Surge was a 'non-targeted' Summoner spell available in all game modes. As part of the season three overhaul, this summoner spell was removed. Its functionality was added in-part to . In addition, Lifegrip passive used Surge's icon while in effect.
Strategy[]
- It was a highly efficient tool for all AP characters pushing turrets as, unlike towards any other targets, if 40% of your AP is greater than your AD bonus your champion is going to add that amount to the base damage of the autoattack instead of the bonus attack damage. The bonus attack speed helps significantly, as well.
- If used prior to abilities which have a longer duration than Surge itself, those abilities will retain the enhanced ability power from Surge even after it has expired. Some examples include , , , etc.
Notes[]
- The spell increases the size of the character model of your champion.
- This spell can not increase your attack speed over the set cap of 2.5.
Table of ability power gain[]
Level | Ability power | Ability power with mastery |
---|---|---|
1 | 10 | 11 |
2 | 14 | 15.4 |
3 | 18 | 19.8 |
4 | 22 | 24.2 |
5 | 26 | 28.6 |
6 | 30 | 33 |
7 | 34 | 37.4 |
8 | 38 | 41.8 |
9 | 42 | 46.2 |
10 | 46 | 50.6 |
11 | 50 | 55 |
12 | 54 | 59.4 |
13 | 58 | 63.8 |
14 | 62 | 68.2 |
15 | 66 | 72.6 |
16 | 70 | 77 |
17 | 74 | 81.4 |
18 | 78 | 85.8 |
Patch history[]
- Removed
- Cooldown reduced to 180 seconds from 220 seconds.
V1.0.0.129: Added
- Empowers your champion, increasing ability power by 10 − 78 (based on level) and attack speed by 35% for 12 seconds (220 second cooldown).
- Improved increases the attack speed bonus to 40% and ability power gained by 10%.
- Usable at summoner level 1.