Image
Swain
Swain is a champion in League of Legends.[1]
Abilities[]
- Death's Hand will still cast and deal damage if Swain dies during the cast time.
- This ability will cast from wherever the caster is at the end of the cast time.
- The total damage to a single target will be split evenly among each bolt that hits, meaning that hitting with more bolts will deal less damage per hit (but more overall damage).
- Spell shield will block all bolts.
- Enemy champions protected by a spell shield do not have a Soul Fragment collected from them but are revealed anyway.
- Vision of Empire will grant Soul Fragments from hitting clones.
- Swain will not receive the Soul Fragments if Vision of Empire hits enemy champions while he is dead.
- Vision of Empire is visible and audible to enemies through the fog of war.
- Hitting an enemy champion with Vision of Empire collects nearby Soul Fragments.
- Nevermove's missiles have their speed update to accelerate at specific times by the server. The client applies these speed increases after additional specified delays, while the hitbox behaviour itself only uses the timings noted above.
- Nevermove's recast can be used during the cast time of other spells.
- Spell shields block either the pass-through or the detonation, not both.
- If the root is not applied to or is removed from all champions, the recast does not become available.
- The pull will interrupt channels at the very beginning, but does not keep the target stunned for the rest of the movement.
- Channels can be started successfully during the pull, provided the previous crowd control does not prevent them still.
- This ability will cast from wherever the caster is at the start of the cast time.
- if the target champion is rooted by Nevermove but becomes spell-immune before the pull, Swain will not receive a soul fragment on reactivation since the champion cannot be displaced.
- Notes
- Demon Flare counts as an ability activation for the purposes of on-cast effects such as Spellblade and triggering passive.
- Demon Flare passes through champions. Effects like and will block the portion of the nova they intercept.
- Swain can move during Demonflare's cast time.
- Demonflare will fire from wherever Swain is at the end of the cast time.
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Swain (Collection).
Jericho Swain is the visionary ruler of Noxus, an expansionist nation that reveres only strength. Though he was cast down and crippled in the Ionian wars, his left arm severed, he seized control of the empire with ruthless determination.. and a new, demonic hand. Now, Swain commands from the front lines, marching against a coming darkness that only he can see—in glimpses gathered by shadowy ravens from the corpses all around him. In a swirl of sacrifice and secrets, the greatest secret of all is that the true enemy lies within.
James Faulkner
Victor '3rdColossus' Maury
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- Bug Fix: Healing is now properly reduced against .
- Now displays the bonus health gained from Soul Fragments in the tooltip and passive icon.
- Base damage increased to 65 / 85 / 105 / 125 / 145 from 60 / 80 / 100 / 120 / 140.
- Bonus base damage per bolt increased to 15 / 25 / 35 / 45 / 55 from 12 / 22 / 32 / 42 / 52.
- Maximum base damage increased to 125 / 185 / 245 / 305 / 365 from 108 / 168 / 228 / 288 / 348.
- AP ratio increased to 40% AP from 38% AP.
- Bonus AP ratio per bolt increased to 10% AP from 8% AP.
- Maximum AP ratio increased to 80% AP from 70% AP.
- Stats
- Mana growth increased to 29 from 28.5.
- Bug Fix: Fixed a bug where the recast could pull targets that were in stasis.
- General
- Bug Fix: Knocked up/stunned animation is now correctly played.
- Heal health reduced to 3 / 4 / 5 / 6% (based on level) of his maximum health from 3.5 / 4.5 / 5.5 / 7% (based on level).
- Base damage reduced to 80 / 115 / 150 / 185 / 220 from 80 / 120 / 160 / 200 / 240.
- AP ratio reduced to 55% AP from 70% AP.
- Base heal per second reduced to 15 / 27.5 / 40 from 15 / 30 / 45.
- Heal AP ratio reduced to 18% AP from 20% AP.
- V12.10 - May 25th Hotfix
- Bug Fix: Fixed a bug preventing him from properly ranking the spell.
- Stats
- Base health increased to 595 from 525.
- Health growth increased to 99 from 85.
- Armor growth increased to 5.2 from 4.
- Magic resistance growth increased to 1.3 from 0.5.
- Heal health ratio reduced to 3.5 / 4.5 / 5.5 / 7% (based on level) of his maximum health from 4 / 5.5 / 7 / 9% (based on level).
- New Effect: Champion takedowns now fully restore Demonic Energy.
