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Ravenous Flock
TARGET RANGE: 1125
SPEED: 1200
COOLDOWN: 10
Ravenous Flock

Innate - Ravenous: Swain can periodically target a nearby Stun icon immobilized enemy Champion icon champion to rip out a Soul Fragment from them, dealing them 20 − 105 (based on level) (+ 30% AP) Magic damage magic damage and Airborne icon pulling them 290-units towards him over a 0.25-second cast time. If the target would be brought past Swain, they are instead Airborne icon knocked back the excess distance.

Enemy champions also leave behind a Soul Fragment for 16 seconds upon their Death death, which can be harvested after 1 second if Swain is near them.

Innate - Flock: Swain's ravens bring nearby Soul Fragments to him, Heal power healing him for 4 / 5.5 / 7% (based on level) of his maximum health. Each Soul Fragment collected permanently increases his maximum health by 5.

Info
Notes
  • Ravenous Flock's Airborne icon pull requires the target to be Stun icon immobilized by an enemy source.
    • Self-applied or allied-applied Stun icon immobilizes do not allow Ravenous Flock to cast against the champion. Those applied by the neutral team (e.g. DragonSquare Dragon's initial knock back) can be targeted.
    • Ravenous Flock can be used against Cc-immune icon cc-immune or Unstoppable icon unstoppable targets that are affected by an ongoing Stun icon immobilization. This will apply the damage, but the target will be prevented from being Airborne icon pulled.
  • The crows carrying the souls will only be seen by the enemies if they have Sight icon vision of Swain.
  • The pull will interrupt Channeling icon channels at the very beginning, but does not keep the target stunned for the rest of the movement.
    • Channeling icon Channels can be started successfully during the pull, provided the previous crowd control does not prevent them still.

Video
Swain - Passive

Swain - Passive

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Death's Hand
EFFECT RADIUS: 725
ANGLE: 32°
CAST TIME: 0.25
COST: 65 / 70 / 75 / 80 / 85 Mana
COOLDOWN: 9 / 7.5 / 6 / 4.5 / 3
Death's Hand

Active: Swain unleashes five bolts of eldritch power in the target direction, dealing magic damage to all enemies in a cone. Enemies can be hit by multiple bolts, taking bonus magic damage.

Magic Damage:
55 / 75 / 95 / 115 / 135 (+ 40% AP)

Bonus Magic Damage Per Bolt:
15 / 20 / 25 / 30 / 35%
Maximum Damage:
88 / 135 / 190 / 253 / 324 (+ 64 / 72 / 80 / 88 / 96% AP)

Info
Notes
  • Death's Hand will still cast and deal damage if Swain dies during the cast time.
  • Death's Hand will cast from wherever Swain is at the end of the cast time.

Video
Swain - Q

Swain - Q

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Vision of Empire
TARGET RANGE: 5500 / 6000 / 6500 / 7000 / 7500
EFFECT RADIUS: 325
CAST TIME: 0.25
COST: 70 / 80 / 90 / 100 / 110 Mana
COOLDOWN: 22 / 21 / 20 / 19 / 18
Vision of Empire

Active: Swain summons a demonic eye at the target location, Sight icon revealing it for 2 seconds, which explodes after 1.5 seconds, dealing magic damage to all enemies hit, halved against Minion icon minions, and Slow icon slowing them for 2.5 seconds.

Magic Damage:
80 / 120 / 160 / 200 / 240 (+ 70% AP)
Reduced Damage:
40 / 60 / 80 / 100 / 120 (+ 35% AP)

Slow Strength:
25 / 35 / 45 / 55 / 65%

Enemy champions hit are also Sight icon revealed for a duration and have a Soul Fragment ripped from them.

Reveal Duration:
4 / 5 / 6 / 7 / 8

Info
Notes
  • Spell Shield Spell shield does not prevent Swain from ripping a Soul Fragment.
  • Vision of Empire will also grant Soul Fragments from hitting Command Hallucinate clones.
  • Vision of Empire is visible and audible to enemies through the fog of war.

Video
Swain - W

Swain - W

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Nevermove
TARGET RANGE: 850
EFFECT RADIUS: 100
CAST TIME: 0.25
COST: 50 Mana
COOLDOWN: 10
Nevermove

Active: Swain launches a demonic wave in the target direction, dealing magic damage to enemies it passes through.

Magic Damage:
35 / 70 / 105 / 140 / 175 (+ 25% AP)

Upon reaching its maximum distance, the wave returns to Swain, detonating at the first enemy hit, dealing magic damage to all nearby enemies and Root icon rooting them for 1.5 seconds.

Detonation Damage:
35 / 45 / 55 / 65 / 75 (+ 25% AP)
Maximum Damage:
70 / 115 / 160 / 205 / 250 (+ 50% AP)

Info
Notes
  • Spell Shield Spell shields block either the pass-through or the detonation, not both.
  • Nevermove is always cast from the original casting position.

Video
Swain - E

Swain - E

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Demonic Ascension
EFFECT RADIUS: 650
CAST TIME: 0.5
COST: 100 Mana
COOLDOWN: 120
Demonic Ascension

Active: Swain frees the demon within for 12 seconds, becoming Ghost ghosted, gaining Health icon bonus health and doubling the health gained from Soul Fragments.

