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{{gold efficiency}} |
{{gold efficiency}} |
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* The base stats are {{tt|{{fd|70.3}}%|-595g}} gold efficient. The item is 100% gold efficient or higher with the following(s): |
* The base stats are {{tt|{{fd|70.3}}%|-595g}} gold efficient. The item is 100% gold efficient or higher with the following(s): |
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− | ** The Butcher passive has at least a gold value of 595g. |
+ | ** The [[Named item effect#Butcher|Butcher]] passive has at least a gold value of 595g. |
** The item is 100% gold efficient with fourteen stacks (28 ability power). The item is {{tt|{{fd|102.9}}%|+58g}} gold efficient at max stack. |
** The item is 100% gold efficient with fourteen stacks (28 ability power). The item is {{tt|{{fd|102.9}}%|+58g}} gold efficient at max stack. |
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− | ** Consuming 595 stacks from the |
+ | ** Consuming 595 stacks from the [[Named item effect#Conservation|Conservation]] passive, a minimum time of {{tt|14 minutes and 53 seconds|595 * 1.5 seconds}} if at least one large monster is killed per minute. |
== Similar items == |
== Similar items == |
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{{Items}} |
{{Items}} |
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[[cs:Spirit of the Spectral Wraith]] |
[[cs:Spirit of the Spectral Wraith]] |
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[[pl:Duch Upiornego Widma]] |
[[pl:Duch Upiornego Widma]] |
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[[zh:Spirit of the Spectral Wraith]] |
[[zh:Spirit of the Spectral Wraith]] |
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Revision as of 17:04, 9 May 2014
Spirit of the Spectral Wraith is a jungle-centric legendary item in League of Legends.[1]
Recipe
Cost Analysis
- 50 ability power = 1088g
- 10% cooldown reduction = 317g
- Total Gold Value = 1405g
Passive Gold Value
- 30 ability power = 653g
- Total Gold Value = 653g
Gold efficiency
- The base stats are 70.3% gold efficient. The item is 100% gold efficient or higher with the following(s):
- The Butcher passive has at least a gold value of 595g.
- The item is 100% gold efficient with fourteen stacks (28 ability power). The item is 102.9% gold efficient at max stack.
- Consuming 595 stacks from the Conservation passive, a minimum time of 14 minutes and 53 seconds if at least one large monster is killed per minute.
Similar items
Notes
- The tooltip will show total ap (50+bonus ap).
Patch history
V4.3:
- Health restored reduced to 6% of damage dealt to monsters, from 8%.
- Mana restored reduced to 3% of damage dealt to monsters, from 4%.
- Health and mana restored no longer halved for area of effect spells.
V4.1:
- Now gives 8% of damage dealt to monsters as health and 4% as mana (half effect for area of effect spells) (from 8% of spell damage for both health and mana)
- No longer has health or mana regeneration
- Now grants 2 ability power for every large monster kill up to 30 ability power
- New Recipe: + + 480g
- +50 ability power (from 40)
- 7 mana regen per 5s (from 10)
- 14 health regen per 5s
- Spell vamped changed to UNIQUE Passive: Returns 8% of spell damage dealt to monsters (half for area-of-effect damage) as Health and Mana
- UNIQUE Passive – Bounty Hunter: Champion kills, assists and epic monsters grant 40 gold and large monsters grant 10 bonus Gold.
- Smite cooldown removed
V3.8:
- Ability power reduced to 40 from 50.
- Unique Passive - Butcher
- Damage bonus to monsters increased to 30% from 25%.
- Enabled on Twisted Treeline
- Enabled on Howling Abyss
- New UNIQUE Passive: Reduces the cooldown on by 20%.
- Combine cost reduced to 100g from 400g.
- Total cost reduced to 2000g from 2400g.
- Ability power increased to 50 from 40.
- Cooldown reduction is no longer unique.
V1.0.0.152: Added
- Recipe: +
- Item cost: 2400g
- Combine cost: 400g
- +40 Ability Power
- +10 Mana Regen per 5 seconds
- Unique Passive: +20% Spell Vamp
- Unique Passive: +10% Cooldown Reduction
- Unique Passive – Butcher: Damage dealt to monsters increased by 25%.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items