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For the Legends of Runeterra icon Legends of Runeterra item with a similar name, see LoR Spell Non-Slow Indicator4 Statikk Shock.
Statikk Shiv (League of Legends)Statikk Shiv (League of Legends)
Statikk Shiv (Teamfight Tactics)Statikk Shiv (Teamfight Tactics)
Statikk Shiv (Wild Rift)Statikk Shiv (Wild Rift)

Statikk Shiv is a legendary item in League of Legends icon League of Legends.

Recipe

Statikk Shiv item
Statikk Shiv
2900 Gold 2900 (300 Gold 300)
Noonquiver item
1300 Gold 1300 (300 Gold 300)
Dagger item
300 Gold 300
Kircheis Shard item
700 Gold 700 (350 Gold 350)

Cost Analysis

Gold Value

Gold Value

Gold efficiency

  • Statikk Shiv's Statikk Shiv's base stats are 78.5% gold efficient.

Similar items

Notes

Statikk Shiv screenshot

Chain Lightning VFX

  • Each basic attack generates 6 Energize stacks while 1 is generated for every 24 in-game units traveled. This includes but is not limited to simple movement, using Dash dashes or Flash blinks, or being Airborne icon displaced to another location.
  • Attacks declared before the charged attack either lands, the target dies, becomes Untargetable icon untargetable or if that projectile is destroyed will not generate stacks.
  • Statikk Shiv's passive does not apply spell vamp, life steal or on-hit effects.
  • Statikk Shiv's passive stacks with other Kircheis Shard item Energized effects.
  • Runaan's Hurricane Runaan's Hurricane energizes Statikk Shiv's Statikk Shiv's passive at the same rate as without, even if 3 targets are hit.

Map-Specific Differences

Arena icon Arena differences edit
  • Energized stack per basic attack changed to 12.
  • Energized stack per 24 units travelled changed to 2.
  • Bonus damage changed to 100 − 280 (based on level).

Strategy

  • An autoattack-reliant champion energizes Statikk Shiv faster by attacking than moving.
    • Considering a movement speed of 380 units per second (with normal tier 2 boots), moving energizes 15.2 charges per second, while an average attack speed of a normal level 18 champion who has ~1.2 attack speed with just Statikk Shiv energizes ~7.2 charges per second (given the average possible attacks to energize charges). Moving charges roughly twice as fast.
    • Statikk Shiv works very well if not best on any champion whose abilities can apply on-hit effects in order to make use of the extra damage.

Old icons

Trivia

  • Statikk Shiv Statikk Shiv is named after James 'Statikk' Bach, a Senior Game Designer at Riot.
  • Prior to V5.22, Statikk Shiv had the same animation effects and sound with Kennen's Kennen's Electrical Surge Electrical Surge.
    • When activating both Kennen's Kennen's Electrical Surge Electrical Surge and Statikk Shiv passive within a small enough window, whichever was casted second will not have the sound effects replay (due to the previous exact copy of the sound just previously playing).
    • The only difference is that Statikk Shiv applies the effect at the seven closest targets, whereas Kennen's Kennen's Electrical Surge Electrical Surge targets all units that are affected by Mark of the Storm Mark of the Storm.

