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− | {{ |
+ | : ''For the {{tip|Twisted Treeline}} variant, see {{ii|Timeworn Talisman of Ascension}}.'' |
+ | {{clr}} |
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+ | {{Item header|Talisman of Ascension}} |
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{{Cost Analysis |
{{Cost Analysis |
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|description= |
|description= |
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* {{ii|Talisman of Ascension}} becomes {{gec|Talisman of Ascension|2481.67}} gold efficient when near turrets. |
* {{ii|Talisman of Ascension}} becomes {{gec|Talisman of Ascension|2481.67}} gold efficient when near turrets. |
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* {{ii|Talisman of Ascension}} becomes {{gec|Talisman of Ascension|3271.67}} gold efficient when affecting a single champion with its active, or up to {{gec|Talisman of Ascension|9591.67}} gold efficient when affecting 5 champions with its active. |
* {{ii|Talisman of Ascension}} becomes {{gec|Talisman of Ascension|3271.67}} gold efficient when affecting a single champion with its active, or up to {{gec|Talisman of Ascension|9591.67}} gold efficient when affecting 5 champions with its active. |
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− | * Without {{nie|Point Runner}} and its active, {{ii|Talisman of Ascension}} becomes gold efficient in about {{tt| |
+ | * Without {{nie|Point Runner}} and its active, {{ii|Talisman of Ascension}} becomes gold efficient in about {{tt|13 gold coin|508.33 gold / 40 gold per gold coin}} or in {{tt|42 minutes and 22 seconds|508.33 gold / 0.2 gold per second}}. |
− | * Without {{nie|Favor}}, {{nie|Point Runner}} and its active, {{ii|Talisman of Ascension}} becomes gold efficient in {{tt|59 minutes and 2 seconds|708.33 gold / 0.2 gold per second}}. |
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}} |
}} |
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== Notes == |
== Notes == |
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+ | * The quest reward can only be obtained after being out-of-combat for 5 seconds. |
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* Percentage movement speed [[stacking#Champion statistic stacking|stacks]] additively with other sources of percentage movement speed. |
* Percentage movement speed [[stacking#Champion statistic stacking|stacks]] additively with other sources of percentage movement speed. |
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* Upgrading {{ii|Nomad's Medallion}} to {{ii|Talisman of Ascension}} does not improve its ability to generate gold. |
* Upgrading {{ii|Nomad's Medallion}} to {{ii|Talisman of Ascension}} does not improve its ability to generate gold. |
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− | * {{ |
+ | * {{iis|Talisman of Ascension}} {{sti|movement speed}} boost is especially useful for the advantage it provides a team when initiating or exiting a teamfight. |
== Trivia == |
== Trivia == |
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⚫ | * The caption author's name references [[Miyuki 'Shurelia' Mitsuhashi]], a former Associate Game Designer at [[Riot Games Inc.]] This was added in response to negative feedback that renaming {{ii|Talisman of Ascension|Shurelya's Reverie}} was an attack on Shurelia's legacy.<ref>[http://forums.na.leagueoflegends.com/board/showthread.php?p=42941112#post42941112 Xelnath on renaming Shurelya's Reverie]</ref> |
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− | * {{ii|Ancient Coin}}, {{ii|Nomad's Medallion}}, and {{ii|Talisman of Ascension}} are all tied to [[Shurima]]. |
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⚫ | |||
⚫ | |||
⚫ | |||
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⚫ | * {{ii|Talisman of Ascension}} provides the third-highest {{sti|movement speed}} [[buff]] available from an item when activated: 10% less than that of {{ii|Mercurial Scimitar}} (however, {{ii|Talisman of Ascension}} can affect multiple champions and lasts 2 seconds longer), and 20% less than that of {{ii|Righteous Glory}} (which has the same duration but only works when moving towards enemy champions). |
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⚫ | |||
+ | * On patch [[V7.24]], in the client, on an item set, '''Talisman of Ascension's''' tooltip didn't show the proper information about the active and instead showed the name "ShurelyasCrest". |
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⚫ | * {{ii|Talisman of Ascension}} provides the third-highest |
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⚫ | |||
⚫ | |||
