For the item, see . Wild Rift
Unique – Bloodlust:
After dealing damage to or taking damage from an enemy champion,
( of / 2% ) 1. 2% maximum health
over 6 seconds. This stacks and refreshes per unique champion, up to 5 times, but every stack beyond the first is reduced by 50%, for a maximum of healing for
( of / 6% ) 3. 6% maximum health
over the duration.
Unique – Lifeline:
If you would take damage that would reduce you below
30% of your maximum health
, you first gain a
that absorbs 100 damage for 4 seconds, increased by
( / 8% ) 4. 8% maximum health
per stack of
, up to an increase of
( / 40% ) 24% maximum health
stacks (60 second cooldown).
+ + + 725
Fighter Tank Attack Damage Health & Regeneration
juggernaut primal shield sterak's cage
Sterak's Gage is a legendary item in . League of Legends
base stats are 90. gold efficient. 86%
Lifeline will still trigger if damage is taken while below 30% of maximum health. will always trigger before Lifeline when taking magic damage.
This item is related to Czech YouTuber "Radek Starý" (known as
Sterakdary) for achieving high number of referrals. Although the newer referral system was available, Sterakdary was still using the original referral system. The item's icon was recolored for the icon of the
Teamfight Tactics item , from red to blue. The search term 'primal' references a precursor item from development: Primal Talon.
Bug Fix: No longer refreshes readiness of the Lifeline effect on death, circumventing its cooldown.
New Effect: Healing is now reduced by 50% beyond the first stack. Bug Fix: Stacks beyond the first now properly grant healing.
Bug Fix: Tooltip now displays the proper amount of attack damage that the item grants.
Lifeline base shield reduced to 100 from 200.
Lifeline shield duration reduced to 4 seconds from 5.
Now purchasable on
Recipe: + + + = 725 . 3100
Stats: 400 health, 50 attack damage.
Unique Passive - Bloodlust: After dealing or taking damage against an enemy champion, heal over 6 seconds. This stacks and refreshes per unique champion, up to 5 times for a maximum of healing ( / 2% ) 1. 2% maximum health over the duration. ( / 10% ) 6% maximum health
Unique Passive - Lifeline: Upon taking damage that would reduce you below 30% , gain a 200 maximum health for 5 seconds. This shield is increased by shield per stack of ( / 8% ) 4. 8% maximum health Bloodlust (60 second cooldown). Limited to 1 Lifeline item. Old:
Recipe: + + + = 725 . 3200
Stats: 450 health.
Unique Passive - Giant Strength: Gain 50% of as base attack damage bonus attack damage.
Unique Passive - Lifeline: If you take 400 − 1800 (based on level) damage within 5 seconds, you gain a for up to 3. shield 75 seconds equal to 75% of your , which starts decaying after 0. bonus health 75 seconds (60 second cooldown). Triggering Lifeline grants Sterak's Fury. Unique Passive - Sterak's Fury: Grants +25% increased size and +30% for 8 seconds. Tenacity
Bug Fix: Tooltip now shows the exact amount of damage required to trigger its shield as well as the exact shield granted.
Removed Unique Passive: +50% base attack damage. New Unique Passive - Giant Strength: Gain 50% of as base attack damage bonus attack damage.
New Recipe: + + + = 725 .
3200 Old Recipe: + + = 1050 . 2600 Health increased to 450 from 400.
Base AD increased to 50% from 30%.
New Effect: +50% base AD is now an Unique Passive.
New Effect: Lifeline shield now starts decaying after 0. 75 seconds.
Sterak's Fury bonus effect changed to 30% Tenacity from 30% additional base AD. New Restriction: only. Form-swapping champions only benefit from the base attack bonus buff while in melee form. Shield persists through form-swapping from melee to ranged. Melee
Bug Fix: Tooltip has been updated to clarify that the buff from Sterak's Fury lasts 8 seconds, but the shield from Lifeline only lasts 3 seconds.
Bonus base attack damage increased to 30% from 25%.
Bonus base attack damage increased to 30% of base from 25%.
Bonus base attack damage duration increased to 8 seconds from 3.
Shield strength changed to 75% from bonus health 30% . maximum health
Combine cost reduced to from 1050 .
1150 Total cost reduced to from 2600 . 2700
Bug Fix: Lifeline cooldown no longer resets to full after the Sterak's Fury buff expires.
Damage proc passive is now Unique and has a shared name: Lifeline with and .
New Recipe: + + = 1150
2700 Old Recipe: + + = 1100 2700 Health reduced to 400 from 500.
New Recipe: + + = 1100
2700 Old Recipe: + + = 1190 2550
V5.16 added Recipe:
+ + = 1190 2550 Stats: +500 health, +25% base attack damage
The bonus base attack damage granted is considered to be BASE attack damage - i.e. it will increase the damage dealt by , but will not affect abilities with bonus-AD ratios. Unique Passive: Upon taking at least 400 - 1800 damage (based on level) within 5 seconds, grants Primal Rage.
Primal Rage: Grow in size and strength, gaining increase size, +25% additional base attack damage, and a rapidly decaying shield for 30% of your maximum health.