- New Effect: Now automatically casts when Demonic Ascension expires. This will not occur if Demonic Ascension ends due to Swain's death.
- Base heal per second reduced to 15 / 30 / 45 from 15 / 40 / 65.
- Heal AP ratio per second reduced to 20% AP from 25% AP.
- General
- Bug Fix: Ability descriptions in the "Champion Details" page of the client have now been updated.
- Bug Fix: Tooltip now properly mentions that struck champions are revealed.
- New Effect: Recast can now cast during other cast times instead of having to wait them out via buffering.
- No longer breaks channels if it can be cast during them, with the standard exception of .
- Bug Fix: Can no longer be recast if all champions had removed the root.
- V12.8 - April 27th Hotfix
- Stats
- Base armor increased to 26 from 23.
- Base movement speed increased to 330 from 325.
- V12.8 - Gameplay Update
- Removed Innate - Ravenous: Swain can periodically target a nearby immobilized enemy champion to rip out a Soul Fragment from them, dealing 20 − 105 (based on level) (+ 30% AP) magic damage and pulling them 290-units towards him over a 0.25-second cast time. If the target would be brought past Swain, they are instead knocked back the excess distance. Swain cannot use Ravenous while unable to cast abilities.
- Heal increased to 4 / 5.5 / 7 / 9% (based on level) of his maximum health from 4 / 5.5 / 7% (based on level).
- Bonus health per Soul Fragment increased to 12 from 5.
- Cooldown reduced to 7 / 6 / 5 / 4 / 3 seconds from 9 / 7.5 / 6 / 4.5 / 3.
- Mana cost reduced to 45 / 50 / 55 / 60 / 65 from 65 / 70 / 75 / 80 / 85.
- Base damage increased to 60 / 80 / 100 / 120 / 140 from 55 / 75 / 95 / 115 / 135.
- AP ratio reduced to 38% AP from 40% AP.
- Bonus bolt damage changed to 12 / 22 / 32 / 42 / 52 (+ 8% AP) from 15 / 20 / 25 / 30 / 35% of bolt's damage.
- Maximum base damage increased to 108 / 168 / 228 / 288 / 348 from 88 / 147 / 206 / 265 / 324.
- Maximum AP ratio changed to 70% AP at all ranks from 64 / 72 / 80 / 88 / 96% AP.
- Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 70 / 80 / 90 / 100 / 110.
- New Effect: Pinging the ability now displays all visible enemies within range in chat.
- New Effect: Can now be recast to pull all champions rooted by it, gaining a Soul Fragment for each target pulled.
- If the targets would be brought past Swain, they are instead knocked back the excess distance.
- If the root is not applied to or is removed from all targets, the recast does not become available.
- New Effect: Now grants vision of all rooted targets.
- New Effect: Cooldown is now reduced by 20% during .
- New Effect: Can now be recast to pull all champions rooted by it, gaining a Soul Fragment for each target pulled.
- New Effect: Upon casting, Swain generates 50 Demonic Energy. Demonic Ascension lasts as long as Swain has Demonic Energy, decaying by 5 every 0.5 seconds, increased to 7.5 after 5 seconds have elapsed. Swain generates 10 Demonic Energy every 0.5 seconds while draining from at least one enemy champion, up to 50. After 2 seconds, he can recast to use .
- Previous duration: 12 seconds.
- Recast timer increased to 2 seconds from 0.5 seconds.
- New Effect: Casting no longer ends Demonic Ascension's effects early.
- Removed: No longer grants 125 / 200 / 275 bonus health.
- Removed: No longer doubles the health gained from Soul Fragments.
- Cooldown reduced to 100 / 80 / 60 seconds from 120 at all ranks.
- Base damage per second reduced to 20 / 40 / 60 from 35 / 50 / 65.
- Damage AP ratio per second reduced to 10% AP from 14.167% AP.
- Base heal per second changed to 15 / 40 / 65 from 20 / 35 / 50.
- Heal AP ratio per second increased to 25% AP from 16% AP.
- New Effect: Upon casting, Swain generates 50 Demonic Energy. Demonic Ascension lasts as long as Swain has Demonic Energy, decaying by 5 every 0.5 seconds, increased to 7.5 after 5 seconds have elapsed. Swain generates 10 Demonic Energy every 0.5 seconds while draining from at least one enemy champion, up to 50. After 2 seconds, he can recast to use .
