Template:Item data Statikk ShivStatikk Shiv was an advanced item in League of Legends for .
Recipe
Template:Item data Statikk Shiv
Cost Analysis
Similar Items
Notes
- Statikk Shiv's passive will critically strike if the associated basic attack also critically strikes.
- Statikk Shiv's passive can also critically strike on on-hit spells that cannot critically strike such as .
- If a spell that applies on-hit effects can't crit like Storm's Edge's will not be consumed and will not guarantee that Statikk Shiv's bonus damage will crit. ,
- Statikk Shiv's passive can also critically strike on on-hit spells that cannot critically strike such as .
- Statikk Shiv's passive does not apply spell vamp, life steal or on-hit effects, however it appies healing from .
- Statikk Shiv's passive can not damage structures.
- visual effect for the lightning spark originates from the initially attacked target rather than from Statikk Shiv's user.
- Statikk Shiv's passive can stack with Energized attack will gain bonus range but will trigger Statikk Shiv's bonus damage to multiple targets. allows the Energized attack to apply to turret, meaning that it can bounce to turrets, apply Statikk Shiv's damage and critically strike turrets. However, if the Energized attack is directly used on the turret, Statikk Shiv's damage will not critically strike.
- Statikk Shiv's passive has more effects and more damage than and therefore doesn't stack with it.
. The - passive at the same rate as without, even if 3 targets are hit. energizes
Strategy
- Moving by any means energizes 1 charge for every 30 in-game units traveled. This includes but is not limited to walking, using dashes or blinks, casting or , being pulled or knocked back/aside.
- A basic attack energizes 12 charges.
- An autoattack-reliant champion energizes Statikk Shiv faster by attacking than moving.
- Considering a movement speed of 380 units per second (with normal tier 2 boots), moving energizes 12.5 charges per second, while an average attack speed of a normal level 18 champion who has ~1.2 attack speed with just Statikk Shiv energizes ~14.5 charges per second (given the average possible attacks to energize charges). Moving is roughly 15% slower.
- Statikk Shiv works very well if not best on any champion whose abilities can apply on-hit effects in order to make use of the extra damage, critical strike or not.
Trivia
- James 'Statikk' Bach, a Riot Games Inc. Lead Game Designer. is named after
- Prior to V5.22, Statikk Shiv had the same animation effects and sound with .
- When activating both and Statikk Shiv passive within a small enough window, whichever was casted second will not have the sound effects replay (due to the previous exact copy of the sound just previously playing).
- The only difference is that Statikk Shiv applies the effect at the four closest targets, whereas units that are affected by . targets all
Patch history
- Shiv Lightning damage reduced to Template:Pp18 from Template:Pp18.
- Removed: Dealing 65% bonus damage to minions.
- Combine cost increased to 600 from 550.
- Energized attack bonus damage increased to Template:Pp18 from Template:Pp18.
- Bonus damage to minions reduced to 65% from 120%.
- Energized attack bonus damage against minions reduced to Template:Pp18 from Template:Pp18.
- Bug Fix: Audio for the empowered attack proc no longer plays through Fog of War.
- Bonus damage increased to Template:Pp18 from Template:Pp18.
- Damage against minions increased to Template:Pp18 from Template:Pp18.
- Bonus damage to minions increased to 「 120% 」「 Template:Pp18 」 from 「 75% 」「 Template:Pp18 」.
- Total cost increased to 2600 from 2500.
- The bonus damage to your target from Rapid Firecannon and Statikk Shiv no longer stack. Only the greater damage is dealt.
- Damage adjusted to Template:Pp18 from 50-150.
- Bonus damage to minions increased to 75% from 50%.
- Attack speed reduced to 35% from 40%.
- Movement speed reduced to 5% from 6%.
- Critical strike chance increased to 30% from 20%.
- Removed unique passive.
- Added unique passive - Energize: Moving and using basic attacks Energize you. When fully Energized, gain Shiv Lightning.
- Added unique passive - Shiv Lightning: Your next basic attack (on-hit) deals 50-150 (based on champion level) bonus magic damage, increased to 75-225 against minions, that can spark to up to 4 additional nearby units. This damage can critically strike and scales with critical strike damage.
- Combine cost increased to 550 from 525.
- Removed from recipe.
- Added to recipe.
- The passive magic damage will now only critically strike if the associated attack critically strikes.
- V1.0.0.152 Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items