Image
Soraka
Current version[]
- General
- Updated visual effects.
- The following skins are affected: , , , , , .
- Bonus movement speed increased to 90% from 70%.
- Base heal increased to 60 / 75 / 90 / 105 / 120 from 50 / 65 / 80 / 95 / 110.
- Bug Fix: Now silences enemies in the area instantly rather than after a variable delay.
- Cooldown reduced to 150 / 135 / 120 seconds from 160 / 145 / 130.
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- Bug Fix: VFX for increased movement speed buff has been restored.
- General
- Adjusted splash artwork for .
- Tooltip now clarifies who is healed.
- Base heal increased to 150 / 250 / 350 from 125 / 200 / 275.
- Removed: No longer cleanses
Grievous Wounds before healing.
- Stats
- Base health increased to 605 from 535.
- Health growth increased to 88 from 74.
- Armor growth increased to 5 from 3.8.
- Magic resistance growth increased to 1.3 from 0.5.
- Base heal reduced to 90 / 110 / 130 / 150 / 170 from 100 / 130 / 160 / 190 / 220.
- Heal AP ratio reduced to 50% AP from 65% AP.
- Base heal reduced to 125 / 200 / 275 from 130 / 215 / 300.
- Heal AP ratio reduced to 50% AP from 55% AP.
- Base heal reduced to 100 / 130 / 160 / 190 / 220 from 100 / 135 / 170 / 205 / 240.
- AP ratio reduced to 65% AP from 70% AP.
- Base heal reduced to 130 / 215 / 300 from 150 / 250 / 350.
- Maximum base heal reduced to 195 / 322.5 / 450 from 225 / 375 / 525.
- Base heal reduced to 130 / 215 / 300 from 150 / 250 / 350.
- Bug Fix: Updated the tooltip to state that it deals damage to enemy champions only.
- New Effect: Now removes
Grievous Wounds from all targets before granting the heal.
- New Effect: Now removes
- Undocumented/Bug fix: Silence debuff can once again be cleansed by .
- Bug Fix: Silence debuff is now non-dispellable.
- This prevents the debuff from being briefly removed by
cleanses even while the player remains in the AoE.
- Because of this, (bug) fails to dispell and become immune to the effect for the remaining duration unless he leaves and reenters it.
- This prevents the debuff from being briefly removed by
- Bug Fix: Silence debuff is now non-dispellable.
- Bonus movement speed increased to 20 / 22.5 / 25 / 27.5 / 30% from 15 / 17.5 / 20 / 22.5 / 25%.
- Base heal increased to 100 / 135 / 170 / 205 / 240 from 90 / 125 / 160 / 195 / 230.
- Bug Fix: No longer receives the bonus movement speed from while she is below the health threshold and is attached to her via .
- Base heal increased to 50 / 65 / 80 / 95 / 110 from 50 / 60 / 70 / 80 / 90.
- Base heal increased to 90 / 125 / 160 / 195 / 230 from 80 / 115 / 150 / 185 / 220.
- Heal AP ratio increased to 70% AP from 60% AP.
- Now has an "incoming health" UX added to the health bar, so the player can see how much health they will receive from Renewal.
- Base damage increased to 85 / 120 / 155 / 190 / 225 from 75 / 110 / 145 / 180 / 215.
- Health cost reduction increased to 80 / 85 / 90 / 95 / 100% from 60 / 70 / 80 / 90 / 100%.
- Bug Fix: Is no longer able to permanently silence an enemy champion until they die and respawn.
- Stats
- Base mana increased to 425 from 375.
- Mana cost reduced to 45 / 50 / 55 / 60 / 65 from 60 / 65 / 70 / 75 / 80.
- Base heal increased to 50 / 60 / 70 / 80 / 90 from 40 / 50 / 60 / 70 / 80.
- Bonus movement speed increased to 15 / 17.5 / 20 / 22.5 / 25% from 10 / 12.5 / 15 / 17.5 / 20%.
- V10.4 - February 21st Hotfix
- Cooldown reduced to 6 / 5 / 4 / 3 / 2 seconds from 8 / 6.5 / 5 / 3.5 / 2.
- Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 50 / 55 / 60 / 65 / 70.
- Health cost reduction increased to 60 / 70 / 80 / 90 / 100% from 40 / 55 / 70 / 85 / 100%.
- Stats
- Base health increased to 535 from 529.04.