+ | ** This item was removed along with {{ii|Sightstone}} to allow champions to obtain more diverse build paths.<ref>[https://boards.na.leagueoflegends.com/en/c/developer-corner/xeAEIL6M-changes-to-sightstonesupport-items-coming-to-pbe Sightstone incorporation]</ref> {{ii|Shurelya's Reverie}} was later reintroduced. |
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+ | * The item's icon is reused for the [[Teamfight Tactics]] item {{TFT Item|Talisman of Light}}. |
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+ | [[File:Shurima Crest icon.png|link=Shurima#Trivia|100px|center]] |
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+ | |||
+ | {{clr}} |
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== Patch History == |
== Patch History == |
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{{scroll box|content= |
{{scroll box|content= |
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+ | ;[[V8.2]] - Removed |
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+ | * Removed from the game. |
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+ | * Replaced by {{ii|Remnant of the Ascended}} and {{ii|Timeworn Talisman of Ascension}}. |
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+ | |||
⚫ | |||
+ | * {{sbc|Bug Fix:}} The {{tip|Bandit}} passive no longer incorrectly grants gold for nearby minion deaths while you're dead. |
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+ | |||
+ | ;[[V7.22]] |
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+ | * {{sbc|New Effect:}} Grants {{tip|Bandit}}. |
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+ | * {{sbc|New Effect:}} {{tip|Bandit}} counts toward the quest goal. |
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+ | * Quest gold required to upgrade increased to {{g|750}} from {{g|650}}. |
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+ | |||
+ | ;[[V7.20]] |
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+ | * Favor mana coin restoration reduced to {{as|6% of '''missing''' mana}} from {{as|10%|mana}}. |
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+ | * Favor minimum mana restored from mana coin reduced to 10 from 15. |
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+ | |||
+ | ;[[V7.16]] |
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+ | * Favor mana coin restoration reduced to {{as|10% of '''missing''' mana}} from {{as|15%|mana}}. |
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+ | |||
+ | ;[[V7.14]] |
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+ | * {{sbc|Removed:}} Quest rewarding you with an {{as|Elixir of Skill|buzzword2}}. |
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+ | * {{sbc|New Reward:}} Quest granting your allied champions, moving toward you, gain 8% '''bonus''' movement speed. |
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+ | |||
+ | ;[[V7.13]] |
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⚫ | |||
+ | * Favor mana coin restoration increased to {{as|15% of '''missing''' mana}} from {{as|8%|mana}}. |
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+ | |||
+ | ;[[V7.12]] |
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⚫ | |||
⚫ | |||
+ | * {{sbc|New Effect:}} Champions no longer pick up mana coins if they're at full mana. |
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+ | * {{sbc|New Effect:}} Coins now have visual indicators when they're about to expire. |
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+ | * Quest progression VFX displays every third of the way from every fifth of the way toward completion. |
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+ | |||
+ | ;[[V7.11]] |
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⚫ | |||
+ | ** Combine cost unchanged.<!-- check this --> |
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+ | * {{sbc|Bug Fix:}} Mana coins no longer restore other types of resources (e.g. Ferocity, Fury). |
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+ | |||
;[[V7.10]] |
;[[V7.10]] |
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* Base health regeneration increased to 175% from 150%. |
* Base health regeneration increased to 175% from 150%. |
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* Total cost increased to {{g|2425}} from {{g|2400}}. |
* Total cost increased to {{g|2425}} from {{g|2400}}. |
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* {{sbc|Bug Fix:}} Tooltip no longer mentions Point Runner grants 200% movement speed instead of 20%. |
* {{sbc|Bug Fix:}} Tooltip no longer mentions Point Runner grants 200% movement speed instead of 20%. |
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− | * {{sbc|New Effect:}} Cannon minions now always |
+ | * {{sbc|New Effect:}} Cannon minions now always drop coins. |
* {{sbc|New Effect:}} The bonus skill point you get from the {{as|Elixir of Skill|buzzword2}} now behaves as if you're one level higher than you actually are. |
