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Current version

V12.11
  • Ravenous Flock Ravenous Flock
    • Heal health reduced to 3 / 4 / 5 / 6% (based on level) of his maximum health from 3.5 / 4.5 / 5.5 / 7% (based on level).
  • Vision of Empire Vision of Empire
    • Base damage reduced to 80 / 115 / 150 / 185 / 220 from 80 / 120 / 160 / 200 / 240.
    • AP ratio reduced to 55% AP from 70% AP.
  • Demonic Ascension Demonic Ascension
    • Base heal per second reduced to 15 / 27.5 / 40 from 15 / 30 / 45.
    • Heal AP ratio reduced to 18% AP from 20% AP.
V12.10 - May 25th Hotfix
  • Demonic Ascension Demonic Ascension
    • Bug Fix: Fixed a bug preventing him from properly ranking the spell.
V12.10
  • Stats
    • Base health increased to 595 from 525.
    • Health growth increased to 99 from 85.
    • Armor growth increased to 5.2 from 4.
    • Magic resistance growth increased to 1.3 from 0.5.
  • Ravenous Flock Ravenous Flock
    • Heal health ratio reduced to 3.5 / 4.5 / 5.5 / 7% (based on level) of his maximum health from 4 / 5.5 / 7 / 9% (based on level).
  • Demonic Ascension Demonic Ascension
    • New Effect: Champion Damage rating.png takedowns now fully restore Demonic Energy.
    • New Effect: Now automatically casts Demonflare Demonflare when Demonic Ascension expires. This will not occur if Demonic Ascension ends due to Swain's death.
    • Base heal per second reduced to 15 / 30 / 45 from 15 / 40 / 65.
    • Heal AP ratio per second reduced to 20% AP from 25% AP.
V12.9
  • General
    • Bug Fix: Ability descriptions in the "Champion Details" page of the client have now been updated.
  • Nevermove Nevermove
    • Bug Fix: Tooltip now properly mentions that struck champions are revealed.
    • New Effect: Recast can now cast during other cast times instead of having to wait them out via buffering.
      • No longer breaks channels if it can be cast during them, with the standard exception of Recall Recall.
    • Bug Fix: Can no longer be recast if all champions had removed the root.
V12.8 - April 27th Hotfix
  • Stats
    • Base armor increased to 26 from 23.
    • Base movement speed increased to 330 from 325.
V12.8
  • Ravenous Flock Ravenous Flock
    • Removed Innate - Ravenous: Swain can periodically target a nearby Stun icon.png immobilized enemy Champion icon.png champion to rip out a Soul Fragment from them, dealing 20 − 105 (based on level) (+ 30% AP) magic damage and Airborne icon.png pulling them 290-units towards him over a 0.25-second cast time. If the target would be brought past Swain, they are instead Airborne icon.png knocked back the excess distance. Swain cannot use Ravenous while unable to cast abilities.
    • Heal increased to 4 / 5.5 / 7 / 9% (based on level) of his maximum health from 4 / 5.5 / 7% (based on level).
    • Bonus health per Soul Fragment increased to 12 from 5.
  • Death's Hand Death's Hand
    • Cooldown reduced to 7 / 6 / 5 / 4 / 3 seconds from 9 / 7.5 / 6 / 4.5 / 3.
    • Mana cost reduced to 45 / 50 / 55 / 60 / 65 from 65 / 70 / 75 / 80 / 85.
    • Base damage increased to 60 / 80 / 100 / 120 / 140 from 55 / 75 / 95 / 115 / 135.
    • AP ratio reduced to 38% AP from 40% AP.
    • Bonus bolt damage changed to 12 / 22 / 32 / 42 / 52 (+ 8% AP) from 15 / 20 / 25 / 30 / 35% of bolt's damage.
      • Maximum base damage increased to 108 / 168 / 228 / 288 / 348 from 88 / 147 / 206 / 265 / 324.
      • Maximum AP ratio changed to 70% AP at all ranks from 64 / 72 / 80 / 88 / 96% AP.
  • Vision of Empire Vision of Empire
    • Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 70 / 80 / 90 / 100 / 110.
    • New Effect: Pinging the ability now displays all visible enemies within range in chat.
  • Nevermove Nevermove
    • New Effect: Can now be recast to Airborne icon.png pull all champions rooted by it, gaining a Soul Fragment for each target pulled.
