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Soraka
Soraka is a champion in League of Legends.[1]
Abilities[]
- Starcall counts as hitting even if it gets blocked by spell shield, granting Rejuvenation.
- and can block the Rejuvenation projectile.
- Rejuvenation heals over 12 ticks, with the first 4 each healing for about 15% of the heal, the next 4 ticks for about 5.5% each, and the last 4 for about 4.5% each.
- Rejuvenation won't be granted to Soraka and she won't be able to make use of the health cost reduction on until the projectile gets to her, but she is able to Rejuvenate allies as soon as the target is hit.
- Astral Infusion can also be targeted on allied decoys.
- Astral Infusion can be cast even if Soraka doesn't have the sufficient amount of health to pay for the health cost while above 5% of her maximum health.
- As with all abilities with health costs, Astral Infusion will not reduce Soraka's health below 1.
- will only increase the health donated to allies if the target ally possesses it, although owning it will boost the heal that Soraka receives from and .
- Astral Infusion's effects occur before the cast time.
- Due to several character stats needing to be recalculated each time a character spawns, casting Wish immediately upon respawning will cause its cooldown to be unaffected by ability haste, and the healing will not be increased by Soraka's ability power. (bug)
- Untargetability does not invalidate the targeting of the heal.
- Wish will not credit Soraka for assisting in a champion kill if the target ally is at full health.
- Wish will apply heal effects (such as champions, this is the order they appear in from left to right in the loading screen. ) prioritizing targets based on the Spawn ID, which is the order in which units were added to an ongoing game. For
- Wish's effects occur before the cast time.
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Soraka (Collection).
A wanderer from the celestial dimensions beyond Mount Targon, Soraka gave up her immortality to protect the mortal races from their own more violent instincts. She endeavors to spread the virtues of compassion and mercy to everyone she meets—even healing those who would wish harm upon her. And, for all Soraka has seen of this world's struggles, she still believes the people of Runeterra have yet to reach their full potential.
Lisa Lindsley
Unknown artist
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- Bonus movement speed increased to 90% from 70%.
- Base heal increased to 60 / 75 / 90 / 105 / 120 from 50 / 65 / 80 / 95 / 110.
- Bug Fix: Now silences enemies in the area instantly rather than after a variable delay.
- Cooldown reduced to 150 / 135 / 120 seconds from 160 / 145 / 130.
-
- Bug Fix: VFX for increased movement speed buff has been restored.
- General
- Adjusted splash artwork for .
- Tooltip now clarifies who is healed.
- Base heal increased to 150 / 250 / 350 from 125 / 200 / 275.
- Removed: No longer cleanses Grievous Wounds before healing.
- Stats
- Base health increased to 605 from 535.
- Health growth increased to 88 from 74.
- Armor growth increased to 5 from 3.8.
- Magic resistance growth increased to 1.3 from 0.5.
- Base heal reduced to 90 / 110 / 130 / 150 / 170 from 100 / 130 / 160 / 190 / 220.
- Heal AP ratio reduced to 50% AP from 65% AP.
- Base heal reduced to 125 / 200 / 275 from 130 / 215 / 300.
- Heal AP ratio reduced to 50% AP from 55% AP.
- Base heal reduced to 100 / 130 / 160 / 190 / 220 from 100 / 135 / 170 / 205 / 240.
- AP ratio reduced to 65% AP from 70% AP.
- Base heal reduced to 130 / 215 / 300 from 150 / 250 / 350.
- Maximum base heal reduced to 195 / 322.5 / 450 from 225 / 375 / 525.
- Base heal reduced to 130 / 215 / 300 from 150 / 250 / 350.
- Bug Fix: Updated the tooltip to state that it deals damage to enemy champions only.
- New Effect: Now removes Grievous Wounds from all targets before granting the heal.
- Undocumented/Bug fix: Silence debuff can once again be cleansed by .
- Bug Fix: Silence debuff is now non-dispellable.
- This prevents the debuff from being briefly removed by cleanses even while the player remains in the AoE.
- Because of this, (bug) fails to dispell and become immune to the effect for the remaining duration unless he leaves and reenters it.
- Bug Fix: Silence debuff is now non-dispellable.
