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Sona
Sona is a champion in League of Legends.[1]
Abilities[]
- Power Chord stacks are represented by a counter under Sona's health bar, visible to the player only. It will light up when the empowered effect is available.
- When Power Chord is ready, Sona gains a ring around her. This ring will have a different color depending on the last ability used ( , or ).
- The effect does not change if abilities are used while the projectile is in motion.
- The triggering attack will apply other on-hit effects and can critically strike as normal.
- Sona retains Power Chord's stacks when entering resurrection.
- The empowered attack will trigger but not be consumed nor apply its effects against wards.
- Ultra Rapid Fire differences edit
- Global cooldown set to 0.5 seconds.
- New Effect: Gains 12.5 Accelerando stacks per round.
- Sight of the targets' area is granted on-cast.
- The empowerment given to tagged allies respects enchantment redirection.
- The empowered attack will trigger but not be consumed against wards.
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Sona (Collection).
Sona is Demacia’s foremost virtuoso of the stringed etwahl, speaking only through her graceful chords and vibrant arias. This genteel manner has endeared her to the highborn, though others suspect her spellbinding melodies to actually emanate magic—a Demacian taboo. Silent to outsiders but somehow understood by close companions, Sona plucks her harmonies not only to soothe injured allies, but also to strike down unsuspecting enemies.
Erin Fitzgerald
Shilin Huang
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- 30 − 360 (based on level) from 28 − 336 (based on level). base damage increased to
- 30% AP from 28% AP. AP ratio increased to
damage modifier increased to 150% from 140%.
- On-hit AP ratio reduced to 10% AP from 20% AP.
- Heal AP ratio increased to 30% AP from 15% AP.
- Ally bonus movement speed increased to 10 / 12 / 14 / 16 / 18% from 10 / 11 / 12 / 13 / 14%.
- Damage now triggers Sona's own damage effects but still grants kill credit to the ally applying it.
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- Bug Fix: VFX overlay for when her passive was ready no longer behaves unintentionally.
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- Bug Fix: HUD now uses the correct splash art for her icon instead of using the base .
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- Bug Fix: Death animation no longer causes the feet on her character model to bend backwards.
- Bug Fix: Cast no longer grants a stack of while having .
- Bug Fix: Casting the ability no longer causes chain shield to last for 25000 seconds.
- Bug Fix: Passive effect is no longer duplicated if specific cast inputs were made at the same time.
- Base damage increased to 50 / 80 / 110 / 140 / 170 from 40 / 70 / 100 / 130 / 160.
- Base slow increased to 50% from 40%.
- Bug Fix: Can no longer gain an additional empowered basic attack by casting an ability immediately after another empowered basic attack.
- Minimum damage blocked reduced to 25 / 45 / 65 / 85 / 105 from 25 / 50 / 75 / 100 / 125.
- Stats
- Base health increased to 550 from 480.
- Health growth increased to 91 from 77.
- Armor growth increased to 4.2 from 3.
- Magic resistance growth increased to 1.3 from 0.5.
- Base heal reduced to 30 / 45 / 60 / 75 / 90 from 30 / 50 / 70 / 90 / 110.
- Heal AP ratio reduced to 15% AP from 20% AP.
- Base shield reduced to 25 / 45 / 65 / 85 / 105 from 25 / 50 / 75 / 100 / 125.
- Shield AP ratio reduced to 25% AP from 30% AP.
- Bug Fix: Can no longer reset the user's basic attack timer against wards by casting an ability while at maximum stacks.
- Bug Fix: Empowered basic attack is now properly consumed and applied when used against allied units while Berserked.
- General
- Updated visual effects.
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- Complete overhaul.
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- Minor details added to new base.
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- Same as new base
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- Recolored from new base.
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- Minor details added to new base.
-
- Complete overhaul.
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- Complete overhaul and additional special celebration effects for each passive aura.
- Bug Fix: In-game music mute toggle buttons has been fixed and will display correctly next to the champion icon in the scoreboard every game.
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- Same as new base, plus some cleanup.
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- Minimal tweaks.
-
- Minimal tweaks.
- Stats
- Armor growth reduced to 3 from 3.3.
- Cooldown increased to 14 seconds from 12.
- Stats
- Base armor reduced to 26 from 28.
- Base damage reduced to 20 − 240 (based on level) from 20 − 245 (based on level).