* {{sbc|New Effect:}} The bonus skill point you get from the {{as|Elixir of Skill|buzzword2}} now behaves as if you're one level higher than you actually are. |
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;[[V6.22]] |
;[[V6.22]] |
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− | * |
+ | * Total cost reduced to {{g|2400}} from {{g|2500}}. |
− | ** |
+ | ** Combine cost reduced to {{g|350}} from {{g|450}}. |
;[[V6.13]] |
;[[V6.13]] |
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− | * {{sbc|New Recipe:}} {{ii|Nomad's Medallion}} |
+ | * {{sbc|New Recipe:}} {{ii|Nomad's Medallion}} + {{ii|Raptor Cloak}} + {{g|450}} = {{g|2500}} |
− | ** {{sbc|Old Recipe:}} {{ii|Nomad's Medallion}} |
+ | ** {{sbc|Old Recipe:}} {{ii|Nomad's Medallion}} + {{ii|Forbidden Idol}} + {{g|800}} = {{g|2200}} |
− | * |
+ | * {{sbc|New:}} +45 armor. |
− | * |
+ | * Health regeneration increased to 150% from 100%. |
− | * |
+ | * Mana regeneration reduced to 75% from 100%. |
− | * {{sbc|New Unique Passive – Point Runner:}} Builds up to +20% |
+ | * {{sbc|New Unique Passive – Point Runner:}} Builds up to +20% movement speed over 2 seconds while near turrets and fallen turrets. |
;[[V5.22]] |
;[[V5.22]] |
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− | * |
+ | * Total cost increased to {{g|2200}} from {{g|2100}}. |
− | ** |
+ | ** Combine cost reduced to {{g|800}} from {{g|835}}. |
* Gold generation removed. |
* Gold generation removed. |
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* Movement speed removed. |
* Movement speed removed. |
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;[[V4.20]] |
;[[V4.20]] |
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+ | * Total cost reduced to {{g|2100}} from {{g|2200}}. |
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+ | ** Combine cost unchanged.<!-- check this --> |
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* Mana regeneration changed to +100% of base mana regeneration from +15 mana regeneration per 5 seconds. |
* Mana regeneration changed to +100% of base mana regeneration from +15 mana regeneration per 5 seconds. |
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* Health regeneration changed to +100% of base health regeneration from +15 health regeneration per 5 seconds. |
* Health regeneration changed to +100% of base health regeneration from +15 health regeneration per 5 seconds. |
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;[[V4.13]] |
;[[V4.13]] |
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− | * Bonus movement speed increased to 20 from 0. |
+ | * Bonus movement speed increased to 20 from 0.<!-- check this --> |
* Health regeneration increased to 15 per 5 seconds from 10. |
* Health regeneration increased to 15 per 5 seconds from 10. |
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* Cooldown reduction reduced to 10% from 20%. |
* Cooldown reduction reduced to 10% from 20%. |
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;[[V4.5]] |
;[[V4.5]] |
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− | * |
+ | * {{sbc|New Recipe:}} {{ii|Nomad's Medallion}} + {{ii|Forbidden Idol}} + {{g|585}} = {{g|2200}}. |
− | ** |
+ | ** {{sbc|Old Recipe:}} {{ii|Nomad's Medallion}} + {{ii|Faerie Charm}} + {{g|955}} = {{g|2000}}. |
* Mana regeneration increased to 15 from 10. |
* Mana regeneration increased to 15 from 10. |
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;[[V4.3]] |
;[[V4.3]] |
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− | * |
+ | * Combine cost reduced to {{g|955}} from {{g|970}} |
+ | ** Total cost unchanged. |
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* Mana regeneration reduced to 10 from 15. |
* Mana regeneration reduced to 10 from 15. |
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* {{sbc|Unique Passive – {{nie|Favor}}:}} |
* {{sbc|Unique Passive – {{nie|Favor}}:}} |
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** Now heals for 10 health per minion death. |
** Now heals for 10 health per minion death. |
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− | ;[[V3.14]] |
+ | ;[[V3.14]] - Added |
− | * {{ii|Shurelya's Reverie |
+ | * Replaces {{ii|Shurelya's Reverie}}. |
− | * |
+ | * {{sbc|New Recipe:}} {{ii|Nomad's Medallion}} + {{ii|Faerie Charm}} + {{g|970}} = {{g|2000}}. |
− | ** Old |
+ | ** {{sbc|Old Recipe:}} {{ii|Kindlegem}} + {{ii|Philosopher's Stone}} + {{g|550}} = {{g|2100}}. |
+ | * {{sbc|Removed:}} +250 health. |
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− | * Health removed. |
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− | * Cooldown reduction increased to |
+ | * Cooldown reduction increased to 20% from 10%. |
− | * Mana regeneration increased |
