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Release version[]

V14.18
  • Stats
    • Base health reduced to 575 from 605.
  • Super Scorcher Breath Super Scorcher Breath
    • Base damage reduced to 15 / 25 / 35 / 45 / 55 from 20 / 30 / 40 / 50 / 60.
    • Removed: Damage no longer scales with Multiple champions hit with Between Worlds (R)15% AP.
  • Achooo! Achooo!
    • Base damage reduced to 45 / 75 / 105 / 135 / 165 from 50 / 80 / 110 / 140 / 170.
V14.14
V14.12
V14.11
  • Stats
    • Base attack damage increased to 60 from 57.
  • Dragon Practice Dragon Practice
    • Super Scorcher Breath Super Scorcher Breath bonus damage increased to 40% − 70% (based on critical strike chance) of inheritDragon Practice stacks from 40% − 52%.
  • Super Scorcher Breath Super Scorcher Breath
    • Mana cost changed to 25 at all ranks from 23 / 26 / 29 / 32 / 35.
    • Critical strike chance ratio increased to 0% − 75% (based on critical strike chance) from 0% − 50%.
V14.10 - May 16th Hotfix
  • Stats
    • Base attack damage increased to 57 from 55.
    • Base health increased to 605 from 575.
    • Base health regeneration increased to 4.5 from 3.
V14.9
  • MMOOOMMMM! MMOOOMMMM!
    • Bug Fix: No longer displays its mana cost in the HUD if the respective setting has been disabled by the player.
    • Bug Fix: The ultimate ability timer no longer displays as full/that the ability is available at all times including after it has already been cast.
V14.7
  • Stats
    • Base armor increased to 26 from 24.
  • Super Scorcher Breath Super Scorcher Breath
    • Critical strike chance ratio increased to 0% − 50% (based on critical strike chance) from 0% − 30%.
  • MMOOOMMMM! MMOOOMMMM!
    • Bug Fix: No longer plays the roar SFX twice simultaneously, causing them to layer and thus be louder than intended.
V14.6
  • Super Scorcher Breath Super Scorcher Breath
    • New Effect: Execute now only triggers on damage instances originating from Smolder.
    • Tier 3 base execute threshold increased to Champions killed with Comeuppance (R)6.5% of target's maximum health from inherit1.25%.
    • Removed: Execute threshold no longer increases by Lethal damage prevented with healing from Bountiful Harvest (W)2.5% per 100 Dragon Practice Dragon Practice stacks.
    • Bug Fix: Tooltip now considers the intended Dragon Practice Dragon Practice stack scaling in its calculations for the tier 3 burn damage (of 0.8% instead of the old 1%).
  • Achooo! Achooo!
    • Missile width reduced to 115 from 125.
  • Flap, Flap, Flap Flap, Flap, Flap
    • Bonus movement speed reduced to 75% from 100%.
    • Tooltip now properly clarifies that the number of missiles is rounded down.
V14.5 - March 7th Hotfix
V14.5
  • General
    • Adjusted spawn location of basic attack missile VFX in order to more accurately represent him breathing it out.
  • Stats
    • Attack windup reduced to 15.954% from 16.622%.
  • Super Scorcher Breath Super Scorcher Breath
    • Removed: At tier 3, no longer deals a base Champions killed with Comeuppance (R)6.5% of target's maximum health Skillshots dodged with Void Surge (Q) true damage.
    • New Effect: Tier 3 true damage now scales with Champions stunned with Pyromania (P)2% per 100 bonus AD.
    • New Effect: Tier 3 true damage now scales with Multiple champions hit with Between Worlds (R)1% per 100 AP.
    • New Effect: Tier 3 true damage now scales with 0.8% per 100 Dragon Practice Dragon Practice stacks.
  • Flap, Flap, Flap Flap, Flap, Flap
    • Removed: Number of bolts is no longer increased by 1 / 2 / 3 / 4 / 5 (based on critical strike chance).
    • New Effect: Number of bolts now increases by 2 per 100 Dragon Practice Dragon Practice stacks.
    • Bug Fix: Now properly ignores terrain collision for Taliyah's Taliyah's Weaver's Wall Weaver's Wall.
  • MMOOOMMMM! MMOOOMMMM!
    • Base damage reduced to 200 / 300 / 400 from 225 / 350 / 475.
    • Sweetspot bonus damage increased to 50% from 30%.
    • Base heal reduced to 100 / 135 / 170 from 110 / 160 / 210.
    • New Effect: Heal now scales with Champions stunned with Pyromania (P)50% bonus AD.
V14.4
  • General
    • Bug Fix: No longer is considered a Void champion for champion voice lines.