- Removed: Bolts no longer target enemies that are not in vision.
- Bug Fix: empowered attack slow is now properly considered a slow debuff; no longer bypasses effects that affect slows.
- Bug Fix: Fixed a bug where buffing an ally with the Melody aura did not grant her a Mana Charge stack on .
- Bug Fix: Fixed a bug where it would incorrectly grant a stack of Accelerando even if negated by a spell shield.
- V11.16 - Gameplay Update
- New Innate - Accelerando: Sona gains stacks of Accelerando from using and . She gains 0.5 basic ability haste per stack of Accelerando, up to 60 basic ability haste at 120 stacks. At maximum stacks, each stack gained thereafter reduces current cooldown by 1.5 seconds per stack.
- Base damage increased to 20 − 245 (based on level) from 20 − 240 (based on level).
- bonus damage unchanged.
- New Effect: Now retains stacks even after entering resurrection.
- New Effect: Gain a stack of Accelerando for each bolt that damages a champion.
- New Effect/Undocumented: Now grants vision of targets for 1 second as soon as it is cast.
- Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 75 / 80 / 85 / 90 / 95.
- Undocumented: No longer requires vision of enemies in range to automatically fire bolts at them.
- Removed: Granting an ally (other than herself) the aura no longer refunds 30 mana per cast.
- New Effect: Gain a stack of Accelerando whenever you heal a wounded ally or shield an ally from at least 25 / 50 / 75 / 100 / 125 damage with this ability.
- Mana cost reduced to 80 / 85 / 90 / 95 / 100 from 105 / 110 / 115 / 120 / 125.
- Removed: Granting an ally (other than herself) the aura no longer refunds 30 mana per cast.
- Mana cost reduced to 65 from 90.
- Removed: Granting an ally (other than herself) the aura no longer refunds 30 mana per cast.
- Removed: No longer passively reduces her basic ability cooldowns by 10 / 25 / 40%.
- New Effect: Now affects every enemy unit, instead of only enemy champions.
- Bug Fix: Tooltip now states the proper amount of bonus movement speed allies will receive.
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- Bug Fix: Now correctly plays her transformation animation even when moving while leveling up Crescendo.
- General
- Updated voice over.
- Stats
- Base health reduced to 480 from 482.36.
- Base mana reduced to 340 from 340.6.
- Active AP ratio reduced to 40% AP from 50% AP.
- Heal AP ratio reduced to 20% AP from 25% AP.
- Self bonus movement speed AP ratio reduced to 2% per 100 AP from 3% per 100 AP.
- Ally bonus movement speed AP ratio reduced to 2% per 100 AP from 3% per 100 AP.
- General
- Recommended items updated.
- Stats
- Base attack damage increased to 49 from 45.
- Attack damage growth increased to 3 from 2.
- Self bonus movement speed increased to 20% at all ranks from 10 / 11 / 12 / 13 / 14%.
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- Bug Fix: Quickly changing forms no longer locks her with Ethereal form's helm.
- V10.4 - February 21st Hotfix
- Stats
- Base attack damage reduced to 45 from 49.
- Attack damage growth reduced to 2 from 3.
- Self bonus movement speed reduced to 10 / 11 / 12 / 13 / 14% from 20% at all ranks.
- New Effect: Granting an ally (other than herself) the aura refunds 30 mana per cast.
- Mana cost increased to 75 / 80 / 85 / 90 / 95 from 50 / 55 / 60 / 65 / 70.
- New Effect: Granting an ally (other than herself) the aura refunds 30 mana per cast.
- Mana cost increased to 105 / 110 / 115 / 120 / 125 from 80 / 85 / 90 / 95 / 100.
- New Effect: Granting an ally (other than herself) the aura refunds 30 mana per cast.
- Mana cost increased to 90 from 65.
- Self base bonus movement speed reduced to 20% from 25%.
- Self bonus movement speed AP ratio reduced to 3% per 100 AP from 4% per 100 AP.
- Self base bonus movement speed increased to 25% at all ranks from 10 / 11 / 12 / 13 / 14%.
- Self bonus movement speed AP ratio increased to 4% per 100 AP from 3% per 100 AP.
- New Effect: When Power Chord is ready, her resource bar now changes color based on her current active aura.
- Bug Fix: Her abilities no longer fail to generate Power Chord stacks immediately after an empowered attack.