- Health growth reduced to 74 from 78.
- Base mana increased to 375 from 350.8.
- Mana growth reduced to 40 to 60.
- Base attack damage reduced to 50 from 50.04.
- Base heal reduced to 40 / 50 / 60 / 70 / 80 from 60 / 80 / 100 / 120 / 140.
- Heal AP ratio reduced to 30% AP from 50% AP.
- Rejuvenation duration reduced to 2.5 seconds from 5.
- Mana cost increased to 60 / 65 / 70 / 75 / 80 from 40 / 45 / 50 / 55 / 60.
- Bonus movement speed reduced to 10 / 12.5 / 15 / 17.5 / 20% from 15 / 20 / 25 / 30 / 35%.
- New Effect: If cast while Rejuvenated, the health cost with be reduced by 40 / 55 / 70 / 85 / 100%.
- Base heal increased to 80 / 115 / 150 / 185 / 220 from 80 / 110 / 140 / 170 / 200.
- Bug Fix: Now properly heals herself for more when she is under 40% of her maximum health.
- Base damage increased to 75 / 110 / 145 / 180 / 215 from 60 / 95 / 130 / 165 / 200.
- Bug Fix: Now properly goes on cooldown when she dies while casting.
- Rejuvenation bonus movement speed increased to 15 / 20 / 25 / 30 / 35% from 14 / 18 / 22 / 26 / 30%.
- Bonus movement speed now decays significantly less rapidly.
- Cooldown changed to 8 / 7 / 6 / 5 / 4 seconds from 5 at all ranks.
- Rejuvenation duration increased to 5 seconds from 4.
- Base self-healing increased to 60 / 80 / 100 / 120 / 140 from 56 / 64 / 72 / 80 / 88.
- Self-healing AP ratio increased to 50% AP from 40% AP.
- Base ally healing increased to 60 / 80 / 100 / 120 / 140 from 42 / 56 / 72 / 90 / 110.
- Ally healing AP ratio increased to 50% AP at all ranks from 30 / 35 / 40 / 45 / 50% AP.
- Ally Rejuvenation duration increased to 5 seconds at all ranks from 3 / 3.5 / 4 / 4.5 / 5.
- New Effect: Rejuvenation's heal over time on Soraka is now front loaded, healing more at the beginning of the effect and diminishing over the duration.
- Rejuvenation heals over 12 ticks, with the first 4 each healing for about 15% of the heal, the next 4 ticks for about 5.5% each, and the last 4 for about 4.5% each.
- Base damage reduced to 60 / 95 / 130 / 165 / 200 from 70 / 110 / 150 / 190 / 230.
- New Effect: Rejuvenation now grants 14 / 18 / 22 / 26 / 30% bonus movement that decays over the duration.
- Removed: Rejuvenation no longer grants 10% bonus movement speed when not moving towards enemy champions.
- New Effect: Now shows the actual minimum cast health threshold.
- Cooldown reduced to 20 / 19 / 18 / 17 / 16 seconds from 24 / 22 / 20 / 18 / 16.
- Mana cost increased to 70 / 75 / 80 / 85 / 90 from 70 at all ranks.
- Base damage reduced to 70 / 95 / 120 / 145 / 170 from 70 / 110 / 150 / 190 / 230.
- New Effect: Now shows how much Wish will heal low-health allies.
- New Effect: Can now ping that Soraka is unable to cast Astral Infusion due to having too little health.
-
- Bug Fix: SFX have been restored.
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- Bug Fix: The orb during her recall has been restored.
-
- Bug Fix: Homeguard VFX once again properly overlay the champion's model.
- Stats
- Base armor increased to 32 from 23.384.
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- Bug Fix: No longer has lingering VFX when she cancels her recall animation.
- Bug Fix: Recall SFX are once again synced with the animation.
- V7.9 May 4th Hotfix
- General
- New Effect: Attack animations have received non-gameplay impacting adjustments.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Cooldown increased to 8 / 6.5 / 5 / 3.5 / 2 seconds from 4 / 3.5 / 3 / 2.5 / 2.
- Bug Fix: Now properly grants attack speed buff to faraway allies she heals.
- Slow reduced to 30% at all ranks from 30 / 35 / 40 / 45 / 50%.
- Rejuvenation movement speed reduced to 10% from 15%.
- Removed: Rejuvenation refreshing bonus resistance.
