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This article or section may contain obsolete information, but exists here for historical purposes.
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Talisman of Ascension was a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 45 armor =
900
- 10% cooldown reduction =
266.67
- 175% base health regeneration =
525
- 20% movement speed =
790
- 40% movement speed =
1580
Gold Efficiency*
- 76.89% gold efficient. base stats were
- Talisman of Ascension becomes 112.8% gold efficient when near turrets.
- Talisman of Ascension becomes 148.71% gold efficient when affecting a single champion with its active, or up to 435.99% gold efficient when affecting 5 champions with its active.
- Without Point Runner and its active, Talisman of Ascension becomes gold efficient in about 13 gold coin or in 42 minutes and 22 seconds.
Similar items
Notes
- The quest reward can only be obtained after being out-of-combat for 5 seconds.
- Percentage movement speed stacks additively with other sources of percentage movement speed.
- Upgrading to Talisman of Ascension does not improve its ability to generate gold.
- Talisman of Ascension's
movement speed boost is especially useful for the advantage it provides a team when initiating or exiting a teamfight.
Trivia
- The caption author's name references Miyuki 'Shurelia' Mitsuhashi, a former Associate Game Designer at Riot Games Inc. This was added in response to negative feedback that renaming the item it succeeded, was an attack on Shurelia's legacy.[1]
- Additionally, Talisman of Ascension can be found by searching for .
- The caption references Dark Souls. "Praise the sun" is an in-game idiom used by both the player and non-player characters, and September 22 is the game's release date.
- Talisman of Ascension provides the third-highest
movement speed buff available from an item when activated: 10% less than that of (however, Talisman of Ascension can affect multiple champions and lasts 2 seconds longer), and 20% less than that of (which has the same duration but only works when moving towards enemy champions).
- On patch V7.24, in the client, on an item set, Talisman of Ascension's tooltip didn't show the proper information about the active and instead showed the name "ShurelyasCrest".
- Season Four that were designed for
Support. They were themed after locations from Runeterra that all incidentally involve a form of physical transcendence.
- This item was removed along with [2] to allow champions to obtain more diverse build paths.
, , and Talisman of Ascension are a set of items available since - In the V4.01 April Fools' Day patch, the following changes regarding Talisman of Ascension were jokingly listed:
- After a great deal of thinking, we realized that this still beats every other support item in the long run. We've decided to drop the pretense and make it as powerful as we want it to be.
- Cooldown reduction increased to 40%, up from 20%.
- Mana regeneration increased to 20, up from 10. Suck it, .
- Gold per 10 increased to 50, up from 2.
- Active now permanently grants +40% movement speed to all allies on the map, and stacks infinitely with itself.
- The item's icon is reused for the Teamfight Tactics item .
Patch History
- V8.2 - Removed
- Removed from the game.
- Replaced by and .
- Bug Fix: The
Bandit passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
- New Effect: Grants
Bandit.
- New Effect:
Bandit counts toward the quest goal.
- Quest gold required to upgrade increased to
750 from
650.
- Favor mana coin restoration reduced to 6% of missing mana from 10%.
- Favor minimum mana restored from mana coin reduced to 10 from 15.
- Favor mana coin restoration reduced to 10% of missing mana from 15%.
- Removed: Quest rewarding you with an Elixir of Skill.
- New Reward: Quest granting your allied champions, moving toward you, gain 8% bonus movement speed.
- Favor gold coin bonus increased to
40 from
30.
- Favor mana coin restoration increased to 15% of missing mana from 8%.
- Total cost reduced to
2200 from
2400.
- New Effect: Champions no longer pick up mana coins if they're at full mana.
- New Effect: Coins now have visual indicators when they're about to expire.
- Quest progression VFX displays every third of the way from every fifth of the way toward completion.
- Total cost reduced to
2400 from
2425.
- Combine cost unchanged.
- Bug Fix: Mana coins no longer restore other types of resources (e.g. Ferocity, Fury).
- Base health regeneration increased to 175% from 150%.
- Total cost increased to
2425 from
2400.
- Bug Fix: Tooltip no longer mentions Point Runner grants 200% movement speed instead of 20%.
- New Effect: Cannon minions now always drop coins.
- New Effect: The bonus skill point you get from the Elixir of Skill now behaves as if you're one level higher than you actually are.
- Undocumented: Base mana regeneration reduced to 0% from 75%.
- Bug: Tooltip mentions Point Runner grants 200% bonus movement speed.
- Gold per 10 seconds increased to
2 from
0.
- Favor - Rework: Enemy minions killed by your allies sometimes drop coins that give either
30 or restore 8% missing mana (minimum 15).
- Removed: Unique Passive - Favor: Grants
6 and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range).
- New Effect: Quest.
- Removed from Howling Abyss.
- New Recipe: + +
450 =
2500
- New: +45 armor.
- Health regeneration increased to 150% from 100%.
- Mana regeneration reduced to 75% from 100%.
- New Unique Passive – Point Runner: Builds up to +20% movement speed over 2 seconds while near turrets and fallen turrets.
- Total cost increased to
2200 from
2100.
- Gold generation removed.
- Movement speed removed.
- Favor gold increased to 6 from 4.
- Active cooldown increased to 60 seconds from 40.
- Unique Passive – Favor
- Active cooldown reduced to 40 seconds from 60 seconds.
- Total cost reduced to
2100 from
2200.
- Combine cost unchanged.
- Mana regeneration changed to +100% of base mana regeneration from +15 mana regeneration per 5 seconds.
- Health regeneration changed to +100% of base health regeneration from +15 health regeneration per 5 seconds.
- Bonus movement speed increased to 20 from 0.
- Health regeneration increased to 15 per 5 seconds from 10.
- Cooldown reduction reduced to 10% from 20%.
- Combine cost reduced to
955 from
970
- Total cost unchanged.
- Mana regeneration reduced to 10 from 15.
- Unique Passive – Favor:
- V3.14 - Added
References
List of Items
- Starter items
- Pots and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Mythic items
- Ornn's Mythic item upgrades
- Champion exclusive items
- Minion and Turret items
- Removed items
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