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Revision as of 22:28, 20 December 2013
Talisman of Ascension is a legendary item in League of Legends.[1]
Recipe
- (365g)
- 535g
(850g)
- (180g)
- 970g
Cost Analysis
- 10 health regeneration = 360g
- 15 mana regeneration = 900g
- 20% cooldown reduction = 644g
- Total Gold Value = 1904g
Gold efficiency
- gold efficient. 's active and gold-generating properties must have a value of at least 96g for the item to be
- Alternately, 8 minutes. Each trigger of Favor while holding or reduces this time by 20 seconds; each trigger while holding reduces it by 10 seconds. is gold efficient if it and are held for a combined total of
Similar Items
- Template:Rarr Template:Rarr
- Template:Rarr Template:Rarr
Notes
- Upgrading to does not improve its ability to generate gold.
- movement speed boost is especially useful for the advantage it provides a team when initiating or exiting a teamfight. 's
- On Summoner's Rift, assuming 's user is within range of all minion deaths in a lane, it provides 10.4 gold per 10 seconds before the 35-minute mark. After 35 minutes, it provides 10.9 gold per 10.
Trivia
- Shurima Desert.
- The items' captions reference Miyuki "Shurelia" Mitsuhashi, a former Associate Game Designer at Riot Games. These captions were added in response to negative feedback that renaming was an attack on Shurelia's legacy.[2]
- Additionally, can still be found by searching for .
, , and are all tied to - supports and themed after locations from the game's lore. , , and are a trio of items designed for
- movement speed buff available from an item when activated—10% less than that of . provides the second-highest
- Dark Souls: "Praise the sun" is an in-game idiom, used by both the player and non-player characters; and September 22nd is Dark Souls' release date. contains two likely references to
Patch History
V3.14: Remade
- renamed to .
- Recipe changed to:
- Old recipe: + + 550g = 2100g.
+ + 970g = 1850g.
- Health removed.
- Cooldown reduction increased to +20% from +10%.
- Health regeneration increased from +10 to +15.
- Added +2 gold per 10 seconds.
- Unique Passive - Favor added.
- Unique Passive - Gold Income added.
- Cooldown reduction is no longer UNIQUE
- Item cost reduced to 2100g from 2200g.
- Health reduced to +250 from +330.
- Health regeneration reduced to +10 from +30.
- Mana regeneration reduced to +10 from +15.
- Cooldown reduction reduced to +10% from +15%.
- will now grant assists if using the active helps get a kill.
- Movement speed duration increased to 3 seconds from 2 seconds.
- Health regeneration increased to +30 from +25.
- Mana regeneration increased to +15 from +12.
- Recipe cost increased to 550g, from 500g. Total price remains 2200g.
V1.0.0.101: Added.
- Recipe: + + 500 gold = 2200g.
- +330 health.
- +25 health regeneration.
- +12 mana regeneration.
- Unique passive: +15% cooldown reduction.
- Unique active: Nearby champions gain 40% movement speed for 2 seconds (60 second cooldown).
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items