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Smolder OriginalCentered
Smolder
Smolder (Universe)Smolder (Universe)
Smolder (League of Legends)Smolder (League of Legends)
Smolder (Esports)Smolder (Esports)
Smolder (Development)Smolder (Development)
Smolder (Trivia)Smolder (Trivia)

Smolder is a champion in League of Legends.[1]

Abilities[]

Edit

Dragon Practice

Smolder Dragon Practice

Innate: Smolder generates a stack of Dragon Practice each time he hits an enemy champion with an ability, or whenever Super Scorcher Breath Super Scorcher Breath kills a Minion icon minion or Monster icon monster. His basic abilities deal bonus magic damage based on stacks.

  • Super Scorcher Breath Super Scorcher Breath: Deals bonus magic damage equal to 40% − 70% (based on critical strike chance) of Dragon Practice stacks.
  • Achooo! Achooo!: Explosions deal bonus magic damage equal to 55% of Dragon Practice stacks.
  • Flap, Flap, Flap Flap, Flap, Flap: Attacks each deal bonus magic damage equal to 20% of Dragon Practice stacks.

Info
  • Super Scorcher Breath Super Scorcher Breath still grants stacks if the target dies while the initial missile is in flight.
  • Achooo! Achooo! can only grant a stack of Dragon Practice with the first hit against each enemy champion.

Edit

Super Scorcher Breath

Smolder Super Scorcher Breath

Active: Smolder spits a fireball at the target enemy that deals physical damage, increased by 0% − 75% (based on critical strike chance), and applies On-hit icon on-hit and on-attack effects at 100% effectiveness and Life steal icon life steal at 50% effectiveness.

Physical Damage:
20 / 30 / 40 / 50 / 60 (+ 100% AD) (+ 15% AP)
Non-Champion Damage:
22 / 33 / 44 / 55 / 66 (+ 110% AD) (+ 16.5% AP)
Maximum Physical Damage:
35 / 52.5 / 70 / 87.5 / 105 (+ 175% AD) (+ 26.25% AP)
Maximum Non-Champion Damage:
38.5 / 57.75 / 77 / 96.25 / 115.5 (+ 192.5% AD) (+ 28.875% AP)

Super Scorcher Breath becomes empowered with new effects based on Dragon Practice Dragon Practice stacks:

Smolder Super Scorcher Breath 2

Tier 1 - 25 stacks: The fireball explodes upon collision to deal the same physical damage to nearby enemies and apply On-hit icon on-hit effects at 100% effectiveness and Life steal icon life steal at 50% effectiveness.

Smolder Super Scorcher Breath 3

Tier 2 - 125 stacks: The fireball sends forth 1 (+ 1.5 per 100 Dragon Practice Dragon Practice stacks) bolts of fire in an arc upon collision that explode at maximum range, dealing 75% of the same damage to enemies hit and applying On-hit icon on-hit effects at 75% effectiveness and Life steal icon life steal at 50% effectiveness.

Physical Damage:
15 / 22.5 / 30 / 37.5 / 45 (+ 75% AD) (+ 11.25% AP)
Non-Champion Damage:
16.5 / 24.75 / 33 / 41.25 / 49.5 (+ 82.5% AD) (+ 12.375% AP)
Maximum Physical Damage:
26.25 / 39.375 / 52.5 / 65.625 / 78.75 (+ 131.25% AD) (+ 19.6875% AP)
Maximum Non-Champion Damage:
28.875 / 43.3125 / 57.75 / 72.1875 / 86.625 (+ 144.375% AD) (+ 21.65625% AP)
Smolder Super Scorcher Breath 4

Tier 3 - 225 stacks: Enemies hit are set on fire for 3 seconds, causing them to take bonus true damage equal to「 2% per 100 bonus AD (+ 1% per 100 AP) (+ 0.8% per 100 Dragon Practice Dragon Practice stacks) of their maximum health over the duration, capped at 300 against monsters. 」「 0.67% per 100 bonus AD (+ 0.33% per 100 AP) (+ 0.27% per 100 Dragon Practice Dragon Practice stacks) of their maximum health each second, capped at 100 per tick against monsters. 」Subsequent applications of the burn stack, though not refreshing the duration of the previous burn. Enemy Champion icon champions afflicted with the burn are also Death from Below executed once Smolder damages them while they are below 6.5% of their maximum health.

Super Scorcher Breath deals 110% damage against Minion icon minions and Monster icon monsters.

▶️ Execution announcement.

