watch 02:25 The Loop (Games) Do you like this video? For the item in League of Legends, see Statikk Shiv. Patch History V10.21 Main damage reduced to 75 from 85. Bonus damage to shielded or crowd controlled targets increased to 175 from 85. Bug Fix: Fixed a bug where the lightning chain could break if it encountered an untargetable (Stealth) unit. V10.20 Damage increased to 85 from 80. V10.19 Damage reduced to 80 from 85. Number of targets hit increased to 3 / 4 / 5 / 9 (based on Star level) from 3 / 4 / 5 (based on Star level). V10.13 Damage reduced to 85 from 90. New Effect: Now deals an additional 85 true damage to shielded or crowd controlled enemies. V10.13 Damage increased to 90 from 80. V10.8 Starting mana reduced to 15 from 20. V10.7 Damage increased to 80 from 75. V10.6 Damage reduced to 75 from 85. V10.3 Damage increased to 85 from 80. V10.1 Damage reduced to 80 from 100. Number of targets hit increased to 3 / 4 / 5 (based on Star level) from 3 at all star levels. V9.22 Attack speed reduced to 15% from 20%. V9.16 Damage per bounce increased to 100 from 90. Numbers of bounces reduced to 3 from 4. V9.15b Bug Fix: Fixed an issue where it would deal more damage than intended when less than four targets where available. V9.15 Damage per bounce reduced to 90 from 100. V9.14 New Effect: Now always hits 3 additional targets, rather than all champions in a frontal cone. New Effect: Now only activates a maximum of one time per launch attack. Attack speed increased to 20% from 15%. V9.13 - June 30th Hotfix No longer triggers Morellonomicon. V9.13 - Added Statikk Shiv Stats: 15% attack speed and 20 starting mana. Passive: Every third basic attack deals 100 magic damage to the target and all adjacent enemies. Recipe: Recurve Bow + Tear of the Goddess. Teamfight Tactics: Items Basic Advanced Consumable Removed Disabled Retrieved from "https://leagueoflegends.fandom.com/wiki/Statikk_Shiv_(Teamfight_Tactics)?oldid=3137899" Categories: TFT items Community content is available under CC-BY-SA unless otherwise noted.