League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
No edit summary
Tag: rte-source
No edit summary
(44 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{Infobox item|Talisman of Ascension}}
+
: ''For the {{tip|Twisted Treeline}} variant, see {{ii|Timeworn Talisman of Ascension}}.''
   
 
{{clr}}
  +
{{Item header|Talisman of Ascension}}
 
{{Cost Analysis
 
{{Cost Analysis
 
|description=
 
|description=
 
{{gold value math}}
 
{{gold value math}}
  +
  +
{{gold value|Passive Gold Value}}
  +
* 20% [[movement speed]] = {{g|790}}
 
** '''Total Gold Value''' = {{g|2481.67}}
   
 
{{gold value|Active Gold Value}}
 
{{gold value|Active Gold Value}}
 
* 40% [[movement speed]] = {{g|1580}}
 
* 40% [[movement speed]] = {{g|1580}}
** '''Total Gold Value''' = {{g|3571.67}}
+
** '''Total Gold Value''' = {{g|3271.67}}
** '''Total Gold Value with 5 champions affected''' = {{g|9891.67}}
 
   
 
{{gold efficiency}}
 
{{gold efficiency}}
* {{ii|Talisman of Ascension}} is {{gec|Talisman of Ascension|1991.67}} gold efficient without the active.
+
* {{ii|Talisman of Ascension}} is {{gec|Talisman of Ascension|1691.67}} gold efficient without its active or passive effects.
  +
* {{ii|Talisman of Ascension}} becomes {{gec|Talisman of Ascension|2481.67}} gold efficient when near turrets.
* {{ii|Talisman of Ascension}} becomes gold efficient in about {{tt|85 minion deaths|508.33 gold / 6 gold per minion death}}, or about {{tt|55 minion deaths|508.33 gold / 9.33 gold per minion death}} if healing is factored in ''(Each minion heals for {{g|3.33}} worth of {{ii|Health Potion|Health Potions}})''.
 
* {{ii|Talisman of Ascension}} becomes {{gec|Talisman of Ascension|3571.67}} gold efficient when affecting one champion with the active, and {{gec|Talisman of Ascension|9891.67}} gold efficient when affecting five.
+
* {{ii|Talisman of Ascension}} becomes {{gec|Talisman of Ascension|3271.67}} gold efficient when affecting a single champion with its active, or up to {{gec|Talisman of Ascension|9591.67}} gold efficient when affecting 5 champions with its active.
  +
* Without {{nie|Point Runner}} and its active, {{ii|Talisman of Ascension}} becomes gold efficient in about {{tt|13 gold coin|508.33 gold / 40 gold per gold coin}} or in {{tt|42 minutes and 22 seconds|508.33 gold / 0.2 gold per second}}.
 
}}
 
}}
   
Line 26: Line 32:
   
 
== Notes ==
 
== Notes ==
  +
* The quest reward can only be obtained after being out-of-combat for 5 seconds.
 
* Percentage movement speed [[stacking#Champion statistic stacking|stacks]] additively with other sources of percentage movement speed.
 
* Percentage movement speed [[stacking#Champion statistic stacking|stacks]] additively with other sources of percentage movement speed.
 
* Upgrading {{ii|Nomad's Medallion}} to {{ii|Talisman of Ascension}} does not improve its ability to generate gold.
 
* Upgrading {{ii|Nomad's Medallion}} to {{ii|Talisman of Ascension}} does not improve its ability to generate gold.
* {{ii|Talisman of Ascension}}'s [[movement speed]] boost is especially useful for the advantage it provides a team when initiating or exiting a teamfight.
+
* {{iis|Talisman of Ascension}} {{sti|movement speed}} boost is especially useful for the advantage it provides a team when initiating or exiting a teamfight.
* On [[Summoner's Rift]], assuming {{iis|Talisman of Ascension}} user is within range of all [[minion]] deaths in a lane, it provides:
 
** {{tt|{{g|12.7}} per 10 seconds|Number of minions over 3 waves (6 + 6 + 7) x Favor gold (6) is 114g over 90sec. 114 / 9 is 12.7g per 10sec.}} before the 20-minute mark.
 
** After 20 minutes, it provides {{tt|{{g|13}} per 10 seconds|Number of minions over 2 waves (6 + 7) x Favor gold (6) is 78g over 60sec. 78 / 6 is 13g per 10sec}} before the 35-minute mark.
 
