descending directly upon an enemy.
- Now purchasable by melee champions.
- New Effect: Wind's Fury bolts now have a minimum cast range of 350 units.
- New Effect: Wind's Fury bolt damage is now modified by on-hit modifiers of the triggering attack.
Game Modes
Personalization
- Skins
- Unique Recall animation for in 14.8.[2]
- The return of Blood Moon and Winged Reign.[1]
- Blood Moon skin for .
- Faerie Court skin for .
- Magicae Prismatica skins for in June and in August.[3]
- Unknown upcoming skins for [1] .
- Event Prestige skins for [1][3] , , and .
- Mythic Shop Rotation
- 14.8
- In:
- Out:
- In:
- 14.10
- In:
- Out:
- In:
- 14.12
- In:
- Crystalis Indomitus Xerath
- Out:
- In:
Champion Roadmap
- New Champions
- The following teasers may or may not be intended to be taken literally, and may provide hints to the champion rather than their development.[4][5]
- Champion Updates
- Art & Sustainability Update for [6][7] in early May.
- Art & Sustainability Update for [6][7] in the second half of 2024.
- Visual & Gameplay Update for a champion from Arcane Season 2 in 2025.[1][8]
- Visual & Gameplay Update for [1] in 2025.
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Season 2024 Look Ahead
- ↑ X — Riot Lexical on Skarner's Recall
- ↑ 3.0 3.1 Upcoming Prestige/Mythic Skins Feb 2024
- ↑ Champion Roadmap: April 2023
- ↑ Champion Roadmap: October 2023
- ↑ 6.0 6.1 Champions, Lore, Modes & More
- ↑ 7.0 7.1 Scouting Ahead on ASUs
- ↑ Lexical on Arcane VGU