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Statikk Shiv is a finished item in League of Legends.[1]

Recipe

Statikk Shiv item
Statikk Shiv
Gold 2600 (Gold 500)
Zeal item
Gold 1400 (Gold 300)
Dagger item
Gold 300
Kircheis Shard item
Gold 700 (Gold 400)
Dagger item
Gold 300

Cost Analysis

Gold Value

Gold Efficiency*

  • Statikk Shiv item Statikk Shiv is 76.83% gold efficient, without its passive.


Similar Items

Statikk Shiv screenshot

Shiv Lightning's visual effect.

Notes

  • Each basic attack generates 6 Energize stacks while 1 is generated for every 25 in-game units traveled. This includes but is not limited to walking, using dashes or blinks, casting Recall Recall or Teleport Teleport, being Airborne icon pulled or Airborne icon knocked back/aside.
  • Attacks declared before the charged attack either lands, the target dies, becomes Playful untargetable or if that projectile is destroyed will not generate stacks.
  • Statikk Shiv's passive does not apply spell vamp, life steal or on-hit effects.
  • Statikk Shiv's passive stacks with other Kircheis Shard item Energized effects.
  • Runaan's Hurricane item Runaan's Hurricane energizes Statikk Shiv item Statikk Shiv's passive at the same rate as without, even if 3 targets are hit.

Strategy

  • An autoattack-reliant champion energizes Statikk Shiv faster by attacking than moving.
    • Considering a movement speed of 380 units per second (with normal tier 2 boots), moving energizes 15.2 charges per second, while an average attack speed of a normal level 18 champion who has ~1.2 attack speed with just Statikk Shiv energizes ~7.2 charges per second (given the average possible attacks to energize charges). Moving charges roughly twice as fast.
    • Statikk Shiv works very well if not best on any champion whose abilities can apply on-hit effects in order to make use of the extra damage.

Trivia

Patch history

V9.23
  • Combine cost reduced to Gold 500 from Gold 800.
  • Energized stacks per attack reduced to 6 from 12.
  • Energized stacks per movement increased to (1 for every 25 units) from (1 for every 30 units).
  • New Effect: Energized effects now always work on turrets.
  • Energized damage changed to 120 at all levels from 60 − 140 (based on level).
  • New Effect: Damage from other Energized effects now stacks.
  • Removed: Energized effects can no longer critically strike.
  • Number of bounces increased to 7 from 5.
  • Unique Energized bonus magic damage and chain lightning is now named Electroshock.
    • Unique Passive - Energized: Moving and basic attacking generates Energize stacks, up to 100.
    • Unique Passive - Electroshock: When fully Kircheis Shard item Energized, your next basic attack deals 120 bonus magic damage on-hit. Energized attacks bounce to 7 targets.
    • Previous Passive - Energized: Moving and basic attacking generates Energize stacks, up to 100. When fully Kircheis Shard item Energized, your next basic attack deals 60 − 140 (based on level) bonus magic damage on-hit.
    • Previous Passive: Energized attacks bounce to 5 targets and are affected by Critical strike icon critical strike modifiers.
V9.17
V9.4
  • Two passive effects (unnamed and Shiv Lightning) changed to Energized and a unique passive.
    • Unique Passive - Energized: Moving and attacking will make an attack Kircheis Shard item Energized. Your Kircheis Shard item Energized attacks deal 60 − 140 (based on level) bonus magic damage on hit.
    • Unique Passive: Kircheis Shard item Energized attacks bounce to 5 targets and can Critical strike icon critically strike.
V9.3
  • Total cost reduced to Gold 2600 from Gold 2800.
    • Combine cost increased to Gold 800 from Gold 700.
  • Attack speed increased to 40% from 35%.
  • Critical strike chance reduced to 25% from 30%.
V8.15
  • Total cost reduced to Gold 2800 from Gold 2900.
    • Combine cost reduced to Gold 700 from Gold 800.
V8.11
  • Total cost increased to Gold 2900 from Gold 2600.
    • Combine cost increased to Gold 800 from Gold 600.
V8.6
  • Shiv Lightning damage reduced to 60 − 140 (based on level) from 60 − 160 (based on level).
  • Removed: Dealing 65% bonus damage to minions.
V7.9
  • Combine cost increased to Gold 600 from Gold 550.
  • Energized attack bonus damage increased to 60 − 160 (based on level) from 50 − 120 (based on level).
  • Bonus damage to minions reduced to 65% from 120%.
    • Energized attack bonus damage against minions reduced to 99 − 264 (based on level) from 110 − 264 (based on level).
V6.21
  • Bug Fix: Audio for the empowered attack proc no longer plays through Fog of War.
V6.3
  • Bonus damage increased to 50 − 120 (based on level) from 30 − 100 (based on level).
  • Damage against minions increased to 110 − 264 (based on level) from 66 − 220 (based on level).
V6.1
  • Bonus damage to minions increased to 「 120% 」「 66 − 220 (based on level) 」 from 「 75% 」「 53 − 175 (based on level) 」.
V5.24
  • Total cost increased to Gold 2600 from Gold 2500.
  • The bonus damage to your target from Rapid Firecannon and Statikk Shiv no longer stack. Only the greater damage is dealt.
V5.23
  • Damage adjusted to 30 − 100 (based on level) from 50 − 150 (based on level).
  • Bonus damage to minions increased to 75% from 50%.
V5.22
  • Attack speed reduced to 35% from 40%.
  • Movement speed reduced to 5% from 6%.
  • Critical strike chance increased to 30% from 20%.
  • Removed unique passive.
  • Added unique passive - Energize: Moving and using basic attacks Energize you. When fully Energized, gain Shiv Lightning.
  • Added unique passive - Shiv Lightning: Your next basic attack (on-hit) deals 50 − 150 (based on level) bonus magic damage, increased to 75 − 225 (based on level) against minions, that can spark to up to 4 additional nearby units. This damage can critically strike and scales with critical strike damage.
  • Combine cost increased to Gold 550 from Gold 525.
  • Removed Avarice Blade item Avarice Blade from recipe.
  • Added Kircheis Shard item Kircheis Shard to recipe.
V4.10
  • Combine cost increased to Gold 600 from Gold 525.
V4.2
  • The passive magic damage will now only critically strike if the associated attack critically strikes.
V1.0.0.152 Added
  • Statikk Shiv item Statikk Shiv:
    • Recipe: Zeal item Zeal + Avarice Blade item Avarice Blade + Gold 525 = Gold 2500
    • +40% attack speed.
    • +6% movement speed.
    • +20% critical strike chance.
    • Unique passive: Moving and attacking build Static Charges. At 100 charges your next attack expends the charges to deal 100 magic damage to up to 4 targets. This damage can critically strike.

References

  1. Itemlist on leagueoflegends.com

List of Items

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