Image
Tahm Kench
Synergy[]
Trivia[]
- Tahm Kench appears as instead of due to the skin being best suited for the origin in his kit.
Synergy[]
Trivia[]
- Tahm Kench appears as instead of due to the skin being best suited for the origin in his kit.
Synergy[]
Trivia[]
- Tahm Kench appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability and was renamed as Rawhide to better suit his origin.
Synergy[]
Trivia[]
- Tahm Kench appears as with the Ruby Chroma instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability .
Synergy[]
Trivia[]
- Tahm Kench appears as with the Ruby Chroma instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability .
Synergy[]
Trivia[]
- Tahm Kench appears as with the Ruby Chroma instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability .
Patch History[]
- Base attack damage reduced to 70 from 80.
- Bug Fix: Now properly devours or spits out his target when he dies.
- Ability damage against crowd control immune targets increased to 50% from 35%.
- Bug Fix: Fixed a bug where he would still consume units affected by ability.
- Bug Fix: No longer stuns and deals damage to enemies who escaped his stomach with .
- V12.4 - Returning
- Ability damage increased to 900 / 1350 / 30000 from 850 / 1350 / 30000.
- Ability damage reduced to 850 / 1350 / 30000 from 900 / 1450 / 30000.
- Ability damage reduction reduced to 30% from 40%.
- Ability damage reduced to 900 / 1450 / 30000 from 1000 / 1600 / 30000.
- V11.22 - Returning
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- Tier 5 .
- Active - Devour: Devours his target, storing them in his belly and dealing 1000 / 1500 / 30000 (× AP) magic damage over 3 seconds. During this time, the target is invulnerable to other sources of damage and he gains 40% damage reduction. If they die while inside, he either spits out a random item component they were holding, or the cost of the unit in gold. Otherwise, he spits them towards the farthest enemy, briefly stunning targets they impact. If the target is immune to crowd control, they take 35% damage instead.
- V11.9 - Disabled
- Disabled due to Set 5.
- V11.2 - Returning
- Returning to Set 4.5 with no changes.
- Bug Fix: Fixed an issue where the wrong color was shown on the spell's tooltip when given SP.
- V10.19 - Added