Bonus Health:
125 / 200 / 275

While Demonic Ascension is active, Swain drains all nearby enemies, dealing magic damage each second and Heal power healing himself for each enemy hit, reduced by 90% against Minion icon minions and Monster icon monsters.

Damage per Second:
35 / 50 / 65 (+ 14.167% AP)
Maximum Damage:
420 / 600 / 780 (+ 170% AP)

Heal per Second:
20 / 35 / 50 (+ 16% AP)
Reduced Healing:
2 / 3.5 / 5 (+ 1.6% AP)
Maximum Single-Champion Heal:
240 / 420 / 600 (+ 192% AP)
Maximum Single-Minion Heal:
24 / 42 / 60 (+ 19.2% AP)

After a 0.5-second delay, Swain can end Demonic Ascension's effects early to cast Demonflare Demonflare, and automatically does so at the end of its duration.

Demonic Ascension drains enemies regardless of having Sight icon sight of them or not.

Info
Notes
  • Demonic Ascension persists through Stasis icon stasis effects.
  • Swain can still move during Demonic Ascension's cast time.
Swain - R

Swain - R

Ravenous Flock
COOLDOWN: 3 (based on level)
[[File:I .png|64px|link=]]

Ravenous: Swain can target a nearby Root icon immobilized enemy champion to Airborne icon pull them towards him, ripping out a Soul Fragment, dealing them Template:Pp18 (+ 30% AP) magic damage and putting Ravenous on cooldown.

Flock: Enemy champion deaths create a Soul Fragment that Swain can collect to restore 3 (based on level)% of his maximum health.

Swain can store up to 5 Soul Fragments at a time.

Info
Notes
  • No additional details.

Death's Hand
COST: 65 / 70 / 75 / 80 / 85 Mana
COOLDOWN: 7.5 / 6.25 / 5 / 3.75 / 2.5
[[File:Q .png|64px|link=]]

Active: Swain unleashes 5 bolts of eldritch power that strike the first enemy they hit, dealing magic damage, increased with each additional bolt.

Minimum Magic Damage:
70 / 90 / 110 / 130 / 150 (+ 40% AP)
Maximum Magic Damage:
112 / 162 / 220 / 286 / 360 (+ 64 / 72 / 80 / 88 / 96% AP)

Increase Per Additional Bolt:
15 / 20 / 25 / 30 / 35%
Bonus Magic Damage:
10.5 / 18 / 27.5 / 39 / 52.5 (+ 6 / 8 / 10 / 12 / 14% AP)

Death's Hand's bolts pierce through targets they kill, restoring 3% of Swain's maximum mana per slain enemy.

Info
Notes
  • No additional details.

Vision of Empire
RANGE: 3500
COST: 90 / 100 / 110 / 120 / 130 Mana
COOLDOWN: 22 / 21 / 20 / 19 / 18
[[File:W .png|64px|link=]]

Active: Swain opens a demon eye at the target location that impacts after a delay, dealing magic damage to all enemies hit and Slow icon slowing them for 2.5 seconds.

Magic Damage:
50 / 75 / 100 / 125 / 150 (+ 35% AP)
Champion Magic Damage:
100 / 150 / 200 / 250 / 300 (+ 70% AP)

Slow Strength:
25 / 35 / 45 / 55 / 65%

Champions hit by Vision of Empire are dealt double damage, grant Swain a Soul Fragment and are temporarily Sight icon revealed.

Reveal Duration:
4 / 5 / 6 / 7 / 8

Info
Notes
  • No additional details.

Nevermove
COST: 60 / 65 / 70 / 75 / 80 Mana
COOLDOWN: 13 / 12 / 11 / 10 / 9
[[File:E .png|64px|link=]]

Active: Swain launches forth a wave of demonic power, dealing magic damage to all enemies it passes through.

Magic Damage:
35 / 70 / 105 / 140 / 175 (+ 25% AP)
Total Magic Damage:
70 / 115 / 160 / 205 / 250 (+ 50% AP)

Nevermove's wave returns to Swain after reaching its maximum range, detonating on the first enemy hit, dealing magic damage to all enemies hit in the explosion and Root icon rooting them for 1.5 seconds.

Return Magic Damage:
35 / 45 / 55 / 65 / 75 (+ 25% AP)

Info
Notes
  • No additional details.

Demonic Ascension
COST: All Soul Fragments (Minimum 1)
COOLDOWN: 120
[[File:R .png|64px|link=]]

Active: Swain frees the demon within for 12 seconds, gaining bonus health, dealing magic damage to the 3 nearest enemies every second, prioritizing champions, and healing himself for each enemy hit, reduced by 70% against non-champions.

Bonus Health:
150 / 275 / 400 health
Magic Damage Per Second:
35 / 50 / 65 (+ 14% AP)

Self-Healing Per Second:
20 / 35 / 50 (+ 17.5% AP)
Reduced Self-Healing:
6 / 10.5 / 15 (+ 5.25% AP)

After healing himself for 3 (based on level) health with Demonic Ascension, Swain can end its effects early to cast Demonflare, which automatically activates at the end of the ability's duration.

Demonflare: Swain unleashes a nova of soulfire, dealing magic damage to all nearby enemies based on the number of Soul Fragments consumed by Demonic Ascension.

Magic Damage Per Soul Fragment:
45 / 60 / 75 (+ 22.5% AP)
Maximum Demonflare Damage:
225 / 300 / 375 (+ 112.5% AP)

Info
Notes
  • No additional details.

References

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