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Taliyah OriginalCentered.jpg
Taliyah
Taliyah (Universe)Taliyah (Universe)
Taliyah (League of Legends)Taliyah (League of Legends)
Taliyah (Esports)Taliyah (Esports)
Taliyah (Teamfight Tactics)Taliyah (Teamfight Tactics)
Taliyah (Legends of Runeterra)Taliyah (Legends of Runeterra)
Taliyah (Development)Taliyah (Development)
Taliyah (Trivia)Taliyah (Trivia)

Taliyah is a champion in League of Legends.[1]

Abilities

Edit

Rock Surfing

Rock Surfing.png

Innate: Taliyah gains Movement speed icon.png 10 / 15 / 25 / 40% (based on level) bonus movement speed while near terrain, which builds up over 1 second while in range for at least 0.4 seconds, and decays by the same amount once out of range for at least 3 seconds.

Entering combat or casting an ability puts Rock Surfing on a Cooldown icon.png 2-second cooldown, which refreshes continuously while remaining in these states.

Info
  • The build up and decay changes by the same amount in the same interval, which is 25% of the maximum value every 0.25 seconds.
  • Rock Surfing can interact with player-generated terrain.

Map-Specific Differences
ProfileIcon0785 The Thinking Manatee.png Ultra Rapid Fire differences edit
  • Bonus movement speed increased to 10% − 95% (based on level).

Edit

Threaded Volley

Threaded Volley.png

Active: Taliyah throws a volley of 5 Stone Shards in the target direction over 1.5 seconds that each shatter upon the first enemy hit, dealing magic damage to nearby enemies and Reveal icon.png revealing them for 0.5 seconds. Subsequent hits deal 40% damage.

Magic Damage:
40 / 60 / 80 / 100 / 120 (+ 50% AP)
Reduced Damage:
16 / 24 / 32 / 40 / 48 (+ 20% AP)
Maximum Single-Target Damage:
104 / 156 / 208 / 260 / 312 (+ 130% AP)

Taliyah can move and cast other abilities while launching Stone Shards, and is unable to basic attack until she launches the third Stone Shard.

Casting Threaded Volley creates a 400-unit area of Worked Ground at Taliyah's location that lasts 30 seconds. Casting Threaded Volley on Worked Ground will instead consume the area to become empowered with a new effect, cost Mana icon.png 20 mana and have Cooldown reduction icon.png 50% reduced cooldown, though not below 0.75 seconds.

Threaded Volley 2.png

Empowered Active: Taliyah hurls a Boulder that explodes upon the first enemy hit, dealing Critical strike magic icon.png 190% damage to them and normal damage to nearby enemies, Slow icon.png slowing all targets hit for 1.5 seconds and Reveal icon.png revealing them for 0.5 seconds.

Primary Target Damage:
76 / 114 / 152 / 190 / 228 (+ 95% AP)
Secondary Target Damage:
40 / 60 / 80 / 100 / 120 (+ 50% AP)
Slow:
20 / 25 / 30 / 35 / 40%

Against Monster icon.png monsters, Threaded Volley deals 30 (+ 10% AP) bonus magic damage per Stone Shard, and the Boulder deals 57 (+ 19% AP) bonus magic damage against the primary target. This bonus damage is unaffected by the damage modifier from subsequent hits.

Info
  • Threaded Volley will continue casting while in Stasis icon.png stasis.
  • The first Stone Shard hit on each target is considered Disintegrate.png spell damage, while additional ones of the same cast are considered Blaze.png persistent damage.
  • The first Stone Shard is launched instantly after the cast time ends, then the second and third Stone Shards are both launched over 1 second, and finally the fourth and fifth Stone Shards are both launched over 0.5 seconds.
  • Spell Shield.png Spell shield only prevents one instance of damage.

Edit

Seismic Shove

Seismic Shove.png

Active: Taliyah marks the target location and selects a direction. After 0.759 seconds, a ledge erupts from the area that Airborne icon.png knocks enemies hit 400 units in the target direction over 1 second.

Info
  • The delay is measured from the start of the cast, before the cast time.

Edit

Unraveled Earth

Unraveled Earth.png

Active: Taliyah scatters a field of 22 stones across the ground in the target direction that deals magic damage to enemies hit. The stones remain for 4 seconds and Slow icon.png slow enemies within the area by 20%.

Magic Damage:
60 / 105 / 150 / 195 / 240 (+ 60% AP)

Enemies that Dash.png dash or are Airborne icon.png knocked into a stone will detonate it, dealing magic damage and Stun icon.png stunning them for 2 seconds, which is then set to 0.75 seconds for non-Monster icon.png monsters after the movement ends.