    • Bug Fix: No longer is able to become stuck in impassable terrain when he is hit by Rift Herald's Rift Herald's charge.
    • Bug Fix: Various clipping animations have been fixed.
  • Super Scorcher Breath Super Scorcher Breath
    • New Effect: Now grants Dragon Practice Dragon Practice stacks if the target dies while the initial missile is in flight.
    • Tier 2 base missiles reduced to 1 from 2.
    • Tier 2 additional missiles per 100 Dragon Practice Dragon Practice stacks increased to 1.5 from 1.
  • Achooo! Achooo!
    • Cooldown changed to 14 / 13 / 12 / 11 / 10 seconds from 13 / 12.5 / 12 / 11.5 / 11.
    • Initial base damage changed to 50 / 80 / 110 / 140 / 170 from 70 / 90 / 110 / 130 / 150.
    • Initial AD ratio reduced to Champions stunned with Pyromania (P)25% bonus AD from Champions stunned with Pyromania (P)25% total AD.
    • Initial AP ratio reduced to Multiple champions hit with Between Worlds (R)20% AP from Multiple champions hit with Between Worlds (R)35% AP.
    • New Effect: Explosion damage now scales with Champions stunned with Pyromania (P)25% bonus AD.
    • Explosion AP ratio increased to Multiple champions hit with Between Worlds (R)80% AP from Multiple champions hit with Between Worlds (R)65% AP.
  • Flap, Flap, Flap Flap, Flap, Flap
  • MMOOOMMMM! MMOOOMMMM!
    • Bug Fix: Missile no longer fizzles upon caster's death.
    • Cooldown now starts at the end of the cast time.
    • Missile spawn delay changed to 1 second after start of cast time from 0.25 seconds after end of cast time. (Note: its timing is unchanged.)
    • Bug Fix: SFX no longer plays louder than intended in spectator mode.
    • Bug Fix: Can no longer sometimes crash the game under specific circumstances.
  • Heavenscale Smolder Heavenscale Smolder
    • Bug Fix: Respawn VFX timing and SFX are no longer incorrectly used during his Recall Recall animation.
V14.3
  • General
    • Bug Fix: His model's shadow now properly snaps back to him upon completing Recall Recall.
    • Bug Fix: His health bar is now properly aligned during his spawn animation.
    • Bug Fix: No longer has multiple clipping issues of his model due to clashing with various other model and spell layers.
  • Super Scorcher Breath Super Scorcher Breath
    • Bug Fix: No longer plays the execute VFX repeatedly on every damage check tick against targets that had a health threshold below the execute threshold.
  • Flap, Flap, Flap Flap, Flap, Flap
    • Bug Fix: No longer grants vision of stealthed units while any missiles are in-flight and at least one has hit them.
  • Stats
    • Undocumented: Base attack damage reduced to 55 from 56.
    • Undocumented: Attack damage growth reduced to 2.3 from 2.5.
V14.2 - Added
  • Dragon Practice Dragon Practice - Innate
    • Innate: Smolder generates a stack of inheritDragon Practice each time he hits an enemy champion with an ability, or whenever Super Scorcher Breath Super Scorcher Breath kills a Minion icon minion or Monster icon monster. His basic abilities deal Damage mitigated with Shifting Sands (E)bonus magic damage based on stacks.
      • Super Scorcher Breath Super Scorcher Breath: Deal Damage mitigated with Shifting Sands (E)bonus magic damage equal to Time champions spent slowed by Miasma (W)40% − 52% (based on critical strike chance) of inheritDragon Practice stacks.
      • Achooo! Achooo!: Deals Damage mitigated with Shifting Sands (E)bonus magic damage equal to inherit55% of Dragon Practice stacks.
      • Flap, Flap, Flap Flap, Flap, Flap: Attacks each deal Damage mitigated with Shifting Sands (E)bonus magic damage equal to inherit20% of Dragon Practice stacks.
  • Super Scorcher Breath Super Scorcher Breath - Q
    • Active: Smolder spits a fireball at the target enemy that deals 15 / 25 / 35 / 45 / 55 Champions stunned with Pyromania (P)(+ 100% AD) Multiple champions hit with Between Worlds (R)(+ 15% AP) Champions killed from outside standard Attack rangephysical damage, increased by Time champions spent slowed by Miasma (W)0% − 30% (based on critical strike chance), and applies On-hit icon on-hit and on-attack effects at 100% effectiveness and Life steal icon life steal at 50% effectiveness.
    • Super Scorcher Breath becomes empowered with new effects based on Lethal damage prevented with healing from Bountiful Harvest (W)Dragon Practice Dragon Practice stacks:
      • Tier 1 - 25 stacks: The fireball explodes upon collision to deal the same Champions killed from outside standard Attack rangephysical damage to nearby enemies.
