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{{Item info
{{Item header|Steel Shoulderguards}}
 
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|goldvalue =
{{Cost Analysis
 
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|goldefficiency =
|description=
 
 
* Without {{sbc|Spoils of War}}, {{ii|Steel Shoulderguards}} becomes gold efficient in {{tt|11 minutes and 40 seconds|140 gold / 0.2 gold per second}}.
{{gold value math}}
 
 
{{gold efficiency}}
 
* {{ii|Steel Shoulderguards}} is {{gec|Steel Shoulderguards|185}} gold efficient without its passive.
 
* Without {{nie|Spoils of War}}, the item becomes gold efficient in {{tt|17 minutes and 55 seconds|215 gold / 0.2 gold per second}}.
 
 
* Assuming {{iis|Steel Shoulderguards}} user kills the most valuable minions available, {{sbc|Spoils of War}} provides:
 
* Assuming {{iis|Steel Shoulderguards}} user kills the most valuable minions available, {{sbc|Spoils of War}} provides:
** {{tt|{{g|9.33}} per 10 seconds|3 melee minions (21+21+21) and 3 siege minions (60+63+66) per 9 minion waves is 252g per 270 sec. 252 / 27 is 9.33 gold per 10}} to the user, while also sharing that same gold with the [[lanes|lane]] partner.
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** {{tt|{{g|14.28}} per 10 seconds|2 melee minions (21+21) and 4 siege minions (60+63+66+69) per 7 minion waves is 300g per 210 sec. 300 / 21 is 14.28 gold per 10}} to the user, while also sharing that same gold with the [[lanes|lane]] partner.
** Between 15 and 25 minutes, this is increased to {{tt|{{g|17.44}} per 10|1 melee minion (21) and 5 siege minions (90+90+90+90+90) per 9 minion waves is 471g every 270 sec. 471 / 27 is 17.44 gold per 10.}}.
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** Between 15 and 25 minutes, this is increased to {{tt|{{g|19.14}} per 10|2 melee minions (21+21) and 4 siege minions (90+90+90+90) per 7 minion waves is 402g every 210 sec. 471 / 21 is 19.14 gold per 10.}}.
** After 25 minutes, this is futher increased to {{tt|{{g|20}} per 10|6 siege minions (90+90+90+90+90+90) per 9 minions waves is 540g every 270 sec. 540 / 27 is 20 gold per 10.}}.
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** After 25 minutes, this is futher increased to {{tt|{{g|25.71}} per 10|6 siege minions (90+90+90+90+90+90) per 7 minions waves is 540g every 210 sec. 540 / 21 is 25.71 gold per 10.}}.
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|similaritems = Relic Shield;Spectral Sickle;Spellthief's Edge
}}
 
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|notes =
{{Builds into section|Steel Shoulderguards}}
 
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* {{sbc|Quest's}} reward is only granted if the user has not been in combat within the last 5 seconds.
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* {{sbc|Spoils of War's}} execute against minions counts as a minion kill for the allied champion that was granted the kill gold.
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* ''"Receive diminishing gold from excessive minion kills"'':
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** Before 5 minutes, increasing your creep score by 10 or more (from killing minions) in the last 5 minutes reduces {{g|gold}} from minion kills by 80%.
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*** After 5 minutes, the limit is increased to 20 creep score and {{g|gold}} from minion kills is instead reduced by {{pp|50 to 60 for 11;...;80|20 to 30;...;50|type=creep score|key=%|formula=50%+1% for every CS starting from 20 CS and capped at 50 CS}}.
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|strategy =
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* {{ii|Steel Shoulderguards}} is typically purchased by supports who would prefer to assist their lane partner rather than [[harrass]] the opposition.
  +
* {{iis|Steel Shoulderguards}} execute can give supports the ability to assist laners that lack wave clear or who intend to aggressively push lane.
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|trivia =
 
* From [[V9.23]]–[[V10.22]], the amount of gold gained with the item was indicated in-game by the [[File:Gold Quest.png|20px|border]] '''Gold Quest''' tooltip.
 
* {{ii|Relic Shield}}, {{ii|Spectral Sickle}}, {{ii|Spellthief's Edge}}, and {{ii|Steel Shoulderguards}} are a set of items available since [[Season Ten]] that were designed for {{tip|Support}}.
 
