Stormrazor is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 60 attack damage = 2100
- 15% attack speed = 375
- 20% critical strike chance = 800
- Total Gold Value = 3275
Gold efficiency
- 105.65% gold efficient. base stats are
Eye of the Storm is a legendary item in League of Legends. Can only be forged by .
Recipe
Cost Analysis
Gold Value
- 80 attack damage = 2800
- 25% attack speed = 625
- 20% critical strike chance = 800
- Total Gold Value = 4225
Gold efficiency
- 136.29% gold efficient. base stats are
Similar items
Notes
- Each basic attack on-attack generates 6 Energize stacks while 1 is generated for every 24 in-game units traveled. This includes but is not limited to normal or special forms of movement, using dashes or blinks, or being displaced to another location.
- Bolt deals proc damage, and thus will not trigger spell effects.
- Bolt is not blocked by spell shield.
- Stomrazor is an Energized effect and will stack with other sources of it.
- Energized effects will apply their on-hit damage to structures.
- Bolt's on-hit damage does not apply to inhibitors nor the Nexus.(bug)
- Energized effects will apply their on-hit damage to structures.
Map-Specific Differences
- Attack speed changed to 25%.
- Energized stack per basic attack changed to 12.
- Energized stack per 24 units travelled changed to 2.
Trivia
- The removed passive Storm's Edge was called Wind Blade in development.
- Stomrazor is also Ruined King. legendary weapon in
Media
Sound Effects
- Energized
- ▶️ Energized Ready SFX (with and )
- Energized Attack
Patch History
- Bolt base damage increased to 100 from 90.
- Removed: Bolt damage no longer scales with 25% AD.
- Bolt bonus movement speed duration increased to 1.5 seconds from 1.
- Total cost increased to 3100 from 3000.
- Attack damage increased to 60 from 55.
- New item: .
- Stats: 80 attack damage, 25% attack speed, 20% critical strike chance.
- Attack damage increased to 55 from 50.
- Base damage increased to 90 from 15.
- AD ratio reduced to 25% AD from 60% AD.
- Removed: No longer scales with 50% AP.
- Attack damage reduced to 50 from 55.
- Base damage reduced to 15 from 25.
- AD ratio reduced to 60% AD from 65% AD.
- New Recipe: + + + 400 = 3000.
- Attack damage increased to 55 from 45.
- New Unique Passive - Bolt: When fully Energized, your next basic attack deals 25 (+ 65% AD) (+ 50% AP) bonus magic damage and grants 45% bonus movement speed for 1 second.
- Removed Unique Passive - Paralyze: When fully Energized, your next basic attack deals 120 bonus magic damage on-hit. Energized effects slow by 75% for 0.5 seconds.
- V12.23 - December 14th Hotfix
- Attack damage increased to 45 from 40.
- New Effect: Tooltip now tracks champions slowed by Paralyze.
- New:
- Recipe: + + + 100 = 2700.
- Stats: 40 attack damage, 15% attack speed, 20% critical strike chance.
- Unique Passive - Energized: Moving and basic attacking generates Energize stacks, up to 100.
- Unique Passive - Paralyze: When fully Energized, your next basic attack deals 120 bonus magic damage on-hit. Energized effects slow by 75% for 0.5 seconds.
- Limited to 1 Stormrazor.
- Old:
- Recipe: + + + 400 = 3200.
- Stats: 50 attack damage, 15% attack speed, 25% critical strike chance.
- Unique Passive - Energized: Moving and basic attacking generates Energize stacks, up to 100.
- Unique Passive - Paralyze: When fully Energized, your next basic attack deals 120 bonus magic damage on-hit. Energized effects slow by 75% for 0.5 seconds.
- Attack damage reduced to 50 from 55.
- Bug Fix: Energized VFX no longer can be seen within Fog of War.
- New Recipe: + + + 400 = 3200.
- Energized stacks per attack reduced to 6 from 12.
- Energized stacks per movement increased to (1 for every 25 units) from (1 for every 30 units).
- New Effect: Energized effects now also work on structures.
- Attack damage reduced to 55 from 60.
- Critical strike chance increased to 25% from 0%.
- Attack speed reduced to 15% from 30%.
- Energized damage increased to 120 from 50.