      • Tier 2 - 125 stacks: The fireball sends forth 2 Lethal damage prevented with healing from Bountiful Harvest (W)(+ 1 per 100 Dragon Practice Dragon Practice stacks) bolts of fire in an arc upon collision that explode at maximum range, dealing 75% of the same Champions killed from outside standard Attack rangephysical damage to enemies hit.
      • Tier 3 - 225 stacks: Enemies hit are set on fire for 3 seconds, causing them to take Skillshots dodged with Void Surge (Q) bonus true damage equal to「 Champions killed with Comeuppance (R)6.5% of their maximum health over the duration, 」「 Champions killed with Comeuppance (R)2.17% of their maximum health each second over the duration, 」 capped at 300 against monsters. Enemy Champion icon champions are also Death from Below executed if they are damaged to or while below inherit2% Lethal damage prevented with healing from Bountiful Harvest (W)(+ 1% per 40 Dragon Practice Dragon Practice stacks) Champions killed with Comeuppance (R)of their maximum health.
    • Super Scorcher Breath deals 110% damage against Minion icon minions and Monster icon monsters.
    • Mana Cost: 23 / 26 / 29 / 32 / 35.
    • Cooldown: 5.5 / 5 / 4.5 / 4 / 3.5 seconds.
    • Cast Time: 0.25 seconds, Target Range: Range center 550 (+ 100% bonus range), Range: 500, Effect Radius: 285 / 150, Angle: Range model 15°, Speed: 1800 / 900.
  • Achooo! Achooo! - W
    • Active: Smolder sneezes a fiery glob in the target direction that deals 70 / 90 / 110 / 130 / 150 Champions stunned with Pyromania (P)(+ 25% AD) Multiple champions hit with Between Worlds (R)(+ 35% AP) Champions killed from outside standard Attack rangephysical damage to enemies hit and Slow icon slows them by 35% for 1.5 seconds, slowing down in missile speed after travelling 1200 units. Hitting an enemy Champion icon champion creates an explosion that deals 25 / 40 / 55 / 70 / 85 Multiple champions hit with Between Worlds (R)(+ 65% AP) Champions killed from outside standard Attack rangephysical damage to nearby enemies, with subsequent explosions against the same target dealing 75% damage.
    • Achooo! deals 140% damage against Minion icon minions and Monster icon monsters.
    • Mana Cost: 60.
    • Cooldown: 13 / 12.5 / 12 / 11.5 / 11 seconds.
    • Cast Time: 0.35 seconds, Range: 1500, Effect Radius: 385, Width: 125, Speed: 2000 / 400.
  • Flap, Flap, Flap Flap, Flap, Flap - E
    • Active: Smolder takes flight for 1.25 seconds, gaining Attack speed icon Champions killed 5s before or after using Chronobreak (R)100% bonus movement speed, Stealth Ward icon unobstructed vision, and the ability to ignore terrain collision. While in flight, he automatically fires up to Time champions spent slowed by Miasma (W)5 − 10 (based on critical strike chance) bolts at the nearest and most wounded Sight icon visible enemy, dealing 15 / 20 / 25 / 30 / 35 Champions stunned with Pyromania (P)(+ 10% AD) Champions killed from outside standard Attack rangephysical damage with each hit and prioritizing enemy champions.
    • Flap, Flap, Flap ends immediately if Smolder casts one of his abilities or becomes Stun icon immobilized.
    • Mana Cost: 65.
    • Cooldown: 24 / 22 / 20 / 18 / 16 seconds.
    • Cast Time: None, Range: 700, Speed: 1800.
  • MMOOOMMMM! MMOOOMMMM! - R
    • Active: Smolder shouts for his mother to attack from above, causing her to exhale a wave of fire from behind him and towards the target direction, granting Sight icon sight of its surroundings as it travels. The wave Heal power icon heals Smolder for 110 / 160 / 210 Multiple champions hit with Between Worlds (R)(+ 75% AP) and deals 225 / 350 / 475 Champions stunned with Pyromania (P)(+ 110% bonus AD) Multiple champions hit with Between Worlds (R)(+ 100% AP) Champions killed from outside standard Attack rangephysical damage to enemies hit, with those in the center taking Successfully enhanced damage physical icon 30% increased damage and becoming Slow icon slowed by 40% for 2 seconds.
    • Mana Cost: 100.
    • Cooldown: 120 / 110 / 100 seconds.
    • Cast Time: 0.75 seconds, Range: 4250 / -600, Effect Radius: 1000, Width: 125, Speed: 1700.

See also[]

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