- Base damage increased to 150 / 225 / 300 from 100 / 150 / 200.
- AP ratio increased to 60% AP from 50% AP.
- New Effect: Now slows enemies by 60%, decaying over 1.5 seconds.
- New Effect: Can now be cast once during without ending the duration prematurely.
- Removed: Damage is no longer increased by 37.5% of the health drained during , up to a total damage of 200 / 300 / 400 (+ 100% AP).
-
- Bug Fix: Model scale returned to proper size.
-
- Bug Fix: Model scale returned to proper size.
-
- Undocumented: Model scale reduced by 10.81%.(bug)
-
- Undocumented: Model scale reduced by 10.81%.(bug)
-
- Bug Fix: Hitting him triggers more metallic sounds.
-
- Bug Fix: Fixed an SFX bug where if he used it and started draining a target's soul, the target would not hear the stereo whisper SFX or the soul drain start SFX.
- Stats
- Base armor increased to 23 from 22.72.
- Stats
- Base movement speed reduced to 325 from 335.
- Cooldown changed to 10 seconds at all levels from 12 / 9 / 6 (based on level).
- New Effect: Cooldown is now affected by cooldown reduction.
- Removed: No longer restores 4 / 5.5 / 7% (based on level) maximum mana.
- Bug Fix: Now requires the target to be immobilized by an enemy source.
- Can no longer pull enemies launched by triggered by themselves or their teammates.
- Undocumented: Can no longer pull other enemies affected by self-CC or CC from their allies.
- Cooldown reduced to 9 / 7.5 / 6 / 4.5 / 3 seconds from 10 / 8.5 / 7 / 5.5 / 4.
- Angle between bolts reduced to 8 from 10.
- New Effect: Bolts can now pierce through champions.
- Range increased to 5500 / 6000 / 6500 / 7000 / 7500 units from 3500 at all ranks.
- Base damage reduced to 80 / 120 / 160 / 200 / 240 from 100 / 150 / 200 / 250 / 300.
- Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 70 / 85 / 100 / 115 / 130.
- Cooldown changed to 10 seconds at all ranks from 13 / 12 / 11 / 10 / 9.
- Mana cost reduced to 50 at all ranks from 60 / 65 / 70 / 75 / 80.
- Bug Fix: Tooltip in the collection tab has been updated to accurately reflect its latest state.
- Indicator added to show recast ability timer.
- General
- Recommended items updated.
- Bug Fix: Tooltip now displays the correct amount of health drained.
- Target range increased to 725 from 625.
- Stats
- Health growth reduced to 85 from 90.
- Base attack range reduced to 525 from 550.
- Removed: No longer stores up to 5 Soul Fragments to empower .
- New Effect: Now permanently stores Soul Fragments, increasing his maximum health by 5 for each Soul Fragment collected.
- New Effect: Collecting a Soul Fragment now restores 4 / 5.5 / 7% (based on level) of his maximum mana.
- Removed: No longer restores 3% maximum mana upon killing a unit.
- New Effect: Bolts now always pierce through minions and stop on impact with champions.
- Cooldown increased to 10 / 8.5 / 7 / 5.5 / 4 seconds from 7.5 / 6.25 / 5 / 3.75 / 2.5.
- Effect radius reduced to 625 units from 725.
- Angle between bolts increased to 10 from 8.
- New Effect: Now has a mana cost of 100.
- Bonus health reduced to 125 / 200 / 275 from 150 / 275 / 400.
- New Effect: Now doubles the health gained from Soul Fragments for the duration.
- Minion and monster healing reduction increased to 90% from 80%.
- New Effect: Now drains all targets within the radius, including stealthed units.
- Removed: No longer has a healing threshold of 125 / 300 / 450 (based on level) health to cast .
- New Effect: Can now cast after draining any amount of health.
- Removed: No longer deals 45 / 60 / 75 (+ 21% AP) magic damage per Soul Fragment up to a maximum of 225 / 300 / 375 (+ 105% AP).
- New Effect: Now deals 100 / 150 / 200 (+ 50% AP) magic damage plus 37.5% of the amount of health drained during , up to a cap of 200 / 300 / 400 (+ 100% AP).
-
- Bug Fix: Skin-specific VO has been restored.
- AP ratio per fragment reduced to 21% AP from 27% AP.
- Maximum AP ratio reduced to 105% AP from 135% AP.