- General
- Splash artwork for updated to the Chinese art.
- Mana cost increased to 40 / 45 / 50 / 55 / 60 from 40 at all ranks.
- Mana cost increased to 50 / 55 / 60 / 65 / 70 from 40 / 45 / 50 / 55 / 60.
- Mana cost reduced to 40 from 70 / 75 / 80 / 85 / 90.
- Cooldown reduced to 5 seconds from 7 / 6.5 / 6 / 5.5 / 5.
- Radius reduced to 235 from 265.
- Removed: Epicenter effect. Increased damage and
slow.
- New Effect:
slows at all times.
- New Effect: Striking at least one enemy champion grants Rejuvenation for 4 seconds. This buff is non-stacking.
- Rejuvenation: Restores 14 / 16 / 18 / 20 / 22 (+ 10% AP) health per second for a total of 56 / 64 / 72 / 80 / 88 (+ 40% AP), and grants 15% bonus movement speed when not moving towards enemy champions.
- Removed: Heal scaling with missing health.
- Base heal reduced to 80 / 110 / 140 / 170 / 200 from 120 / 150 / 180 / 210 / 240.
- Removed: Passive component. Reintegrated as the Rejuvenation buff for .
- New Effect: If cast while affected by Rejuvenation, Soraka will replicate the Rejuvenation buff to the target ally for 3 / 3.5 / 4 / 4.5 / 5 seconds scaling with Starcall's rank.
- Removed: Can no longer target minions.
- Range reduced to 800 from 950.
- Mana cost increased to 40 / 45 / 50 / 55 / 60 from 20 / 25 / 30 / 35 / 40.
- Removed:
Grievous Wounds removal.
- Removed:
- Stats
- Base mana regeneration increased to 11.5 from 9.
- Fixed a bug where Starcall's bonus damage sweetspot was not multiplying the bonus damage from Soraka's AP.
- Stats
- Base health regeneration reduced to 2.5 from 4.676.
- Health regeneration growth reduced to 0.5 from 0.7.
- Passive AP ratio increased to 40% AP from 20% AP.
- Maximum AP ratio increased to 80% AP from 40% AP.
- Passive AP ratio increased to 40% AP from 20% AP.
- Stats
- Base attack damage reduced to 50.04 from 56.04.
- Range increased to 550 from 450.
- Cooldown increased to 24 / 22 / 20 / 18 / 16 seconds from 18 / 17 / 16 / 15 / 14.
- General
- New ability icons.
- Stats
- Base attack damage increased to 53 from 44.8.
- Base health reduced to 398 from 405.
- Health per level increased to 78 from 76.
- Base health regen reduced to 3.5 from 4.5.
- Health regen per level increased to 0.7 from 0.55.
- Base mana increased to 250 from 240.
- Base mana regen increased to 7.8 from 6.8.
- Base movement speed reduced to 325 from 340.
- New Innate: Soraka gains 70% bonus movement speed while moving toward allied champions below 40% of their maximum health who are outside of range. (Allies must be within 2500 range of Soraka.)
- Revised Active: Soraka calls down a star at a target location, dealing damage to enemies at the point of impact. The drop speed is longer the further away the ability is cast. Enemies hit directly take 50% increased damage and are slowed by 30 / 35 / 40 / 45 / 50% for 2 seconds.
- Damage changed to 70 / 110 / 15 / 190 / 230 (+ 35% AP) from 40 / 65 / 90 / 115 / 140 (+ 40% AP).
- Cooldown increased to 10 / 9 / 8 / 7 / 6 seconds from 2.5.
- Mana cost increased to 70 / 75 / 80 / 85 / 90 from 30 / 40 / 50 / 60 / 70.
- Changed to
- Armor buff removed.
- Heal rescalled to 120 / 150 / 180 / 210 / 240 (+ 60% AP) from 70 / 120 / 170 / 220 / 270 (+ 35% AP).
- Now costs 10% of Soraka's maximum health in addition to mana.
- Mana cost reduced to 20 / 25 / 30 / 35 / 40 from 80 / 100 / 120 / 140 / 160.
- Remember that health costs cannot kill, and will always leave the caster on at least 1 health.
- Cannot be cast while below 5% of her maximum health.
- Cooldown reduced to 4 / 3.5 / 3 / 2.5 / 2 seconds from 20.
- Range reduced to 450 from 750.
