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League of Legends Wiki
Tag: sourceedit
Tag: sourceedit
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* {{ii|Talisman of Ascension}} contains two likely references to {{w|Dark Souls}}: "Praise the sun" is an in-game {{w|idiom}}, used by both the player and non-player characters; and September 22 is Dark Souls' release date.
 
* {{ii|Talisman of Ascension}} contains two likely references to {{w|Dark Souls}}: "Praise the sun" is an in-game {{w|idiom}}, used by both the player and non-player characters; and September 22 is Dark Souls' release date.
   
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== Patch History ==
 
== Patch History ==
 
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;[[V7.11]]
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* Total cost reduced to {{g|2400}} from {{g|2425}}.
  +
* {{sbc|Bug Fix:}} Mana coins no longer restore other types of resources (e.g. Ferocity, Fury).
  +
 
;[[V7.10]]
 
;[[V7.10]]
 
* Base health regeneration increased to 175% from 150%.
 
* Base health regeneration increased to 175% from 150%.

Revision as of 17:25, 2 June 2017

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This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data Talisman of AscensionTalisman of Ascension was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Talisman of Ascension OriginalSquare.png|20xpx|border|link=Template:Item data Talisman of Ascension/LoL|Template:Item data Talisman of Ascension]] [[Template:Item data Talisman of Ascension/LoL|Template:Item data Talisman of Ascension]].

Recipe

Template:Item data Talisman of Ascension

Cost Analysis

Template:Gold value math

Passive Gold Value

Active Gold Value

Gold efficiency

  • Talisman of Ascension Talisman of Ascension is 76.89% gold efficient without its active or passive effects.
  • Talisman of Ascension Talisman of Ascension becomes 112.8% gold efficient when near turrets.
  • Talisman of Ascension Talisman of Ascension becomes 148.71% gold efficient when affecting a single champion with its active, or up to 435.99% gold efficient when affecting 5 champions with its active.
  • Without Point Runner and its active, Talisman of Ascension Talisman of Ascension becomes gold efficient in about 24 gold coin.
  • Without Favor, Point Runner and its active, Talisman of Ascension Talisman of Ascension becomes gold efficient in 59 minutes and 2 seconds.


Similar Items

Notes

  • Percentage movement speed stacks additively with other sources of percentage movement speed.
  • Upgrading Nomad's Medallion Nomad's Medallion to Talisman of Ascension Talisman of Ascension does not improve its ability to generate gold.
  • Talisman of Ascension Talisman of Ascension's movement speed boost is especially useful for the advantage it provides a team when initiating or exiting a teamfight.

Trivia

  • Ancient Coin Ancient Coin, Nomad's Medallion Nomad's Medallion, and Talisman of Ascension Talisman of Ascension are all tied to Shurima.
  • Face of the Mountain Face of the Mountain, Frost Queen's Claim Frost Queen's Claim, and Talisman of Ascension Talisman of Ascension are a trio of items designed for Template:Cctip and themed after locations from the game's lore.
  • Talisman of Ascension Talisman of Ascension provides the third-highest movement speed buff available from an item when activated: 10% less than that of Mercurial Scimitar Mercurial Scimitar (however, Talisman of Ascension Talisman of Ascension can affect multiple champions and lasts 2 seconds longer), and 20% less than that of Righteous Glory Righteous Glory (which has the same duration but only works when moving towards enemy champions).
  • Talisman of Ascension Talisman of Ascension contains two likely references to Dark Souls: "Praise the sun" is an in-game idiom, used by both the player and non-player characters; and September 22 is Dark Souls' release date.