      • If the targets would be brought past Swain, they are instead Airborne icon.png knocked back the excess distance.
      • If the root is not applied to or is removed from all targets, the recast does not become available.
    • New Effect: Now grants Sight icon.png vision of all rooted targets.
    • New Effect: Cooldown is now reduced by 20% during Demonic Ascension Demonic Ascension.
  • Demonic Ascension Demonic Ascension
    • New Effect: Upon casting, Swain generates 50 Demonic Energy. Demonic Ascension lasts as long as Swain has Demonic Energy, decaying by 5 every 0.5 seconds, increased to 7.5 after 5 seconds have elapsed. Swain generates 10 Demonic Energy every 0.5 seconds while draining from at least one enemy champion, up to 50. After 2 seconds, he can recast to use Demonflare Demonflare.
      • Previous duration: 12 seconds.
    • Recast timer increased to 2 seconds from 0.5 seconds.
    • New Effect: Casting Demonflare Demonflare no longer ends Demonic Ascension's effects early.
    • Removed: No longer grants 125 / 200 / 275 bonus health.
    • Removed: No longer doubles the health gained from Soul Fragments.
    • Cooldown reduced to 100 / 80 / 60 seconds from 120 at all ranks.
    • Base damage per second reduced to 20 / 40 / 60 from 35 / 50 / 65.
    • Damage AP ratio per second reduced to 10% AP from 14.167% AP.
    • Base heal per second changed to 15 / 40 / 65 from 20 / 35 / 50.
    • Heal AP ratio per second increased to 25% AP from 16% AP.
  • Demonflare Demonflare
    • Base damage increased to 150 / 225 / 300 from 100 / 150 / 200.
    • AP ratio increased to 60% AP from 50% AP.
    • New Effect: Now Slow icon.png slows enemies by 60%, decaying over 1.5 seconds.
    • New Effect: Can now be cast once during Demonic Ascension Demonic Ascension without ending the duration prematurely.
    • Removed: Damage is no longer increased by 37.5% of the health drained during Demonic Ascension Demonic Ascension, up to a total damage of 200 / 300 / 400 (+ 100% AP).
V11.24
V11.22
V11.11
  • Tyrant Swain Tyrant Swain
    • Bug Fix: Hitting him triggers more metallic sounds.
  • Crystal Rose Swain Crystal Rose Swain
    • Demonflare Demonflare
      • Bug Fix: Fixed an SFX bug where if he used it and started draining a target's soul, the target would not hear the stereo whisper SFX or the soul drain start SFX.
V11.1
  • Stats
    • Base armor increased to 23 from 22.72.
V10.15
  • Stats
    • Base movement speed reduced to 325 from 335.
  • Ravenous Flock Ravenous Flock
    • Cooldown changed to 10 seconds at all levels from 12 / 9 / 6 (based on level).
    • New Effect: Cooldown is now affected by cooldown reduction.
    • Removed: No longer restores 4 / 5.5 / 7% (based on level) maximum mana.
    • Bug Fix: Now requires the target to be Stun icon.png immobilized by an enemy source.
      • Can no longer pull enemies launched by Blast Cones Blast Cones triggered by themselves or their teammates.
      • Undocumented: Can no longer pull other enemies affected by self-CC or CC from their allies.
  • Death's Hand Death's Hand
    • Cooldown reduced to 9 / 7.5 / 6 / 4.5 / 3 seconds from 10 / 8.5 / 7 / 5.5 / 4.
    • Angle between bolts reduced to 8 from 10.
    • New Effect: Bolts can now pierce through champions.
  • Vision of Empire Vision of Empire
    • Range increased to 5500 / 6000 / 6500 / 7000 / 7500 units from 3500 at all ranks.
    • Base damage reduced to 80 / 120 / 160 / 200 / 240 from 100 / 150 / 200 / 250 / 300.
    • Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 70 / 85 / 100 / 115 / 130.
  • Nevermove Nevermove
    • Cooldown changed to 10 seconds at all ranks from 13 / 12 / 11 / 10 / 9.
    • Mana cost reduced to 50 at all ranks from 60 / 65 / 70 / 75 / 80.
V10.12
  • Demonic Ascension Demonic Ascension
    • Bug Fix: Tooltip in the collection tab has been updated to accurately reflect its latest state.