** After 35 minutes, it provides {{tt|{{g|14}} per 10 seconds|Number of minions per wave (7) x Favor gold (6) is 42g over 30sec. 42 / 3 is 14g per 10sec}}.
 
* On [[Summoner's Rift]], assuming {{iis|Talisman of Ascension}} user is within range of all [[minion]] deaths in a lane, it provides:
 
** {{tt|{{fd|10.6}} [[health regeneration]] per 5 seconds|Number of minions over 3 waves (6 + 6 + 7) x heal per minion death (10) is 190 over 90sec. 190 / 18 is 10.6 per 5sec.}} before the 20-minute mark.
 
** After 20 minutes, it provides {{tt|{{fd|10.8}} health regen per 5 seconds|Number of minions over 2 waves (6 + 7) x heal per minion death (10) is 130 over 60sec. 130 / 12 is 10.8 per 5sec.}} before the 35-minute mark.
 
** After 35 minutes, it provides {{tt|{{fd|11.7}} health regen per 5 seconds|Number of minions per wave (7) x heal per minion death (10) is 70 over 30sec. 70 / 6 is 11.7 per 5sec.}}
 
   
 
== Trivia ==
 
== Trivia ==
 
* The caption author's name references [[Miyuki 'Shurelia' Mitsuhashi]], a former Associate Game Designer at [[Riot Games Inc.]] This was added in response to negative feedback that renaming {{ii|Talisman of Ascension|Shurelya's Reverie}} was an attack on Shurelia's legacy.<ref>[http://forums.na.leagueoflegends.com/board/showthread.php?p=42941112#post42941112 Xelnath on renaming Shurelya's Reverie]</ref>
* {{ii|Ancient Coin}}, {{ii|Nomad's Medallion}}, and {{ii|Talisman of Ascension}} are all tied to [[Shurima Desert]].
 
 
** Additionally, {{ii|Talisman of Ascension}} can be found by searching for {{ii|Shurelya's Reverie}}.
** The [[item]]s' captions reference [[Miyuki 'Shurelia' Mitsuhashi]], a former Associate Game Designer at [[Riot Games Inc.]] These captions were added in response to negative feedback that renaming {{ii|Shurelya's Reverie}} was an attack on Shurelia's legacy.<ref>[http://forums.na.leagueoflegends.com/board/showthread.php?p=42941112#post42941112 Xelnath on renaming Shurelya's Reverie]</ref>
 
 
* The caption references {{w|Dark Souls}}. ''"Praise the sun"'' is an in-game {{w|idiom}} used by both the player and non-player characters, and September 22 is the game's release date.
** Additionally, {{ii|Talisman of Ascension}} can still be found by searching for {{ii|Shurelya's Reverie}}.
 
 
* {{ii|Talisman of Ascension}} provides the third-highest {{sti|movement speed}} [[buff]] available from an item when activated: 10% less than that of {{ii|Mercurial Scimitar}} (however, {{ii|Talisman of Ascension}} can affect multiple champions and lasts 2 seconds longer), and 20% less than that of {{ii|Righteous Glory}} (which has the same duration but only works when moving towards enemy champions).
* {{ii|Face of the Mountain}}, {{ii|Frost Queen's Claim}}, and {{ii|Talisman of Ascension}} are a trio of items designed for [[support]]s and themed after locations from the game's lore.
 
  +
* On patch [[V7.24]], in the client, on an item set, '''Talisman of Ascension's''' tooltip didn't show the proper information about the active and instead showed the name "ShurelyasCrest".
* {{ii|Talisman of Ascension}} provides the third-highest [[movement speed]] [[buff]] available from an item when activated: 10% less than that of {{ii|Mercurial Scimitar}} (however, {{ii|Talisman of Ascension}} can affect multiple champions and lasts 2 seconds longer), and 20% less than that of {{ii|Righteous Glory}} (which has the same duration but only works when moving towards enemy champions).
 
 
* {{ii|Face of the Mountain}}, {{ii|Frost Queen's Claim}}, and {{ii|Talisman of Ascension}} are a set of items available since [[Season Four]] that were designed for {{tip|Support}}. They were themed after locations from [[Runeterra]] that all incidentally involve a form of physical transcendence.
* {{ii|Talisman of Ascension}} contains two likely references to {{w|Dark Souls}}: "Praise the sun" is an in-game {{w|idiom}}, used by both the player and non-player characters; and September 22 is Dark Souls' release date.
 
