watch 02:45
The Loop (Games)
Do you like this video?
Play Sound
- For the
Wild Rift item, see .
Sterak's Gage is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 50 attack damage =
1750
- 400 health =
1066.67
- Total Gold Value =
2816.67
Gold Efficiency*
- 90.86% gold efficient. base stats are
Similar items
Notes

Item VFX
- Lifeline will still trigger if damage is taken while below 30% of maximum health.
- Lifeline when taking magic damage. will always trigger before
- Despite not sharing the Lifeline passive , ( ), and can not be purchased with or its upgraded version .
Old icons
Trivia
- This item is related to Czech YouTuber "Radek Starý" (known as Sterakdary) for achieving high number of referrals. Although the newer referral system was available, Sterakdary was still using the original referral system.
- The item's icon was recolored for the icon of the Teamfight Tactics item , from red to blue.
- The search term 'primal' references a precursor item from development: Primal Talon.
Patch History
- New Effect: Healing is now reduced by 50% beyond the first stack.
- Bug Fix: Stacks beyond the first now properly grant healing.
- Bug Fix: Tooltip now displays the proper amount of attack damage that the item grants.
- Lifeline base shield reduced to 100 from 200.
- Lifeline shield duration reduced to 4 seconds from 5.
- Updated icon.
- Now purchasable on
ranged champions.
- New:
- Recipe: + + +
725 =
3100.
- Stats: 400 health, 50 attack damage.
- Unique Passive - Bloodlust: After dealing or taking damage against an enemy champion, heal (
2% /
1.2%) maximum health over 6 seconds. This stacks and refreshes per unique champion, up to 5 times for a maximum of healing (
10% /
6%) maximum health over the duration.
- Unique Passive - Lifeline: Upon taking damage that would reduce you below 30% maximum health, gain a 200
shield for 5 seconds. This shield is increased by (
8% /
4.8%) maximum health per stack of Bloodlust (60 second cooldown).
- Limited to 1 Lifeline item.
- Recipe: + + +
- Old:
- Recipe: + + +
725 =
3200.
- Stats: 450 health.
- Unique Passive - Giant Strength: Gain 50% of base attack damage as bonus attack damage.
- Unique Passive - Lifeline: If you take 400 − 1800 (based on level) damage within 5 seconds, you gain a
shield for up to 3.75 seconds equal to 75% of your bonus health, which starts decaying after 0.75 seconds (60 second cooldown). Triggering Lifeline grants Sterak's Fury.
- Unique Passive - Sterak's Fury: Grants +25% increased size and +30%
Tenacity for 8 seconds.
- Recipe: + + +
- Bug Fix: Tooltip now shows the exact amount of damage required to trigger its shield as well as the exact shield granted.
- Removed Unique Passive: +50% base attack damage.
- New Unique Passive - Giant Strength: Gain 50% of base attack damage as bonus attack damage.
- New Recipe: + + +
725 =
3200.
- Health increased to 450 from 400.
- Base AD increased to 50% from 30%.
- New Effect: +50% base AD is now an Unique Passive.
- New Effect: Lifeline shield now starts decaying after 0.75 seconds.
- Sterak's Fury bonus effect changed to 30% Tenacity from 30% additional base AD.
- New Restriction:
Melee only. Form-swapping champions only benefit from the base attack bonus buff while in melee form. Shield persists through form-swapping from melee to ranged.
- Bug Fix: Tooltip has been updated to clarify that the buff from Sterak's Fury lasts 8 seconds, but the shield from Lifeline only lasts 3 seconds.
- Bonus base attack damage increased to 30% from 25%.
- Sterak's Fury
- Bonus base attack damage increased to 30% of base from 25%.
- Bonus base attack damage duration increased to 8 seconds from 3.
- Shield strength changed to 75% bonus health from 30% maximum health.
- Bug Fix: Lifeline cooldown no longer resets to full after the Sterak's Fury buff expires.
- Damage proc passive is now Unique and has a shared name: Lifeline with and .
- V5.16 added
- Recipe:
1190 =
2550
+ + - Stats: +500 health, +25% base attack damage
- The bonus base attack damage granted is considered to be BASE attack damage - i.e. it will increase the damage dealt by , but will not affect abilities with bonus-AD ratios.
- Unique Passive: Upon taking at least 400 - 1800 damage (based on level) within 5 seconds, grants Primal Rage.
- Primal Rage: Grow in size and strength, gaining increase size, +25% additional base attack damage, and a rapidly decaying shield for 30% of your maximum health.
References
List of Items
- Starter items
- Pots and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Mythic items
- Ornn's Mythic item upgrades
- Champion exclusive items
- Minion and Turret items
- Removed items
Languages:
Community content is available under CC-BY-SA unless otherwise noted.