V10.8
  • Demonflare Demonflare
    • Indicator added to show recast ability timer.
V10.6
  • General
    • Recommended items updated.
V10.3
  • Demonflare Demonflare
    • Bug Fix: Tooltip now displays the correct amount of health drained.
V9.15
V9.14
  • Stats
    • Health growth reduced to 85 from 90.
    • Base attack range reduced to 525 from 550.
  • Ravenous Flock Ravenous Flock
    • Removed: No longer stores up to 5 Soul Fragments to empower Demonflare Demonflare.
    • New Effect: Now permanently stores Soul Fragments, increasing his maximum health by 5 for each Soul Fragment collected.
    • New Effect: Collecting a Soul Fragment now restores 4 / 5.5 / 7% (based on level) of his maximum mana.
  • Death's Hand Death's Hand
    • Removed: No longer restores 3% maximum mana upon killing a unit.
    • New Effect: Bolts now always pierce through minions and stop on impact with champions.
    • Cooldown increased to 10 / 8.5 / 7 / 5.5 / 4 seconds from 7.5 / 6.25 / 5 / 3.75 / 2.5.
    • Effect radius reduced to 625 units from 725.
    • Angle between bolts increased to 10 from 8.
  • Demonic Ascension Demonic Ascension
    • New Effect: Now has a mana cost of 100.
    • Bonus health reduced to 125 / 200 / 275 from 150 / 275 / 400.
    • New Effect: Now doubles the health gained from Soul Fragments for the duration.
    • Minion and monster healing reduction increased to 90% from 80%.
    • New Effect: Now drains all targets within the radius, including stealthed units.
    • Removed: No longer has a healing threshold of 125 / 300 / 450 (based on level) health to cast Demonflare Demonflare.
    • New Effect: Can now cast Demonflare Demonflare after draining any amount of health.
  • Demonflare Demonflare
    • Removed: No longer deals 45 / 60 / 75 (+ 21% AP) magic damage per Soul Fragment up to a maximum of 225 / 300 / 375 (+ 105% AP).
    • New Effect: Now deals 100 / 150 / 200 (+ 50% AP) magic damage plus 37.5% of the amount of health drained during Demonic Ascension Demonic Ascension, up to a cap of 200 / 300 / 400 (+ 100% AP).
V8.24
V8.14
  • Demonflare Demonflare
    • AP ratio per fragment reduced to 21% AP from 27% AP.
      • Maximum AP ratio reduced to 105% AP from 135% AP.
V8.10
  • Nevermove Nevermove
    • Bug Fix: No longer incorrectly deals double damage to epic monsters.
V8.9
  • Stats
    • Base mana increased to 468 from 374.
    • Mana growth reduced to 28.5 from 57.
    • Base mana regeneration increased to 8 from 6.
V8.8
V8.7
  • Ravenous Flock Ravenous Flock
    • Icon can now be pinged to show allies the remaining cooldown on the pull.
  • Death's Hand Death's Hand
    • Cooldown increased to 7.5 / 6.25 / 5 / 3.75 / 2.5 seconds from 5.5 / 4.75 / 4 / 3.25 / 2.5.
    • Base damage reduced to 55 / 75 / 95 / 115 / 135 from 65 / 85 / 105 / 125 / 145.
V8.6
  • Tyrant Swain Tyrant Swain
    • Bug Fix: No longer plays his base VO lines after killing an objective.
V8.5
  • Death's Hand Death's Hand
    • Cooldown reduced to 5.5 / 4.75 / 4 / 3.25 / 2.5 seconds from 7.5 / 6.25 / 5 / 3.75 / 2.5.
  • Vision of Empire Vision of Empire
    • Effect radius increased to 325 from 265.
  • Nevermove Nevermove
    • Radius increased to 100 from 70.
    • Bug Fix: Fixed a bug where Nevermove was starting its return a frame too slowly.
    • Bug Fix: Fixed a bug where Nevermove would sometimes not root its primary target hit by the return portion.
  • Demonic Ascension Demonic Ascension
    • New Effect: Demon Flare now passes through champions. Effects like Yasuo's Yasuo's Wind Wall Wind Wall and Braum's Braum's Unbreakable Unbreakable still block the portion of the nova they intercept.
    • Bug Fix: Fixed a bug where his ultimate cooldown indicator was displaying as always available to his allies.