  +
** This item was removed along with {{ii|Sightstone}} to allow champions to obtain more diverse build paths.<ref>[https://boards.na.leagueoflegends.com/en/c/developer-corner/xeAEIL6M-changes-to-sightstonesupport-items-coming-to-pbe Sightstone incorporation]</ref> {{ii|Shurelya's Reverie}} was later reintroduced.
  +
* The item's icon is reused for the [[Teamfight Tactics]] item {{TFT Item|Talisman of Light}}.
  +
[[File:Shurima Crest icon.png|link=Shurima#Trivia|100px|center]]
  +
  +
{{clr}}
   
 
== Patch History ==
 
== Patch History ==
 
{{scroll box|content=
 
{{scroll box|content=
  +
;[[V8.2]] - Removed
  +
* Removed from the game.
  +
* Replaced by {{ii|Remnant of the Ascended}} and {{ii|Timeworn Talisman of Ascension}}.
  +
 
;[[V7.23]]
  +
* {{sbc|Bug Fix:}} The {{tip|Bandit}} passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
  +
  +
;[[V7.22]]
  +
* {{sbc|New Effect:}} Grants {{tip|Bandit}}.
  +
* {{sbc|New Effect:}} {{tip|Bandit}} counts toward the quest goal.
  +
* Quest gold required to upgrade increased to {{g|750}} from {{g|650}}.
  +
  +
;[[V7.20]]
  +
* Favor mana coin restoration reduced to {{as|6% of '''missing''' mana}} from {{as|10%|mana}}.
  +
* Favor minimum mana restored from mana coin reduced to 10 from 15.
  +
  +
;[[V7.16]]
  +
* Favor mana coin restoration reduced to {{as|10% of '''missing''' mana}} from {{as|15%|mana}}.
  +
  +
;[[V7.14]]
  +
* {{sbc|Removed:}} Quest rewarding you with an {{as|Elixir of Skill|buzzword2}}.
  +
* {{sbc|New Reward:}} Quest granting your allied champions, moving toward you, gain 8% '''bonus''' movement speed.
  +
  +
;[[V7.13]]
 
* Favor gold coin bonus increased to {{g|40}} from {{g|30}}.
  +
* Favor mana coin restoration increased to {{as|15% of '''missing''' mana}} from {{as|8%|mana}}.
  +
  +
;[[V7.12]]
 
* Total cost reduced to {{g|2200}} from {{g|2400}}.
 
** Combine cost increased to {{g|450}} from {{g|350}}.
  +
* {{sbc|New Effect:}} Champions no longer pick up mana coins if they're at full mana.
  +
* {{sbc|New Effect:}} Coins now have visual indicators when they're about to expire.
  +
* Quest progression VFX displays every third of the way from every fifth of the way toward completion.
  +
  +
;[[V7.11]]
 
* Total cost reduced to {{g|2400}} from {{g|2425}}.
  +
** Combine cost unchanged.<!-- check this -->
  +
* {{sbc|Bug Fix:}} Mana coins no longer restore other types of resources (e.g. Ferocity, Fury).
  +
  +
;[[V7.10]]
 
* Base health regeneration increased to 175% from 150%.
  +
* Total cost increased to {{g|2425}} from {{g|2400}}.
  +
* {{sbc|Bug Fix:}} Tooltip no longer mentions Point Runner grants 200% movement speed instead of 20%.
  +
* {{sbc|New Effect:}} Cannon minions now always drop coins.
  +
* {{sbc|New Effect:}} The bonus skill point you get from the {{as|Elixir of Skill|buzzword2}} now behaves as if you're one level higher than you actually are.
  +
  +
;[[V7.9]]
 
* {{sbc|Undocumented:}} Base mana regeneration reduced to 0% from 75%.
  +
* {{sbc|Bug:}} Tooltip mentions Point Runner grants 200% bonus movement speed.
 