Minimum Detonation Damage:
25 / 45 / 65 / 85 / 105 (+ 30% AP)
Maximum Detonation Damage:
62.5 / 112.5 / 162.5 / 212.5 / 262.5 (+ 82.5% AP)

An enemy can detonate up to 4 stones, but the damage is reduced by 0% − 75% (based on stones detonated). Unraveled Earth can affect targets only once per cast; the stones will still detonate but not apply their effects.

Unraveled Earth deals 150% damage against Monster icon.png monsters.

Info
  • Unraveled Earth fires 6 rows of stones: the first row has 2 stones, and the rest have 4 each.
    • The stones spawn in rows that cascade in 0.17 second intervals.
  • This ability will cast from wherever the caster is at the start of the cast time.

Edit

Weaver's Wall

Weaver's Wall.png

Active: Taliyah summons a torrent of spiraling rocks that cascades in the target direction, Airborne icon.png knocking aside champions hit and erecting a wall of terrain in its wake. The wall lasts for 5 seconds after completion, then slowly disintegrates from the starting end.

Taliyah also Channeling icon.png channels for 1 second, during which Weaver's Wall can be recast and she Sight icon.png reveals herself. While the wall remains fully formed, she gains another recast empowered with a new effect.

Weaver's Wall 2.png

Recast: Upon completing the Channeling icon.png channel, Taliyah Dash.png surfs on the wall as it emerges, Sight icon.png revealing herself in the process. After 0.75 seconds, she may input a movement command to Dash.png jump off the wall to the target location, and automatically does so upon being Stun icon.png immobilized, Silence icon.png polymorphed, or reaching the finishing end.

Empowered Recast: Taliyah instantly destroys the wall.

Weaver's Wall is placed on a Cooldown icon.png 3-second cooldown upon dealing Basic Attack.png basic or ability damage, or upon taking Champion icon.png champion or Turret icon.png turret damage.

Info
  • The Dash.png jump off distance can be extended to up to 1000 units when targeting across terrain.
  • The initial cast counts as an ability activation for the purposes of on-cast effects such as Sheen item.png Spellblade and stacking Force Pulse Force Pulse.
    • However neither recasts do.
  • Taliyah almost always jumps off of the wall to her left from when it reaches maximum range. If she is forced to jump off of the wall, she will do so towards the source that dealt damage or applied the crowd control to her.
  • Weaver's Wall, while Channeling icon.png channeling, can be recast while Grounded icon.png grounded but not while Root icon.png rooted.
  • Wind Wall Wind Wall and Blade Whirl Blade Whirl will prevent Weaver's Wall from summoning any further but does not destroy any initial terrain it spawned. If Taliyah is surfing during the collision, she immediately becomes Stun icon.png stunned for 0.25 seconds, interrupting the surf.
  • If Taliyah would enter terrain and the wall reaches maximum range inside, she is preemptively forced off the wall before entering.
    • The wall can surpass the edges of the map, but Taliyah cannot.
  • The following table refers for interactions while Taliyah is Channeling icon.png channeling:
Type Channel
Attacking Disabled
Abilities Disabled
Movement Disabled
Items Usable N/A
Disabled All items are disabled
Interrupted by N/A
Consumables Disabled, but can activate trinkets
Spells Usable N/A
Disabled Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash Teleport Teleport Hexflash Hexflash
Interrupted by Recall Recall
Interrupted by
  • Death
  • Silence icon.png Cast-inhibiting effects
    • The following table refers for interactions while Taliyah is Dash.png surfing:
    Type Channel
    Attacking Disabled
    Abilities Disabled
    Movement Disabled
    Items Usable N/A
    Disabled All items are disabled
    Interrupted by N/A
    Consumables Disabled, but can activate trinkets
    Spells Usable N/A
    Disabled Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash Teleport Teleport Hexflash Hexflash
    Interrupted by Recall Recall
    Interrupted by
  • Damaging effects
  • Death
  • Stun icon.png Immobilizing effects

