Template:Item data Talisman of AscensionTalisman of Ascension was an advanced item in League of Legends for .
Recipe
Template:Item data Talisman of Ascension
Cost Analysis
Template:Gold value math
- 20% movement speed = 790
- 40% movement speed = 1580
Gold efficiency
- 76.89% gold efficient without its active or passive effects. is
- 112.8% gold efficient when near turrets. becomes
- 148.71% gold efficient when affecting a single champion with its active, or up to 435.99% gold efficient when affecting 5 champions with its active. becomes
- Without Point Runner and its active, becomes gold efficient in about 13 gold coin.
- Without Favor, Point Runner and its active, becomes gold efficient in 42 minutes and 22 seconds.
Similar Items
Notes
- Percentage movement speed stacks additively with other sources of percentage movement speed.
- Upgrading to does not improve its ability to generate gold.
- movement speed boost is especially useful for the advantage it provides a team when initiating or exiting a teamfight. 's
Trivia
- Shurima.
- The items' captions reference Miyuki 'Shurelia' Mitsuhashi, a former Associate Game Designer at Riot Games Inc. These captions were added in response to negative feedback that renaming was an attack on Shurelia's legacy.[1]
- Additionally, can still be found by searching for .
, , and are all tied to - supports and themed after locations from the game's lore. , , and are a trio of items designed for
- movement speed buff available from an item when activated: 10% less than that of (however, can affect multiple champions and lasts 2 seconds longer), and 20% less than that of (which has the same duration but only works when moving towards enemy champions). provides the third-highest
- Dark Souls: "Praise the sun" is an in-game idiom, used by both the player and non-player characters; and September 22 is Dark Souls' release date. contains two likely references to
Patch History
- Favor mana coin restoration reduced to 6% of missing mana from 10%.
- Favor minimum mana restored from mana coin reduced to 10 from 15.
- Favor mana coin restoration reduced to 10% of missing mana from 15%.
- Removed: Quest rewarding you with an Elixir of Skill.
- New Reward: Quest granting your allied champions, moving toward you, gain 8% bonus movement speed.
- Favor gold coin bonus increased to 40 from 30.
- Favor mana coin restoration increased to 15% of missing mana from 8%.
- Total cost reduced to 2200 from 2400.
- New Effect: Champions no longer pick up mana coins if they're at full mana.
- New Effect: Coins now have visual indicators when they're about to expire.
- Quest progression VFX displays every third of the way from every fifth of the way toward completion.
- Total cost reduced to 2400 from 2425.
- Combine cost unchanged.
- Bug Fix: Mana coins no longer restore other types of resources (e.g. Ferocity, Fury).
- Base health regeneration increased to 175% from 150%.
- Total cost increased to 2425 from 2400.
- Bug Fix: Tooltip no longer mentions Point Runner grants 200% movement speed instead of 20%.
- New Effect: Cannon minions now always drop coins.
- New Effect: The bonus skill point you get from the Elixir of Skill now behaves as if you're one level higher than you actually are.
- Undocumented: Base mana regeneration reduced to 0% from 75%.
- Bug: Tooltip mentions Point Runner grants 200% bonus movement speed.
- Gold per 10 seconds increased to 2 from 0.
- Favor - Rework: Enemy minions killed by your allies sometimes drop coins that give either 30 or restore 8% missing mana (minimum 15).
- Removed: Unique Passive - Favor: Grants 6 and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range).
- New Effect: Quest.
- Removed from Howling Abyss.
- New Recipe: + + 450 = 2500
- New: +45 armor.
- Health regeneration increased to 150% from 100%.
- Mana regeneration reduced to 75% from 100%.
- New Unique Passive – Point Runner: Builds up to +20% movement speed over 2 seconds while near turrets and fallen turrets.
- Total cost increased to 2200 from 2100.
- Gold generation removed.
- Movement speed removed.
- Favor gold increased to 6 from 4.
- Active cooldown increased to 60 seconds from 40.
- Unique Passive – Favor
- Active cooldown reduced to 40 seconds from 60 seconds.
- Total cost reduced to 2100 from 2200.
- Combine cost unchanged.
- Mana regeneration changed to +100% of base mana regeneration from +15 mana regeneration per 5 seconds.
- Health regeneration changed to +100% of base health regeneration from +15 health regeneration per 5 seconds.
- Bonus movement speed increased to 20 from 0.
- Health regeneration increased to 15 per 5 seconds from 10.
- Cooldown reduction reduced to 10% from 20%.
- Combine cost reduced to 955 from 970
- Total cost unchanged.
- Mana regeneration reduced to 10 from 15.
- Unique Passive – Favor:
- V3.14 Remade
- renamed to .
- New Recipe: + + 970 = 2000.
- Removed: 250 health
- Cooldown reduction increased to 20% from 10%.
- Mana regeneration increased to 15 from 10.
- New: +2 gold per 10 seconds
- Unique Passive - Favor added.
- Unique Passive - Gold Income added.
- Cooldown reduction is no longer Unique.
- Item cost reduced to 2100 from 2200.
- Combine cost unchanged.
- Health reduced to 250 from 330.
- Health regeneration reduced to 10 from 30.
- Mana regeneration reduced to 10 from 15.
- Cooldown reduction reduced to 10% from 15%.
- will now grant assists if using the active helps get a kill.
- Health regeneration increased to 30 from 25.
- Mana regeneration increased to 15 from 12.
- Active bonus movement speed duration increased to 3 seconds from 2.
- V1.0.0.101 Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items