(Redirected page to Summoner's Insight (Season Four Mastery)) |
(New Mastery presentation) Tag: sourceedit |
||
Line 1: | Line 1: | ||
+ | <tabber> |
||
− | #REDIRECT [[Summoner's Insight (Season Four Mastery)]] |
||
+ | Season Four= |
||
+ | {{Utility tree 4}}[[File:Summoner's Insight mastery s4.png|left]]'''Summoner's Insight''' was a tier 2 utility [[mastery]] with 3 ranks.{{clrl}} |
||
+ | |||
+ | == Effect per rank == |
||
+ | * Reduces the cooldown of summoner spells by {{ap|4|7|10%}}. |
||
+ | |||
+ | == Requirements == |
||
+ | * Requires 4 points in Utility. |
||
+ | |||
+ | == Notes == |
||
+ | * {{si|Flash}}, and {{si|Teleport}} cooldown reduced to {{ap|288|279|270}} seconds from 300 seconds. |
||
+ | * {{si|Heal}} cooldown reduced to {{ap|230.4|223.2|216}} seconds from 240 seconds. |
||
+ | * {{si|Barrier}}, {{si|Cleanse}}, {{si|Exhaust}}, {{si|Garrison}}, {{si|Ghost}}, and {{si|Ignite}} cooldown reduced to {{ap|201.6|195.3|189}} seconds from 210 seconds. |
||
+ | * {{si|Clarity}} cooldown reduced to {{ap|172.8|167.4|162}} seconds from 180 seconds. |
||
+ | * {{si|Smite}} recharge cooldown reduced to {{ap|72|69.75|67.5}} seconds from 75 seconds. The 15 second cooldown between 2 casts cannot be reduced by any means. |
||
+ | * {{si|Clairvoyance}} cooldown reduced to {{ap|57.6|55.8|54}} seconds from 60 seconds. |
||
+ | * {{si|Mark (spell)|Mark}} cooldown reduced to {{ap|38.4|37.2|36}} seconds from 40 seconds. |
||
+ | * {{ii|Distortion}} stacks multiplicatively with {{mi4|Summoner's Insight}}, granting {{ap|23.2|25.6|28}}% cooldown reduction on {{si|Flash}}, {{si|Ghost}}, and {{si|Teleport}}. |
||
+ | ** Reducing {{si|Flash}} and {{si|Teleport}} cooldown to {{ap|230.4|223.2|216}} seconds from 300 seconds, and {{si|Ghost}} cooldown to {{ap|161.28|156.24|151.2}} seconds from 210 seconds. |
||
+ | ** This combo is especially useful on {{si|Flash}} dependant champions, such as {{ci|Annie}} or {{ci|Galio}}. |
||
+ | |||
+ | {{clr}} |
||
+ | == Patch History == |
||
+ | {{scroll box|content= |
||
+ | ;[[V5.22]] Removed |
||
+ | * Removed due to Season 2016. |
||
+ | |||
+ | ;[[V3.14]] Added |
||
+ | * Tier 2 Utility mastery with 3 ranks. |
||
+ | ** Reduces the cooldown of summoner spells by {{ap|4|7|10%}}. |
||
+ | }} |
||
+ | |-| |
||
+ | Season Three= |
||
+ | {{utility tree 3}}[[File:Summoner's Insight mastery s3.png|left]]'''Summoner's Insight''' was a tier 1 utility [[mastery]] with 1 rank.{{clrl}} |
||
+ | |||
+ | == Effect per rank == |
||
+ | * Improves the following summoner spells: |
||
+ | ** {{si|Clairvoyance}}: Grants persistent sight of enemies revealed for 5 seconds. |
||
+ | ** {{si|Clarity}}: Increases mana restored by 25%. |
||
+ | ** {{si|Flash}}: Reduces cooldown by 15 seconds. |
||
+ | ** {{si|Revive}}: Grants bonus health after reviving for 120 seconds. |
||
+ | ** {{si|Teleport}}: Reduces cast time by {{fd|0.5}} seconds. |
||
+ | |||
+ | == Notes == |
||
+ | * The reduction of the {{si|Flash}} cooldown from this mastery is applied after reductions from {{mi3|Mastermind}} and {{ii|Distortion}}. |
||
+ | |||
+ | {{clr}} |
||
+ | == Patch History == |
||
+ | {{scroll box|content= |
||
+ | ;[[V3.14]] Removed |
||
+ | * Removed due to Season Four. |
||
+ | |||
+ | ;[[V1.0.0.152]] Added |
||
+ | * Tier 1 Utility mastery with 1 rank. |
||
+ | ** Improves the following summoner spells: |
||
+ | *** {{si|Clairvoyance}}: Grants persistent sight of enemies revealed for 5 seconds. |
||
+ | *** {{si|Clarity}}: Increases mana restored by 25%. |
||
+ | *** {{si|Flash}}: Reduces cooldown by 15 seconds. |
||
+ | *** {{si|Revive}}: Grants bonus health after reviving for 120 seconds. |
||
+ | *** {{si|Teleport}}: Reduces cast time by {{fd|0.5}} seconds. |
||
+ | }} |
||
+ | |-| |
||
+ | Season Two= |
||
+ | {{utility tree 2}}[[File:Summoner's Insight mastery s2.png|left]]'''Summoner's Insight''' was a tier 1 utility [[mastery]] with 1 rank.{{clrl}} |
||
+ | |||
+ | == Effect per rank == |
||