Info
  • Applies Umbra Blades default damage for the burn, Disintegrate spell damage for the fireball, and Death Lotus area damage for the explosions.
  • Smolder can't declare basic attacks for a brief moment after the cast time.
  • Only Smolder's damage counts for triggering the execute.
    • If the target is below the threshold while afflicted with the burn, they will be executed on the next instance of damage dealt by Smolder, which includes the burn tick.
  • If Super Scorcher Breath would damage the target to below the execution threshold, they are executed on the same damage instance.
  • At 125 Dragon Practice Dragon Practice stacks, the fireball will launch 2 bolts.
  • At 225 Dragon Practice Dragon Practice stacks, the burn's damage based on the target's health ratio will increase by at least 1.8%.
  • Super Scorcher Breath can only hit enemies once per cast.
  • The minion and monster damage modifier applies only to the physical damage.
  • The bolts apply the bonus magic damage from Dragon Practice Dragon Practice at 75% damage.
    • This damage does not benefit from life steal.
  • Only Super Scorcher Breath's initial fireball missile can be Spirit's Refuge blocked and Jax Counter Strike old dodged.
    • The application of the burn is negated in both cases.
    • The fireball can still explode on-collision and fire the bolts in both cases.

Edit

Achooo!

Smolder Achooo!

Active: Smolder sneezes a fiery glob in the target direction that deals physical damage to enemies hit and Slow icon slows them by 35% for 1.5 seconds, slowing down in missile speed after travelling 1200 units. Hitting an enemy Champion icon champion creates an explosion that deals physical damage to nearby enemies, with subsequent explosions against the same target dealing 75% damage of the previous explosion's damage.

Glob Physical Damage:
50 / 80 / 110 / 140 / 170 (+ 25% bonus AD) (+ 20% AP)
Explosion Physical Damage:
25 / 40 / 55 / 70 / 85 (+ 25% bonus AD) (+ 80% AP)

Achooo! deals 140% damage against Minion icon minions and Monster icon monsters.

Glob Non-Champion Damage:
70 / 112 / 154 / 196 / 238 (+ 35% bonus AD) (+ 28% AP)
Explosion Non-Champion Damage:
35 / 56 / 77 / 98 / 119 (+ 35% bonus AD) (+ 112% AP)

Info
  • Smolder can't declare basic attacks for a brief moment after the cast time.
  • Spell Shield Spell shield can block either the glob or the explosion, but not both.

Edit

Flap, Flap, Flap

Smolder Flap, Flap, Flap

Active: Smolder takes flight for 1.25 seconds, becoming Ghost ghosted and gaining Movement speed icon 75% bonus movement speed, Stealth Ward icon unobstructed vision, and the ability to ignore terrain collision. While in flight, he automatically fires up to 5 (+ 0.75 per 100 Dragon Practice Dragon Practice stacks) bolts at the nearest and most wounded Sight icon visible enemy, dealing physical damage with each hit and prioritizing enemy champions.

Physical Damage per Hit:
15 / 20 / 25 / 30 / 35 (+ 10% AD)
Minimum Total Physical Damage:
75 / 100 / 125 / 150 / 175 (+ 50% AD)

Flap, Flap, Flap ends immediately if Smolder casts one of his abilities or becomes Stun icon immobilized.

Info
  • The number of additional bolts based on Dragon Practice Dragon Practice stacks are rounded down.
  • Smolder reveals himself while attacking enemies, even inside terrain.
  • Spell Shield Spell shield will block only one bolt.
  • Self Stun icon immobilizations such as Zhonya's Hourglass Zhonya's Hourglass also count for ending Flap, Flap, Flap.
  • Recall Recall is disabled while Smolder is inside terrain.
  • Flap, Flap, Flap can interact with player-generated terrain.
  • If Smolder is inside terrain when the effect ends, he will be placed correspondingly to the nearest valid space.
  • Smolder's Range icon attack range is reduced to 0 during Flap, Flap, Flap, further reduced to -203 with Rapid Firecannon Rapid Firecannon.
  • The following table refers for interactions while Smolder is flying:
Attacking Causes Smolder to move towards the attack target.
Abilities Interrupts
Movement Allowed
Items Usable
Disabled N/A
Interrupted by Zhonya's Hourglass Zhonya's Hourglass
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash Mark Mark Dash Dash
Disabled N/A
Interrupted by N/A
Interrupted by
  • Death
  • Stun icon Immobilizing effects
  • Edit

    MMOOOMMMM!

    Smolder MMOOOMMMM!

