Innate:Tahm Kench'sbasic attacks and Tongue Lash deal 1.25 / 1.5 / 1.75% (based on level) of his maximum healthbonus magic damage. Against enemy champions they also apply An Acquired Taste stack for 5 seconds, stacking up to 3 times, which increase the damage by the same amount per stack up to a total damage of 3.75 / 4.5 / 5.25% (based on level). The stacks decay once every 0.67 seconds after the stacks reach the full duration.
First Cast – Devour:Tahm Kench swallows an enemy minion, non-epic monster or allied champion, making them untargetable and unable to take any actions for 4 seconds.
Tahm Kench can swallow an enemy champion if they have three An Acquired Taste stacks slowing himself by 95%. Swallowing a targeted enemy champion only lasts for half the duration, down to 2 seconds, consumes all their An Acquired Taste stacks, suppresses, nearsights and makes them untargetable.
Swallowing an enemy refunds 50% of the cooldown.
After 1 second, Devour can be recast into Regurgitate while Tahm Kench's belly is full. Allied champions can exit at will after the same delay.
Second Cast – Regurgitate:Tahm Kench regurgitates the swallowed target. If they are an enemy, they are stunned for 0.25 seconds and take magic damage, capped against monsters.
20 / 23 / 26 / 29 / 32% (+ 2% per 100 AP) of target's maximum health
Maximum Monster Damage:
400 / 450 / 500 / 550 / 600
Minions and non-epic monsters are spat forth, stopping if they hit an enemy or terrain, and dealing magic damage to all enemies around them and themselves before taking Regurgitate's damage. Allied champions are also spat out stopping if they hit an enemy, while enemy champions are regurgitated in front of Tahm Kench.
Passive:Tahm Kench stores a percentage of the damage he takes as Grey Health on his health bar.
Damage into Grey Health:
70 / 75 / 80 / 85 / 90%
While Thick Skin is not on cooldown, and after taking no damage for 2.5 seconds, Tahm Kench rapidly heals for a portion of his Grey Health over time, consuming it in the process.
Total Health Restored:
15 / 20 / 25 / 30 / 35% of Grey Health
Health Restored from Damage:
10.5 / 15 / 20 / 25.5 / 31.5%
Active:Tahm Kench converts his current Grey Health into a shield that lasts for 3 seconds.
The cooldown starts when the spell is casted.
Thick Skin shield value and Grey Health percentage heal are both boosted by effects that increase heal and shield power. This means you can technically heal more than the normal amount of Grey Health and get a shield bigger than your maximum health.
As true damage is converted into Grey Health the same as all other post-mitigation damage, Thick Skin effectively grants Tahm Kench a form of true damage mitigation.
Active:Tahm Kenchchannels for up to 6 seconds, highlighting the path to his intended destination to allied champions while opening his maw to offer up to one of them the chance to come with him. If an ally has climbed in, Tahm Kench automatically begins a 1 second channel.
After a 0.25-second delay, Tahm Kench can reactivate Abyssal Voyage to begin the channel without an ally. Once the channel is completed, Tahm Kench, and the ally that has climbed in if there is any, blink to the target location, arriving after a 0.5-second delay.
Taking damage or cancelling the channel interrupts Abyssal Voyage, putting it on a 10 second cooldown. Abyssal Voyage cannot be activated while Tahm Kench has a full belly.
"Boy, the world's one river, and I'm its king. Ain't no place I ain't been; ain't no place I can't go again."
Allies may still join Tahm Kench by clicking him while he performs Abyssal Voyage's second cast's animation.
Allies in combat with enemy champions cannot jump into Abyssal Voyage.