+ | * Improves the following summoner spells: |
||
+ | ** {{si|Clairvoyance}}: Increases duration by 2 seconds. |
||
+ | ** {{si|Clarity}}: Increases mana restored by 20%. |
||
+ | ** {{si|Flash}}: Reduces cooldown by 15 seconds. |
||
+ | ** {{si|Promote (spell)|Promote|Promote}}: Increases promoted minion's bonus defensive stats by 15%. |
||
+ | ** {{si|Teleport}}: Reduces cast time by {{fd|0.5}} seconds. |
||
+ | |||
+ | {{clr}} |
||
+ | == Patch History == |
||
+ | {{scroll box|content= |
||
+ | ;[[V1.0.0.152]] Removed |
||
+ | * Removed due to Season Three. |
||
+ | |||
+ | ;[[V1.0.0.129]] Added |
||
+ | * Tier 1 Utility mastery with 1 rank. |
||
+ | ** Improves the following summoner spells: |
||
+ | *** {{si|Clairvoyance}}: Increases duration by 2 seconds. |
||
+ | *** {{si|Clarity}}: Increases mana restored by 20%. |
||
+ | *** {{si|Flash}}: Reduces cooldown by 15 seconds. |
||
+ | *** {{si|Promote (spell)|Promote|Promote}}: Increases promoted minion's bonus defensive stats by 15%. |
||
+ | *** {{si|Teleport}}: Reduces cast time by {{fd|0.5}} seconds. |
||
+ | }} |
||
+ | </tabber> |
||
+ | [[Category:Utility masteries]] |
Revision as of 10:23, 13 October 2016
Utility Mastery Tree (2014) | |
---|---|
Other Mastery Trees: | |
Offense • Defense |
Effect per rank
- Reduces the cooldown of summoner spells by 4 / 7 / 10%.
Requirements
- Requires 4 points in Utility.
Notes
- , and cooldown reduced to 288 / 279 / 270 seconds from 300 seconds.
- cooldown reduced to 230.4 / 223.2 / 216 seconds from 240 seconds.
- , , , , , and cooldown reduced to 201.6 / 195.3 / 189 seconds from 210 seconds.
- cooldown reduced to 172.8 / 167.4 / 162 seconds from 180 seconds.
- recharge cooldown reduced to 72 / 69.75 / 67.5 seconds from 75 seconds. The 15 second cooldown between 2 casts cannot be reduced by any means.
- cooldown reduced to 57.6 / 55.8 / 54 seconds from 60 seconds.
- Mark cooldown reduced to 38.4 / 37.2 / 36 seconds from 40 seconds.
- Summoner's Insight, granting 23.2 / 25.6 / 28% cooldown reduction on , , and .
- Reducing and cooldown to 230.4 / 223.2 / 216 seconds from 300 seconds, and cooldown to 161.28 / 156.24 / 151.2 seconds from 210 seconds.
- This combo is especially useful on dependant champions, such as or .
stacks multiplicatively with
Patch History
Utility Mastery Tree (2013) | |
---|---|
Other Mastery Trees: | |
Offense • Defense |
Effect per rank
- Improves the following summoner spells:
- : Grants persistent sight of enemies revealed for 5 seconds.
- : Increases mana restored by 25%.
- : Reduces cooldown by 15 seconds.
- : Grants bonus health after reviving for 120 seconds.
- : Reduces cast time by 0.5 seconds.
Notes
- The reduction of the Mastermind and . cooldown from this mastery is applied after reductions from
Patch History
- V3.14 Removed
- Removed due to Season Four.
- V1.0.0.152 Added
- Tier 1 Utility mastery with 1 rank.
- Improves the following summoner spells:
- : Grants persistent sight of enemies revealed for 5 seconds.
- : Increases mana restored by 25%.
- : Reduces cooldown by 15 seconds.
- : Grants bonus health after reviving for 120 seconds.
- : Reduces cast time by 0.5 seconds.
- Improves the following summoner spells:
Utility Mastery Tree (2012) | |
---|---|
Other Mastery Trees: | |
Offense • Defense |
Effect per rank
- Improves the following summoner spells:
- : Increases duration by 2 seconds.
- : Increases mana restored by 20%.
- : Reduces cooldown by 15 seconds.
- Promote: Increases promoted minion's bonus defensive stats by 15%.
- : Reduces cast time by 0.5 seconds.
Patch History
- V1.0.0.152 Removed
- Removed due to Season Three.
- V1.0.0.129 Added
- Tier 1 Utility mastery with 1 rank.
- Improves the following summoner spells:
- : Increases duration by 2 seconds.
- : Increases mana restored by 20%.
- : Reduces cooldown by 15 seconds.
- Promote: Increases promoted minion's bonus defensive stats by 15%.
- : Reduces cast time by 0.5 seconds.
- Improves the following summoner spells: