variant, see . Twisted Treeline
per 10 seconds
Unique – Tribute:
Grants a charge every 10 seconds, up to 3 charges. Damaging spells and attacks against champions and buildings consume a charge, up to one per attack or cast. Consuming a charge deals them
13 bonus magic damage
, and if an allied champion is
, also grants
. Before quest completion, killing a minion or non-epic monster pauses Tribute generation and the passive gold generation for 12 seconds per unit slain.
Unique – Quest:
using this item and upgrade to .
Permanently upgrades to and to , giving them the
active with respectively 3 and 4 wards in stock.
Limited to 1 Jungle or Gold Income item.
League of Legends
. It is exclusive to
* is 85. gold efficient.
63% becomes gold efficient in 4 minutes and 48 seconds without using Tribute, or after 6 hits against a champion or structure while Tribute is off cooldown.
The quest reward can only be obtained after being out of combat for 5 seconds.
On-hit effects will not trigger Tribute (although the triggering attack can).
Killing a minion and damaging an enemy at the same time will put Tribute on without activating.
cooldown If you damage an enemy champion or structure 3 times every 30 seconds, tribute grants per 10.
Plus per 10 from the item, you can receive a total of 2 per 10.
V9.6 - March 21st Hotfix
Bug Fix: Tribute gold is no longer paused when minions are killed if the owner has completed the quest.
V9.3 - February 12th Hotfix
New Effect: Now requires an ally champion within 2000 units in order to earn gold.
Tribute gold generated increased to from 11 .
Cost increased to from 400 .
Now limited to (1 Jungle or Gold Income item) from (1 Gold Income item).
Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.
V8.5 - March 8th Hotfix
New Effect: Before quest completion, killing minions and non-epic monsters pauses Tribute stack generation and the passive gold generation.
Removed: Granting .
Quest gold value reduced to from 500 . 750 Still requires to upgrade to
. New Effect: Tribute recharge pause now also applies on non-epic monster kill.
Tribute pause duration for minion and non-epic monster kill increased to 12 seconds from 8.
Removed Quest Reward: Tribute is upgraded to Queen's Tribute, giving you 50% bonus movement speed for 1 second (additional stacks extend duration) for each charge consumed.
New Effect: Quest reward now grants the active Warding with 3 wards in stock.
Unique Active - Warding: Consumes a charge to place a at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 3 charges which refill upon visiting the shop.
Stealth Ward Removed from Twisted Treeline.
Bug Fix: The passive no longer incorrectly grants gold for nearby minion deaths while you're dead.
New Effect: Grants .
Bandit New Effect: counts toward the quest goal.
Bandit Quest gold required to upgrade increased to from 750 .
650 Tribute bonus damage increased to 13 from 10.
Tribute bonus gold increased to from 10 .
Ability power increased to 10 from 5.
Tribute charge generation pause upon killing a minion increased to 8 seconds from 6.
Quest progression VFX displays every third of the way from every fifth of the way toward completion.
New Effect: Killing a minion now only pauses Tribute generation for 6 seconds per minion slain instead of disabling it for 6 seconds per minion slain.
New Effect: Can only trigger Tribute once every 1. 25 seconds.
Removed: Killing a minion disables Tribute for 12 seconds.
New Effect: Killing a minion stops you from triggering Tribune for 6 seconds per minion slain.
New Effect: Quest.
Quest: Earn using this item and upgrade to .
650 Reward: Tribute is upgraded into Queen's Tribute.
Queen's Tribute: Spells and basic attacks against champions or buildings deal 15 additional damage, grant and 50% 15 bonus movement speed for 1 second (additional stacks extend duration). This can occur up to 3 times every 30 seconds.
Killing non-lane minions no longer deactivates Spellthief's Edge's passive. e.g. .
Cost reduced to from 350
365 Tribute gold increased to 8 from 5.
Cooldown changed to "3 times every 30 seconds" from "1 charge every 10 seconds, up to 3".
Mana regeneration changed to 25% of base mana regeneration from 2 per 5 seconds.
Ability power reduced to 5 from 10.
Mana regeneration reduced to 2 from 3.
Unique Passive -
Gold per hit increased to 5g from 4g.
Now triggers on abilities as well as autoattacks.
Now triggers up to three times every 30 seconds, from once per 10 seconds per enemy.
Now affects enemy structures.
Now deals 10 additional damage on abilities and autoattacks. Damage matches the attack's damage type.
+10 Ability power
+3 Mana regeneration
Unique Passive - Autoattacks against enemy champions grant 4 gold, up to once every 10 seconds per enemy. Killing a minion disables this passive for 10 seconds.
Tribute: Unique Passive - You may only be in possession of 1 Gold Income item. Gold Income:
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