+ | * Mana regeneration increased to 15 from 10. |
− | * |
+ | * {{sbc|New Effect:}} +2 gold per 10 seconds |
* {{sbc|Unique Passive - Favor}} added. |
* {{sbc|Unique Passive - Favor}} added. |
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* {{sbc|Unique Passive - Gold Income}} added. |
* {{sbc|Unique Passive - Gold Income}} added. |
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+ | }} |
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− | |||
⚫ | |||
− | * Cooldown reduction is no longer {{sbc|Unique}}. |
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− | |||
− | ;[[V1.0.0.152]] |
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⚫ | |||
⚫ | |||
− | * Health regeneration reduced to +10 from +30. |
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− | * Mana regeneration reduced to +10 from +15. |
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− | * Cooldown reduction reduced to +10% from +15%. |
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− | |||
− | ;[[V1.0.0.122]] |
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− | * {{ii|Shurelya's Reverie}} will now grant assists if using the active helps get a kill. |
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− | |||
− | ;[[V1.0.0.107]] |
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− | * Movement speed duration increased to 3 seconds from 2 seconds. |
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− | * Health regeneration increased to +30 from +25. |
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− | * Mana regeneration increased to +15 from +12. |
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− | |||
− | ;[[V1.0.0.103]] |
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⚫ | |||
− | |||
− | ;[[V1.0.0.101]] '''Added''' |
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− | * {{ii|Shurelya's Reverie}} |
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− | ** Recipe: {{ii|Kindlegem}} + {{ii|Philosopher's Stone}} + {{g|500}} = {{g|2200}}. |
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− | ** +330 health. |
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− | ** +25 health regeneration. |
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− | ** +12 mana regeneration. |
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− | ** {{sbc|Unique passive:}} +15% cooldown reduction. |
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− | ** {{sbc|Unique active:}} Nearby champions gain 40% movement speed for 2 seconds (60 second cooldown).}} |
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== References == |
== References == |
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{{Reflist}} |
{{Reflist}} |
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{{Items}} |
{{Items}} |
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[[pl:Talizman Wstąpienia]] |
[[pl:Talizman Wstąpienia]] |
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[[ru:Talisman of Ascension]] |
[[ru:Talisman of Ascension]] |
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− | [[Category:Cooldown reduction items]] |
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− | [[Category:Health regeneration items]] |
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− | [[Category:Items with active abilities]] |
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− | [[Category:Mana regeneration items]] |
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− | [[Category:Gold income items]] |
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− | [[Category:Armor items]] |
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− | [[Category:Mythical items]] |
Revision as of 03:38, 16 November 2019
- For the Twisted Treeline variant, see .
Template:Item data Talisman of AscensionTalisman of Ascension was an advanced item in League of Legends for .
Recipe
Template:Item data Talisman of Ascension
Cost Analysis
Template:Gold value math
- 20% movement speed = 790
- 40% movement speed = 1580
Gold efficiency
- 76.89% gold efficient without its active or passive effects. is
- 112.8% gold efficient when near turrets. becomes
- 148.71% gold efficient when affecting a single champion with its active, or up to 435.99% gold efficient when affecting 5 champions with its active. becomes
- Without Point Runner and its active, becomes gold efficient in about 13 gold coin or in 42 minutes and 22 seconds.
Similar Items
Notes
- The quest reward can only be obtained after being out-of-combat for 5 seconds.
- Percentage movement speed stacks additively with other sources of percentage movement speed.
- Upgrading to does not improve its ability to generate gold.
- movement speed boost is especially useful for the advantage it provides a team when initiating or exiting a teamfight.
