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For the item in League of Legends, see Statikk Shiv Statikk Shiv.
For the Shadow equivalent of the item, see Statikk Stiletto Statikk Stiletto.

Patch History

V11.11
  • Magic resistance shred reduced to 50% from 70%.
V11.9
  • Attack speed reduced to 10% from 15%.
  • Magic resistance reduction increased to 70% from 60%.
  • Magic resistance reduction duration reduced to 5 seconds from 6.
  • Main damage increased to 70 from 65.
  • Removed: Damage can no longer crit.
V11.5
  • Main damage increased to 65 from 60.
V11.4
  • Main damage reduced to 60 from 80.
  • Number of targets hit reduced to 4 at all Star levels from 4 / 5 / 6 (based on Star level).
  • Removed: No longer deals 240 bonus true damage to shielded enemies.
  • New Effect: Damage can now critically strike.
  • New Effect: Now reduces target's magic resistance by 60% for 6 seconds.
V11.2
  • Number of targets hit changed to 4 / 5 / 6 (based on Star level) from 3 / 4 / 5 / 9 (based on Star level).
V10.22
  • Main damage increased to 80 from 75.
  • Bonus damage to shielded targets increased to 240 from 175.
  • Bug Fix: Fixed a bug where the damage could target invalid champions like Sett Sett while he is doing sit-ups or champions reviving with Guardian Angel Guardian Angel.
V10.21 - October 20th Hotfix
  • Removed: Bonus damage no longer applies to crowd controlled targets.
V10.21
  • Main damage reduced to 75 from 85.
  • Bonus damage to shielded or crowd controlled targets increased to 175 from 85.
  • Bug Fix: Fixed a bug where the lightning chain could break if it encountered an untargetable (Stealth) unit.
V10.20
  • Damage increased to 85 from 80.
V10.19
  • Damage reduced to 80 from 85.
  • Number of targets hit increased to 3 / 4 / 5 / 9 (based on Star level) from 3 / 4 / 5 (based on Star level).
V10.13
  • Damage reduced to 85 from 90.
  • New Effect: Now deals an additional 85 true damage to shielded or crowd controlled enemies.
V10.13
  • Damage increased to 90 from 80.
V10.8
  • Starting mana reduced to 15 from 20.
V10.7
  • Damage increased to 80 from 75.
V10.6
  • Damage reduced to 75 from 85.
V10.3
  • Damage increased to 85 from 80.
V10.1
  • Damage reduced to 80 from 100.
  • Number of targets hit increased to 3 / 4 / 5 (based on Star level) from 3 at all star levels.
V9.22
  • Attack speed reduced to 15% from 20%.
V9.16
  • Damage per bounce increased to 100 from 90.
  • Numbers of bounces reduced to 3 from 4.
V9.15b
  • Bug Fix: Fixed an issue where it would deal more damage than intended when less than four targets where available.
V9.15
  • Damage per bounce reduced to 90 from 100.
V9.14
  • New Effect: Now always hits 3 additional targets, rather than all champions in a frontal cone.
  • New Effect: Now only activates a maximum of one time per launch attack.
  • Attack speed increased to 20% from 15%.
V9.13 - June 30th Hotfix
V9.13 - Added
  • Statikk Shiv Statikk Shiv
    • Stats: 15% attack speed and 20 starting mana.
    • Passive: Every third basic attack deals 100 magic damage to the target and all adjacent enemies.
    • Recipe: Recurve Bow Recurve Bow + Tear of the Goddess Tear of the Goddess.
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