* Gold per 10 seconds increased to {{g|2}} from {{g|0}}.
  +
* {{sbc|Favor - Rework:}} Enemy minions killed by your allies sometimes drop coins that give either {{g|30}} or restore {{as|8% '''missing''' mana}} (minimum 15).
  +
* {{sbc|Removed:}} Unique Passive - Favor: Grants {{g|6}} and restores {{as|10 health}} each time a nearby enemy minion dies that you didn't kill (1400 range).
  +
* {{sbc|New Effect:}} Quest.
  +
** {{sbc|Quest:}} Earn {{g|650}} using this item.
  +
** {{sbc|Reward:}} Favor is upgraded to '''Emperor's Favor''' and you receive an {{as|Elixir of Skill|buzzword2}} that instantly grants a skill point when consumed (max 18 skills).
  +
*** {{sbc|Emperor's Favor:}} Enemy minions killed by your allies sometimes drop coins that give either {{g|30}} or restore {{as|8% '''missing''' mana}} (minimum 15). Champion takedowns grant both the gold and mana.
  +
  +
;[[V7.8]]
  +
* Removed from [[Howling Abyss]].
  +
  +
;[[V6.22]]
  +
* Total cost reduced to {{g|2400}} from {{g|2500}}.
  +
** Combine cost reduced to {{g|350}} from {{g|450}}.
  +
 
;[[V6.13]]
 
;[[V6.13]]
* {{sbc|New Recipe:}} {{ii|Nomad's Medallion}}{{plus}}{{ii|Raptor Cloak}}{{plus}}{{g|450}}{{equals}}{{g|2500}}.
+
* {{sbc|New Recipe:}} {{ii|Nomad's Medallion}} + {{ii|Raptor Cloak}} + {{g|450}} = {{g|2500}}
** {{sbc|Old Recipe:}} {{ii|Nomad's Medallion}}{{plus}}{{ii|Forbidden Idol}}{{plus}}{{g|800}}{{equals}}{{g|2200}}.
+
** {{sbc|Old Recipe:}} {{ii|Nomad's Medallion}} + {{ii|Forbidden Idol}} + {{g|800}} = {{g|2200}}
* Now grants 45 armor.
+
* {{sbc|New:}} +45 armor.
* Base health regeneration increased to 150% from 100%.
+
* Health regeneration increased to 150% from 100%.
* Base mana regeneration reduced to 75% from 100%.
+
* Mana regeneration reduced to 75% from 100%.
* {{sbc|New Unique Passive – Point Runner:}} Builds up to +20% Movement Speed over 2 seconds while near turrets and fallen turrets.
+
* {{sbc|New Unique Passive – Point Runner:}} Builds up to +20% movement speed over 2 seconds while near turrets and fallen turrets.
   
 
;[[V5.22]]
 
;[[V5.22]]
* Combine cost reduced to {{g|800}} from {{g|835}}.
+
* Total cost increased to {{g|2200}} from {{g|2100}}.
** Total cost increased to {{g|2200}} from {{g|2100}}.
+
** Combine cost reduced to {{g|800}} from {{g|835}}.
 
* Gold generation removed.
 
* Gold generation removed.
 
* Movement speed removed.
 
* Movement speed removed.
Line 72: Line 140:
   
 
;[[V4.20]]
 
;[[V4.20]]
  +
* Total cost reduced to {{g|2100}} from {{g|2200}}.
  +
** Combine cost unchanged.<!-- check this -->
 
* Mana regeneration changed to +100% of base mana regeneration from +15 mana regeneration per 5 seconds.
 
* Mana regeneration changed to +100% of base mana regeneration from +15 mana regeneration per 5 seconds.
 
* Health regeneration changed to +100% of base health regeneration from +15 health regeneration per 5 seconds.
 
* Health regeneration changed to +100% of base health regeneration from +15 health regeneration per 5 seconds.
* Total cost reduced to {{g|2100}} from {{g|2200}}.
 
   
 
;[[V4.13]]
 
;[[V4.13]]
* Bonus movement speed increased to 20 from 0.
+
* Bonus movement speed increased to 20 from 0.<!-- check this -->
 
* Health regeneration increased to 15 per 5 seconds from 10.
 
* Health regeneration increased to 15 per 5 seconds from 10.
 
* Cooldown reduction reduced to 10% from 20%.
 
* Cooldown reduction reduced to 10% from 20%.
Line 86: Line 155:
   
 
;[[V4.5]]
 
;[[V4.5]]
* '''New Recipe''': {{ii|Nomad's Medallion}} + {{ii|Forbidden Idol}} + {{g|585}} = {{g|2200}}.
+
* {{sbc|New Recipe:}} {{ii|Nomad's Medallion}} + {{ii|Forbidden Idol}} + {{g|585}} = {{g|2200}}.
** Total cost increased to {{g|2200}}, up from {{g|2000}}.
+
** {{sbc|Old Recipe:}} {{ii|Nomad's Medallion}} + {{ii|Faerie Charm}} + {{g|955}} = {{g|2000}}.
 