- New Effect: Added a resource bar so that it's easier for Sona to track her own passive (only visible to her).
- Aura damage AP ratio reduced to 20% AP from 30% AP.
- AP ratio reduced to 3% per 100 AP from 6% per 100 AP.
- General
- Adjusted splash artwork for .
- Stats
- Base attack damage increased to 49 from 46.
- Base damage increased to 20 − 240 (based on level) from 15 − 235 (based on level).
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- Bug Fix: Concussive form VO lines are no longer cut off when played.
- Stats
- Base health regeneration increased to 5.5 from 5.424.
- Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 60 / 65 / 70 / 75 / 80.
- Mana cost increased to 60 / 65 / 70 / 75 / 80 from 45 / 50 / 55 / 60 / 65.
- Base on-hit magic damage reduced to 10 / 15 / 20 / 25 / 30 from 20 / 30 / 40 / 50 / 60.
- On-hit magic damage AP ratio increased to 30% AP from 20% AP.
- Bug Fix: Fixed a bug where multiple instances of the same shielding effect were stacking, rather than refreshing. This bug mostly occurred at high levels of CDR.
- Stats
- Base armor reduced to 28 from 30.
- Base attack damage reduced to 46 from 50.04.
- Base heal reduced to 30 / 50 / 70 / 90 / 110 from 35 / 55 / 75 / 95 / 115.
- Base shield strength reduced to 25 / 50 / 75 / 100 / 125 from 30 / 55 / 80 / 105 / 130.
- Stats
- Base armor increased to 30 from 20.544.
- General
- Texture update to .
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- Bug Fix: The tail end of her recall SFX now play consistently.
- V7.9 May 4th Hotfix
- General
- New Effect: Attack animations have received non-gameplay impacting adjustments.
- New Effect: Sona now uses crit animation while under the effect of Power Chord.
- Stats
- Magic resistance growth increased to 0.5 from 0.
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- Bug Fix: No longer stops moving after switching tracks.
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- Bug Fix: Shield particles now correctly disappear when the shield is broken.
- General
- Bug Fix: Fixed a spectator bug where after skipping forward or backward, Ethereal DJ Sona would sometimes leave disembodied chunks of her gear on the map.
- General
- Adjusted splash artwork for .
- General
- Bug Fix: Arcade and DJ Sona aura VFX have been increased in size to match her recent gameplay changes.
- Self movement speed reduced to 10 / 11 / 12 / 13 / 14% from 13 / 14 / 15 / 16 / 17%.
- Aura movement speed AP ratio reduced to 6% per 100 AP from 8% per 100 AP.
- Basic ability cooldown reduction reduced to 10 / 25 / 40% from 20 / 30 / 40%.
- Bug Fix: Fixed a bug where Aria of Perseverance could be cast instantly after Song of Celerity, rather than being gated behind Sona's brief "global cooldown" after casting a basic ability.
- V6.14 July 20th Hotfix
- Heal reduced to 35 / 55 / 75 / 95 / 115 from 40 / 65 / 90 / 115 / 140.
- Bonus movement speed reduced to 13 / 14 / 15 / 16 / 17% from 16 / 17 / 18 / 19 / 20%.
- General
- Aura radius increased to 400 from 350.
- Aura duration no longer extends for up to 2 seconds when affecting allies.
- Base damage increased to 15 − 235 (based on level) from 13 − 192 (based on level).
- Base damage reduced to 40 / 70 / 100 / 130 / 160 from 40 / 80 / 120 / 160 / 200.
- Base heal increased to 40 / 65 / 90 / 115 / 140 from 30 / 50 / 70 / 90 / 110.
- Heal AP ratio increased to 25% AP from 20% AP.
- Base shield health increased to 30 / 55 / 80 / 105 / 130 from 35 / 55 / 75 / 95 / 115.
- Shield AP ratio increased to 30% AP from 20% AP.
- Removed: Increased healing based on missing health.
- Target now deals 25% less damage for 3 seconds, up from 20%.
- AP scaling increased to 4% AP per 100 AP from 2% AP per 100 AP.
- New Effect: Now shrinks targets for duration of debuff.
- Active self movement speed increased to 16 / 17 / 18 / 19 / 20% movement speed for 3 seconds (and up to 7 seconds if Sona is out of combat) from 13 / 14 / 15 / 16 / 17% decaying over 3 seconds.