- Bonus movement speed increased to 20 / 22.5 / 25 / 27.5 / 30% from 15 / 17.5 / 20 / 22.5 / 25%.
- Base heal increased to 100 / 135 / 170 / 205 / 240 from 90 / 125 / 160 / 195 / 230.
- Bug Fix: No longer receives the bonus movement speed from while she is below the health threshold and is attached to her via .
- Base heal increased to 50 / 65 / 80 / 95 / 110 from 50 / 60 / 70 / 80 / 90.
- Base heal increased to 90 / 125 / 160 / 195 / 230 from 80 / 115 / 150 / 185 / 220.
- Heal AP ratio increased to 70% AP from 60% AP.
- Now has an "incoming health" UX added to the health bar, so the player can see how much health they will receive from Renewal.
- Base damage increased to 85 / 120 / 155 / 190 / 225 from 75 / 110 / 145 / 180 / 215.
- Health cost reduction increased to 80 / 85 / 90 / 95 / 100% from 60 / 70 / 80 / 90 / 100%.
- Bug Fix: Is no longer able to permanently silence an enemy champion until they die and respawn.
- Stats
- Base mana increased to 425 from 375.
- Mana cost reduced to 45 / 50 / 55 / 60 / 65 from 60 / 65 / 70 / 75 / 80.
- Base heal increased to 50 / 60 / 70 / 80 / 90 from 40 / 50 / 60 / 70 / 80.
- Bonus movement speed increased to 15 / 17.5 / 20 / 22.5 / 25% from 10 / 12.5 / 15 / 17.5 / 20%.
- V10.4 - February 21st Hotfix
- Cooldown reduced to 6 / 5 / 4 / 3 / 2 seconds from 8 / 6.5 / 5 / 3.5 / 2.
- Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 50 / 55 / 60 / 65 / 70.
- Health cost reduction increased to 60 / 70 / 80 / 90 / 100% from 40 / 55 / 70 / 85 / 100%.
- Stats
- Base health increased to 535 from 529.04.
- Health growth reduced to 74 from 78.
- Base mana increased to 375 from 350.8.
- Mana growth reduced to 40 to 60.
- Base attack damage reduced to 50 from 50.04.
- Base heal reduced to 40 / 50 / 60 / 70 / 80 from 60 / 80 / 100 / 120 / 140.
- Heal AP ratio reduced to 30% AP from 50% AP.
- Rejuvenation duration reduced to 2.5 seconds from 5.
- Mana cost increased to 60 / 65 / 70 / 75 / 80 from 40 / 45 / 50 / 55 / 60.
- Bonus movement speed reduced to 10 / 12.5 / 15 / 17.5 / 20% from 15 / 20 / 25 / 30 / 35%.
- New Effect: If cast while Rejuvenated, the health cost with be reduced by 40 / 55 / 70 / 85 / 100%.
- Base heal increased to 80 / 115 / 150 / 185 / 220 from 80 / 110 / 140 / 170 / 200.
- Bug Fix: Now properly heals herself for more when she is under 40% of her maximum health.
- Base damage increased to 75 / 110 / 145 / 180 / 215 from 60 / 95 / 130 / 165 / 200.
- Bug Fix: Now properly goes on cooldown when she dies while casting.
- Rejuvenation bonus movement speed increased to 15 / 20 / 25 / 30 / 35% from 14 / 18 / 22 / 26 / 30%.
- Bonus movement speed now decays significantly less rapidly.
- Cooldown changed to 8 / 7 / 6 / 5 / 4 seconds from 5 at all ranks.
- Rejuvenation duration increased to 5 seconds from 4.
- Base self-healing increased to 60 / 80 / 100 / 120 / 140 from 56 / 64 / 72 / 80 / 88.
- Self-healing AP ratio increased to 50% AP from 40% AP.
- Base ally healing increased to 60 / 80 / 100 / 120 / 140 from 42 / 56 / 72 / 90 / 110.
- Ally healing AP ratio increased to 50% AP at all ranks from 30 / 35 / 40 / 45 / 50% AP.
- Ally Rejuvenation duration increased to 5 seconds at all ranks from 3 / 3.5 / 4 / 4.5 / 5.
- New Effect: Rejuvenation's heal over time on Soraka is now front loaded, healing more at the beginning of the effect and diminishing over the duration.