* Mana regeneration increased to 15 from 10.
 
* Mana regeneration increased to 15 from 10.
   
 
;[[V4.3]]
 
;[[V4.3]]
* Recipe cost decreased to {{g|955}} from {{g|970}} (total cost remains the same).
+
* Combine cost reduced to {{g|955}} from {{g|970}}
  +
** Total cost unchanged.
 
* Mana regeneration reduced to 10 from 15.
 
* Mana regeneration reduced to 10 from 15.
 
* {{sbc|Unique Passive – {{nie|Favor}}:}}
 
* {{sbc|Unique Passive – {{nie|Favor}}:}}
Line 97: Line 167:
 
** Now heals for 10 health per minion death.
 
** Now heals for 10 health per minion death.
   
;[[V3.14]] '''Remade'''
+
;[[V3.14]] - Added
* {{ii|Shurelya's Reverie}} renamed to {{ii|Talisman of Ascension}}.
+
* Replaces {{ii|Shurelya's Reverie}}.
* '''New Recipe''': {{ii|Nomad's Medallion}} + {{ii|Faerie Charm}} + {{g|970}} = {{g|2000}}.
+
* {{sbc|New Recipe:}} {{ii|Nomad's Medallion}} + {{ii|Faerie Charm}} + {{g|970}} = {{g|2000}}.
** Old recipe: {{ii|Kindlegem}} + {{ii|Philosopher's Stone}} + {{g|550}} = {{g|2100}}}.
+
** {{sbc|Old Recipe:}} {{ii|Kindlegem}} + {{ii|Philosopher's Stone}} + {{g|550}} = {{g|2100}}.
  +
* {{sbc|Removed:}} +250 health.
* Health removed.
 
* Cooldown reduction increased to +20% from +10%.
+
* Cooldown reduction increased to 20% from 10%.
* Mana regeneration increased from +10 to +15.
+
* Mana regeneration increased to 15 from 10.
* Added +2 gold per 10 seconds.
+
* {{sbc|New Effect:}} +2 gold per 10 seconds
 
* {{sbc|Unique Passive - Favor}} added.
 
* {{sbc|Unique Passive - Favor}} added.
 
* {{sbc|Unique Passive - Gold Income}} added.
 
* {{sbc|Unique Passive - Gold Income}} added.
  +
}}
 
;[[V3.02]]
 
* Cooldown reduction is no longer {{sbc|Unique}}.
 
 
;[[V1.0.0.152]]
 
* Item cost reduced to {{g|2100}} from {{g|2200}}.
 
* Health reduced to +250 from +330.
 
* Health regeneration reduced to +10 from +30.
 
* Mana regeneration reduced to +10 from +15.
 
* Cooldown reduction reduced to +10% from +15%.
 
 
;[[V1.0.0.122]]
 
* {{ii|Shurelya's Reverie}} will now grant assists if using the active helps get a kill.
 
 
;[[V1.0.0.107]]
 
* Movement speed duration increased to 3 seconds from 2 seconds.
 
* Health regeneration increased to +30 from +25.
 
* Mana regeneration increased to +15 from +12.
 
 
;[[V1.0.0.103]]
 
* Recipe cost increased to {{g|550}}, from {{g|500}}. Total price remains {{g|2200}}.
 
 
;[[V1.0.0.101]] '''Added'''
 
* {{ii|Shurelya's Reverie}}
 
** Recipe: {{ii|Kindlegem}} + {{ii|Philosopher's Stone}} + {{g|500}} = {{g|2200}}.
 
** +330 health.
 
** +25 health regeneration.
 
** +12 mana regeneration.
 
** {{sbc|Unique passive:}} +15% cooldown reduction.
 
** {{sbc|Unique active:}} Nearby champions gain 40% movement speed for 2 seconds (60 second cooldown).}}
 
   
 
== References ==
 
== References ==
{{reflist}}
+
{{Reflist}}
  +
{{Items}}
 
{{items}}
 
 
 
 
   
 
[[de:Amulett des Aufstiegs]]
 
[[de:Amulett des Aufstiegs]]
Line 151: Line 188:
 
[[pl:Talizman Wstąpienia]]
 
