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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Soraka OriginalSkin WR HD
Soraka
Soraka (Universe)Soraka (Universe)
Soraka (League of Legends)Soraka (League of Legends)
Soraka (Esports)Soraka (Esports)
Soraka (Teamfight Tactics)Soraka (Teamfight Tactics)
Soraka (Legends of Runeterra)Soraka (Legends of Runeterra)
Soraka (Wild Rift)Soraka (Wild Rift)
Soraka (Development)Soraka (Development)
Soraka (Trivia)Soraka (Trivia)
Soraka WR

Abilities[]

Salvation

Soraka Salvation WR

Innate: Soraka gains Champions killed 5s before or after using Chronobreak (R)100% bonus movement speed when moving toward allied champions Champions killed with Comeuppance (R)below 35% health.

Info
  • No additional details.

Starcall

Soraka Starcall WR

Active: Soraka calls a star, dealing Damage mitigated with Shifting Sands (E)magic damage and Slow icon slowing by 30% for 2 seconds. If an enemy champion is hit, Soraka gains Rejuvenation, healing her over 2.5 seconds.

Magic Damage:
60 / 110 / 160 / 210 Multiple champions hit with Between Worlds (R)(+ 40% AP)
Heal:
60 / 90 / 120 / 150 Multiple champions hit with Between Worlds (R)(+ 45% AP)

After healing any ally champion 3 times, Starcall is empowered to deal 140% damage in a target area.

Info
  • No additional details.

Astral Infusion

Soraka Astral Infusion WR

Active: Soraka heals another allied champion.

Heal:
90 / 130 / 170 / 210 Multiple champions hit with Between Worlds (R)(+ 70% AP)

If Soraka has Rejuvenation, the ally gains Rejuvenation for 2.5 seconds and the Champions killed with Comeuppance (R)health cost will be reduced by a percentage.

Cost Reduction:
70 / 80 / 90 / 100%

Info
  • No additional details.

Equinox

Soraka Equinox WR

Active: Soraka create a zone that deals Damage mitigated with Shifting Sands (E)magic damage and Silence icon WR silences enemies. The zone expires after 1.5 seconds, dealing the same Damage mitigated with Shifting Sands (E)magic damage and Root icon WR rooting them.

Magic Damage:
70 / 120 / 170 / 220 Multiple champions hit with Between Worlds (R)(+ 40% AP)
Root Duration:
1.25 / 1.5 / 1.75 / 2

Info
  • No additional details.

Wish

Soraka Wish WR

Active: Soraka heals all allied champions, increased by 50% if the ally is Champions killed with Comeuppance (R)below 35% health.

Heal:
150 / 250 / 350 Multiple champions hit with Between Worlds (R)(+ 40% AP)

Info
  • No additional details.

Patch history[]

For the expanded patch notes, see here.
V4.4
  • Stats
    • Base movement speed increased from 335 to 340.
  • Starcall Starcall
    • New effect: Cast time now scales with ability haste.
V4.3
  • Starcall Starcall
    • New effect: If this hits at least one enemy champion, the remaining cooldown of Astral Infusion Astral Infusion is reduced by 2 seconds.
  • Astral Infusion Astral Infusion
    • Cooldown increased from 5 / 4 / 3 / 2 seconds to 6 / 5 / 4 / 3.
    • New effect: Excess healing is converted into a Hybrid resistances icon shield, capped at 70 / 110 / 150 / 190 Multiple champions hit with Between Worlds (R)(+70% AP).
    • Removed: No longer costs Champions killed with Comeuppance (R)10% maximum health.
    • Removed: No longer grants Rejuvenation Rejuvenation.
V4.2
  • Stats
    • Base movement speed increased from 325 to 335.
V4.1
  • Starcall Starcall
    • Total heal increased from 60 / 80 / 100 / 120 to 60 / 90 / 120 / 150.
    • Total heal AP ratio increased from Multiple champions hit with Between Worlds (R)35% AP to inherit45%.
  • Astral Infusion Astral Infusion
    • Base heal reduced from 90 / 130 / 170 / 210 to 70 / 110 / 150 / 190.
V3.5a
  • Stats
    • Health growth reduced from 115 to 104.
V3.4
  • Starcall Starcall
    • Updated Empowered VFX across all skins.
V3.3a
  • Wish Wish
    • Base heal reduced from 150 / 250 / 350 to 150 / 225 / 300.
    • Heal AP ratio increased from Multiple champions hit with Between Worlds (R)40% AP to inherit45%.
V3.3
  • Wish Wish
    • Cooldown reduced from 100 / 90 / 80 seconds to 85 / 80 / 75.
V3.2c
  • Starcall Starcall
    • Total heal reduced from 60 / 90 / 120 / 150 to 60 / 80 / 100 / 120.
    • Total heal AP ratio reduced from Multiple champions hit with Between Worlds (R)40% AP to inherit35%.
V3.2
  • Salvation Salvation
    • Bonus movement speed increased from 70% to 100%.
  • Starcall Starcall
    • Total heal increased from 50 / 70 / 90 / 110 to 60 / 90 / 120 / 150.
    • Total heal AP ratio increased from Multiple champions hit with Between Worlds (R)35% AP to inherit45%.
    • Rejuvenation self duration increased from 2 seconds to 2.5.
    • Cooldown reduced from 7.5 / 6.5 / 5.5 / 4.5 seconds to 7 / 6 / 5 / 4.
  • Astral Infusion Astral Infusion
    • Rejuvenation ally duration increased from 2 seconds to 2.5.
V2.6
  • Astral Infusion Astral Infusion
    • Base heal increased from 80 / 120 / 160 / 200 to 90 / 130 / 170 / 210.
V2.5
  • Astral Infusion Astral Infusion
    • Removed: Can no longer target allied clones.
  • Equinox Equinox
    • Root duration increased from 1 / 1.25 / 1.5 / 1.75 seconds to 1.25 / 1.5 / 1.75 / 2.
V2.4b
  • Starcall Starcall
    • Rejuvenation self duration reduced from 4 seconds to 2.
    • Total heal reduced from 72 / 90 / 108 / 126 to 50 / 70 / 90 / 110.
    • Total heal AP ratio reduced from Multiple champions hit with Between Worlds (R)45% AP to inherit35%.
  • Astral Infusion Astral Infusion
    • Rejuvenation ally duration reduced from 4 seconds to 2.
V2.4a
  • Astral Infusion Astral Infusion
    • Cooldown reduced from 8 / 6 / 4 / 2 seconds to 5 / 4 / 3 / 2.
    • New Effect: The health cost will be reduced by 70 / 80 / 90 / 100% during Rejuvenation.
V2.1b
  • Astral Infusion Astral Infusion
    • Base heal increased from 80 / 110 / 140 / 170 to 80 / 120 / 160 / 200.
  • Equinox Equinox
    • Cooldown reduced from 22 / 20 / 18 / 16 seconds to 20 / 18 / 16 / 14.
V1.1
  • Stats
    • Base mana regeneration reduced from 24 to 18.

See also[]

References[]

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