- Aura movement speed AP ratio increased to 6% per 100 AP from 4% per 100 AP.
- Aura movement speed duration increased to 3 seconds from 1.5.
- Removed: Increases potency of basic abilities.
- New Effect: Grants 20 / 30 / 40% base cooldown reduction on basic abilities. Stacks multiplicatively with cooldown reduction.
- General
- Splash artwork for updated to the Chinese art.
- Stats
- Mana regen increased to 11.5 from 9.
- Removed: Being consumed on hitting , , or .
- Mana cost reduced to 100 at all ranks from 100 / 150 / 200.
- Stats
- Movement speed reduced to 325 from 330.
- damage reduced to 40% from 50.
- Bug Fix: First cast causing game lag.
- On-hit damage AP ratio reduced to 20% from 25%.
- Heal increased to 30 / 50 / 70 / 90 / 110 from 25 / 45 / 65 / 85 / 105.
- Modifier reduced to 0.5% of ally's missing health from 1.
- Mana cost increased to 80 / 85 / 90 / 95 / 100 from 70 / 75 / 80 / 85 / 90.
- Heal increased to 30 / 50 / 70 / 90 / 110 from 25 / 45 / 65 / 85 / 105.
- Fixed a bug where the damage range was 700 instead of the intended 850.
- Visual and Gameplay update.
- Texture update to all skins.
- All auras' radius reduced to 350 from 1000.
- Aura duration changed to 3 seconds from indefinite.
- New Effect: Aura duration increased by 0.5 seconds each time Sona tags an ally.
- Stats
- Base armor increased to 15 from 12.
- Base health reduced to 353 from 380.
- Health per level increased to 77 from 70.
- damage reduced to 50% from 100.
- Base damage reduced to 40 / 80 / 120 / 160 / 200 from 50 / 100 / 150 / 200 / 250.
- Revised Aura: Sona and allies touched by the aura will deal 20 / 30 / 40 / 50 / 60 (+ 25% AP) bonus magic damage on their next autoattack within the next 5 seconds.
- Cooldown increased to 8 seconds from 7.
- Heal changed to 25 / 45 / 65 / 85 / 105 (+ 20% AP) from 40 / 55 / 70 / 85 / 100 (+ 25% AP).
- New Effect: Heal increases by 1% for every 1% of ally's missing health.
- New Aura: Sona and allies touched by the aura gain a shield that mitigates the next 35 / 55 / 75 / 95 / 115 (+ 20% AP) damage for up to 1.5 seconds.
- Mana cost increased to 70 / 75 / 80 / 85 / 90 from 60 / 65 / 70 / 75 / 80.
- Cooldown increased to 10 seconds from 7.
- Heal changed to 25 / 45 / 65 / 85 / 105 (+ 20% AP) from 40 / 55 / 70 / 85 / 100 (+ 25% AP).
- Revised Active: Sona gains 13 / 14 / 15 / 16 / 17% (+ 7.5% per 100 AP) bonus movement speed, decaying to the aura bonus over 3 seconds.
- New Aura: Allies touched by the aura gain 10 / 11 / 12 / 13 / 14% (+ 3.5% per 100 AP) bonus movement speed for 1.5 seconds.
- Cooldown increased to 12 seconds from 7.
- New Passive: Ranking up increases the strength of Sona's auras and 's self bonus movement speed.
- : + 10 / 20 / 40 extra on-hit magic damage.
- : + 10 / 20 / 40 extra shield.
- : + 2 / 4 / 6% bonus movement speed.
- Clarity: Animation updated to reflect both skillshot targeting and area of effect.
- New Passive: Ranking up increases the strength of Sona's auras and 's self bonus movement speed.
Trivia[]
- A consists of a double root and the fifth, often heard in rock music.
- A a type of song usually associated to religion.
- While aura is active, the game's theme can be heard.
(Greek: 'song of praises') is - An a type of melody usually associated with operas. is
- the amplification of volume in music.
- In-game stun and the target(s)' dance emote simultaneously. triggers both a
(Italian: 'growing') refers to - Sona was deemed overpowered/obnoxious for Ultra Rapid Fire in April 2014, and was ultimately disabled in non-custom games.
- At one time, Sona held the title of lowest base Armor (9).
- Sona's Deutsch/German title, Die Virtuosin, is the feminine derivative of title, Der Virtuose.
- Enemy champions hit by will be forced to dance while they are stunned.