V8.4
  • Vision of Empire Vision of Empire
    • Mana cost reduced to 70 / 85 / 100 / 115 / 130 from 90 / 100 / 110 / 120 / 130.
  • Demonic Ascension Demonic Ascension
    • Heal per second increased to 20 / 35 / 50 from 15 / 30 / 45.
    • New Effect: Cooldown and Soul fragments are fully refunded if Swain dies during the channel time of Demonic Ascension.
    • Bug Fix: The Ultimate Hat The Ultimate Hat now properly reduces Demonic Ascension's cooldown.
    • Health restored require to cast Demonflare Demonflare reduced to 125 / 300 / 450 (based on level) from 150 / 300 / 450 (based on level).
    • Area of effect starts slightly more in the direction of Swain's movement at high movement speeds.
    • Bug Fix: Fixed a bug where he could remain in Demonic Ascension when affected by Lulu's Lulu's Whimsy Whimsy.
V8.3 - Relaunch
  • General
  • Stats
    • Base attack damage increased to 58 from 52.04.
    • Base health reduced to 525 from 528.
    • Base health regeneration reduced to 7 from 7.842.
    • Attack damage growth reduced to 2.7 from 3.
    • Health growth reduced to 90 from 102.
    • Mana growth increased to 57 from 47.
    • Base attack range increased to 550 from 500..
  • Ravenous Flock Ravenous Flock (Innate)
    • Ravenous: Swain can periodically target a nearby Stun icon.png immobilized enemy champion to rip out a Soul Fragment from them, dealing 20 − 105 (based on level) (+ 30% AP) magic damage and Airborne icon.png pulling them X-units towards him.
    • Flock: Enemy champion Damage rating.png takedowns leave a Soul Fragment behind. Swain restores 4% / 5.5% / 7% (based on level) maximum health whenever he collects a Soul Fragment, and can store up to 5 at once.
    • Static Cooldown: 12 / 9 / 6 (based on level) seconds.
  • Death's Hand Death's Hand (Q)
    • Active: Swain unleashes five bolts of eldritch power in the target direction, dealing 65 / 85 / 105 / 125 / 145 (+ 40% AP) magic damage to the first enemies they hit. Enemies can intercept multiple bolts, taking 15 / 20 / 25 / 30 / 35% bonus damage per additional bolt.
    • Bolts that kill their targets continue onward and restore 3% maximum mana. This can repeat indefinitely until the bolts reach their maximum distance.
    • Mana Cost: 65 / 70 / 75 / 80 / 85.
    • Cooldown: 7.5 / 6.25 / 5 / 3.75 / 2.5 seconds.
  • Vision of Empire Vision of Empire (W)
    • Active: Swain summons a demonic eye at the target area that Sight icon.png reveals it for 2 seconds before exploding, dealing 100 / 150 / 200 / 250 / 300 (+ 70% AP) magic damage to all enemies hit, halved against non-champions, and Slow icon.png slowing them by 25 / 35 / 45 / 55 / 65% for 2.5 seconds.
    • Enemy champions are Sight icon.png revealed for 4 / 5 / 6 / 7 / 8 seconds and each grant Swain a Soul Fragment.
    • Mana Cost: 90 / 100 / 110 / 120 / 130.
    • Cooldown: 22 / 21 / 20 / 19 / 18 seconds.
  • Nevermove Nevermove (E)
    • Active: Swain launches a demonic wave in the target direction, dealing 35 / 70 / 105 / 140 / 175 (+ 25% AP) magic damage to enemies it passes through.
    • Upon reaching its maximum distance, the wave returns to Swain, detonating at the first enemy hit, dealing 35 / 45 / 55 / 65 / 75 (+ 25% AP) magic damage to all nearby enemies and Root icon.png rooting them for 1.5 seconds.
    • Mana Cost: 60 / 65 / 70 / 75 / 80.
    • Cooldown: 13 / 12 / 11 / 10 / 9 seconds.
  • Demonic Ascension Demonic Ascension (R)
    • Active: Swain frees the demon within for 12 seconds, gaining 150 / 275 / 400 bonus health.
    • While Demonic Ascension is active, Swain drains the 3 enemies closest to him, prioritizing champions, dealing 35 / 50 / 65 (+ 14.167% AP) magic damage to them each second, and Heal power icon.png healing himself for 15 / 30 / 45 (+ 16% AP) health for each enemy hit, reduced by 80% against minions and monsters.