- New passive: For each enemy champion hit by , Soraka restores 25 / 35 / 45 / 55 / 65 (+ 20% AP) health. The amount is increased by 1% for every 1% of Soraka's missing health to a maximum of 50 / 70 / 90 / 110 / 130 (+ 40% AP).
- Changed to .
- New Active: Soraka creates a zone at the target location for 1.5 seconds, dealing 70 / 110 / 150 / 190 / 230 (+ 40% AP) magic damage to the enemy Champions in the cast radius. Enemies standing in the zone are silenced till they leave. When the zone disappears all enemy Champions still standing on the zone are rooted for 1 / 1.25 / 1.5 / 1.75 / 2 seconds and are dealt 70 / 110 / 150 / 190 / 230 (+ 40% AP) magic damage.
- Cost: 70 mana
- Cooldown: 18 / 17 / 16 / 15 / 14 seconds
- Range: 925
- Heal is now increased by 50% on allied champions below 40% of their maximum health.
- Now notes it removes all instances of Grievous Wounds before healing.
First rework[]
- Astral Blessing's on-hit cooldown reduction increased at early ranks to 10 / 11.25 / 12.5 / 13.75 / 15% from 5 / 7.5 / 10 / 12.5 / 15%.
- Base damage reduced to 40 / 65 / 90 / 115 / 140 from 60 / 95 / 130 / 165 / 200.
- Cooldown reduced on Starcall hits an enemy increased to 5 / 7.5 / 10 / 12.5 / 15%. from 5 / 6.25 / 7.5 / 8.75 / 10%.
- Mana cost increased when casting on an enemy to 50 from 0.
- Stats
- Base armor increased to 17 from 13.
- New ability icons.
- Stats
- Movement speed increased to 340 from 335.
- Base armor increased to 13 from 9.4.
- V3.14 Reworked
- General
- Improved Soraka's running animation.
- Stats
- Base health increased to 405 from 375.
- Health per level increased to 76 from 71.
- Base armor increased to 9.4 from 7.4.
- New Passive: Soraka's health and mana restoring abilities are 1% more powerful for every 2% of the target's missing health or mana.
- Magic resistance reduction change to 6 (+ 1% AP) from 8 / 9 / 10 / 11 / 12.
- Mana cost changed 30 / 40 / 50 / 60 / 70 from 20 / 35 / 50 / 65 / 80.
- Base damage increased to 60 / 95 / 130 / 160 / 200 from 60 / 85 / 110 / 135 / 160.
- Gains the following effect: If Starcall hits at least one enemy champion, Astral Blessing's coolding is reduced by 5 / 6.25 / 7.5 / 8.75 / 10% of its base cooldown (factoring CDR).
- Heal reduced to 70 / 120 / 170 / 220 / 270 (+ 35% AP) from 70 / 140 / 210 / 280 / 350 (+ 45% AP).
- Armor buff increased to 50 / 65 / 80 / 95 / 110 (+ 15% AP) from 25 / 45 / 65 / 85 / 105.
- Armor buff duration reduced to 2 seconds from 3 seconds.
- Mana cost reduced to 80 / 100 / 120 / 140 / 160 from 80 / 110 / 140 / 170 / 200.
- Revised Active - On Ally Cast: Soraka drains 5% of her maximum mana to restore 20 / 40 / 60 / 80 / 100 (+ 5% maximum mana) to the target allied champion.
- Can no longer be cast on targets who do not use mana or are already at maximum mana.
- Damage changed to 40 / 70 / 100 / 130 / 160 (+ 40% AP)(+ 5% maximum mana) from 50 / 100 / 150 / 200 / 250 (+ 60% AP).
- Note that the ability is still free to cast on enemies.
- Heal reduced to 150 / 250 / 350 (+ 55% AP) from 200 / 320 / 440 (+ 70% AP).
- Now affects untargetable allies.
Release version[]
- Mana cost reduced to 100 at all ranks from 100 / 175 / 250.
- Stats
- Movement speed increased to 335 from 310.
- Tooltip now states the correct ability power ratio at (+ 60% AP).
- General
- Visual Update.
- New models and textures for all skins.
- New splash artwork and .
- Adjusted splash artwork for .
- New voice over
- New lore.
- Visual Update.
- General
- Updated tooltips.
- Armor buff duration reduced to 3 seconds from 5.
- Cooldown increased to 160 / 145 / 130 seconds from 120 / 110 / 100.
