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Steel Shoulderguards is a starter item in League of Legends icon.png League of Legends.

Builds Into

Cost Analysis

Gold Value

Gold efficiency

  • Steel Shoulderguards' Steel Shoulderguards' base stats are 65% gold efficient.
  • Without Spoils of War, the item becomes gold efficient in 11 minutes and 40 seconds.
  • Assuming Steel Shoulderguards' Steel Shoulderguards' user kills the most valuable minions available, Spoils of War provides:
    • 14.28 Gold 14.28 per 10 seconds to the user, while also sharing that same gold with the lane partner.
    • Between 15 and 25 minutes, this is increased to 19.14 Gold 19.14 per 10.
    • After 25 minutes, this is futher increased to 25.71 Gold 25.71 per 10.

Similar items

Notes

  • The quest reward can only be obtained after being out-of-combat for 5 seconds.
  • Triggering the Spoils of War passive adds +1 to the creep score of the allied champion who receives the bonus gold.
  • The Spoils of War passive is triggered no matter what method is used to kill the minion, but the execution aspect of the ability only works with basic attacks.
  • "Receive diminishing gold from excessive minion kills":
    • Before 5:00, farming more than 10 CS per 5 minutes reduces gold from minions by 80%.
    • After 5:00, farming more than 20 CS per 5 minutes reduces gold from minions by 50% − 80% (based on CS).
    • This farming penalty is applied before the 10 flat reduced gold from mid lane siege minions before 14:00.

Map-Specific Differences

ProfileIcon0785 The Thinking Manatee.png Ultra Rapid Fire differences edit
  • This item is disabled.

Strategy

  • Steel Shoulderguards Steel Shoulderguards is typically purchased by supports who would prefer to assist their lane partner rather than harrass the opposition.
  • The execute can give supports the ability to assist laners that lack waveclear or who intend to aggressively push lane.

Old icons

Trivia

Demacia Crest icon.png

Media

Sound Effects

Patch History

V12.4
  • New Effect: For the first 5 minutes of the game, the minion farming penalty is increased: Farming more than 10 CS per 5 minutes reduces gold from minions by 80%. After 5:00, the minion farming penalty remains at: Farming more than 20 CS per 5 minutes reduces gold from minions by 50% − 80% (based on CS).
    • This farming penalty is applied before the 10 flat reduced gold from mid lane siege minions before 14:00.
V11.16
  • Bug Fix: Refunding or selling it before purchasing and activating Relic Shield Relic Shield no longer causes buffs for both items to appear in the buff bar.
V11.3
V10.24
  • Updated icon.
V10.23
  • Updated icon.
  • Spoils of War charge generation reduced to 35 seconds from 45.
  • Limited to 1 Support or Jungle item.
V10.1
  • New Effect: Now grants 25% base health regeneration.
V9.23 - Added
  • Cost: 400 Gold 400.
  • Stats: 30 health, 3 attack damage, 2 Gold 2 per 10 seconds.
  • Unique Passive - Spoils of War: Grants a charge every 45 seconds, up to 3 charges. Basic attacks can consume a charge to execute minions. Melee role.png Melee basic attacks execute minions below 50% of their maximum health and Ranged role.png ranged basic attacks below 30% of their maximum health. Killing a minion by any means with a charge grants you and the nearest allied champion kill gold Gold gold. These effects require an allied champion to be nearby. Receive diminishing gold from excessive minion kills.
  • Quest: Earn 500 Gold 500 using this item to upgrade to Runesteel Spaulders Runesteel Spaulders, gaining the Warding active with 3 wards in stock.
  • Limitations: Limited to 1 Jungle or Gold Income item.

References

List of Items

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