  • Champion skins

    This article section only contains champion skins. For all associated collection items, see Taliyah (Collection).
    Taliyah OriginalSkin.jpg
    Original
    RP 975
    17.05.2016
    Taliyah is a nomadic mage from Shurima, torn between teenage wonder and adult responsibility. She has crossed nearly all of Valoran on a journey to learn the true nature of her growing powers, though more recently she has returned to protect her tribe. Some have mistaken her compassion for weakness and paid the ultimate price—for beneath Taliyah’s youthful demeanor is a will strong enough to move mountains, and a spirit fierce enough to make the earth itself tremble.
    Separator.png
    Actor.pngErica Lindbeck
    Artist.pngEvan 'Somnicidal' Monteiro
    Loot eligible.png Loot eligible

    Patch history

    For the expanded patch notes, see here.
    V12.11
    • Stats
      • Base health reduced to 550 from 570.
    • Threaded Volley Threaded Volley
      • Cooldown increased to 7 / 6 / 5 / 4 / 3 seconds from 6.5 / 5.5 / 4.5 / 3.5 / 2.5.
      • Base damage changed to 40 / 60 / 80 / 100 / 120 from 38 / 61 / 84 / 107 / 130.
    • Unraveled Earth Unraveled Earth
      • Damage against monsters increased to 150% from 100%.
    • Weaver's Wall Weaver's Wall
      • New Effect: Dealing Basic Attack.png basic or ability damage now places the ability on a 3-second cooldown.
      • Bug Fix: Recast to collapse wall is no longer placed on cooldown due to taking damage from champions or turrets.
    V12.10 - May 25th Hotfix
    • Rock Surfing Rock Surfing
      • Fall off timer increased to 3 seconds from 2.5.
      • Bonus movement speed reduced to 10 / 15 / 25 / 40% (based on level) from 10 / 20 / 35 / 55% (based on level).
        • Bonus movement speed in ProfileIcon0785 The Thinking Manatee.png URF reduced to 10% − 95% (based on level) from 10% − 110% (based on level).
    • Threaded Volley Threaded Volley
      • Boulder slow reduced to 20 / 25 / 30 / 35 / 40% from 30 / 35 / 40 / 45 / 50%.
      • Boulder slow duration reduced to 1.5 seconds from 2.
      • Boulder damage reduced to 190% from 200%.
    • Unraveled Earth Unraveled Earth
      • Set stun duration changed to 0.75 seconds at all ranks from 0.6 / 0.7 / 0.8 / 0.9 / 1.
      • Slow reduced to 20% at all ranks 20 / 22 / 24 / 26 / 28%.
    V12.10
    • Stats
      • Base health increased to 570 from 500.
      • Health growth increased to 104 from 90.
      • Armor growth increased to 4.7 from 3.5.
      • Magic resistance growth increased to 1.3 from 0.5.
    • General
      • Bug Fix: Fixed several bugs that prevented her from queueing her spells correctly.
    • Threaded Volley Threaded Volley
      • Bug Fix: Refixed a bug where it would not always go on the correct cooldown if cast on Worked Ground.
      • Bug Fix: Fixed a few SFX bugs with Worked Ground interactions.
    V12.9 - May 13th Hotfix
    • Threaded Volley Threaded Volley
      • Bug Fix: Fixed a bug where she could immediately cast a second time if she interrupted the first cast with another spell or item.
    V12.9
    • Stats
      • Base armor reduced to 18 from 20.
      • Base health reduced to 500 from 532.
      • Base health regeneration reduced to 6.5 from 7.
      • Base mana regeneration reduced to 8 from 9.34.
      • Base mana increased to 470 from 425.
      • Base movement speed reduced to 330 from 335.
      • Health regeneration growth reduced to 0.65 from 0.7.
      • Mana regeneration growth reduced to 0.8 from 0.85.
    • Rock Surfing Rock Surfing
      • Bonus movement speed changed to 10 / 20 / 35 / 55% (based on level) from 20% − 45% (based on level).
      • Fall off timer increased to 2.5 seconds from 1.
    • Threaded Volley Threaded Volley
      • New Effect: Now deals its damage in a Range center.png 175 unit radius around the stuck target's center.
      • Mana cost changed to 60 / 65 / 70 / 75 / 80 from 50 / 60 / 70 / 80 / 90.
      • Cooldown reduced to 6.5 / 5.5 / 4.5 / 3.5 / 2.5 seconds from 7 / 6 / 5 / 4 / 3.
      • Base damage reduced to 38 / 61 / 84 / 107 / 130 from 70 / 95 / 120 / 145 / 170.
      • AP ratio increased to 50% AP from 45% AP.
      • Subsequent stone damage reduced to 40% from 50%.
