"You belong in a museum!"
- This article or section may contain obsolete information, but exists here for historical purposes.
Sword of the Divine was a finished item in League of Legends. It was exclusive to Nexus Blitz.
Gold Value when active
- 63.6% gold efficient without its active.
- 323.6% gold efficient when activated. was
- The critical strike counter is consumed on-hit rather than on-critical-strike.
- The basic attacks are consumed against structures.
- V10.17 - Removed
- Removed from the game on August 24th, 2020 (11:59 PM PDT) since Nexus Blitz is no longer available.
- V10.15 - Re-added
- Available on Nexus Blitz on July 22nd, 2020 (11:59 PM PDT).
- V9.1 - Removed
- Removed from the game on January 21st, 2019 since Nexus Blitz is no longer available.
- V8.17 - Re-added
- Re-added back to the game because of the experimental game mode Nexus Blitz.
- Recipe: + + + 800 = 2500.
- Stats: 25 attack damage, 25% attack speed.
- Unique Passive: +18 lethality.
- Unique Active: For 3 seconds or your next 3 basic attacks, grants 100% bonus attack speed and 100% critical strike chance (90 second cooldown).
- V4.21 - Removed
- Removed from Summoner's Rift.
- V3.8 (undocumented)
- Total cost reduced to 2150 from 2200.
- V22.214.171.124 - Reworked and re-added
- Recipe: + + 850 = 2200.
- Stats: 45% attack speed.
- Passive: This item does not grant any attack speed while on cooldown. Champion kills reduce the current cooldown by 50%.
- Unique Active: For 3 seconds or your next 3 basic attacks, grants 100% bonus attack speed and 100% critical strike chance (60 second cooldown).
- V126.96.36.199 - Removed
- Bug Fix: Fixed a bug with the active particle.
- Added a new hit effect and new activation particle.
- Total cost reduced to 1970 from 2170.
- Combine cost reduced to 500 from 700.
- Attack speed increased to 60% from 55%.
- Active duration increased to to 8 seconds from 5.
- V188.8.131.52 - Added
- Recipe: + + 700 = 2170
- Unique Passive: Every fourth basic attack deals 100 bonus magic damage.
- Unique Active: For 5 seconds, your basic attacks cannot be dodged and you gain 30 armor penetration (40 second cooldown).