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(Redirected page to Summoner's Insight (Season Four Mastery))
(New Mastery presentation)
Tag: sourceedit
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<tabber>
#REDIRECT [[Summoner's Insight (Season Four Mastery)]]
 
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Season Four=
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{{Utility tree 4}}[[File:Summoner's Insight mastery s4.png|left]]'''Summoner's Insight''' was a tier 2 utility [[mastery]] with 3 ranks.{{clrl}}
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== Effect per rank ==
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* Reduces the cooldown of summoner spells by {{ap|4|7|10%}}.
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== Requirements ==
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* Requires 4 points in Utility.
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== Notes ==
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* {{si|Flash}}, and {{si|Teleport}} cooldown reduced to {{ap|288|279|270}} seconds from 300 seconds.
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* {{si|Heal}} cooldown reduced to {{ap|230.4|223.2|216}} seconds from 240 seconds.
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* {{si|Barrier}}, {{si|Cleanse}}, {{si|Exhaust}}, {{si|Garrison}}, {{si|Ghost}}, and {{si|Ignite}} cooldown reduced to {{ap|201.6|195.3|189}} seconds from 210 seconds.
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* {{si|Clarity}} cooldown reduced to {{ap|172.8|167.4|162}} seconds from 180 seconds.
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* {{si|Smite}} recharge cooldown reduced to {{ap|72|69.75|67.5}} seconds from 75 seconds. The 15 second cooldown between 2 casts cannot be reduced by any means.
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* {{si|Clairvoyance}} cooldown reduced to {{ap|57.6|55.8|54}} seconds from 60 seconds.
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* {{si|Mark (spell)|Mark}} cooldown reduced to {{ap|38.4|37.2|36}} seconds from 40 seconds.
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* {{ii|Distortion}} stacks multiplicatively with {{mi4|Summoner's Insight}}, granting {{ap|23.2|25.6|28}}% cooldown reduction on {{si|Flash}}, {{si|Ghost}}, and {{si|Teleport}}.
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** Reducing {{si|Flash}} and {{si|Teleport}} cooldown to {{ap|230.4|223.2|216}} seconds from 300 seconds, and {{si|Ghost}} cooldown to {{ap|161.28|156.24|151.2}} seconds from 210 seconds.
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** This combo is especially useful on {{si|Flash}} dependant champions, such as {{ci|Annie}} or {{ci|Galio}}.
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{{clr}}
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== Patch History ==
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{{scroll box|content=
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;[[V5.22]] Removed
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* Removed due to Season 2016.
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  +
;[[V3.14]] Added
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* Tier 2 Utility mastery with 3 ranks.
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** Reduces the cooldown of summoner spells by {{ap|4|7|10%}}.
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}}
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|-|
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Season Three=
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{{utility tree 3}}[[File:Summoner's Insight mastery s3.png|left]]'''Summoner's Insight''' was a tier 1 utility [[mastery]] with 1 rank.{{clrl}}
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== Effect per rank ==
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* Improves the following summoner spells:
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** {{si|Clairvoyance}}: Grants persistent sight of enemies revealed for 5 seconds.
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** {{si|Clarity}}: Increases mana restored by 25%.
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** {{si|Flash}}: Reduces cooldown by 15 seconds.
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** {{si|Revive}}: Grants bonus health after reviving for 120 seconds.
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** {{si|Teleport}}: Reduces cast time by {{fd|0.5}} seconds.
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== Notes ==
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* The reduction of the {{si|Flash}} cooldown from this mastery is applied after reductions from {{mi3|Mastermind}} and {{ii|Distortion}}.
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{{clr}}
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== Patch History ==
  +
{{scroll box|content=
  +
;[[V3.14]] Removed
  +
* Removed due to Season Four.
  +
  +
;[[V1.0.0.152]] Added
  +
* Tier 1 Utility mastery with 1 rank.
  +
** Improves the following summoner spells:
  +
*** {{si|Clairvoyance}}: Grants persistent sight of enemies revealed for 5 seconds.
  +
*** {{si|Clarity}}: Increases mana restored by 25%.
  +
*** {{si|Flash}}: Reduces cooldown by 15 seconds.
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*** {{si|Revive}}: Grants bonus health after reviving for 120 seconds.
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*** {{si|Teleport}}: Reduces cast time by {{fd|0.5}} seconds.
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}}
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|-|
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Season Two=
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{{utility tree 2}}[[File:Summoner's Insight mastery s2.png|left]]'''Summoner's Insight''' was a tier 1 utility [[mastery]] with 1 rank.{{clrl}}
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== Effect per rank ==
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* Improves the following summoner spells:
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** {{si|Clairvoyance}}: Increases duration by 2 seconds.
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** {{si|Clarity}}: Increases mana restored by 20%.
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** {{si|Flash}}: Reduces cooldown by 15 seconds.
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** {{si|Promote (spell)|Promote|Promote}}: Increases promoted minion's bonus defensive stats by 15%.
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** {{si|Teleport}}: Reduces cast time by {{fd|0.5}} seconds.
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{{clr}}
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== Patch History ==
  +
{{scroll box|content=
  +
;[[V1.0.0.152]] Removed
  +
* Removed due to Season Three.
  +
  +
;[[V1.0.0.129]] Added
  +
* Tier 1 Utility mastery with 1 rank.
  +
** Improves the following summoner spells:
  +
*** {{si|Clairvoyance}}: Increases duration by 2 seconds.
  +
*** {{si|Clarity}}: Increases mana restored by 20%.
  +
*** {{si|Flash}}: Reduces cooldown by 15 seconds.
  +
*** {{si|Promote (spell)|Promote|Promote}}: Increases promoted minion's bonus defensive stats by 15%.
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*** {{si|Teleport}}: Reduces cast time by {{fd|0.5}} seconds.
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}}
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</tabber>
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[[Category:Utility masteries]]