    • After restoring 150 / 300 / 450 (based on level) health with Demonic Ascension, Swain can end its effects early to cast Demonflare, and automatically does so at the end of its duration.
    • Demonflare: Swain consumes all of his Soul Fragments, dealing 45 / 60 / 75 (+ 27% AP) magic damage per fragment to all nearby enemies based on their number.
    • Second Cast Cost: All Soul Fragments.
    • Cooldown: 120 seconds.

Release version

V8.2
  • Torment Torment
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.22
  • Stats
    • Base health increased to 528 from 516.04.
    • Health growth increased to 102 from 90.
V7.14
  • Ravenous Flock Ravenous Flock
    • Bug Fix: Fixed a bug causing the first raven to visually spawn from the blue side fountain.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.7
  • Nevermove Nevermove
    • Bug Fix: Fixed some busted textures on the claws.
V6.23
  • Nevermove Nevermove
    • Bug Fix: Tyrant Swain's Nevermove claws no longer wiggle when enemies try to move while rooted.
V6.13
  • Ravenous Flock Ravenous Flock
    • Cooldown increased to 20 seconds from 10.
    • Initial lockout on recast increased to 2 seconds from 0.5.
V6.11
  • Decrepify Decrepify
    • Base damage reduced to 30 / 47.5 / 65 / 82.5 / 100 from 30 / 50 / 70 / 90 / 110.
  • Ravenous Flock Ravenous Flock
    • Base heal vs. champions reduced to 20 / 30 / 40 from 30 / 45 / 60.
    • Correction: Actual AP ratio for heal against champions is (+ 12% AP) instead of (+ 10% AP).
V6.10
  • Stats
    • Health growth increased to 90 from 78.
  • Decrepify Decrepify
    • New Effect: Now executes minions below 10 health.
    • Clarity: Tooltip now shows total damage dealt against minions and non-minions.
    • Bug Fix: Fixed a bug where spell effects like Rylai's Crystal Scepter Rylai's Crystal Scepter and Liandry's Torment Liandry's Torment weren't applying properly.
  • Ravenous Flock Ravenous Flock
    • Healing vs. non-champions changed to 8 / 11 / 13 (+ 3% AP) from 15% damage dealt.
    • Healing vs. champions changed to 30 / 45 / 60 (+ 12% AP) from 75% damage dealt.
    • New Effect: Now prioritizes targets closest to Swain instead of picking them at random (still prioritizes champions over non-champions).
V6.9 - May 9th Hotfix
  • Decrepify Decrepify
    • Damage per second increased to 30 / 50 / 70 / 90 / 110 from 25 / 40 / 55 / 70 / 85.
  • Ravenous Flock Ravenous Flock
    • Fixed a bug that caused Ravenous Flock to have a cast time.
V6.9
  • General
    • Basic attack missile speed increased to 1800 from 1500.
  • Carrion Renewal Carrion Renewal
    • Mana restoration increased to 13 − 30 (based on level) from 10 − 27 (based on level).
  • Decrepify Decrepify
    • Revised Active: Swain commands Beatrice to the fly to the target location, where she remains for 4 seconds. Beatrice will attack enemies within the area, prioritizing the target of Torment Torment, other champions in range and then any target in range. Beatrice's attacks deal magic damage and Slow icon.png slows.
    • Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 60 / 70 / 80 / 90 / 100.
    • Cooldown increased to 14 / 13 / 12 / 11 / 10 from 8 at all ranks.
    • Duration increased to 4 seconds from 3.
    • New Effect: Deals double damage against minions.
  • Nevermove Nevermove
    • Mana cost reduced to 80 / 85 / 90 / 95 / 100 from 80 / 90 / 100 / 110 / 120.
  • Torment Torment
    • Base damage reduced to 50 / 80 / 110 / 140 / 170 from 75 / 115 / 155 / 195 / 235.
    • AP ratio increased to 100% AP from 80% AP.
    • Damage amplification increased to 20% at all ranks from 8 / 11 / 14 / 17 / 20%.
  • Ravenous Flock Ravenous Flock
    • Cooldown increased to 10 seconds from 8.
    • Mana cost increased per second reduced to 5 at all ranks from 5 / 6 / 7.
    • Number of ravens increased to 5 from 3.
    • Heal from minions reduced to 15% from 25% of damage dealt.