        • Maximum base damage reduced to 98.8 / 158.6 / 218.4 / 278.2 / 338 from 210 / 285 / 360 / 435 / 510.
        • Maximum AP ratio reduced to 130% AP from 135% AP.
      • Subsequent stone damage against monsters reduced to 40% from 75%.
      • New Effect: Now deals 30 (+ 10% AP) bonus damage per stone against monsters.
        • This is doubled to 60 (+ 20% AP) with the boulder from casting on Worked Ground.
        • This is unaffected by the subsequent stone damage modifier.
      • New Effect: Will now continue casting while in stasis.
      • Removed: Casting on Worked Ground no longer fires only 1 stone.
      • New Effect: Casting on Worked Ground now consumes it to launch a boulder that deals Critical strike magic icon.png double damage to the primary target and normal damage to all secondary targets in a Range center.png 225 unit radius around the target's center to other targets, and Slow icon.png slows by 30 / 35 / 40 / 45 / 50% for 2 seconds.
        • The boulder deals 76 / 122 / 168 / 214 / 260 (+ 100% AP) magic damage to the primary target.
      • Worked Ground cast mana cost increased to 20 from 1.
      • Worked Ground cast minimum cooldown reduced to 0.75 seconds from 1.
      • Worked Ground radius increased to 400 units from 300.
        • Worked Ground radius on ARAM increased to 400 units from 280.
      • Worked Ground duration increased to 30 seconds from 25.
      • New Effect: Worked Ground now has new VFX, SFX, animation and icon.
      • Bug Fix: Worked Ground cast now correctly reduces the ability cooldown.
    • Seismic Shove Seismic Shove
      • Removed: No longer deals 60 / 80 / 100 / 120 / 140 (+ 40% AP) magic damage.
      • Delay before knock up reduced to 0.75 seconds from 0.8.
      • Effect radius increased to 225 units from 200.
      • Cooldown reduced to 14 / 12.5 / 11 / 9.5 / 8 seconds from 16 / 15 / 14 / 13 / 12.
      • Mana cost reduced to 40 / 30 / 20 / 10 / 0 from 70 / 80 / 90 / 100 / 110.
    • Unraveled Earth Unraveled Earth
      • New Effect: Detonating boulders now Stun icon.png stun enemies that Dash.png dash or are Airborne icon.png knocked through them for 2 seconds, with the duration being set to 0.6 / 0.7 / 0.8 / 0.9 / 1 seconds after the dash or displacement ends. This may only affect targets once per cast of Unraveled Earth. The duration is not set against monsters.
      • Base slow strength increased to 20 / 22 / 24 / 26 / 28% from 20% at all ranks.
      • Removed: Slow strength no longer scales with 4% per 100 AP.
      • Initial base damage increased to 60 / 105 / 150 / 195 / 240 from 50 / 75 / 100 / 125 / 150.
      • Initial AP ratio increased to 60% AP from 40% AP.
      • Removed: No longer deals its initial damage again at the end of the duration.
      • Detonation base damage changed to 25 / 45 / 65 / 85 / 105 from 50 / 60 / 70 / 80 / 90.
      • Subsequent boulder reduced damage increased to 0% − 75% (based on boulders detonated) from 0% − 45% (based on boulders detonated).
      • Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 16 / 14 / 12 / 10 / 8.
      • Number of rows increased to 6 rows from 4.
      • Number of boulders per row reduced to 4 from 6.
        • Number of boulders in the first row unchanged at 2.
      • Delay between row spawns increased to 0.17 seconds from 0.1.
      • Removed: No longer has a 0.1 second delay after the cast time.
    • Weaver's Wall Weaver's Wall
      • Range changed to 2500 / 4500 / 6500 units from 3000 / 4500 / 6000.
      • Removed: Taking champion or turret damage while surfing no longer forces her to jump off of the wall.
      • Removed: Taking champion or turret damage during the channel no longer prevents her from initiating the surf once it completes.
      • New Effect: Is now placed on a 3-second cooldown upon taking champion or turret damage.
      • New Effect: Inputting a movement command during the surf now causes Taliyah to jump off towards that location, instead of doing so perpendicularly from the wall.
      • New Effect: Jump off dash distance can now be extended to up to 1000 units when the targeted location is over terrain.
      • Jump off dash distance increased to 700 units from 400.
      • Jump off dash speed increased to 1200 from 1000.
    V12.8
    • Rock Surfing Rock Surfing