[[pl:Talizman Wstąpienia]]
 
[[ru:Talisman of Ascension]]
 
[[ru:Talisman of Ascension]]
[[Category:Cooldown reduction items]]
 
[[Category:Health regeneration items]]
 
[[Category:Items with active abilities]]
 
[[Category:Mana regeneration items]]
 
[[Category:Gold income items]]
 
[[Category:Armor items]]
 
[[Category:Mythical items]]
 

Revision as of 03:38, 16 November 2019

For the Twisted Treeline icon Twisted Treeline variant, see Timeworn Talisman of Ascension Timeworn Talisman of Ascension.
Oops Emote
"You belong in a museum!"
This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data Talisman of AscensionTalisman of Ascension was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Talisman of Ascension OriginalSquare.png|20xpx|border|link=Template:Item data Talisman of Ascension/LoL|Template:Item data Talisman of Ascension]] [[Template:Item data Talisman of Ascension/LoL|Template:Item data Talisman of Ascension]].

Recipe

Template:Item data Talisman of Ascension

Cost Analysis

Template:Gold value math

Passive Gold Value

Active Gold Value

Gold efficiency

  • Talisman of Ascension Talisman of Ascension is 76.89% gold efficient without its active or passive effects.
  • Talisman of Ascension Talisman of Ascension becomes 112.8% gold efficient when near turrets.
  • Talisman of Ascension Talisman of Ascension becomes 148.71% gold efficient when affecting a single champion with its active, or up to 435.99% gold efficient when affecting 5 champions with its active.
  • Without Point Runner and its active, Talisman of Ascension Talisman of Ascension becomes gold efficient in about 13 gold coin or in 42 minutes and 22 seconds.


Similar Items

Notes

  • The quest reward can only be obtained after being out-of-combat for 5 seconds.
  • Percentage movement speed stacks additively with other sources of percentage movement speed.
  • Upgrading Nomad's Medallion Nomad's Medallion to Talisman of Ascension Talisman of Ascension does not improve its ability to generate gold.
  • Talisman of Ascension's Talisman of Ascension's Movement speed icon movement speed boost is especially useful for the advantage it provides a team when initiating or exiting a teamfight.

Trivia

  • The caption author's name references Miyuki 'Shurelia' Mitsuhashi, a former Associate Game Designer at Riot Games Inc. This was added in response to negative feedback that renaming Shurelya's Reverie Shurelya's Reverie was an attack on Shurelia's legacy.[1]
  • The caption references Dark Souls. "Praise the sun" is an in-game idiom used by both the player and non-player characters, and September 22 is the game's release date.
  • Talisman of Ascension Talisman of Ascension provides the third-highest Movement speed icon movement speed buff available from an item when activated: 10% less than that of Mercurial Scimitar Mercurial Scimitar (however, Talisman of Ascension Talisman of Ascension can affect multiple champions and lasts 2 seconds longer), and 20% less than that of Righteous Glory Righteous Glory (which has the same duration but only works when moving towards enemy champions).
  • On patch V7.24, in the client, on an item set, Talisman of Ascension's tooltip didn't show the proper information about the active and instead showed the name "ShurelyasCrest".
  • Face of the Mountain Face of the Mountain, Frost Queen's Claim Frost Queen's Claim, and Talisman of Ascension Talisman of Ascension are a set of items available since Season Four that were designed for Support icon Support. They were themed after locations from Runeterra that all incidentally involve a form of physical transcendence.
  • The item's icon is reused for the Teamfight Tactics item Talisman of Light Talisman of Light.
Shurima Crest icon