- AP ratio per fragment reduced to 21% AP from 27% AP.
- Bug Fix: No longer incorrectly deals double damage to epic monsters.
- Stats
- Base mana increased to 468 from 374.
- Mana growth reduced to 28.5 from 57.
- Base mana regeneration increased to 8 from 6.
- Bug Fix: Now only gives one stack for purposes.
- Icon can now be pinged to show allies the remaining cooldown on the pull.
- Cooldown increased to 7.5 / 6.25 / 5 / 3.75 / 2.5 seconds from 5.5 / 4.75 / 4 / 3.25 / 2.5.
- Base damage reduced to 55 / 75 / 95 / 115 / 135 from 65 / 85 / 105 / 125 / 145.
-
- Bug Fix: No longer plays his base VO lines after killing an objective.
- Cooldown reduced to 5.5 / 4.75 / 4 / 3.25 / 2.5 seconds from 7.5 / 6.25 / 5 / 3.75 / 2.5.
- Effect radius increased to 325 from 265.
- Radius increased to 100 from 70.
- Bug Fix: Fixed a bug where Nevermove was starting its return a frame too slowly.
- Bug Fix: Fixed a bug where Nevermove would sometimes not root its primary target hit by the return portion.
- New Effect: Demon Flare now passes through champions. Effects like and still block the portion of the nova they intercept.
- Bug Fix: Fixed a bug where his ultimate cooldown indicator was displaying as always available to his allies.
- Mana cost reduced to 70 / 85 / 100 / 115 / 130 from 90 / 100 / 110 / 120 / 130.
- Heal per second increased to 20 / 35 / 50 from 15 / 30 / 45.
- New Effect: Cooldown and Soul fragments are fully refunded if Swain dies during the channel time of Demonic Ascension.
- Bug Fix: now properly reduces Demonic Ascension's cooldown.
- Health restored require to cast 125 / 300 / 450 (based on level) from 150 / 300 / 450 (based on level). reduced to
- Area of effect starts slightly more in the direction of Swain's movement at high movement speeds.
- Bug Fix: Fixed a bug where he could remain in Demonic Ascension when affected by .
- V8.3 - Relaunch
- General
- Title changed to the Noxian Grand General from the Master Tactician.
- Complete visual upgrade across all skins.
- New splash artwork for , , , and .
- New voice over.
- New lore.
- Stats
- Base attack damage increased to 58 from 52.04.
- Base health reduced to 525 from 528.
- Base health regeneration reduced to 7 from 7.842.
- Attack damage growth reduced to 2.7 from 3.
- Health growth reduced to 90 from 102.
- Mana growth increased to 57 from 47.
- Base attack range increased to 550 from 500..
- Ravenous: Swain can periodically target a nearby immobilized enemy champion to rip out a Soul Fragment from them, dealing 20 − 105 (based on level) (+ 30% AP) magic damage and pulling them X-units towards him.
- Flock: Enemy champion takedowns leave a Soul Fragment behind. Swain restores 4% / 5.5% / 7% (based on level) maximum health whenever he collects a Soul Fragment, and can store up to 5 at once.
- Static Cooldown: 12 / 9 / 6 (based on level) seconds.
(Innate)
- Active: Swain unleashes five bolts of eldritch power in the target direction, dealing 65 / 85 / 105 / 125 / 145 (+ 40% AP) magic damage to the first enemies they hit. Enemies can intercept multiple bolts, taking 15 / 20 / 25 / 30 / 35% bonus damage per additional bolt.
- Bolts that kill their targets continue onward and restore 3% maximum mana. This can repeat indefinitely until the bolts reach their maximum distance.
- Mana Cost: 65 / 70 / 75 / 80 / 85.
- Cooldown: 7.5 / 6.25 / 5 / 3.75 / 2.5 seconds.
(Q)
- Active: Swain summons a demonic eye at the target area that reveals it for 2 seconds before exploding, dealing 100 / 150 / 200 / 250 / 300 (+ 70% AP) magic damage to all enemies hit, halved against non-champions, and slowing them by 25 / 35 / 45 / 55 / 65% for 2.5 seconds.
- Enemy champions are revealed for 4 / 5 / 6 / 7 / 8 seconds and each grant Swain a Soul Fragment.
- Mana Cost: 90 / 100 / 110 / 120 / 130.
- Cooldown: 22 / 21 / 20 / 19 / 18 seconds.