- Rejuvenation heals over 12 ticks, with the first 4 each healing for about 15% of the heal, the next 4 ticks for about 5.5% each, and the last 4 for about 4.5% each.
- Base damage reduced to 60 / 95 / 130 / 165 / 200 from 70 / 110 / 150 / 190 / 230.
- New Effect: Rejuvenation now grants 14 / 18 / 22 / 26 / 30% bonus movement that decays over the duration.
- Removed: Rejuvenation no longer grants 10% bonus movement speed when not moving towards enemy champions.
- New Effect: Now shows the actual minimum cast health threshold.
- Cooldown reduced to 20 / 19 / 18 / 17 / 16 seconds from 24 / 22 / 20 / 18 / 16.
- Mana cost increased to 70 / 75 / 80 / 85 / 90 from 70 at all ranks.
- Base damage reduced to 70 / 95 / 120 / 145 / 170 from 70 / 110 / 150 / 190 / 230.
- New Effect: Now shows how much Wish will heal low-health allies.
- New Effect: Can now ping that Soraka is unable to cast Astral Infusion due to having too little health.
-
- Bug Fix: SFX have been restored.
-
- Bug Fix: The orb during her recall has been restored.
-
- Bug Fix: Homeguard VFX once again properly overlay the champion's model.
- Stats
- Base armor increased to 32 from 23.384.
-
- Bug Fix: No longer has lingering VFX when she cancels her recall animation.
- Bug Fix: Recall SFX are once again synced with the animation.
- V7.9 May 4th Hotfix
- General
- New Effect: Attack animations have received non-gameplay impacting adjustments.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Cooldown increased to 8 / 6.5 / 5 / 3.5 / 2 seconds from 4 / 3.5 / 3 / 2.5 / 2.
- Bug Fix: Now properly grants attack speed buff to faraway allies she heals.
- Slow reduced to 30% at all ranks from 30 / 35 / 40 / 45 / 50%.
- Rejuvenation movement speed reduced to 10% from 15%.
- Removed: Rejuvenation refreshing bonus resistance.
- General
- Splash artwork for updated to the Chinese art.
- Mana cost increased to 40 / 45 / 50 / 55 / 60 from 40 at all ranks.
- Mana cost increased to 50 / 55 / 60 / 65 / 70 from 40 / 45 / 50 / 55 / 60.
- Mana cost reduced to 40 from 70 / 75 / 80 / 85 / 90.
- Cooldown reduced to 5 seconds from 7 / 6.5 / 6 / 5.5 / 5.
- Radius reduced to 235 from 265.
- Removed: Epicenter effect. Increased damage and slow.
- New Effect: slows at all times.
- New Effect: Striking at least one enemy champion grants Rejuvenation for 4 seconds. This buff is non-stacking.
- Rejuvenation: Restores 14 / 16 / 18 / 20 / 22 (+ 10% AP) health per second for a total of 56 / 64 / 72 / 80 / 88 (+ 40% AP), and grants 15% bonus movement speed when not moving towards enemy champions.
- Removed: Heal scaling with missing health.
- Base heal reduced to 80 / 110 / 140 / 170 / 200 from 120 / 150 / 180 / 210 / 240.
- Removed: Passive component. Reintegrated as the Rejuvenation buff for .
- New Effect: If cast while affected by Rejuvenation, Soraka will replicate the Rejuvenation buff to the target ally for 3 / 3.5 / 4 / 4.5 / 5 seconds scaling with Starcall's rank.
- Removed: Can no longer target minions.
- Range reduced to 800 from 950.
- Mana cost increased to 40 / 45 / 50 / 55 / 60 from 20 / 25 / 30 / 35 / 40.
- Removed: Grievous Wounds removal.
- Stats
- Base mana regeneration increased to 11.5 from 9.
- Fixed a bug where Starcall's bonus damage sweetspot was not multiplying the bonus damage from Soraka's AP.
- Stats
- Base health regen reduced to 2.5 from 4.675
- Health regen growth stat reduced to 0.5 from 0.7
- Ability power ratio range is now (+ 40% AP) to (+ 80% AP) from (+ 20% AP) to (+ 40% AP)
- Stats
- Base attack damage reduced to 50.04 from 56.04.
- Range increased to 550 from 450.
