League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
m (Reverted edits by 67.184.194.46 (talk | block) to last version by ClariS)
Line 28: Line 28:
   
 
{{gold efficiency}}
 
{{gold efficiency}}
* {{ii|Sword of the Divine}} is only, albeit extremely, gold efficient during the active. Big dick bandit 420justblazefgt How is there 231,393,582 viewers if theres only 7 million people on earth? (ง ͠° ͟ل͜ ͡°)ง ᴛwᴇʀk ʏᴏᴜʀ ᴅᴏɴɢᴇʀs (ง ͠° ͟ل͜ ͡°)ง there's 7 BILLION people on earth dumbass lololol
+
* {{ii|Sword of the Divine}} is only, albeit extremely, gold efficient during the active.
   
 
== Notes ==
 
== Notes ==
 
* [[Attack damage]]-based champions, especially [[assassin]]s and [[carry|carries]], can use {{ii|Sword of the Divine}} as a powerful if situational steroid.
 
* [[Attack damage]]-based champions, especially [[assassin]]s and [[carry|carries]], can use {{ii|Sword of the Divine}} as a powerful if situational steroid.
 
* Abilities capable of critical striking, such as {{ai|Judgment|Garen}}, do not count as one of the 3 permitted critical strikes.These abilities, while not consuming one of the 3 permitted critical strikes, will still critically strike if you activate them while the items active is in effect. If the ability triggers on-hit effects in addition to being able to critically strike, such as {{ai|Parrrley}}, it will consume one of the strikes.
 
* Abilities capable of critical striking, such as {{ai|Judgment|Garen}}, do not count as one of the 3 permitted critical strikes.These abilities, while not consuming one of the 3 permitted critical strikes, will still critically strike if you activate them while the items active is in effect. If the ability triggers on-hit effects in addition to being able to critically strike, such as {{ai|Parrrley}}, it will consume one of the strikes.
* Even though you cannot critically strike structures, it won't allow you to retain the bonus attack speed for the full dongration, it will go off after the third strike.
+
* Even though you cannot critically strike structures, it won't allow you to retain the bonus attack speed for the full duration, it will go off after the third strike.
   
 
== Trivia ==
 
== Trivia ==

Revision as of 00:49, 12 July 2013

Sword of the Divine is an advanced item in League of Legends.

Recipe

Cost Analysis

Gold Value

Gold Value (Active)

Gold efficiency

  • Sword of the Divine Sword of the Divine is only, albeit extremely, gold efficient during the active.

Notes

  • Attack damage-based champions, especially assassins and carries, can use Sword of the Divine Sword of the Divine as a powerful if situational steroid.
  • Abilities capable of critical striking, such as Judgment Judgment, do not count as one of the 3 permitted critical strikes.These abilities, while not consuming one of the 3 permitted critical strikes, will still critically strike if you activate them while the items active is in effect. If the ability triggers on-hit effects in addition to being able to critically strike, such as Parrrley Parrrley, it will consume one of the strikes.
  • Even though you cannot critically strike structures, it won't allow you to retain the bonus attack speed for the full duration, it will go off after the third strike.

Trivia

  • The original Sword of the Divine Sword of the Divine was removed in patch V1.0.0.132 due to dodge being removed from the game.


Patch history

V3.8:

  • Total cost reduced to 2150g from 2200g.

V1.0.0.152: Reworked and re-added

  • Item cost: 2200g
  • Combine cost: 850g
  • Recipe: Recurve Bow Recurve Bow + Dagger Dagger
  • +45% attack speed.
  • Passive: This item does not grant any attack speed while on cooldown. Champion kills reduce the current cooldown by 50%.
  • Unique Active: Gain 100% Attack Speed and 100% Critical Strike Chance for 3 seconds or 3 critical strikes - 60 second cooldown.

V1.0.0.132:

  • Removed from the game.

V1.0.0.116:

  • Fixed a bug with the Sword of the Divine active particle.

V1.0.0.106:

  • Added a new hit effect and new activation particle.

V1.0.0.105:

  • Combination cost reduced to 500 gold from 700 gold.
  • Attack speed bonus increased to 60% from 55%.

V1.0.0.94:

  • The duration of its active was increased from 5 seconds to 8 seconds.

V1.0.0.61: Added.

  • Sword of the Divine Sword of the Divine
    • Recipe: Recurve Bow Recurve Bow + Dagger Dagger + 700g = 2170g
    • Unique passive: Every fourth attack deals 100 extra Magic Damage.
    • Unique active: Your attacks cannot be dodged and you gain 30 Armor Penetration for 8 sec. (40 second cooldown)

References

List of Items