Revision as of 10:23, 13 October 2016

Utility Mastery Tree
(2014)
Phasewalker: Reduces the channel time of Recall by 1 second.Fleet of Foot: Grants 0.5 / 1 / 1.5 % movement speed.Expanded Mind: Grants 25 / 50 / 75 Mana.Scout: Increases the cast range of trinkets by 15%.Summoner's Insight: Reduces the cooldown of Summoner Spells by 8 / 14 / 20%.Strength of Spirit: Gain health regeneration equal to 0.3% of your maximum mana.Alchemist: Increases the duration of potions and elixirs by 10%.Greed: Grants 0.5 / 1 / 1.5 gold per 10 seconds.Runic Affinity: Increases shrine, relic and neutral buff durations by 20%.Vampirism: Grants 1 / 2 / 3 % life steal and spell vamp.Culinary Master: Your health potions are upgraded into Total Biscuits of Rejuvenation, that restore an additional 20 health and 10 mana instantly upon consumption.Scavenger: You gain 1 gold each time a nearby allied champion kills an enemy minion.Wealth: Increases starting gold by 40.Meditation: Once every 5 seconds, you will restore 0.5 / 1 / 1.5 % of your missing mana.Inspiration: Grants 10 / 20 experience every 10 seconds while near an allied champion with a higher level.Bandit: You gain 3 gold each time you attack an enemy champion (8 gold for melee attacks). This cannot trigger on the same champion more than once every 5 seconds.Intelligence: Grants 2 / 3.5 / 5 % cooldown reduction and reduces the cooldown of activated items by 8 / 14 / 20%.Wanderer: Grants 20 bonus movement speed while out of combat.Season 4 Utility
Other Mastery Trees:
Daggers profileicon OffenseSpike Shield profileicon Defense
Summoner's Insight was a tier 2 utility mastery with 3 ranks.


Effect per rank

  • Reduces the cooldown of summoner spells by 4 / 7 / 10%.

Requirements

  • Requires 4 points in Utility.

Notes

  • Flash Flash, and Teleport Teleport cooldown reduced to 288 / 279 / 270 seconds from 300 seconds.
  • Heal Heal cooldown reduced to 230.4 / 223.2 / 216 seconds from 240 seconds.
  • Barrier Barrier, Cleanse Cleanse, Exhaust Exhaust, Garrison Garrison, Ghost Ghost, and Ignite Ignite cooldown reduced to 201.6 / 195.3 / 189 seconds from 210 seconds.
  • Clarity Clarity cooldown reduced to 172.8 / 167.4 / 162 seconds from 180 seconds.
  • Smite Smite recharge cooldown reduced to 72 / 69.75 / 67.5 seconds from 75 seconds. The 15 second cooldown between 2 casts cannot be reduced by any means.
  • Clairvoyance Clairvoyance cooldown reduced to 57.6 / 55.8 / 54 seconds from 60 seconds.
  • Mark Mark cooldown reduced to 38.4 / 37.2 / 36 seconds from 40 seconds.
  • Distortion Distortion stacks multiplicatively with Summoner's Insight mastery 2014 Summoner's Insight, granting 23.2 / 25.6 / 28% cooldown reduction on Flash Flash, Ghost Ghost, and Teleport Teleport.
    • Reducing Flash Flash and Teleport Teleport cooldown to 230.4 / 223.2 / 216 seconds from 300 seconds, and Ghost Ghost cooldown to 161.28 / 156.24 / 151.2 seconds from 210 seconds.
    • This combo is especially useful on Flash Flash dependant champions, such as Annie Annie or Galio Galio.

Patch History

V5.22 Removed
  • Removed due to Season 2016.
V3.14 Added
  • Tier 2 Utility mastery with 3 ranks.
    • Reduces the cooldown of summoner spells by 4 / 7 / 10%.