- Cooldown increased to 24 / 22 / 20 / 18 / 16 seconds from 18 / 17 / 16 / 15 / 14.
- General
- New ability icons.
- Stats
- Base attack damage increased to 53 from 44.8.
- Base health reduced to 398 from 405.
- Health per level increased to 78 from 76.
- Base health regen reduced to 3.5 from 4.5.
- Health regen per level increased to 0.7 from 0.55.
- Base mana increased to 250 from 240.
- Base mana regen increased to 7.8 from 6.8.
- Base movement speed reduced to 325 from 340.
- New Innate: Soraka gains 70% bonus movement speed while moving toward allied champions below 40% of their maximum health who are outside of range. (Allies must be within 2500 range of Soraka.)
- Revised Active: Soraka calls down a star at a target location, dealing damage to enemies at the point of impact. The drop speed is longer the further away the ability is cast. Enemies hit directly take 50% increased damage and are slowed by 30 / 35 / 40 / 45 / 50% for 2 seconds.
- Damage changed to 70 / 110 / 15 / 190 / 230 (+ 35% AP) from 40 / 65 / 90 / 115 / 140 (+ 40% AP).
- Cooldown increased to 10 / 9 / 8 / 7 / 6 seconds from 2.5.
- Mana cost increased to 70 / 75 / 80 / 85 / 90 from 30 / 40 / 50 / 60 / 70.
- Changed to
- Armor buff removed.
- Heal rescalled to 120 / 150 / 180 / 210 / 240 (+ 60% AP) from 70 / 120 / 170 / 220 / 270 (+ 35% AP).
- Now costs 10% of Soraka's maximum health in addition to mana.
- Mana cost reduced to 20 / 25 / 30 / 35 / 40 from 80 / 100 / 120 / 140 / 160.
- Remember that health costs cannot kill, and will always leave the caster on at least 1 health.
- Cannot be cast while below 5% of her maximum health.
- Cooldown reduced to 4 / 3.5 / 3 / 2.5 / 2 seconds from 20.
- Range reduced to 450 from 750.
- New passive: For each enemy champion hit by , Soraka restores 25 / 35 / 45 / 55 / 65 (+ 20% AP) health. The amount is increased by 1% for every 1% of Soraka's missing health to a maximum of 50 / 70 / 90 / 110 / 130 (+ 40% AP).
- Changed to .
- New Active: Soraka creates a zone at the target location for 1.5 seconds, dealing 70 / 110 / 150 / 190 / 230 (+ 40% AP) magic damage to the enemy Champions in the cast radius. Enemies standing in the zone are silenced till they leave. When the zone disappears all enemy Champions still standing on the zone are rooted for 1 / 1.25 / 1.5 / 1.75 / 2 seconds and are dealt 70 / 110 / 150 / 190 / 230 (+ 40% AP) magic damage.
- Cost: 70 mana
- Cooldown: 18 / 17 / 16 / 15 / 14 seconds
- Range: 925
- Heal is now increased by 50% on allied champions below 40% of their maximum health.
- Now notes it removes all instances of Grievous Wounds before healing.
Trivia[]
- Out-of-universe, Soraka is the romaji spelling of Japanese 空香 "celestial fragrance",[2] a reference to Soraka's celestial nature.
- Soraka was one of the champions available in the Ionian pool during the Ionia vs. Noxus match.
- Soraka was in the previous match and had apparently performed quite poorly.
- In the Mac launch video, there is a banana in the weapons cabinet. This is a homage to Soraka's basic attack particle and horn, the look of which often have been compared to a banana.
- Soraka's dance references a commercial for Chiquita bananas.
- A side-by-side comparison can be seen here.
- In the Ultra Rapid Fire game mode (available in April 2014), Soraka was deemed overpowered/obnoxious, and was ultimately disabled in non-custom games. However, she was enabled in future URF and ARURF events.
- could be a reference to the high-level mage spell "Wish" in Dungeons & Dragons. One of the functions of the Wish spell is to heal the entire party, which is very much alike to Soraka's ability.
- The ward skin Starcall Ward references her.
- The cast time of Soraka's abilities (except ) does not cancel her movement or previous orders.
- Soraka is one of six champions who use health as resource for their abilities, the other five being , , , , and .