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− | {{infobox item |
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+ | |description= |
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+ | * 18 [[Armor penetration#Lethality|lethality]] = {{g|405}} |
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− | |active = Unique: You gain 100% [[attack speed]] and 100% [[critical strike|critical strike chance]] for 3 seconds or 3 [[critical strike]]s - 60 second [[cooldown]]. |
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− | '''Sword of the Divine''' is an [[advanced item|advanced]] [[item]] in [[League of Legends]]. |
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− | * {{ii|Recurve Bow}} (900g) |
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− | * {{ii|Dagger}} (400g) |
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− | * 850g |
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− | |||
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− | * 45% [[attack speed]] = 1498.5g |
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− | |||
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{{gold efficiency}} |
{{gold efficiency}} |
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− | * {{ii|Sword of the Divine}} is |
+ | * {{ii|Sword of the Divine}} is {{gec|Sword of the Divine|1905}} gold efficient without its active. |
+ | * {{ii|Sword of the Divine}} is {{gec|Sword of the Divine|8405}} gold efficient when activated. |
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+ | |||
+ | ==Similar Items== |
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+ | {{Column|2| |
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+ | {{Recipe/item|Duskblade of Draktharr}} |
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+ | {{Recipe/item|Edge of Night}} |
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+ | {{Recipe/item|Spectral Cutlass}} |
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+ | {{Recipe/item|Youmuu's Ghostblade}} |
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+ | }} |
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== Notes == |
== Notes == |
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− | * [[Attack damage]]-based champions, especially |
+ | * [[Attack damage]]-based champions, especially {{tip|slayer|assassins}} and {{tip|marksman|marksmen}}, can use {{ii|Sword of the Divine}} as a powerful situational steroid. |
* While {{cai|Judgment|Garen}} will benefit from the 100% critical strike chance, each critical strike will not count toward the 3-critical-strike limit. |
* While {{cai|Judgment|Garen}} will benefit from the 100% critical strike chance, each critical strike will not count toward the 3-critical-strike limit. |
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** On the contrary, {{ai|Parrrley|Gangplank}} will consume one of the strikes. As such, the critical strike counter is consumed on-hit rather than on-critical-strike. |
** On the contrary, {{ai|Parrrley|Gangplank}} will consume one of the strikes. As such, the critical strike counter is consumed on-hit rather than on-critical-strike. |
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* The original {{ii|Sword of the Divine}} was removed in patch [[V1.0.0.132]] due to [[dodge]] being removed from the game. |
* The original {{ii|Sword of the Divine}} was removed in patch [[V1.0.0.132]] due to [[dodge]] being removed from the game. |
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+ | == Season 4 Version == |
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− | {{ClearBoth}} |
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+ | <tabber> |
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+ | Hide= |
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+ | |-|Show= |
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+ | {{Infobox item old |
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+ | |mode = |
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+ | |active = Unique: For 3 seconds or your next 3 basic attacks, grants {{as|100% '''bonus''' attack speed}} and {{as|100% critical strike chance}} (60 second cooldown). |
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+ | }} |
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+ | {{Recipe |
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+ | |result = Sword of the Divine |
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+ | |cost = 800 |
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+ | |total = 2150 |
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+ | |t1 = {{Recipe/item|Recurve Bow|900}} |
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+ | |t2 = {{Recipe/item|Dagger|450}} |
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+ | }} |
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+ | {{clr}} |
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+ | </tabber> |
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− | == Patch |
+ | == Patch History == |
{{scroll box|content= |
{{scroll box|content= |
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+ | ;[[V9.1]] - January 21, 2019 |
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− | '''[[V3.8]]:''' |
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+ | * Removed from the game since [[Nexus Blitz]] is no longer available for play-testing. |
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− | + | ;[[V8.17]] - Re-added |
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+ | * Re-added back to the game because of the experimental game mode [[Nexus Blitz]]. |
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− | * Item cost: 2200g |
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+ | * {{ii|Sword of the Divine}} |
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− | * Recipe: {{ii| |
+ | ** {{sbc|Recipe:}} {{ii|Serrated Dirk}} + {{ii|Dagger}} + {{ii|Dagger}} + {{g|800}} = {{g|2500}}. |
− | * |
+ | ** {{sbc|Stats:}} 25 attack damage, 25% attack speed. |