    Active: Smolder shouts for his mother to attack from above, causing her to exhale a wave of fire from behind him and towards the target direction, granting Sight icon sight of its surroundings as it travels. The wave Heal power icon heals Smolder and deals physical damage to enemies hit, with those in the center taking Successfully enhanced damage physical icon 50% increased damage and becoming Slow icon slowed by 40% for 2 seconds.

    Self Heal:
    100 / 135 / 170 (+ 50% bonus AD) (+ 75% AP)
    Physical Damage:
    200 / 300 / 400 (+ 110% bonus AD) (+ 100% AP)
    Increased Physical Damage:
    300 / 450 / 600 (+ 165% bonus AD) (+ 150% AP)

    Info
    • MMOOOMMMM!'s cooldown starts at the end of the cast time.
    • Smolder can move 0.4 seconds into MMOOOMMMM!'s cast time.
    • This ability will cast from wherever the caster is at the start of the cast time.
    Type Cast time
    Attacking Disabled
    Abilities Disabled
    Movement Disabled
    Items Usable Shurelya's Battlesong Shurelya's Battlesong Youmuu's Ghostblade Youmuu's Ghostblade Randuin's Omen Randuin's Omen
    Disabled All the other item-actives are disabled
    Interrupted by N/A
    Consumables Usable
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
    Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
    Interrupted by N/A
    Interrupted by
  • Death, unless protected by Revival icon Resurrection
  • Champion skins[]

    This article section only contains champion skins. For all associated collection items, see Smolder (Collection).
    Smolder OriginalSkin
    Original
    RP 975
    31.01.2024
    Hidden amongst the craggy cliffs of the Noxian frontier, under the watchful eyes of his mother, a young dragon is learning what it means to be heir to the Camavoran imperial dragon lineage. Playful and eager to grow up, Smolder looks for any excuse to practice his burgeoning abilities. Though he's still a fledgling, his skills are nothing to sneeze at, easily setting fire to anything that burns.
    Separator
    ActorGeorgie Cordova Kidder
    ArtistRudy Siswanto
    Loot eligible Loot eligible

    Trivia[]

    Patch history[]

    For the expanded patch notes, see here.
    V14.14
    V14.12
    V14.11
    • Stats
      • Base attack damage increased to 60 from 57.
    • Dragon Practice Dragon Practice
      • Super Scorcher Breath Super Scorcher Breath bonus damage increased to 40% − 70% (based on critical strike chance) of Dragon Practice stacks from 40% − 52%.
    • Super Scorcher Breath Super Scorcher Breath
      • Mana cost changed to 25 at all ranks from 23 / 26 / 29 / 32 / 35.
      • Critical strike chance ratio increased to 0% − 75% (based on critical strike chance) from 0% − 50%.
    V14.10 - May 16th Hotfix
    • Stats
      • Base attack damage increased to 57 from 55.
      • Base health increased to 605 from 575.
      • Base health regeneration increased to 4.5 from 3.
    V14.9
    • MMOOOMMMM! MMOOOMMMM!
      • Bug Fix: No longer displays its mana cost in the HUD if the respective setting has been disabled by the player.
      • Bug Fix: The ultimate ability timer no longer displays as full/that the ability is available at all times including after it has already been cast.
    V14.7
    • Stats
      • Base armor increased to 26 from 24.
    • Super Scorcher Breath Super Scorcher Breath
      • Critical strike chance ratio increased to 0% − 50% (based on critical strike chance) from 0% − 30%.
    • MMOOOMMMM! MMOOOMMMM!
      • Bug Fix: No longer plays the roar SFX twice simultaneously, causing them to layer and thus be louder than intended.
    V14.6
    • Super Scorcher Breath Super Scorcher Breath
      • New Effect: Execute now only triggers on damage instances originating from Smolder.
      • Tier 3 base execute threshold increased to 6.5% of target's maximum health from 1.25%.
      • Removed: Execute threshold no longer increases by 2.5% per 100 Dragon Practice Dragon Practice stacks.
      • Bug Fix: Tooltip now considers the intended Dragon Practice Dragon Practice stack scaling in its calculations for the tier 3 burn damage (of 0.8% instead of the old 1%).
    • Achooo! Achooo!
      • Missile width reduced to 115 from 125.
    • Flap, Flap, Flap Flap, Flap, Flap
      • Bonus movement speed reduced to 75% from 100%.
      • Tooltip now properly clarifies that the number of missiles is rounded down.
    V14.5 - March 7th Hotfix
    V14.5
    • General
      • Adjusted spawn location of basic attack missile VFX in order to more accurately represent him breathing it out.
    • Stats
      • Attack windup reduced to 15.954% from 16.622%.
    • