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Sona
Sona is a champion in Wild Rift.[1]
Abilities[]
Patch history[]
- For the expanded patch notes, see here.
- Basic ability cooldown reduction reduced from 2% − 30% (based on level) to 2% − 20% (based on level)
- Base heal increased from 20 / 35 / 50 / 65 to 25 / 40 / 55 / 70.
- Base shield changed from 20 / 50 / 80 / 110 to 25 / 50 / 75 / 100.
- Shield AP ratio reduced from 20% AP to 18% / AP.
- Aura bonus effectiveness reduced from 30% to 20%.
- Base damage per 0.75 seconds reduced from 40 / 80 / 120 to 35 / 60 / 85.
- Total base damage increased from 200 / 400 / 600 to 175 / 300 / 425.
- Slow reduced from 35 / 40 / 45% to 25 / 30 / 35%.
- Stats
- Health growth reduced from 105 to 96.
- Base damage increased from 40 / 75 / 110 / 145 to 50 / 90 / 130 / 170.
- Aura base bonus damage reduced from 10 / 15 / 20 / 25 to 8 / 13 / 18 / 23.
- Base heal reduced from 30 / 45 / 60 / 75 to 20 / 35 / 50 / 65.
- Heal AP ratio reduced from 25% AP to 20%.
- Aura base shield reduced from 25 / 55 / 85 / 115 to 20 / 50 / 80 / 110.
- Aura shield AP ratio reduced from 30% AP to 20%.
- New
- Active: Sona strikes an irresistible chord that lasts for 3.75 seconds as it travels to the target location. Enemies near the chord are slowed by 40%, and it emits a pulse every 0.75 seconds that deals 40 / 80 / 120 (+ 15% AP) magic damage to them. Enemies damaged for the first time are also stunned for 1 second. For 20 seconds afterwards, Sona's auras have 30% increased effectiveness.
- Old
- New
- Stats
- Base movement speed increased from 335 to 340.
- Stats
- Base movement speed increased from 325 to 335.
- Aura base shield reduced from 25 / 65 / 105 / 145 to 25 / 55 / 85 / 115.
- Basic ability cooldown reduction reduced from 10 / 17.5 / 25 / 32.5 / 40% to 10 / 20 / 30%.
- Cooldown reduced from 100 / 80 / 60 seconds to 80 / 70 / 60.
- Stats
- Base armor reduced from 40 to 35.
- Base heal reduced from 30 / 55 / 80 / 105 to 30 / 45 / 60 / 75.
- Aura base shield increased from 25 / 55 / 85 / 115 to 25 / 65 / 105 / 145.
- Cooldown increased from 12 seconds to 14.
- Base damage reduced from 40 / 80 / 120 / 160 to 40 / 75 / 110 / 145.
- AP ratio reduced from 50% AP to 40%.
- Aura AP ratio reduced from 30% AP to 20%.
- Cooldown increased from 90 / 70 / 50 seconds to 100 / 80 / 60.
- Mana cost increased from 65 to 80.
- Bug Fix: Now correctly displays 3% AP ratio in tooltip.
- Stats
- Base mana reduced from 435 to 345.
- Mana regeneration growth reduced from 24 to 15.
- Regional Closed Beta - Added
- Released September 15, 2020 (00:01 UTC).