Statikk Shiv is a finished item in League of Legends.[1]


Statikk Shiv item
Statikk Shiv
Gold 2600 (Gold 800)
Zeal item
Gold 1200 (Gold 500)
Dagger item
Gold 300
Kircheis Shard item
Gold 600 (Gold 300)
Dagger item
Gold 300

Cost Analysis

Gold Value

Gold Efficiency*

  • Statikk Shiv item Statikk Shiv is 84.52% gold efficient, without its passive.

Similar Items

Statikk Shiv screenshot

Shiv Lightning's visual effect.


  • Each basic attack generates 12 Energize stacks while 1 is generated for every 30 in-game units traveled. This includes but is not limited to walking, using dashes or blinks, casting Recall Recall or Teleport Teleport, being Airborne icon pulled or Airborne icon knocked back/aside.
  • Attacks declared before the charged attack either lands, the target dies, becomes Playful untargetable or if that projectile is destroyed will not generate stacks.
  • Statikk Shiv's passive will Critical strike icon critically strike if the associated basic attack also Critical strike icon critically strikes.
  • Statikk Shiv's passive does not apply spell vamp, life steal or on-hit effects.
  • Statikk Shiv's passive can not damage structures.
    • However, when having both Rapid Firecannon item Rapid Firecannon and Statikk Shiv the Kircheis Shard item Energized attack will gain Rapid Firecannon bonus range but will trigger Statikk Shiv's bonus damage to multiple targets, included on turrets. However, if the Kircheis Shard item Energized attack is directly used on the turret, the strike will not critically strike.
  • Statikk Shiv's passive has more effects and more damage than Kircheis Shard item Kircheis Shard and therefore doesn't stack with it.
  • Runaan's Hurricane item Runaan's Hurricane energizes Statikk Shiv item Statikk Shiv's passive at the same rate as without, even if 3 targets are hit.
  • Shiv Lightning damage is able to benefit from Infinity Edge item Infinity Edge if it crits.


  • An autoattack-reliant champion energizes Statikk Shiv faster by attacking than moving.
    • Considering a movement speed of 380 units per second (with normal tier 2 boots), moving energizes 12.5 charges per second, while an average attack speed of a normal level 18 champion who has ~1.2 attack speed with just Statikk Shiv energizes ~14.5 charges per second (given the average possible attacks to energize charges). Moving is roughly 15% slower.
    • Statikk Shiv works very well if not best on any champion whose abilities can apply on-hit effects in order to make use of the extra damage, Critical strike icon critical strike or not.


Patch history

  • Two passive effects (unnamed and Shiv Lightning) changed to Energized and a unique passive.
    • Unique Passive - Energized: Moving and attacking will make an attack Kircheis Shard item Energized. Your Kircheis Shard item Energized attacks deal 60 − 140 (based on level) bonus magic damage on hit.
    • Unique Passive: Kircheis Shard item Energized attacks bounce to 5 targets and can Critical strike icon critically strike.
  • Total cost reduced to Gold 2600 from Gold 2800.
    • Combine cost increased to Gold 800 from Gold 700.
  • Attack speed increased to 40% from 35%.
  • Critical strike chance reduced to 25% from 30%.
  • Total cost reduced to Gold 2800 from Gold 2900.
    • Combine cost reduced to Gold 700 from Gold 800.
  • Total cost increased to Gold 2900 from Gold 2600.
    • Combine cost increased to Gold 800 from Gold 600.
  • Shiv Lightning damage reduced to 60 − 140 (based on level) from 60 − 160 (based on level).
  • Removed: Dealing 65% bonus damage to minions.
  • Combine cost increased to Gold 600 from Gold 550.
  • Energized attack bonus damage increased to 60 − 160 (based on level) from 50 − 120 (based on level).
  • Bonus damage to minions reduced to 65% from 120%.
    • Energized attack bonus damage against minions reduced to 99 − 264 (based on level) from 110 − 264 (based on level).
  • Bug Fix: Audio for the empowered attack proc no longer plays through Fog of War.
  • Bonus damage increased to 50 − 120 (based on level) from 30 − 100 (based on level).
  • Damage against minions increased to 110 − 264 (based on level) from 66 − 220 (based on level).
  • Bonus damage to minions increased to 「 120% 」「 66 − 220 (based on level) 」 from 「 75% 」「 53 − 175 (based on level) 」.
  • Total cost increased to Gold 2600 from Gold 2500.
  • The bonus damage to your target from Rapid Firecannon and Statikk Shiv no longer stack. Only the greater damage is dealt.
  • Damage adjusted to 30 − 100 (based on level) from 50 − 150 (based on level).
  • Bonus damage to minions increased to 75% from 50%.
  • Attack speed reduced to 35% from 40%.
  • Movement speed reduced to 5% from 6%.
  • Critical strike chance increased to 30% from 20%.
  • Removed unique passive.
  • Added unique passive - Energize: Moving and using basic attacks Energize you. When fully Energized, gain Shiv Lightning.
  • Added unique passive - Shiv Lightning: Your next basic attack (on-hit) deals 50 − 150 (based on level) bonus magic damage, increased to 75 − 225 (based on level) against minions, that can spark to up to 4 additional nearby units. This damage can critically strike and scales with critical strike damage.
  • Combine cost increased to Gold 550 from Gold 525.
  • Removed Avarice Blade item Avarice Blade from recipe.
  • Added Kircheis Shard item Kircheis Shard to recipe.
  • Combine cost increased to Gold 600 from Gold 525.
  • The passive magic damage will now only critically strike if the associated attack critically strikes.
V1.0.0.152 Added
  • Statikk Shiv item Statikk Shiv:
    • Recipe: Zeal item Zeal + Avarice Blade item Avarice Blade + Gold 525 = Gold 2500
    • +40% attack speed.
    • +6% movement speed.
    • +20% critical strike chance.
    • Unique passive: Moving and attacking build Static Charges. At 100 charges your next attack expends the charges to deal 100 magic damage to up to 4 targets. This damage can critically strike.


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