+ | ** {{sbc|Unique Passive:}} +18 lethality. |
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− | * Unique Active: |
+ | ** {{sbc|Unique Active:}} For 3 seconds or your next 3 basic attacks, grants {{as|100% '''bonus''' attack speed}} and {{as|100% critical strike chance}} (90 second cooldown). |
+ | ;[[V4.21]] - Removed |
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* Removed from the game. |
* Removed from the game. |
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− | + | ;[[V4.20]] |
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+ | * Removed from Summoner's Rift. |
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+ | ;[[V3.8]] (undocumented) |
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+ | |||
+ | ;[[V1.0.0.152]] - Reworked and re-added |
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+ | * {{ii|Sword of the Divine}} |
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+ | ** {{sbc|Recipe:}} {{ii|Recurve Bow}} + {{ii|Dagger}} + {{g|850}} = {{g|2200}}. |
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+ | ** {{sbc|Stats:}} 45% attack speed. |
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+ | ** {{sbc|Unique Active:}} For 3 seconds or your next 3 basic attacks, grants {{as|100% '''bonus''' attack speed}} and {{as|100% critical strike chance}} (60 second cooldown). |
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+ | |||
+ | ;[[V1.0.0.132]] - Removed |
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+ | * Removed from the game. |
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+ | |||
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+ | |||
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* Added a new hit effect and new activation particle. |
* Added a new hit effect and new activation particle. |
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− | + | ;[[V1.0.0.105]] |
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− | * |
+ | * Total cost reduced to {{g|1970}} from {{g|2170}}. |
− | * |
+ | ** Combine cost reduced to {{g|500}} from {{g|700}}. |
+ | * Attack speed increased to 60% from 55%. |
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− | + | ;[[V1.0.0.94]] |
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− | * |
+ | * Active duration increased to to 8 seconds from 5. |
− | + | ;[[V1.0.0.61]] - Added |
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* {{ii|Sword of the Divine}} |
* {{ii|Sword of the Divine}} |
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− | ** Recipe: {{ii|Recurve Bow}} + {{ii|Dagger}} + |
+ | ** {{sbc|Recipe:}} {{ii|Recurve Bow}} + {{ii|Dagger}} + {{g|700}} = {{g|2170}} |
− | ** Unique |
+ | ** {{sbc|Unique Passive:}} Every fourth basic attack deals 100 '''bonus''' magic damage. |
− | ** Unique |
+ | ** {{sbc|Unique Active:}} For 5 seconds, your basic attacks cannot be dodged and you gain 30 armor penetration (40 second cooldown). |
}} |
}} |
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{{Reflist}} |
{{Reflist}} |
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{{Items}} |
{{Items}} |
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− | [[Category:Items with active abilities]] |
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[[cs:Sword of the Divine]] |
[[cs:Sword of the Divine]] |
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[[fr:Épée du Divin]] |
[[fr:Épée du Divin]] |
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[[pl:Boski Miecz]] |
[[pl:Boski Miecz]] |
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+ | [[ru:Sword of the Divine]] |
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[[zh:神圣之剑]] |
[[zh:神圣之剑]] |
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Revision as of 14:03, 4 August 2019
Template:Item data Sword of the DivineSword of the Divine was an advanced item in League of Legends for .
Recipe
Template:Item data Sword of the Divine
Cost Analysis
Template:Gold value math
- 18 lethality = 405
Gold Value when active
- 100% attack speed = 2500
- 100% critical strike chance = 4000
Gold efficiency
- 76.2% gold efficient without its active. is
- 336.2% gold efficient when activated. is
Similar Items
Notes
- Attack damage-based champions, especially assassins and marksmen, can use as a powerful situational steroid.
- While
- On the contrary, will consume one of the strikes. As such, the critical strike counter is consumed on-hit rather than on-critical-strike.
will benefit from the 100% critical strike chance, each critical strike will not count toward the 3-critical-strike limit.
- Even though you cannot critically strike structures, it won't allow you to retain the bonus attack speed for the full duration, it will go off after the third strike.
- 's ultimate, , will ignore the bonus attack speed from . This is a special case, "to prevent abuse", and is intended by Riot. It, along with and , are the only champion-oriented special cases coded into items.
Trivia
- The original V1.0.0.132 due to dodge being removed from the game. was removed in patch
Season 4 Version
Patch History
- V9.1 - January 21, 2019
- Removed from the game since Nexus Blitz is no longer available for play-testing.
- V8.17 - Re-added
- Re-added back to the game because of the experimental game mode Nexus Blitz.
- V4.21 - Removed
- Removed from the game.
- Removed from Summoner's Rift.
- V3.8 (undocumented)
- V1.0.0.152 - Reworked and re-added
- Recipe: + + 850 = 2200.
- Stats: 45% attack speed.
- Passive: This item does not grant any attack speed while on cooldown. Champion kills reduce the current cooldown by 50%.
- Unique Active: For 3 seconds or your next 3 basic attacks, grants 100% bonus attack speed and 100% critical strike chance (60 second cooldown).
- V1.0.0.132 - Removed
- Removed from the game.
- Bug Fix: Fixed a bug with the active particle.
- Added a new hit effect and new activation particle.
- Active duration increased to to 8 seconds from 5.
- V1.0.0.61 - Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items