Patch History

V8.2 - Removed
V7.23
  • Bug Fix: The Bandit mastery 2016 Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
V7.22
  • New Effect: Grants Bandit mastery 2016 Bandit.
  • New Effect: Bandit mastery 2016 Bandit counts toward the quest goal.
  • Quest gold required to upgrade increased to 750 Gold 750 from 650 Gold 650.
V7.20
  • Favor mana coin restoration reduced to 6% of missing mana from 10%.
  • Favor minimum mana restored from mana coin reduced to 10 from 15.
V7.16
  • Favor mana coin restoration reduced to 10% of missing mana from 15%.
V7.14
  • Removed: Quest rewarding you with an Elixir of Skill.
  • New Reward: Quest granting your allied champions, moving toward you, gain 8% bonus movement speed.
V7.13
  • Favor gold coin bonus increased to 40 Gold 40 from 30 Gold 30.
  • Favor mana coin restoration increased to 15% of missing mana from 8%.
V7.12
  • Total cost reduced to 2200 Gold 2200 from 2400 Gold 2400.
    • Combine cost increased to 450 Gold 450 from 350 Gold 350.
  • New Effect: Champions no longer pick up mana coins if they're at full mana.
  • New Effect: Coins now have visual indicators when they're about to expire.
  • Quest progression VFX displays every third of the way from every fifth of the way toward completion.
V7.11
  • Total cost reduced to 2400 Gold 2400 from 2425 Gold 2425.
    • Combine cost unchanged.
  • Bug Fix: Mana coins no longer restore other types of resources (e.g. Ferocity, Fury).
V7.10
  • Base health regeneration increased to 175% from 150%.
  • Total cost increased to 2425 Gold 2425 from 2400 Gold 2400.
  • Bug Fix: Tooltip no longer mentions Point Runner grants 200% movement speed instead of 20%.
  • New Effect: Cannon minions now always drop coins.
  • New Effect: The bonus skill point you get from the Elixir of Skill now behaves as if you're one level higher than you actually are.
V7.9
  • Undocumented: Base mana regeneration reduced to 0% from 75%.
  • Bug: Tooltip mentions Point Runner grants 200% bonus movement speed.
  • Gold per 10 seconds increased to 2 Gold 2 from 0 Gold 0.
  • Favor - Rework: Enemy minions killed by your allies sometimes drop coins that give either 30 Gold 30 or restore 8% missing mana (minimum 15).
  • Removed: Unique Passive - Favor: Grants 6 Gold 6 and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range).
  • New Effect: Quest.
    • Quest: Earn 650 Gold 650 using this item.
    • Reward: Favor is upgraded to Emperor's Favor and you receive an Elixir of Skill that instantly grants a skill point when consumed (max 18 skills).
      • Emperor's Favor: Enemy minions killed by your allies sometimes drop coins that give either 30 Gold 30 or restore 8% missing mana (minimum 15). Champion takedowns grant both the gold and mana.
V7.8
V6.22
  • Total cost reduced to 2400 Gold 2400 from 2500 Gold 2500.
    • Combine cost reduced to 350 Gold 350 from 450 Gold 450.
V6.13
  • New Recipe: Nomad's Medallion Nomad's Medallion + Raptor Cloak Raptor Cloak + 450 Gold 450 = 2500 Gold 2500
  • New: +45 armor.
  • Health regeneration increased to 150% from 100%.
  • Mana regeneration reduced to 75% from 100%.
  • New Unique Passive – Point Runner: Builds up to +20% movement speed over 2 seconds while near turrets and fallen turrets.
V5.22
  • Total cost increased to 2200 Gold 2200 from 2100 Gold 2100.
    • Combine cost reduced to 800 Gold 800 from 835 Gold 835.
  • Gold generation removed.
  • Movement speed removed.
  • Favor gold increased to 6 from 4.
  • Active cooldown increased to 60 seconds from 40.
V5.10
  • Unique Passive – Favor
    • Bonus gold per nearby minion death increased to 4 Gold 4 from 3 Gold 3.
    • Health per nearby minion death increased to 10 from 5.
    • Range increased to 1400 from 1100.
  • Active cooldown reduced to 40 seconds from 60 seconds.
V4.20
  • Total cost reduced to 2100 Gold 2100 from 2200 Gold 2200.
    • Combine cost unchanged.
  • Mana regeneration changed to +100% of base mana regeneration from +15 mana regeneration per 5 seconds.
  • Health regeneration changed to +100% of base health regeneration from +15 health regeneration per 5 seconds.
V4.13
  • Bonus movement speed increased to 20 from 0.
  • Health regeneration increased to 15 per 5 seconds from 10.
  • Cooldown reduction reduced to 10% from 20%.
V4.10
  • Combine cost increased to 635 Gold 635 from 580 Gold 580.
    • Total cost unchanged.
V4.5
V4.3
  • Combine cost reduced to 955 Gold 955 from 970 Gold 970
    • Total cost unchanged.
  • Mana regeneration reduced to 10 from 15.
  • Unique Passive – Favor:
    • Gold per minion death reduced to 3 Gold 3 from 4 Gold 4.
    • Now heals for 10 health per minion death.
V3.14 - Added

References

List of Items