Trivia
- The caption author's name references Miyuki 'Shurelia' Mitsuhashi, a former Associate Game Designer at Riot Games Inc. This was added in response to negative feedback that renaming was an attack on Shurelia's legacy.[1]
- Additionally, can be found by searching for .
- The caption references Dark Souls. "Praise the sun" is an in-game idiom used by both the player and non-player characters, and September 22 is the game's release date.
- movement speed buff available from an item when activated: 10% less than that of (however, can affect multiple champions and lasts 2 seconds longer), and 20% less than that of (which has the same duration but only works when moving towards enemy champions). provides the third-highest
- On patch V7.24, in the client, on an item set, Talisman of Ascension's tooltip didn't show the proper information about the active and instead showed the name "ShurelyasCrest".
- Season Four that were designed for Support. They were themed after locations from Runeterra that all incidentally involve a form of physical transcendence.
- This item was removed along with [2] was later reintroduced. to allow champions to obtain more diverse build paths.
, , and are a set of items available since - The item's icon is reused for the Teamfight Tactics item .
Patch History
- V8.2 - Removed
- Removed from the game.
- Replaced by and .
- Bug Fix: The Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
- New Effect: Grants Bandit.
- New Effect: Bandit counts toward the quest goal.
- Quest gold required to upgrade increased to 750 from 650.
- Favor mana coin restoration reduced to 6% of missing mana from 10%.
- Favor minimum mana restored from mana coin reduced to 10 from 15.
- Favor mana coin restoration reduced to 10% of missing mana from 15%.
- Removed: Quest rewarding you with an Elixir of Skill.
- New Reward: Quest granting your allied champions, moving toward you, gain 8% bonus movement speed.
- Favor gold coin bonus increased to 40 from 30.
- Favor mana coin restoration increased to 15% of missing mana from 8%.
- Total cost reduced to 2200 from 2400.
- New Effect: Champions no longer pick up mana coins if they're at full mana.
- New Effect: Coins now have visual indicators when they're about to expire.
- Quest progression VFX displays every third of the way from every fifth of the way toward completion.
- Total cost reduced to 2400 from 2425.
- Combine cost unchanged.
- Bug Fix: Mana coins no longer restore other types of resources (e.g. Ferocity, Fury).
- Base health regeneration increased to 175% from 150%.
- Total cost increased to 2425 from 2400.
- Bug Fix: Tooltip no longer mentions Point Runner grants 200% movement speed instead of 20%.
- New Effect: Cannon minions now always drop coins.
- New Effect: The bonus skill point you get from the Elixir of Skill now behaves as if you're one level higher than you actually are.
- Undocumented: Base mana regeneration reduced to 0% from 75%.
- Bug: Tooltip mentions Point Runner grants 200% bonus movement speed.
- Gold per 10 seconds increased to 2 from 0.
- Favor - Rework: Enemy minions killed by your allies sometimes drop coins that give either 30 or restore 8% missing mana (minimum 15).
- Removed: Unique Passive - Favor: Grants 6 and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range).
- New Effect: Quest.
- Removed from Howling Abyss.
- New Recipe: + + 450 = 2500
- New: +45 armor.
- Health regeneration increased to 150% from 100%.
- Mana regeneration reduced to 75% from 100%.
- New Unique Passive – Point Runner: Builds up to +20% movement speed over 2 seconds while near turrets and fallen turrets.
- Total cost increased to 2200 from 2100.
- Gold generation removed.
- Movement speed removed.
- Favor gold increased to 6 from 4.
- Active cooldown increased to 60 seconds from 40.
- Unique Passive – Favor
- Active cooldown reduced to 40 seconds from 60 seconds.
- Total cost reduced to 2100 from 2200.
- Combine cost unchanged.
- Mana regeneration changed to +100% of base mana regeneration from +15 mana regeneration per 5 seconds.
- Health regeneration changed to +100% of base health regeneration from +15 health regeneration per 5 seconds.
- Bonus movement speed increased to 20 from 0.
- Health regeneration increased to 15 per 5 seconds from 10.
- Cooldown reduction reduced to 10% from 20%.
- Combine cost reduced to 955 from 970
- Total cost unchanged.
- Mana regeneration reduced to 10 from 15.
- Unique Passive – Favor:
- V3.14 - Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items