(W)
- Active: Swain launches a demonic wave in the target direction, dealing 35 / 70 / 105 / 140 / 175 (+ 25% AP) magic damage to enemies it passes through.
- Upon reaching its maximum distance, the wave returns to Swain, detonating at the first enemy hit, dealing 35 / 45 / 55 / 65 / 75 (+ 25% AP) magic damage to all nearby enemies and rooting them for 1.5 seconds.
- Mana Cost: 60 / 65 / 70 / 75 / 80.
- Cooldown: 13 / 12 / 11 / 10 / 9 seconds.
(E)
- Active: Swain frees the demon within for 12 seconds, gaining 150 / 275 / 400 bonus health.
- While Demonic Ascension is active, Swain drains the 3 enemies closest to him, prioritizing champions, dealing 35 / 50 / 65 (+ 14.167% AP) magic damage to them each second, and healing himself for 15 / 30 / 45 (+ 16% AP) health for each enemy hit, reduced by 80% against minions and monsters.
- After restoring 150 / 300 / 450 (based on level) health with Demonic Ascension, Swain can end its effects early to cast Demonflare, and automatically does so at the end of its duration.
- Demonflare: Swain consumes all of his Soul Fragments, dealing 45 / 60 / 75 (+ 27% AP) magic damage per fragment to all nearby enemies based on their number.
- Second Cast Cost: All Soul Fragments.
- Cooldown: 120 seconds.
(R)
Trivia[]
- The name Swain is derived from the Old Norse sveinn for "boy".
- Swain's raven is named Beatrice.[2]
- Beatrice can be seen on the Crystal Scar. She will land on the barrier near the Boneyard node for a short time and then fly off.
- Swain's Ravenous Flock transformation has a similar appearance to Tzeentch's daemon servants, the Lords of Change, from the Warhammer franchise.
- The icon for Ravenous Flock is similar to the old one for Tides of Blood.
- The Art Spotlight for his first splash art is the first one ever released.
- If Swain dies while casting , there will be two Beatrices on the battlefield, one attached to the laser and one on his back when he falls to the ground.
- The ending quote to Swain's background is based on Joseph Heller's novel Catch-22.
- In the League of Legends, Swain was unable to compete in the Ionia Versus Noxus Grudge Match due to his recent induction into Noxian High Command, thus needing to take time away from the League to put all his affairs in order.
- In the 2014 version of the Ultra Rapid Fire featured game mode, Ravenous Flock would toggle-off once its mana cost scaled beyond Swain's maximum mana. This was the only ability affected by the restriction of a champion requiring sufficient maximum mana in order to activate an ability within the game mode.
- Swain is one of 15 champions that have an ability that infinitely stacks an effect:
- In Swain's case, health. infinitely stacks his
, , , , , , , , , , , , , and .
- Swain's
- It used to be tied with before Aurelion Sol's CGU.
- It used to be the longest limited-range ability, but was overtaken by .
is the longest ranged basic ability in League of Legends, at 7500 units.
- While dancing, he whistles a tune from his theme.
- His dance references Fred Astaire's Top Hat, White Tie & Tails dance.
- A side-by-side comparison can be seen here.
- His dance references Fred Astaire's Top Hat, White Tie & Tails dance.
- While playing a game on Summoner's Rift, Swain's flock of (depending on the skin it could also be Snow Owls, Macaws, Demon birds, or Dragons) can be seen around the map.
- His mannerisms, quotes and the "Grand General" persona are reminiscent of Tywin Lannister from Game of Thrones.
- At the start of the game, there is a chance of thematic music with ravens in the background.
- His Murtaugh in the Submachine series. After losing his left arm, Murtaugh discovered he had a third "karma" arm, which was extremely powerful and capable of causing mass destruction. Murtaugh pursues his goals with similar ruthlessness as Swain. could be a reference to
- The sigil that appears beneath Swain when his ultimate ability is cast has three runes and three eyes inscribed into it. This is possibly a reference to the Three-eyed Raven from the book series A Song of Ice and Fire, considering both characters possess the ability to see events occurring around the world through magical means.
- The sigil used in , , , and is an edited version of the sigil that appears when uses his .[3]
- uses the unedited of the sigil.
- The head of Raum, Swain's demon, shortly appears above Swain when he uses his ultimate ability.
- The sigil used in , , , and is an edited version of the sigil that appears when uses his .[3]