      • Bug Fix: Passive is no longer lost permanently if the user blocks an effect with a Spell Shield.png spell shield while it was active.
    V11.24
    • Rock Surfing Rock Surfing
      • Bug Fix: No longer becomes disabled for the rest of the game if she blocks a spell with a spell shield while surfing.
    V11.20
    • Threaded Volley Threaded Volley
      • Subsequent stone damage against monsters reduced to 75% from 80%.
    V11.19
    • Threaded Volley Threaded Volley
      • Bug Fix: No longer causes the caster to become unable to cast the ability again until the passive reset if they used it while not moving and on Worked Ground.
    V11.18
    • Threaded Volley Threaded Volley
      • New Effect: Casting on Worked Ground now refunds 50% of its cooldown, but not below 1 second.
      • Worked Ground duration reduced to 25 seconds from 45.
      • Worked Ground size reduced to 300 units from 450.
    V11.11
    • General
      • The voice line from closing the shop has been moved to when the shop is opened.
    V11.3
    • Rock Surfing Rock Surfing
      • Bonus movement speed increased to 20% − 45% (based on level) from 12% − 40% (based on level).
    • Threaded Volley Threaded Volley
      • Subsequent stone damage against monsters reduced to 80% from 100%.
    V11.1 - January 6th Hotfix
    • Rock Surfing Rock Surfing
      • Bonus movement speed reduced to 12% − 40% (based on level) from 20% − 45% (based on level).
    V10.25
    • Threaded Volley Threaded Volley
      • Subsequent stone damage against monsters increased to 100% from 50%.
    V9.18
    • Threaded Volley Threaded Volley
      • Bug Fix: Her position upon entering or leaving Worked Ground is now updated instantly instead of after 0.15 seconds. No longer causes the mana refund to trigger when launching 5 stone shards, or not cause it to trigger when launching one.
    V9.15
    • Unraveled Earth Unraveled Earth
      • Bug Fix: No longer causes small hitches to characters on or sometimes off-screen when cast.
    V9.13
    • General
      • Bug Fix: Ability VO lines will play less frequently.
    V9.9
    • Weaver's Wall Weaver's Wall
      • Bug Fix: Toggle animation no longer permanently stays on the ability icon.
    V9.7
    V8.23
    • Threaded Volley Threaded Volley
      • Cooldown reduced to 7 / 6 / 5 / 4 / 3 seconds from 11 / 9 / 7 / 5 / 3.
      • Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 70 / 80 / 90 / 100.
      • Subsequent hit on the same target damage reduction now applies to all enemies, instead of just enemy champions.
      • Worked Ground duration reduced to 45 seconds from 120.
      • Removed: Worked Ground duration no longer scales with cooldown reduction.
    V8.20
    • Weaver's Wall Weaver's Wall
      • Bug Fix: Jumping out of Tahm Kench's Tahm Kench's belly directly into Weaver's Wall no longer causes you to lose control of your champ for an extended amount of time.
    V8.16
    • Stats
      • Base movement speed reduced to 335 from 340.
    • Seismic Shove Seismic Shove
      • Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 12 at all ranks.
    • Weaver's Wall Weaver's Wall
      • Removed: The wall no longer grants vision.
    V8.15
    • SSG Taliyah SSG Taliyah
      • Bug Fix: Now properly listed as World Champions: 2017 in the Skins Collections tab.
    V8.13 - July 3rd Hotfix
    • Rock Surfing Rock Surfing
      • Bonus movement speed reduced to 20% − 45% (based on level) from 30% − 45% (based on level).
    • Threaded Volley Threaded Volley
      • Cooldown increased to 11 / 9 / 7 / 5 / 3 seconds from 9 / 7.5 / 6 / 4.5 / 3.
    V8.12
    • Threaded Volley Threaded Volley
      • Champion damage from subsequent shards reduced to 50% from 60%.
    V8.11 - June 1st Hotfix
    • Stats
      • Base attack damage increased to 58 from 56.
    • Threaded Volley Threaded Volley
      • Champion damage from subsequent shards increased to 60% from 40%.
    • Unraveled Earth Unraveled Earth
      • Trigger base damage increased to 50 / 60 / 70 / 80 / 90 from 35 / 45 / 55 / 65 / 75.
      • Trigger AP ratio increased to 30% AP from 20% AP.
    V8.11
    • Stats
      • Base movement speed increased to 340 from 325.
      • Base health increased to 532 from 502.
    • Rock Surfing Rock Surfing
