- For story, see Surrender
Surrendering is a vote allowing a team to forfeit the game. A player can call a surrender vote by typing
/forfeit in chat, or by pressing the "Surrender" button in the options menu. Initiating a surrender vote will show a pop-up for 60 seconds from which players will be able to cast their vote for or against the motion. At least 70% of the team must agree to surrender in order for the vote to pass, calling a surrender vote automatically votes on the instigator's behalf. This means that on a team of three or fewer players, the entire team must agree. Any player who abstains from the vote is counted against the motion to surrender.
If the vote is completed, and less than 70% of the team have agreed to surrender, the vote fails and cannot be initiated again for three minutes. If more than 70% do agree to surrender, the game will end in victory for the opposite team.
Players can vote by clicking "Yes" or "No" button, as well as typing
- On Summoner's Rift, surrenders cannot be called before the 15 minute mark. However, the surrender vote must be unanimous if the vote is called prior to the 20 minute mark.
- On Twisted Treeline, surrenders cannot be called before the 15 minute mark.
- On Howling Abyss, surrenders cannot be called before the 10 minute mark.
At patch V6.12 Riot introduced a command called
/remake that ends a 5v5 matchmade game in a tie if a player either disconnects or does not connect at all. The match will end and the disconnected player will be penalized with a loss and "Leaver" flag. All other players won't be counted with a loss nor a win, and the match outcome will be written as "Remake" on their match record.
In ranked queue, a remake counts as a loss towards any Diamond V+ players in a premade with the disconnected player.
Remake can be only issued under certain conditions, to which a chat prompt will alert if all are met:
- A ally has been marked as AFK or disconnected for an entire 90 seconds before three minutes mark.
- Two out of four players (30% of players in game) vote to remake (will formally surrender the game, but not for the record).
- A First Blood against the disconnected's team has not taken place before they disconnect.
- If a First Blood takes time inbetween a /remake voting, said voting won't be cancelled.
- You can surrender even if your team has destroyed the enemy nexus, before the "Victory" message appears. It will end up with Defeat for the surrendering team, even though they have already destroyed the enemy nexus and completed the game objective.
- Completing the surrender process while your nexus is being manually destroyed will result in the Nexus exploding twice.
- If the enemy team surrenders and you surrender in quick succession afterwards you will end up surrendering even though the enemy team surrendered first, thus ending in a loss for your team.