- For the item in League of Legends, see .
- For the Shadow equivalent of the item, see .
- For the Radiant equivalent of the item, see .
Patch History[]
- Main damage reduced to 60 from 70.
- Attack speed reduced to 20% from 25%.
- Attack speed increased to 25% from 10%.
- Updated item icon.
- Magic resistance shred reduced to 50% from 70%.
- Attack speed reduced to 10% from 15%.
- Magic resistance reduction increased to 70% from 60%.
- Magic resistance reduction duration reduced to 5 seconds from 6.
- Main damage increased to 70 from 65.
- Removed: Damage can no longer crit.
- Main damage increased to 65 from 60.
- Main damage reduced to 60 from 80.
- Number of targets hit reduced to 4 at all Star levels from 4 / 5 / 6 (based on Star level).
- Removed: No longer deals 240 bonus true damage to shielded enemies.
- New Effect: Damage can now critically strike.
- New Effect: Now reduces target's magic resistance by 60% for 6 seconds.
- Number of targets hit changed to 4 / 5 / 6 (based on Star level) from 3 / 4 / 5 / 9 (based on Star level).
- Main damage increased to 80 from 75.
- Bonus damage to shielded targets increased to 240 from 175.
- Bug Fix: Fixed a bug where the damage could target invalid champions like while he is doing sit-ups or champions reviving with .
- V10.21 - October 20th Hotfix
- Removed: Bonus damage no longer applies to crowd controlled targets.
- Main damage reduced to 75 from 85.
- Bonus damage to shielded or crowd controlled targets increased to 175 from 85.
- Bug Fix: Fixed a bug where the lightning chain could break if it encountered an untargetable (Stealth) unit.
- Damage increased to 85 from 80.
- Damage reduced to 80 from 85.
- Number of targets hit increased to 3 / 4 / 5 / 9 (based on Star level) from 3 / 4 / 5 (based on Star level).
- Damage reduced to 85 from 90.
- New Effect: Now deals an additional 85 true damage to shielded or crowd controlled enemies.
- Damage increased to 90 from 80.
- Starting mana reduced to 15 from 20.
- Damage increased to 80 from 75.
- Damage reduced to 75 from 85.
- Damage increased to 85 from 80.
- Damage reduced to 80 from 100.
- Number of targets hit increased to 3 / 4 / 5 (based on Star level) from 3 at all star levels.
- Attack speed reduced to 15% from 20%.
- Damage per bounce increased to 100 from 90.
- Numbers of bounces reduced to 3 from 4.
- Bug Fix: Fixed an issue where it would deal more damage than intended when less than four targets where available.
- Damage per bounce reduced to 90 from 100.
- New Effect: Now always hits 3 additional targets, rather than all champions in a frontal cone.
- New Effect: Now only activates a maximum of one time per launch attack.
- Attack speed increased to 20% from 15%.
- V9.13 - June 30th Hotfix
- No longer triggers .
- V9.13 - Added
- Stats: 15% attack speed and 20 starting mana.
- Passive: Every third basic attack deals 100 magic damage to the target and all adjacent enemies.
- Recipe: + .