      • Bonus movement speed increased to 30% − 45% (based on level) from 20% − 40% (based on level).
      • Combat lockout duration reduced to 2 seconds from 5.
    • Threaded Volley Threaded Volley
      • Removed: Threaded Volley no longer deals area of effect damage.
      • Subsequent hit on the same target damage reduction now only applies to champions, instead of all types of unit.
      • Removed: 10% − 20% (based on level) bonus movement speed while on Worked Ground.
      • Removed: Worked Ground cast refunding 50% of mana cost.
      • New Effect: Worked Ground cast now reduces the mana cost to 1.
      • Cooldown reduced to 9 / 7.5 / 6 / 4.5 / 3 seconds from 11 / 9 / 7 / 5 / 3.
    • Seismic Shove Seismic Shove
      • Cooldown reduced to 12 seconds at all ranks from 16 / 15 / 14 / 13 / 12.
    • Unraveled Earth Unraveled Earth
      • Initial and explosion base damage reduced to 50 / 75 / 100 / 125 / 150 from 70 / 90 / 110 / 130 / 150.
    • Weaver's Wall Weaver's Wall
      • Wall duration reduced to 5 seconds at all ranks from 6 / 7 / 8.
    V8.9
    • Stats
      • Base mana increased to 425 from 340.
      • Mana growth reduced to 30 from 60.
      • Base mana regeneration increased to 9.335 from 7.
    V8.8
    • Stats
      • Base health reduced to 502 from 532.
    • Threaded Volley Threaded Volley
      • Cooldown increased to 11 / 9 / 7 / 5 / 3 seconds from 9 / 7.5 / 6 / 4.5 / 3.
    • Freljord Taliyah Freljord Taliyah
      • Bug Fix: Once again has basic attack on-hit VFX when hitting structures and jungle monsters.
    V7.23
    • Stats
      • Health growth increased to 90 from 87.
      • Armor growth increased to 3.5 from 3.
    V7.22
    • Stats
      • Base health increased to 532 from 520.
      • Health growth increased to 87 from 75.
    V7.20
    • Seismic Shove Seismic Shove
      • Cast indicator adjusted to show the shove's area of effect rather than only the direction of the shove.
    V7.16
    • Threaded Volley Threaded Volley
      • Mana cost increased to 60 / 70 / 80 / 90 / 100 from 50 / 55 / 60 / 65 / 70.
    V7.14
    V7.13
    V7.9
    • Stats
      • Magic resistance growth increased to 0.5 from 0.
    V7.5 Hotfix
    • Threaded Volley Threaded Volley
      • Bug Fix: Fixed a bug causing Worked Ground visual indicator to last past the duration of the effect for enemies.
    V6.24 December 14th Hotfix
    • Threaded Volley Threaded Volley
      • Base damage increased to 70 / 95 / 120 / 145 / 170 from 60 / 80 / 100 / 120 / 140.
      • AP ratio increased to 45% AP from 40% AP.
      • Subsequent hits on same unit deal 60% reduced damage from 50%.
    V6.20
    • Stats
      • Base health regeneration increased to 7 from 6.
    • Threaded Volley Threaded Volley
      • Cooldown reduced to 8 / 7.5 / 6 / 4.5 / 3 seconds from 10 / 8.5 / 7 / 6.5 / 4.
      • Worked Ground duration reduced to 120 seconds from 140.
    V6.18
    • Threaded Volley Threaded Volley
      • Removed: 50% bonus damage to minions.
    • Unraveled Earth Unraveled Earth
      • Initial and explosion damage reduced to 70 / 90 / 110 / 130 / 150 from 80 / 105 / 130 / 155 / 180.
    V6.15
    • Weaver's Wall Weaver's Wall
      • Cooldown increased to 180 / 150 / 120 seconds from 160 / 140 / 120.
    V6.14
    • Seismic Shove Seismic Shove
      • Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 16 / 14 / 12 / 10 / 8.
      • Cast paradigm changed to vector casting (such as Rumble's Rumble's The Equalizer The Equalizer) from cast to place and recast to direct.
      • Taliyah is no longer locked out of casting other spells for 0.55 seconds after casting Seismic Shove
    • Unraveled Earth Unraveled Earth
      • New Effect: Each mine deals 15% less damage than the last when detonating on the same target, down to a minimum of 55% damage.
    V6.13
    V6.11
    • General
      • Base health increased to 520 from 500.
    • Threaded Volley Threaded Volley
      • New Effect: Now deals 50% bonus damage to minions.
    V6.10 Hotfix
    • Threaded Volley Threaded Volley
      • Worked ground duration reduced to 140 seconds from 180 seconds.
      • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 60 / 65 / 70 / 75 / 80.
    V6.10
    • Added

    Trivia

    See also

    References

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