"Power belongs to those who can wield it." - Syndra
Syndra is a fearsome dark mage with incredible power at her command. As a child of Ionia, she disturbed the village elders with her prodigious but reckless use of magic. They sent her away to be trained under strict supervision, but she quickly surpassed her mentor and discovered he was restrahotining her powers. Betrayed and disgusted by such cowardice, Syndra eliminated her teacher and struck out to destroy all who would try to limit her potential, dark spheres in hand.
Born with immense magical potential, Syndra loves nothing more than exercising the incredible power at her command. With each passing day, her mastery of magical force grows more potent and devastating. Refusing any notion of balance or restraint, Syndra wants only to retain control of her power, even if it means annihilating the authorities that seek to stop her.
Throughout her youth in Ionia, Syndra's reckless use of magic terrified the elders of her village. They took her to a remote temple, leaving her in the care of an old mage. To Syndra's delight, the mage explained that the temple was a school - a place where she could develop her talents under his guidance. Though she learned much during her time there, Syndra no longer felt her power growing as it had in her youth. Her frustration grew, and she finally confronted her mentor, demanding an explanation. He revealed that he had dampened Syndra's magic, hoping to help her learn control and restraint. Accusing him of betrayal, she advanced on the mage, commanding him to lift the spell that was holding her back. He backed away, telling her that if she couldn't control herself, he would be forced to nullify Syndra's magic completely. Furious, she summoned her power and dashed the old man against the walls. With her mentor dead, Syndra felt the rush of her unbounded potential for the first time in years. Though she had won her freedom, she refused to return to the society that had tried to steal her gift. Instead, Syndra decided to claim her former prison as a stronghold. Pushing the boundaries of her magic, she tore the structure from its foundations and raised it into the sky. Free to delve further into her art, Syndra now aims to grow powerful enough to destroy the weak, foolish leaders of Ionia - and anyone else who would dare to shackle her greatness.
New Effect: Max rank Dark Spheres now last for 8 seconds. Previous effect removed.
New Effect: Max rank Force of Will now grabs up to 2 additional spheres near the target. Syndra will throw the assortment of units in a way that increases Force of Will's area of effect, but it does not cause the ability to deal increased damage. Previous effect removed.
The main purpose of this change is that Syndra will now reset the lifespan of up to 3 spheres, as well as placing all 3 spheres in a convenient location for Scatter the Weak.
Dark Spheres display a small triangle that points directly away from Syndra (similar to the triangle that points to Orianna's ball), indicating the direction the sphere will move in if she uses Scatter the Weak.
Dark Sphere stun detection should now be more accurate.