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(Trivia)
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{{gold efficiency}}
 
{{gold efficiency}}
* {{ii|Steel Shoulderguards}} is {{gec|Steel Shoulderguards|185}} gold efficient without its passive.
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* {{ii|Steel Shoulderguards}} is {{gec|Steel Shoulderguards|260}} gold efficient without its passive.
* Without {{nie|Spoils of War}}, the item becomes gold efficient in {{tt|17 minutes and 55 seconds|215 gold / 0.2 gold per second}}.
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* Without {{nie|Spoils of War}}, the item becomes gold efficient in {{tt|11 minutes and 40 seconds|140 gold / 0.2 gold per second}}.
 
* Assuming {{iis|Steel Shoulderguards}} user kills the most valuable minions available, {{sbc|Spoils of War}} provides:
 
* Assuming {{iis|Steel Shoulderguards}} user kills the most valuable minions available, {{sbc|Spoils of War}} provides:
 
** {{tt|{{g|9.33}} per 10 seconds|3 melee minions (21+21+21) and 3 siege minions (60+63+66) per 9 minion waves is 252g per 270 sec. 252 / 27 is 9.33 gold per 10}} to the user, while also sharing that same gold with the [[lanes|lane]] partner.
 
** {{tt|{{g|9.33}} per 10 seconds|3 melee minions (21+21+21) and 3 siege minions (60+63+66) per 9 minion waves is 252g per 270 sec. 252 / 27 is 9.33 gold per 10}} to the user, while also sharing that same gold with the [[lanes|lane]] partner.
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* The Spoils of War passive is triggered no matter what method is used to [[farming|kill]] the [[minion]], but the execution aspect of the ability only works with [[basic attack]]s.
 
* The Spoils of War passive is triggered no matter what method is used to [[farming|kill]] the [[minion]], but the execution aspect of the ability only works with [[basic attack]]s.
 
* ''"Receive diminishing gold from excessive minion kills"'': Farming more than 20 CS per 5 minutes reduces gold from minions by {{pp|13|50 to 60;...;80|20 to 30;...;50|type=CS|key=%|formula=50%+1% for every CS starting from 20 CSs and capped at 50 CSs}}.
 
* ''"Receive diminishing gold from excessive minion kills"'': Farming more than 20 CS per 5 minutes reduces gold from minions by {{pp|13|50 to 60;...;80|20 to 30;...;50|type=CS|key=%|formula=50%+1% for every CS starting from 20 CSs and capped at 50 CSs}}.
* Having a support item to tier 2 or tier 3, selling it, and buying another support item will automatically upgrade that item to the respective tier.
 
   
 
== Strategy ==
 
== Strategy ==
 
* {{ii|Steel Shoulderguards}} is typically purchased by supports who would prefer to assist their lane partner rather than harrass the opposition.
 
* {{ii|Steel Shoulderguards}} is typically purchased by supports who would prefer to assist their lane partner rather than harrass the opposition.
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*The execute can give supports the ability to assist laners that lack waveclear or who intend to aggressively push lane.
   
 
== Trivia ==
 
== Trivia ==
 
* The amount of gold gained with the item is indicated in-game by the [[File:Gold Quest.png|20px|border]] '''Gold Quest''' tooltip.
 
* The amount of gold gained with the item is indicated in-game by the [[File:Gold Quest.png|20px|border]] '''Gold Quest''' tooltip.
 
* {{ii|Relic Shield}}, {{ii|Spectral Sickle}}, {{ii|Spellthief's Edge}}, and {{ii|Steel Shoulderguards}} are a set of items available since [[Season Ten]] that were designed for {{tip|Support}}.
 
* {{ii|Relic Shield}}, {{ii|Spectral Sickle}}, {{ii|Spellthief's Edge}}, and {{ii|Steel Shoulderguards}} are a set of items available since [[Season Ten]] that were designed for {{tip|Support}}.
* Spoils of War is represented by Relic Shield's icon, which was the item that introduced the effect.
 
   
 
[[File:Demacia Crest icon.png|link=Demacia#Trivia|100px|center]]
 
[[File:Demacia Crest icon.png|link=Demacia#Trivia|100px|center]]
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== Patch History ==
 
== Patch History ==
 
{{scroll box|content=
 
{{scroll box|content=
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;[[V10.1]]
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* {{sbc|New Effect:}} Now grants 25% base health regeneration.
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;[[V9.23]] - Added
 
;[[V9.23]] - Added
 
* {{sbc|Cost:}} {{g|400}}.
 
* {{sbc|Cost:}} {{g|400}}.
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[[Category:Health items]]
 
[[Category:Health items]]
 
[[Category:Attack damage items]]
 
[[Category:Attack damage items]]
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[[Category:Health regeneration items]]

Revision as of 20:24, March 13, 2020

Steel Shoulderguards is a basic item in League of Legends icon League of Legends. It is exclusive to Summoner's Rift.

Cost Analysis

Gold Value

Gold Efficiency*

  • Steel Shoulderguards item Steel Shoulderguards is 65% gold efficient without its passive.
  • Without Spoils of War, the item becomes gold efficient in 11 minutes and 40 seconds.
  • Assuming Steel Shoulderguards item Steel Shoulderguards' user kills the most valuable minions available, Spoils of War provides:
    • Gold 9.33 per 10 seconds to the user, while also sharing that same gold with the lane partner.
    • Between 15 and 25 minutes, this is increased to Gold 17.44 per 10.
    • After 25 minutes, this is futher increased to Gold 20 per 10.

Builds Into

Similar Items

Notes

  • The quest reward can only be obtained after being out-of-combat for 5 seconds.
  • Triggering the Spoils of War passive adds +1 to the creep score of the allied champion who receives the bonus gold.
  • The Spoils of War passive is triggered no matter what method is used to kill the minion, but the execution aspect of the ability only works with basic attacks.
  • "Receive diminishing gold from excessive minion kills": Farming more than 20 CS per 5 minutes reduces gold from minions by 13% (based on CS).

Strategy

  • Steel Shoulderguards item Steel Shoulderguards is typically purchased by supports who would prefer to assist their lane partner rather than harrass the opposition.
  • The execute can give supports the ability to assist laners that lack waveclear or who intend to aggressively push lane.

Trivia

Demacia Crest icon

Patch History

V10.1
  • New Effect: Now grants 25% base health regeneration.
V9.23 - Added
  • Cost: Gold 400.
  • Stats: 30 health, 3 attack damage, Gold 2 per 10 seconds.
  • Unique Passive - Spoils of War: Grants a charge every 45 seconds, up to 3 charges. Basic attacks can consume a charge to execute minions. Melee role Melee basic attacks execute minions below 50% of their maximum health and Ranged role ranged basic attacks below 30% of their maximum health. Killing a minion by any means with a charge grants you and the nearest allied champion kill Gold gold. These effects require an allied champion to be nearby. Receive diminishing gold from excessive minion kills.
  • Quest: Earn Gold 500 using this item to upgrade to Runesteel Spaulders item Runesteel Spaulders, gaining the Warding active with 3 wards in stock.
  • Limitations: Limited to 1 Jungle or Gold Income item.

References

List of Items

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