"You belong in a museum!"
This article or section may contain obsolete information, but exists here for historical purposes.
Strength of the AgesEdit
You can stack up to
300 permanent health by killing or being nearby when an
allied champion kills a large monster or siege minion:
+20 permanent health for each siege minion. +10 permanent health for each large or epic monster.
After reaching the maximum bonus, killing or being nearby to further
siege minion or large
monster takedowns restore
6% of your maximum health .
Tier
Rank
Point req.
6
1
17
Strength of the Ages is a tier 6 Resolve Keystone
mastery .
[1]
Patch History [ ]
V6.22
V6.3
Bug Fix: The heal component was calculated based on the health of the siege minion or large monster that was killed, rather than the user's health.
V6.1
Heal changed to 6% maximum health from 100.
New Effect: Heal now triggers on large monster kills.
V5.22
Added
Tier 6 Resolve Keystone mastery with 1 rank.
Killing a siege minion permanently grants 20 bonus health while killing a large monster permanently grants 10 bonus health (maximum 300 bonus health total) After reaching the cap, every siege minion death nearby restores 100 health .
References [ ]