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This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data Statikk ShivStatikk Shiv was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Statikk Shiv OriginalSquare.png|20xpx|border|link=Template:Item data Statikk Shiv/LoL|Template:Item data Statikk Shiv]] [[Template:Item data Statikk Shiv/LoL|Template:Item data Statikk Shiv]].

Recipe

Template:Item data Statikk Shiv

Cost Analysis

Template:Gold value math

Gold efficiency

  • Statikk Shiv Statikk Shiv is 78.36% gold efficient, without its passive.
  • For Statikk Shiv to be considered gold efficient, its passive must be worth at least 327 327.5.


Similar Items

File:Statikk Shiv VFX.png

Shiv Lightning's visual effect.


Strategy

  • The lowest base movement speed in the game is 325. At this speed, Statikk Shiv Statikk Shiv grants 16.25 bonus flat movement speed.
    • The percentage movement speed stat increases flat movement speed, and will not interact with other percentage increases.
  • Moving by any means energizes 1 charge for every 30 in-game units traveled. This includes but is not limited to walking, using dashes or blinks, casting Recall Recall or Teleport Teleport, being Template:Cctip or Template:Cctip.
  • A basic attack energizes 12 charges.
  • An autoattack-reliant champion energizes Statikk Shiv faster by attacking than moving.
    • Considering a movement speed of 380 units per second (with normal tier 2 boots), moving energizes 12.5 charges per second, while an average attack speed of a normal level 18 champion who has ~1.2 attack speed with just Statikk Shiv energizes ~14.5 charges per second (given the average possible attacks to energize charges). Moving is roughly 15% slower.
    • Statikk Shiv works very well if not best on any champion whose abilities can apply on-hit effects in order to make use of the extra damage, Template:Cctip or not.
  • Runaan's Hurricane Runaan's Hurricane energizes Statikk Shiv's Statikk Shiv's passive at the same rate as without, even if 3 targets are hit.

Notes

  • Statikk Shiv's Statikk Shiv's visual effect for the lightning spark originates from the initially attacked target rather than from Statikk Shiv's user.
  • Statikk Shiv's passive will Template:Cctip if the associated basic attack also Template:Cctip.
  • Statikk Shiv's passive does not apply spell vamp, life steal or on-hit effects.
  • Statikk Shiv's passive can not damage structures.
  • Energized attacks will not trigger all three energizing itemsKircheis Shard Kircheis Shard, Rapid Firecannon Rapid Firecannon and Statikk Shiv in the same way; the highest instance of damage will apply to the primary target, and Statikk Shiv will chain to nearby enemies even if attacking a structure, due to Rapid Firecannon allowing it to trigger on structures. Kircheis Shard will not apply any damage, due to having the lowest damage of all three items.

Trivia

  • Statikk Shiv Statikk Shiv is named after James 'Statikk' Bach, a Riot Games Inc. Assistant Game Designer.
  • Prior to 5.22, Statikk Shiv had the same animation effects and sound with Kennen's Kennen's Electrical Surge Electrical Surge.
    • When activating both Kennen's Kennen's Electrical Surge Electrical Surge and Statikk Shiv passive within a small enough window, whichever was casted second will not have the sound effects replay (due to the previous exact copy of the sound just previously playing).
    • The only difference is that Statikk Shiv applies the effect at the four closest targets, whereas Kennen's Kennen's Electrical Surge Electrical Surge targets all units that are affected by Mark of the Storm Mark of the Storm.

Patch history

V7.9
  • Bonus damage increased to Template:Pp18 from Template:Pp18.
  • Damage against minions lowered to Template:Pp18 from Template:Pp18.
V6.21
  • Bug Fix: Audio for the empowered attack proc no longer plays through Fog of War.
V6.3
  • Bonus damage increased to Template:Pp18 from Template:Pp18.
  • Damage against minions increased to Template:Pp18 from Template:Pp18.
V6.1
  • Bonus damage to minions increased to 「 120% 」「 Template:Pp18 」 from 「 75% 」「 Template:Pp18 」.
V5.24
  • Total cost increased to 2600 Gold 2600 from 2500 Gold 2500.
  • The bonus damage to your target from Rapid Firecannon and Statikk Shiv no longer stack. Only the greater damage is dealt.
V5.23
  • Damage adjusted to Template:Pp18 from 50-150.
  • Bonus damage to minions increased to 75% from 50%.
V5.22
  • Attack speed reduced to 35% from 40%.
  • Movement speed reduced to 5% from 6%.
  • Critical strike chance increased to 30% from 20%.
  • Removed unique passive.
  • Added unique passive - Energize: Moving and using basic attacks Energize you. When fully Energized, gain Shiv Lightning.
  • Added unique passive - Shiv Lightning: Your next basic attack (on-hit) deals 50-150 (based on champion level) bonus magic damage, increased to 75-225 against minions, that can spark to up to 4 additional nearby units. This damage can critically strike and scales with critical strike damage.
  • Combine cost increased to 550 Gold 550 from 525 Gold 525.
  • Removed Avarice Blade Avarice Blade from recipe.
  • Added Kircheis Shard Kircheis Shard to recipe.
V4.10
  • Combine cost increased to 600 Gold 600 from 525 Gold 525.
V4.2
  • The passive magic damage will now only critically strike if the associated attack critically strikes.
V1.0.0.152 Added
  • Statikk Shiv Statikk Shiv:
    • Recipe: Zeal Zeal + Avarice Blade Avarice Blade + 525 Gold 525 = 2500 Gold 2500
    • +40% attack speed.
    • +6% movement speed.
    • +20% critical strike chance.
    • Unique passive: Moving and attacking build Static Charges. At 100 charges your next attack expends the charges to deal 100 magic damage to up to 4 targets. This damage can critically strike.

References

List of Items

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