<tabber> Sunfire Cape=
Template:Item data Sunfire CapeSunfire Cape was an advanced item in League of Legends for .
Recipe
Template:Item data Sunfire Cape
Cost Analysis
Template:Gold value math
Gold efficiency
- 84.85% gold efficient. is
|-|Forgefire Cape=
Template:Item data Forgefire CapeForgefire Cape was an advanced item in League of Legends for . Only available while is on your team. Limited to one item.
Recipe
Template:Item data Forgefire Cape
Cost Analysis
Similar Items
Notes
- The passive AoE damage can be stacked by building it on different champions because aura or a debuff. It deals AoE damage over time similar to , , and . passive is not an
- magic penetration and magic resist reduction. Because of this, , , and synergize well with this item. deals magic damage, so it benefits from
- does not proc or passives, but it will proc passive.
- spell vamp. magic damage per second does not benefit from
- turret aggro if it damages an enemy champion. will pull enemy
- unique passive Immolate is shared with and therefore does not stack, so build items such as and as a replacement in Cinderhulk builds.
Trivia
- This item has the similar effect of the item Radiance in DotA, although the two items grant different benefits.
- The icon of this item shows a Shurima emblem on the cape, eventually connecting this item's lore to the desert empire.
Patch history
- Added to recipe from . Only available while is on your team.
- Health reduced to 425 from 500.
- Armor increased to 60 from 50.
- Immolate damage reduced to Template:Pp18 from Template:Pp18.
- Immolate bonus damage to minions and monsters increased to 200% from 50%.
- Immolate damage to minions and monsters changed to Template:Pp18 from Template:Pp18.
- Immolate radius reduced to 325 from 400.
- Now deals 50% bonus damage to minions and monsters, dealing Template:Pp18 magic damage.
- Armor increased to 50 from 45.
- Damaging aura visuals updated.
- Magic damage changed to 25 + character level (from 40)
- New Icon
- Aura damage increased to 40 from 35.
- Area of effect damage per second reduced to 35 from 40.
- Fixed a bug where the damage aura of the cape was still damaging enemies while dead.
- No longer deals damage when held by a clone.
- Health reduced to 450 from 500.
- Armor reduced to 45 from 50.
- Recipe changed: Now requires 1x instead of 2x (didn't affect +Health).
- Armor reduced to 50 from 60.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items