Patch History

V7.11
  • Total cost reduced to 2400 Gold 2400 from 2425 Gold 2425.
  • Bug Fix: Mana coins no longer restore other types of resources (e.g. Ferocity, Fury).
V7.10
  • Base health regeneration increased to 175% from 150%.
  • Total cost increased to 2425 Gold 2425 from 2400 Gold 2400.
  • Bug Fix: Tooltip no longer mentions Point Runner grants 200% movement speed instead of 20%.
  • New Effect: Cannon minions now always drops coins.
  • New Effect: The bonus skill point you get from the Elixir of Skill now behaves as if you're one level higher than you actually are.
V7.9
  • Undocumented: Base mana regeneration reduced to 0% from 75%.
  • Bug: Tooltip mentions Point Runner grants 200% bonus movement speed.
  • Gold per 10 seconds increased to 2 Gold 2 from 0 Gold 0.
  • Favor - Rework: Enemy minions killed by your allies sometimes drop coins that give either 30 Gold 30 or restore 8% missing mana (minimum 15).
  • Removed: Unique Passive - Favor: Grants 6 Gold 6 and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range).
  • New Effect: Quest.
    • Quest: Earn 650 Gold 650 using this item.
    • Reward: Favor is upgraded to Emperor's Favor and you receive an Elixir of Skill that instantly grants a skill point when consumed (max 18 skills).
      • Emperor's Favor: Enemy minions killed by your allies sometimes drop coins that give either 30 Gold 30 or restore 8% missing mana (minimum 15). Champion takedowns grant both the gold and mana.
V7.8
V6.22
  • Combine cost reduced to 350 Gold 350 from 450 Gold 450.
    • Total cost reduced to 2400 Gold 2400 from 2500 Gold 2500.
V6.13
  • New Recipe: Nomad's Medallion Nomad's Medallion + Raptor Cloak Raptor Cloak + 450 Gold 450 = 2500 Gold 2500.
  • Now grants 45 armor.
  • Base health regeneration increased to 150% from 100%.
  • Base mana regeneration reduced to 75% from 100%.
  • New Unique Passive – Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets and fallen turrets.
V5.22
  • Combine cost reduced to 800 Gold 800 from 835 Gold 835.
    • Total cost increased to 2200 Gold 2200 from 2100 Gold 2100.
  • Gold generation removed.
  • Movement speed removed.
  • Favor gold increased to 6 from 4.
  • Active cooldown increased to 60 seconds from 40.
V5.10
  • Unique Passive – Favor
    • Bonus gold per nearby minion death increased to 4 Gold 4 from 3 Gold 3.
    • Health per nearby minion death increased to 10 from 5.
    • Range increased to 1400 from 1100.
  • Active cooldown reduced to 40 seconds from 60 seconds.
V4.20
  • Mana regeneration changed to +100% of base mana regeneration from +15 mana regeneration per 5 seconds.
  • Health regeneration changed to +100% of base health regeneration from +15 health regeneration per 5 seconds.
  • Total cost reduced to 2100 Gold 2100 from 2200 Gold 2200.
V4.13
  • Bonus movement speed increased to 20 from 0.
  • Health regeneration increased to 15 per 5 seconds from 10.
  • Cooldown reduction reduced to 10% from 20%.
V4.10
  • Combine cost increased to 635 Gold 635 from 580 Gold 580.
    • Total cost unchanged.
V4.5
V4.3
  • Recipe cost decreased to 955 Gold 955 from 970 Gold 970 (total cost remains the same).
  • Mana regeneration reduced to 10 from 15.
  • Unique Passive – Favor:
    • Gold per minion death reduced to 3 Gold 3 from 4 Gold 4.
    • Now heals for 10 health per minion death.
V3.14 Remade
  • Shurelya's Reverie Shurelya's Reverie renamed to Talisman of Ascension Talisman of Ascension.
  • New Recipe: Nomad's Medallion Nomad's Medallion + Faerie Charm Faerie Charm + 970 Gold 970 = 2000 Gold 2000.
  • Health removed.
  • Cooldown reduction increased to +20% from +10%.
  • Mana regeneration increased from +10 to +15.
  • Added +2 gold per 10 seconds.
  • Unique Passive - Favor added.
  • Unique Passive - Gold Income added.
V3.02
  • Cooldown reduction is no longer Unique.
V1.0.0.152
  • Item cost reduced to 2100 Gold 2100 from 2200 Gold 2200.
  • Health reduced to +250 from +330.
  • Health regeneration reduced to +10 from +30.
  • Mana regeneration reduced to +10 from +15.
  • Cooldown reduction reduced to +10% from +15%.
V1.0.0.122
V1.0.0.107
  • Movement speed duration increased to 3 seconds from 2 seconds.
  • Health regeneration increased to +30 from +25.
  • Mana regeneration increased to +15 from +12.
V1.0.0.103
  • Recipe cost increased to 550 Gold 550, from 500 Gold 500. Total price remains 2200 Gold 2200.
V1.0.0.101 Added
  • Shurelya's Reverie Shurelya's Reverie
    • Recipe: Kindlegem Kindlegem + Philosopher's Stone Philosopher's Stone + 500 Gold 500 = 2200 Gold 2200.
    • +330 health.
    • +25 health regeneration.
    • +12 mana regeneration.
    • Unique passive: +15% cooldown reduction.
    • Unique active: Nearby champions gain 40% movement speed for 2 seconds (60 second cooldown).

References

List of Items