- Fixed a bug where it would sometimes not grant assists.
- Duration of magic resist reduction decreased to 5 seconds from 8.
- Mana cost increased at later ranks to 20 / 35 / 50 / 65 / 80 from 20 / 30 / 40 / 50 / 60.
- Armor bonus reduced at later ranks to 25 / 45 / 65 / 85 / 105 from 25 / 50 / 75 / 100 / 125.
- Can no longer target allied minions.
- Re-timed animation to sync better with Soraka's actions.
- General
- Improved Soraka's basic attack to be more responsive.
- Mana cost changed to 20 / 30 / 40 / 50 / 60 from 35 / 40 / 45 / 50 / 55.
- Mana cost changed to 80 / 110 / 140 / 170 / 200 from 90 / 110 / 130 / 150 / 170.
- No longer affects Soraka when cast on allies and cannot be cast on self.
- Ally mana restore increased to 40 / 80 / 120 / 160 / 200 mana from 25 / 50 / 75 / 100 / 125.
- General
- Recommended items updated.
- Stats
- Base health increased to 375 from 359.
- Base health per level increased to 71 from 67.
- Base damage reduced to 60 / 85 / 110 / 135 / 160 from 60 / 90 / 120 / 150 / 180.
- Ability power ratio increased to (+ 40% AP) from (+ 25% AP).
- Cooldown reduced to 2.5 seconds from 3.
- Mana cost reduced to 35 / 40 / 45 / 50 / 55 from 40 / 50 / 60 / 70 / 80.
- Magic reduction per stack increased to 8 / 9 / 10 / 11 / 12 from 8 at all ranks.
- Maximum stacks reduced to 10 from 20.
- Range increased by 30.
- Base heal increased to 70 / 140 / 210 / 280 / 350 from 60 / 120 / 180 / 240 / 300.
- Ability power ratio reduced to (+ 45% AP) from (+ 90% AP).
- Cooldown increased to 20 seconds from 10.
- Armor buff increased to 25 / 50 / 75 / 100 / 125 from 20 / 35 / 50 / 65 / 80.
- Armor buff duration increased to 5 seconds from 4.
- Cast range increased to 750 from 650.
- Ability power ratio increased to (+ 75% AP) from (+ 60% AP).
- Cooldown reduced to 10 seconds from 15.
- Silence duration changed to 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds from 1 / 1.5 / 2 / 2.5 / 3
- No longer grants double mana when cast on herself.
- Ability power ratio reduced to (+ 70% AP) from (+ 130% AP).
- Mana cost reduced to 100 / 175 / 250 from 200 / 275 / 350.
- General
- Fixed minor tooltip errors.
- Now grants assist credit on ally cast.
- Now prefers to target enemies over allies when your cursor overlaps both.
- General
- Removed from her tips.
- Base heal changed to 60 / 120 / 180 / 240 / 300 from 80 / 130 / 180 / 230 / 280.
- Ability power ratio reduced to (+ 90% AP) from (+ 100% AP).
- Armor buff increased to 20 / 35 / 50 / 65 / 80 from 15 / 20 / 25 / 30 / 35.
- Buff duration reduced to 4 seconds from 9.
- Fixed a bug where it would stop dealing damage if the target reaches max stacks.
- Debuff now correctly states that it can stack up to 20 times.
- Mana cost reduced to 40 / 50 / 60 / 70 / 80 from 42 / 54 / 66 / 78 / 90.
- Mana cost increased to 90 / 110 / 130 / 150 / 170 from 80 / 100 / 120 / 140 / 160.
- Will now infuse half of the mana value to the target, and half of the value to Soraka when targeting an ally instead of giving the full value to the target. Soraka will get the full benefit of Infuse when she casts it on herself.
- Base heal amount reduced to 80 / 130 / 180 / 230 / 280 from 80 / 135 / 190 / 245 / 300.
- Cooldown increased to 10 seconds from 9.
- Cooldown increased to 120 / 110 / 100 seconds from 100 / 90 / 80.
- Aura no longer persists after Soraka is killed.
- Mana cost reduced to 200 / 275 / 350 from 250 / 350 / 450.
- Base heal reduced to 200 / 320 / 440 from 250 / 400 / 550.
- Ability power ratio reduced to (+ 130% AP) from (+ 150% AP).
