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League of Legends Wiki
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For the item in League of Legends, see Statikk Shiv Statikk Shiv.
For the Shadow equivalent of the item, see Statikk Stiletto Statikk Stiletto.
For the Radiant equivalent of the item, see Statikk Favor Statikk Favor.

Patch History[]

V12.5
  • Main damage reduced to 60 from 70.
V12.1
  • Attack speed reduced to 20% from 25%.
V11.22
  • Attack speed increased to 25% from 10%.
  • Updated item icon.
V11.11
  • Magic resistance shred reduced to 50% from 70%.
V11.9
  • Attack speed reduced to 10% from 15%.
  • Magic resistance reduction increased to 70% from 60%.
  • Magic resistance reduction duration reduced to 5 seconds from 6.
  • Main damage increased to 70 from 65.
  • Removed: Damage can no longer crit.
V11.5
  • Main damage increased to 65 from 60.
V11.4
  • Main damage reduced to 60 from 80.
  • Number of targets hit reduced to 4 at all Star levels from 4 / 5 / 6 (based on Star level).
  • Removed: No longer deals 240 bonus true damage to shielded enemies.
  • New Effect: Damage can now critically strike.
  • New Effect: Now reduces target's magic resistance by 60% for 6 seconds.
V11.2
  • Number of targets hit changed to 4 / 5 / 6 (based on Star level) from 3 / 4 / 5 / 9 (based on Star level).
V10.22
  • Main damage increased to 80 from 75.
  • Bonus damage to shielded targets increased to 240 from 175.
  • Bug Fix: Fixed a bug where the damage could target invalid champions like Sett Sett while he is doing sit-ups or champions reviving with Guardian Angel Guardian Angel.
V10.21 - October 20th Hotfix
  • Removed: Bonus damage no longer applies to crowd controlled targets.
V10.21
  • Main damage reduced to 75 from 85.
  • Bonus damage to shielded or crowd controlled targets increased to 175 from 85.
  • Bug Fix: Fixed a bug where the lightning chain could break if it encountered an untargetable (Stealth) unit.
V10.20
  • Damage increased to 85 from 80.
V10.19
  • Damage reduced to 80 from 85.
  • Number of targets hit increased to 3 / 4 / 5 / 9 (based on Star level) from 3 / 4 / 5 (based on Star level).
V10.13
  • Damage reduced to 85 from 90.
  • New Effect: Now deals an additional 85 true damage to shielded or crowd controlled enemies.
V10.13
  • Damage increased to 90 from 80.
V10.8
  • Starting mana reduced to 15 from 20.
V10.7
  • Damage increased to 80 from 75.
V10.6
  • Damage reduced to 75 from 85.
V10.3
  • Damage increased to 85 from 80.
V10.1
  • Damage reduced to 80 from 100.
  • Number of targets hit increased to 3 / 4 / 5 (based on Star level) from 3 at all star levels.
V9.22
  • Attack speed reduced to 15% from 20%.
V9.16
  • Damage per bounce increased to 100 from 90.
  • Numbers of bounces reduced to 3 from 4.
V9.15b
  • Bug Fix: Fixed an issue where it would deal more damage than intended when less than four targets where available.
V9.15
  • Damage per bounce reduced to 90 from 100.
V9.14
  • New Effect: Now always hits 3 additional targets, rather than all champions in a frontal cone.
  • New Effect: Now only activates a maximum of one time per launch attack.
  • Attack speed increased to 20% from 15%.
V9.13 - June 30th Hotfix
V9.13 - Added
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