[[File:Demacia Crest icon.png|link=Demacia#Trivia|100px|center]]
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|media =
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<gallery captionalign="center" orientation="square" spacing="small">
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Spoils of War stacks VFX.png|Charge VFX
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Spoils of War execute VFX.png|Execute VFX
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Spoils of War gold credit VFX.png|Grant Gold VFX
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</gallery>
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|sfx =
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;Spoils of War Triggered
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* {{sm2|Spoils of War passive SFX 2.ogg}} Passive SFX
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* {{sm2|Spoils of War passive SFX 3.ogg}} Passive SFX
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* {{sm2|Spoils of War passive SFX 4.ogg}} Passive SFX
   
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;Quest Complete
== Similar Items ==
 
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* {{sm2|Spoils of War passive SFX.ogg}} Passive SFX
{{column|2|
 
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|revisions =
{{Recipe/item|Relic Shield}}
 
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|patchhistory =
{{Recipe/item|Spectral Sickle}}
 
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;[[V14.1]] - Removed
{{Recipe/item|Spellthief's Edge}}
 
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* Removed from the game.
}}
 
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* ''Replaced by {{ii|World Atlas}}.''
   
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;[[V13.20]]
== Notes ==
 
  +
* Attack damage increased to 4 from 3.
* The quest reward can only be obtained after being out-of-combat for 5 seconds.
 
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* Health increased to 50 from 30.
* Triggering the {{nie|Spoils of War}} passive adds +1 to the [[farming|creep score]] of the allied champion who receives the bonus gold.
 
* The Spoils of War passive is triggered no matter what method is used to [[farming|kill]] the [[minion]], but the execution aspect of the ability only works with melee [[basic attack]]s.
 
* {{sbc|Spoils of War}} will trigger {{ii|Ardent Censer}} but not {{ri|Summon Aery}}.
 
* ''"Receive diminishing gold from excessive minion kills"'': this seems to occur after killing 20 minions, it halves gold received from minions. This penalty lasts for 4 minutes 30 seconds without killing minions. Killing more than 20 minions reduces gold received from minions even more, up to a cap (4 gold for melee minions and 3 gold for caster minions).
 
* Having a support item to tier 2 or tier 3, selling it, and buying another support item will automatically upgrade that item to the respective tier.
 
   
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;[[V13.4]]
== Strategy ==
 
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* Health regeneration increased to 50% from 25%.
* {{ii|Steel Shoulderguards}} is typically purchased by melee supports such as {{ci|Alistar}}, {{ci|Braum}}, {{ci|Leona}}, {{ci|Nunu}}, and {{ci|Taric}}, who benefit from the durability it provides and can utilize the execution aspect of the Spoils of War passive.
 
* This item is occasionally purchased by both champions in a double-bruiser lane, forgoing early damage for the sustain and extra {{g|gold}} the item provides.
 
   
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;[[V12.4]]
== Trivia ==
 
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* {{sbc|New Effect:}} For the first 5 minutes of the game, the minion farming penalty is increased: Farming more than 10 CS per 5 minutes reduces gold from minions by 80%. After 5:00, the minion farming penalty remains at: Farming more than 20 CS per 5 minutes reduces gold from minions by {{pp|50 to 60 for 11;...;80|20 to 30;...;50|type=CS|key=%|formula=50%+1% for every CS starting from 20 CSs and capped at 50 CSs}}.
* The amount of gold gained with the item is indicated in-game by the [[File:Gold Quest.png|20px|border]] '''Gold Quest''' tooltip.
 
  +
** This farming penalty is applied '''before''' the {{as|10 flat reduced gold}} from mid lane siege minions before 14:00.
* {{ii|Relic Shield}}, {{ii|Spectral Sickle}}, {{ii|Spellthief's Edge}}, and {{ii|Steel Shoulderguards}} are a set of items designed for {{tip|Support}}.
 
   
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;[[V11.16]]
[[File:Demacia Crest icon.png|link=Demacia#Trivia|100px|center]]
 
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* {{sbc|Bug Fix:}} Refunding or selling it before purchasing and activating {{ii|Relic Shield}} no longer causes buffs for both items to appear in the buff bar.
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  +
;[[V11.3]]
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* Disabled on [[Ultra Rapid Fire]].
  +
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;[[V10.24]]
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* Updated icon.
  +
  +
;[[V10.23]]
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* Updated icon.
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* Spoils of War charge generation reduced to 35 seconds from 45.
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* Limited to 1 {{sbc|Support}} or {{sbc|Jungle}} item.
  +
  +
;[[V10.1]]
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* {{sbc|New Effect:}} Now grants 25% base health regeneration.
   
== Patch History ==
 
{{scroll box|content=
 
 
;[[V9.23]] - Added
 
;[[V9.23]] - Added
 
* {{sbc|Cost:}} {{g|400}}.
 