- Removed: No longer increases Energized effects by 35%.
- New Effect: Damage from other Energized effects now stacks.
- Slow strength increased to 75% from 40%.
- Slow duration reduced to 0.5 seconds from 1.5.
- Removed: Slow no longer decays over the duration.
- Unique Energized bonus magic damage and slow is now named Paralyze.
- Unique Passive - Energized: Moving and basic attacking generates Energize stacks, up to 100.
- Unique Passive - Paralyze: When fully Energized, your next basic attack deals 120 bonus magic damage on-hit. Energized effects slow by 75% for 0.5 seconds.
- Previous Passive - Energized: Moving and basic attacking generates Energize stacks, up to 100. When fully Energized, your next basic attack deals 50 bonus magic damage on-hit.
- Previous Passive: Energized effects have all of their respective effects increased by 35% and also slow for 40% decaying over 1.5 seconds.
- Energized amplification increased to 35% from 30%.
- Slow decay duration increased to 1.5 seconds from 1.
- Attack damage increased to 60 from 55.
- Attack speed increased to 30% from 25%.
- Three passive effects (unnamed 1 and Storm, and unnamed 2) changed to Energized and a unique passive.
- New Recipe: + + + 850 = 3100.
- New Stats:
- 55 attack damage, 25% attack speed.
- Passive: Moving and attacking generates Energize stacks, up to 100. When fully Energized, your next basic attack gains Storm.
- Unique Passive - Storm: Your next basic attack deals 50 bonus magic damage on-hit.
- Unique Passive: Your Energized effects have all of their respective effects increased by 30% and also slow for 40% decaying over 1 second.
- Effects known to be increased so far:
- All Energized attacks damage (including Stormrazor's).
- Rapid Firecannon's bonus range and bonus range cap
- Statikk Shiv's number of bounces (increases to 7 bounces).
- Each Statikk Shiv's bounces applies the slow.
- Fleet Footwork heal and movement speed.
- Does not affect the bonus charge generation from Rapid Firecannon.
- Effects known to be increased so far:
- Old Stats:
- 60 attack damage, 35% attack speed.
- Unique Passive: If you haven't cast your basic attack for 3 − 0 (based on bonus attack speed) seconds, gain Storm's Edge.
- Unique Passive - Storm's Edge: Your next basic attack critically strikes for 140% − 200% (based on critical strike chance) damage and grants 20% bonus movement speed for 0.75 seconds.
- Storm's Edge base damage reduced to 140% from 160%.
- Storm's Edge increased damage percent reduced to 0.5% critical strike chance from 0.75%.
- Formula changed to 140% − 200% (based on critical strike chance) from 160% − 200% (based on critical strike chance).
- Attack speed increased to 35% from 25%.
- Attack damage reduced to 60 from 65.
- New Recipe: + + + + 500 = 2800.
- Attack damage reduced to 65 from 75.
- Attack speed reduced to 25% from 30%.
- Bug Fix: No longer incorrectly gives movement speed on every crit if the Stormrazor crit activated .
- V8.13 - July 3rd Hotfix
- New Recipe: + + + + 425 = 3200.
- Increased damage percent reduced to 0.75% critical strike chance from 1.5%. Reaches 200% damage at 30% critical strike chance instead of 60%.
- Formula changed to 160% − 200% (based on critical strike chance) from 160% − 200% (based on critical strike chance).
- V8.12 - June 18th Hotfix
- Attack damage increased to 75 from 70.
- Storm's Edge bonus movement speed increased to 20% from 10%.
- Storm's Edge bonus movement speed duration reduced to 0.75 seconds from 1.75.
- Bug Fix: No longer reduces fourth shot damage from .
- Bug Fix: Now gives the movement speed on guaranteed critical strikes (e.g , ).
- V8.11 - Added
- Recipe: + + + 725 = 3200.
- Stats: +70 attack damage and +30% attack speed.
- Unique Passive: If you haven't basic attacked for 2.31 − 0.38 (based on bonus attack speed) seconds, gain Storm's Edge.
- Storm's Edge: Your next basic attack critically strikes for 160% − 200% (based on critical strike chance) damage and grants 10% bonus movement speed for 1.75 seconds.
References[]
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items