Utility Mastery Tree
(2013)
Summoner's Insight: Revive grants bonus health for 120 seconds after reviving; Teleport's cast time is reduced to 3.5 seconds; Flash's cooldown is reduced by 15 seconds; Clarity restores 25% bonus mana; Clairvoyance grants persistent sight of enemies revealed for 5 seconds.Wanderer: Grants 0.66 / 1.33 / 2 % movement speed when out of combat.Meditation: Grants 1 / 2 / 3 mana regen.Improved Recall: Reduces cast time of Recall by 1 second and Enhanced Recall by 0.5 seconds.Scout: Wards see for 25% further for the first 5 seconds.Mastermind: Reduces the cooldown of Summoner Spells by 4 / 7 / 10 %.Expanded Mind: Grants 72 / 126 / 180 mana at level 18 (4 / 7 / 10 mana per level)Artificer: The cooldown of activatable items are reduced by 7.5 / 15 %.Greed: Grants 0.5 / 1 / 1.5 / 2 gold per 10 seconds.Runic Affinity: Increases shrine, relic and neutral buff durations by 20%.Vampirism: Grants 1 / 2 / 3 % life steal and spell vamp.Biscuiteer: You start the game with a Total Biscuit of Rejuvenation, that restores 80 health and 50 mana over 10 seconds.Wealth: Increases starting gold by 25 / 50.Awareness: Increases experience earned by 1.25 / 2.5 / 3.75 / 5 %.Strength of Spirit: Grants 1 / 2 / 3 bonus health regen for every 400 mana you have.Explorer: On Summoner's Rift, you start the game with an Explorer's Ward, that places an invisible ward that lasts for 60 seconds. On other maps: you gain +25 starting gold.Pickpocket: Your attacks against enemy champions grant gold (+3 ranged attacks; +5 melee attacks). 5 second cooldown.Intelligence: Grants 2 / 4 / 6 % cooldown reduction.Nimble: Grants 3% movement speed.Season 3 Utility
Other Mastery Trees:
Daggers profileicon OffenseSpike Shield profileicon Defense
Summoner's Insight was a tier 1 utility mastery with 1 rank.


Effect per rank

  • Improves the following summoner spells:
    • Clairvoyance Clairvoyance: Grants persistent sight of enemies revealed for 5 seconds.
    • Clarity Clarity: Increases mana restored by 25%.
    • Flash Flash: Reduces cooldown by 15 seconds.
    • Revive Revive: Grants bonus health after reviving for 120 seconds.
    • Teleport Teleport: Reduces cast time by 0.5 seconds.

Notes

Patch History

V3.14 Removed
  • Removed due to Season Four.
V1.0.0.152 Added
  • Tier 1 Utility mastery with 1 rank.
    • Improves the following summoner spells:
      • Clairvoyance Clairvoyance: Grants persistent sight of enemies revealed for 5 seconds.
      • Clarity Clarity: Increases mana restored by 25%.
      • Flash Flash: Reduces cooldown by 15 seconds.
      • Revive Revive: Grants bonus health after reviving for 120 seconds.
      • Teleport Teleport: Reduces cast time by 0.5 seconds.

Utility Mastery Tree
(2012)
Summoner's Insight (Season 2012 Mastery)Good Hands (Season 2012 Mastery)Expanded Mind (Season 2012 Mastery)Improved Recall (Season 2012 Mastery)Swiftness (Season 2012 Mastery)Meditation (Season 2012 Mastery)Scout (Season 2012 Mastery)Greed (Season 2012 Mastery)Transmutation (Season 2012 Mastery)Runic Affinity (Season 2012 Mastery)Wealth (Season 2012 Mastery)Awareness (Season 2012 Mastery)Sage (Season 2012 Mastery)Strength of Spirit (Season 2012 Mastery)Intelligence (Season 2012 Mastery)Mastermind (Season 2012 Mastery)Season 2 Utility
Other Mastery Trees:
Daggers profileicon OffenseSpike Shield profileicon Defense
Summoner's Insight was a tier 1 utility mastery with 1 rank.


Effect per rank

  • Improves the following summoner spells:
    • Clairvoyance Clairvoyance: Increases duration by 2 seconds.
    • Clarity Clarity: Increases mana restored by 20%.
    • Flash Flash: Reduces cooldown by 15 seconds.
    • Promote Promote: Increases promoted minion's bonus defensive stats by 15%.
    • Teleport Teleport: Reduces cast time by 0.5 seconds.

Patch History

V1.0.0.152 Removed
  • Removed due to Season Three.
V1.0.0.129 Added
  • Tier 1 Utility mastery with 1 rank.
    • Improves the following summoner spells:
      • Clairvoyance Clairvoyance: Increases duration by 2 seconds.
      • Clarity Clarity: Increases mana restored by 20%.
      • Flash Flash: Reduces cooldown by 15 seconds.
      • Promote Promote: Increases promoted minion's bonus defensive stats by 15%.
      • Teleport Teleport: Reduces cast time by 0.5 seconds.