    • New Effect: Ravenous Flock cannot select the same target twice in a row.
V6.8
V5.24
  • Nevermove Nevermove
    • Root icon.png Root duration reduced to 1 / 1.25 / 1.5 / 1.75 / 2 seconds from 2 at all ranks.
V5.22
  • Stats
    • Base mana increased to 374 from 324.
    • Mana growth reduced to 47 from 50.
V4.5
  • Stats
    • Base armor increased to 16 from 12.
V3.13
  • Carrion Renewal Carrion Renewal
    • Now additionally restores 9% of maximum mana on champion kill/assist.
V1.0.0.152
  • Stats
    • Movement speed increased to 335 from 310.
V1.0.0.141
  • Stats
    • Basic attack range increased to 500 from 480.
  • Decrepify Decrepify
    • Range increased to 625 from 600.
    • Slow increased to 20 / 25 / 30 / 35 / 40% from 20 / 23 / 26 / 29 / 32%.
  • Ravenous Flock Ravenous Flock
    • Cooldown reduced to 8 seconds from 10.
V1.0.0.139
  • Decrepify Decrepify
    • Fixed a bug with Swain's skins that caused the game to hitch on the first time cast.
V1.0.0.138
  • General
    • Basic attack frame speed increased.
  • Ravenous Flock Ravenous Flock
    • Upkeep cost reduced to 5 / 6 / 7 mana from 5 / 7 / 9.
V1.0.0.133
  • Ravenous Flock Ravenous Flock
  • Fixed a bug where Swain had reduced mana regeneration while active.
V1.0.0.122
  • Ravenous Flock Ravenous Flock
    • Now prioritizes champions instead of choosing targets randomly.
V1.0.0.121
  • Ravenous Flock Ravenous Flock
    • Now heals Swain for 75% of the damage dealt versus champions and 25% versus minions instead of 50% regardless of the target.
V1.0.0.120
  • Ravenous Flock Ravenous Flock
    • Now heals Swain for 50% of the actual damage dealt to enemies (instead of 50% of the raw damage the ability deals).
    • Heal is no longer reduced if the damage dealt is absorbed by shields.
V1.0.0.107
  • Carrion Renewal Carrion Renewal reworked
    • New passive: Restores Swain a flat amount of mana equal to 9 (+1 per level) after killing an enemy unit.
    • Old passive: Increases Swain's base mana regeneration by 300% by 5 seconds after killing an enemy unit.
V1.0.0.105
  • Decrepify Decrepify
    • Leash range slightly increased.
  • Torment Torment
    • Range increased to 625 from 600.
  • Ravenous Flock Ravenous Flock
    • Cooldown decreased to 10 seconds from 15.
  • Updated Swain's recommended items.
V1.0.0.103
  • Carrion Renewal Carrion Renewal
    • Mana regeneration bonus increased to 300% from 250%.
  • Decrepify Decrepify
    • Ability power ratio increased to (+90% AP) from (+75% AP).
    • Fixed a bug where it would slow through Highlander Highlander or Ragnarok Ragnarok.
    • Fixed a bug where the damage portion sometimes would not stop after breaking the leash.
  • Torment Torment
    • Base damage increased to 75 / 115 / 155 / 195 / 235 from 72 / 110 / 148 / 186 / 224.
    • Ability power ratio increased to (+80% AP) from (+60% AP).
  • Nevermove Nevermove
    • Ability power ratio increased to (+70% AP) from (+50% AP).
V1.0.0.102
  • Added (Original Stats)
    • Carrion Renewal Carrion Renewal (Innate)
      • Swain gains increased mana regeneration for 5 seconds upon killing a unit.
    • Decrepify Decrepify (Q)
      • Swain sets his raven to cripple an enemy. Over the next three seconds, the target takes damage over time and is slowed.
    • Nevermove Nevermove (W)
      • Swain marks a target area. After a short delay, mighty talons grab hold of enemy units dealing damage and rooting them.
    • Torment Torment (E)
      • Swain afflicts his target, dealing damage to them over time and causing them to take increased damage from Swain's attacks.
    • Ravenous Flock Ravenous Flock (Ultimate)
      • Toggle: Swain transforms into the form of a raven, during this time up to 3 lesser ravens strike out at nearby enemies each second. Swain is healed for half the damage dealt by the ravens.

See also

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