- Updated the tooltip to properly state that Soraka grants a magic resist aura to nearby allies.
- Ability power ratio reduced to (+ 150% AP) from (+ 200% AP).
- Cooldown changed to 100 / 90 / 80 seconds from 120 / 90 / 60.
- New casting sound.
- Fixed a bug in which it did not affect all allies.
- Fixed a bug where it was not playing a sound effect when cast on allies.
- Stats
- Health per level reduced to 67 from 70.
- Magic resist reduction per stack reduced to 8 from 10.
- Now heals the target for 80 / 135 / 190 / 255 / 300 instantly (still grants an armor buff for the duration).
- Mana cost modified to 80 / 100 / 120 / 140 / 160 from 60 / 90 / 120 / 150 / 180.
- Cooldown reduced to 9 seconds from 10.
- Buff duration reduced to 9 seconds from 12.
- Armor increased to 35 from 30.
- Healing per second increased to 11 / 18 / 25 / 32 / 39 from 7 / 11 / 15 / 19 / 23.
- Ability power ratio increased to (+ 11% AP) from (+ 8.5% AP).
- Base damage increased to 50 / 100 / 150 / 200 / 250 from 40 / 80 / 120 / 160 / 200.
- Ability power ratio increased to (+ 60% AP) from (+ 40% AP).
- Can now target enemies to deal 50 / 100 / 150 / 200 / 250 (+ 40% AP) magic damage.
- Cast time reduced.
- Stats
- Base damage increased to 47 from 43.
- Base damage increased to 60 / 90 / 120 / 150 / 180 from 60 / 80 / 100 / 125 / 150.
- Magic resist debuff increased to -10 from -8.
- Can now be cast on enemy champions to silence them for 1 / 1.5 / 2 / 2.5 / 3 seconds.
remade
- No longer displays a particle.
- Cooldown reduced to 3 seconds from 4.
- Particles now refresh correctly.
- Stats
- Base damage increased to 46 from 45.
- Base damage increased to 60 / 80 / 100 / 125 / 150 from 50 / 75 / 100 / 125 / 150.
- Magic resist reduced to 16 from 20.
- No longer affects allied minions.
- Magic resist reduced to 20 from 25.
- Cooldown increased to 10 seconds from 9.
- Mana cost increased to 250 / 350 / 450 from 200 / 300 / 400.
- Stats
- Base magic resistance reduced to 30 from 35.
- New innate: +25 magic resistance aura.
reworked
- Base damage increased to 50 / 75 / 100 / 125 / 150 from 60 / 75 / 90 / 105 / 120.
- Bonus magic resistance removed.
- Stats
- Health per level reduced to 70 from 78.
- Changed to tick every second from every other second.
- Ability power ratio reduced to (+ 8.5% AP) from (+ 20% AP), but it occurs twice as often.
- Duration increase decreased to 0 / 1 / 2 / 3 seconds from 0 / 2 / 4 / 6.
- Cooldown increased to 4 seconds from 3.
- Mana cost increased to 42 / 54 / 66 / 78 / 90 from 30 / 45 / 60 / 75 / 90.
- Updated recommended items.
- Duration reduced to 12 seconds from 16.
- Bonus armor increased to 30 from 20.
- Ability power ratio increased to (+ 20% AP) from (+ 12% AP).
- Healing increased to 14 / 22 / 30 / 38 / 46 from 10 / 18 / 26 / 34 / 42.
- Mana restored increased to 50 / 100 / 150 / 200 / 250 from 40 / 80 / 120 / 160 / 200.
- Ability power ratio increased to (+ 200% AP) from (+ 100% AP).
- Cooldown reduced to 120 / 90 / 60 seconds from 150 / 110 / 60.
- Stats
- Attack range reduced to 550 from 600.
- Now adds +20 armor and magic resistance.
- Heal increased to 250 / 400 / 550 from 250 / 350 / 450.
- Tooltip should now properly reflect ability power bonus.
- Mana cost increased to 60 / 90 / 120 / 150 / 180 from 60 / 80 / 100 / 120 / 140.
- Heal changed to 10 / 18 / 26 / 34 / 42 health per 2 seconds for 16 seconds.
- Resistance bonus removed.
- Range reduced.
- Tooltip now accurately reflects the functionality of the spell.
- Fixed tooltip functionality for and its buff.
- Fixed attack timing bugs.
- Fixed tooltip typos for and .