Patch History

V10.23 - Removed
  • Removed from the game.
V10.11
  • Bonus movement speed increased to 7% from 5%.
V9.23
  • Combine cost reduced to 500 Gold 500 from 800 Gold 800.
  • Energized stacks per attack reduced to 6 from 12.
  • Energized stacks per movement increased to (1 for every 25 units) from (1 for every 30 units).
  • New Effect: Energized effects now also work on structures.
  • Energized damage changed to 120 at all levels from 60 − 140 (based on level).
  • New Effect: Damage from other Energized effects now stacks.
  • Removed: Energized effects can no longer critically strike.
  • Number of bounces increased to 7 from 5.
  • Unique Energized bonus magic damage and chain lightning is now named Electroshock.
    • Unique Passive - Energized: Moving and basic attacking generates Energize stacks, up to 100.
    • Unique Passive - Electroshock: When fully Kircheis Shard item Energized, your next basic attack deals 120 bonus magic damage on-hit. Energized attacks bounce to 7 targets.
    • Previous Passive - Energized: Moving and basic attacking generates Energize stacks, up to 100. When fully Kircheis Shard item Energized, your next basic attack deals 60 − 140 (based on level) bonus magic damage on-hit.
    • Previous Passive: Energized attacks bounce to 5 targets and are affected by Critical strike icon critical strike modifiers.
V9.17
V9.4
  • Two passive effects (unnamed and Shiv Lightning) changed to Energized and a unique passive.
    • Unique Passive - Energized: Moving and attacking will make an attack Kircheis Shard item Energized. Your Kircheis Shard item Energized attacks deal 60 − 140 (based on level) bonus magic damage on hit.
    • Unique Passive: Kircheis Shard item Energized attacks bounce to 5 targets and can Critical strike icon critically strike.
V9.3
  • Total cost reduced to 2600 Gold 2600 from 2800 Gold 2800.
    • Combine cost increased to 800 Gold 800 from 700 Gold 700.
  • Attack speed increased to 40% from 35%.
  • Critical strike chance reduced to 25% from 30%.
V8.15
  • Total cost reduced to 2800 Gold 2800 from 2900 Gold 2900.
    • Combine cost reduced to 700 Gold 700 from 800 Gold 800.
V8.11
  • Total cost increased to 2900 Gold 2900 from 2600 Gold 2600.
    • Combine cost increased to 800 Gold 800 from 600 Gold 600.
V8.6
  • Shiv Lightning damage reduced to 60 − 140 (based on level) from 60 − 160 (based on level).
  • Removed: Dealing 65% bonus damage to minions.
V7.9
  • Combine cost increased to 600 Gold 600 from 550 Gold 550.
  • Energized attack bonus damage increased to 60 − 160 (based on level) from 50 − 120 (based on level).
  • Bonus damage to minions reduced to 65% from 120%.
    • Energized attack bonus damage against minions reduced to 99 − 264 (based on level) from 110 − 264 (based on level).
V6.21
  • Bug Fix: Audio for the empowered attack proc no longer plays through Fog of War.
V6.3
  • Bonus damage increased to 50 − 120 (based on level) from 30 − 100 (based on level).
  • Damage against minions increased to 110 − 264 (based on level) from 66 − 220 (based on level).
V6.1
  • Bonus damage to minions increased to 「 120% 」「 66 − 220 (based on level) 」 from 「 75% 」「 53 − 175 (based on level) 」.
V5.24
  • Total cost increased to 2600 Gold 2600 from 2500 Gold 2500.
  • The bonus damage to your target from Rapid Firecannon and Statikk Shiv no longer stack. Only the greater damage is dealt.
V5.23
  • Damage adjusted to 30 − 100 (based on level) from 50 − 150 (based on level).
  • Bonus damage to minions increased to 75% from 50%.
V5.22
  • Attack speed reduced to 35% from 40%.
  • Movement speed reduced to 5% from 6%.
  • Critical strike chance increased to 30% from 20%.
  • Removed unique passive.
  • Added unique passive - Energize: Moving and using basic attacks Energize you. When fully Energized, gain Shiv Lightning.
  • Added unique passive - Shiv Lightning: Your next basic attack (on-hit) deals 50 − 150 (based on level) bonus magic damage, increased to 75 − 225 (based on level) against minions, that can spark to up to 4 additional nearby units. This damage can critically strike and scales with critical strike damage.
  • Combine cost increased to 550 Gold 550 from 525 Gold 525.
  • Removed Avarice Blade Avarice Blade from recipe.
  • Added Kircheis Shard Kircheis Shard to recipe.
V4.10
  • Combine cost increased to 600 Gold 600 from 525 Gold 525.
V4.2
  • The passive magic damage will now only critically strike if the associated attack critically strikes.
V1.0.0.152 Added
  • Statikk Shiv Statikk Shiv:
    • Recipe: Zeal Zeal + Avarice Blade Avarice Blade + 525 Gold 525 = 2500 Gold 2500
    • +40% attack speed.
    • +6% movement speed.
    • +20% critical strike chance.
    • Unique passive: Moving and attacking build Static Charges. At 100 charges your next attack expends the charges to deal 100 magic damage to up to 4 targets. This damage can critically strike.


References

List of Items

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