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|effects = +50 [[ability power]]<br />+10% [[cooldown reduction]] |
|effects = +50 [[ability power]]<br />+10% [[cooldown reduction]] |
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|passive = {{sbc|Unique - [[Named item effect#Spirit Drain|Spirit Drain]]}}: Grants 2 ability power for every large monster kill (max: 15 stacks)<br /> |
|passive = {{sbc|Unique - [[Named item effect#Spirit Drain|Spirit Drain]]}}: Grants 2 ability power for every large monster kill (max: 15 stacks)<br /> |
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− | {{sbc|Unique - [[Named item effect#Butcher|Butcher]]}}: Against monsters, deal 30% bonus damage and restore |
+ | {{sbc|Unique - [[Named item effect#Butcher|Butcher]]}}: Against monsters, deal 30% bonus damage and restore 6% of damage dealt to monsters as health and 3% as mana.<br /> |
{{sbc|Unique - [[Named item effect#Conservation|Conservation]]}}: You generate Conservation stacks every {{fd|1.5}} seconds, up to 80. Killing a large monster will consume up to 40 stacks and grant 1 bonus gold per stack consumed.<br/>You may only be in possession of 1 [[:Category:Gold income items|Gold Income item]]. |
{{sbc|Unique - [[Named item effect#Conservation|Conservation]]}}: You generate Conservation stacks every {{fd|1.5}} seconds, up to 80. Killing a large monster will consume up to 40 stacks and grant 1 bonus gold per stack consumed.<br/>You may only be in possession of 1 [[:Category:Gold income items|Gold Income item]]. |
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|menu = Magic > Ability Power<br />Magic > Cooldown Reduction |
|menu = Magic > Ability Power<br />Magic > Cooldown Reduction |
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{{gold value}} |
{{gold value}} |
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* 50 [[ability power]] = 1088g |
* 50 [[ability power]] = 1088g |
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− | * 10% [[cooldown reduction]] = |
+ | * 10% [[cooldown reduction]] = 317g |
− | ** '''Total Gold Value''' = |
+ | ** '''Total Gold Value''' = 1405g |
{{gold value|Passive Gold Value|nolink=}} |
{{gold value|Passive Gold Value|nolink=}} |
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{{gold efficiency}} |
{{gold efficiency}} |
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− | * {{iis|Spirit of the Spectral Wraith}} 3 passive effects must be worth a total of |
+ | * {{iis|Spirit of the Spectral Wraith}} 3 passive effects must be worth a total of 595g to be gold efficient. |
** [[Named item effect#Spirit Drain|Spirit Drain]] alone makes this item cost efficient upon reaching 28 AP or 14 stacks. |
** [[Named item effect#Spirit Drain|Spirit Drain]] alone makes this item cost efficient upon reaching 28 AP or 14 stacks. |
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** [[Named item effect#Conservation|Conservation]] alone makes this item cost efficient in 14m 45s assuming it is not allowed to reach 80 stacks. |
** [[Named item effect#Conservation|Conservation]] alone makes this item cost efficient in 14m 45s assuming it is not allowed to reach 80 stacks. |
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==Patch history== |
==Patch history== |
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{{Scroll box| |
{{Scroll box| |
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+ | '''[[V4.3]]:''' |
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+ | * Health restored reduced to 6% of damage dealt to monsters, from 8%. |
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+ | * Mana restored reduced to 3% of damage dealt to monsters, from 4%. |
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+ | * Health and mana restored no longer halved for area of effect spells. |
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+ | |||
'''[[V4.1]]:''' |
'''[[V4.1]]:''' |
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* Now gives 8% of damage dealt to monsters as health and 4% as mana (half effect for area of effect spells) (from 8% of spell damage for both health and mana) |
* Now gives 8% of damage dealt to monsters as health and 4% as mana (half effect for area of effect spells) (from 8% of spell damage for both health and mana) |
Revision as of 05:49, 27 February 2014
Spirit of the Spectral Wraith is a jungle-centric legendary item in League of Legends.[1]
Recipe
Cost Analysis
- 50 ability power = 1088g
- 10% cooldown reduction = 317g
- Total Gold Value = 1405g
Passive Gold Value
- 30 ability power = 653g
- Total Gold Value = 653g
Gold efficiency
- Spirit Drain alone makes this item cost efficient upon reaching 28 AP or 14 stacks.
- Conservation alone makes this item cost efficient in 14m 45s assuming it is not allowed to reach 80 stacks.
3 passive effects must be worth a total of 595g to be gold efficient.
Similar items
Notes
- The tooltip will show total ap (50+bonus ap).
Patch history
V4.3:
- Health restored reduced to 6% of damage dealt to monsters, from 8%.
- Mana restored reduced to 3% of damage dealt to monsters, from 4%.
- Health and mana restored no longer halved for area of effect spells.
V4.1:
- Now gives 8% of damage dealt to monsters as health and 4% as mana (half effect for area of effect spells) (from 8% of spell damage for both health and mana)
- No longer has health or mana regeneration
- Now grants 2 ability power for every large mosnter kill up to 30 ability power
- New Recipe: + + 480g
- +50 ability power (from 40)
- 7 mana regen per 5s (from 10)
- 14 health regen per 5s
- Spell vamped changed to UNIQUE Passive: Returns 8% of spell damage dealt to monsters (half for area-of-effect damage) as Health and Mana
- UNIQUE Passive – Bounty Hunter: Champion kills, assists and epic monsters grant 40 gold and large monsters grant 10 bonus Gold.
- Smite cooldown removed
V3.8:
- Ability power reduced to 40 from 50.
- Unique Passive - Butcher
- Damage bonus to monsters increased to 30% from 25%.
- Enabled on Twisted Treeline
- Enabled on Howling Abyss
- New UNIQUE Passive: Reduces the cooldown on by 20%.
- Combine cost reduced to 100g from 400g.
- Total cost reduced to 2000g from 2400g.
- Ability power increased to 50 from 40.
- Cooldown reduction is no longer unique.
V1.0.0.152: Added
- Recipe: +
- Item cost: 2400g
- Combine cost: 400g
- +40 Ability Power
- +10 Mana Regen per 5 seconds
- Unique Passive: +20% Spell Vamp
- Unique Passive: +10% Cooldown Reduction
- Unique Passive – Butcher: Damage dealt to monsters increased by 25%.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items