* {{sbc|Cost:}} {{g|400}}.
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}}
 
}}
   
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== References ==
 
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[[de:Stählerner Schulterpanzer]]
{{reflist}}
 
  +
[[ru:Стальные наплечные пластины]]
{{Items}}
 
[[Category:Gold income items]]
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[[Category:Items with passive abilities]]
[[Category:Health items]]
 
[[Category:Attack damage items]]
 

Latest revision as of 11:02, 27 January 2024

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"You belong in a museum!"

This article or section may contain obsolete information, but exists here for historical purposes.

  • This item has been removed on patch V14.1.

Steel Shoulderguards was a starter item in League of Legends icon League of Legends. It was exclusive to Summoner's Rift icon Classic Summoner's Rift 5v5.

Cost Analysis

Gold efficiency
  • Steel Shoulderguards' Steel Shoulderguards' base stats were <span class="basic-tooltip" style="border-bottom:1px dotted gray;cursor:help;" title="Expression error: Unexpected < operator.">Expression error: Missing operand for /.% gold efficient.
  • Without Spoils of War, Steel Shoulderguards Steel Shoulderguards becomes gold efficient in 11 minutes and 40 seconds.
  • Assuming Steel Shoulderguards' Steel Shoulderguards' user kills the most valuable minions available, Spoils of War provides:
    • 14 14.28 per 10 seconds to the user, while also sharing that same gold with the lane partner.
    • Between 15 and 25 minutes, this is increased to 19 19.14 per 10.
    • After 25 minutes, this is futher increased to 25 25.71 per 10.

Similar items

Notes

  • Quest's reward is only granted if the user has not been in combat within the last 5 seconds.
  • Spoils of War's execute against minions counts as a minion kill for the allied champion that was granted the kill gold.
  • "Receive diminishing gold from excessive minion kills":
    • Before 5 minutes, increasing your creep score by 10 or more (from killing minions) in the last 5 minutes reduces gold Gold gold from minion kills by 80%.
      • After 5 minutes, the limit is increased to 20 creep score and gold Gold gold from minion kills is instead reduced by 50% − 80% (based on creep score).

Map-Specific Differences

Nexus Blitz icon Nexus Blitz differences edit
  • This item and its associated upgrades are disabled.

Strategy

  • Steel Shoulderguards Steel Shoulderguards is typically purchased by supports who would prefer to assist their lane partner rather than harrass the opposition.
  • Steel Shoulderguards' Steel Shoulderguards' execute can give supports the ability to assist laners that lack wave clear or who intend to aggressively push lane.

Old icons

Trivia

Demacia Crest icon

Media

Sound Effects

Spoils of War Triggered
Quest Complete

Patch History

V14.1 - Removed
V13.20
  • Attack damage increased to 4 from 3.
  • Health increased to 50 from 30.
V13.4
  • Health regeneration increased to 50% from 25%.
V12.4
  • New Effect: For the first 5 minutes of the game, the minion farming penalty is increased: Farming more than 10 CS per 5 minutes reduces gold from minions by 80%. After 5:00, the minion farming penalty remains at: Farming more than 20 CS per 5 minutes reduces gold from minions by 50% − 80% (based on CS).
    • This farming penalty is applied before the 10 flat reduced gold from mid lane siege minions before 14:00.
V11.16
  • Bug Fix: Refunding or selling it before purchasing and activating Relic Shield Relic Shield no longer causes buffs for both items to appear in the buff bar.
V11.3
V10.24
  • Updated icon.
V10.23
  • Updated icon.
  • Spoils of War charge generation reduced to 35 seconds from 45.
  • Limited to 1 Support or Jungle item.
V10.1
  • New Effect: Now grants 25% base health regeneration.
V9.23 - Added
  • Cost: 400 Gold 400.
  • Stats: 30 health, 3 attack damage, 2 Gold 2 per 10 seconds.
  • Unique Passive - Spoils of War: Grants a charge every 45 seconds, up to 3 charges. Basic attacks can consume a charge to execute minions. Melee role Melee basic attacks execute minions below 50% of their maximum health and Ranged role ranged basic attacks below 30% of their maximum health. Killing a minion by any means with a charge grants you and the nearest allied champion kill gold Gold gold. These effects require an allied champion to be nearby. Receive diminishing gold from excessive minion kills.
  • Quest: Earn 500 Gold 500 using this item to upgrade to Runesteel Spaulders Runesteel Spaulders, gaining the Warding active with 3 wards in stock.
  • Limitations: Limited to 1 Jungle or Gold Income item.


References

List of Items