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League of Legends Wiki
(Patch 1.0.0.103 updates)
(Decrepify ratio corrected)
Line 34: Line 34:
 
|firstlevel = {{level up|Cooldown|seconds|18|16|14|12|10}}
 
|firstlevel = {{level up|Cooldown|seconds|18|16|14|12|10}}
 
{{level up|Cost|Mana|60|70|80|90|100}}
 
{{level up|Cost|Mana|60|70|80|90|100}}
{{level up|Magic Damage|(+0.3 per Ability Power) per second|25|40|55|70|85}}
+
{{level up|Magic Damage|(+0.9 per Ability Power) per second|25|40|55|70|85}}
 
{{level up|Slow|%|20|23|26|29|32}}
 
{{level up|Slow|%|20|23|26|29|32}}
 
|secondname = Nevermove
 
|secondname = Nevermove

Revision as of 07:09, 19 October 2010

Template:C-top

{{{1}}} is a champion in League of Legends.[2]Template:ChampCostSwain, the Master Tactician is a Champion in League of Legends.

Abilities

Patch V1.0.0.103
ChampionSquare
Carrion Renewal
(Innate): Swain's base mana regeneration is increased by 300% for 5 seconds after killing an enemy unit.


Ability Description Leveling up
ChampionSquare
Decrepify
(Active): Swain sets his raven to cripple an enemy. Over the next 3 seconds, the target takes damage over time and is slowed.
  • Cooldown: 8 seconds
  • Range:

Cooldown: 18 / 16 / 14 / 12 / 10 seconds

Cost: 60 / 70 / 80 / 90 / 100 Mana

Magic Damage: 25 / 40 / 55 / 70 / 85 (+0.9 per Ability Power) per second

Slow: 20 / 23 / 26 / 29 / 32 %

ChampionSquare
Nevermove
(Active): Swain marks a target area. After a short delay, mighty talons grab hold of enemy units dealing damage and rooting them for 2 seconds.
  • Range:
  • Area of Effect:

Cost: 80 / 90 / 100 / 110 / 120 Mana

Magic Damage: 80 / 120 / 160 / 200 / 240 (+0.7 per Ability Power)

ChampionSquare
Torment
(Active): Swain afflicts his target, dealing damage to them over time and causing them to take increased damage from Swain's attacks for 4 seconds.
  • Cooldown: 10 seconds
  • Range:

Cost: 65 / 70 / 75 / 80 / 85 Mana

Magic Damage: 75 / 115 / 155 / 195 / 235 (+0.8 per Ability Power)

Extra Damage Taken: 8 / 11 / 14 / 17 / 20 %

ChampionSquare
Ravenous Flock
(Toggle): Swain transforms into the form of a raven, during this time up to 3 lesser ravens strike out at nearby enemies each second. Swain is healed for half the damage dealt by the Ravens.
  • Cooldown: 15 seconds
  • Initial Cost: 25 Mana
  • Area of Effect:

Upkeep Cost: 5 / 7 / 9 additional Mana per second

Magic Damage: 50 / 75 / 90 (+0.2 per Ability Power)

References

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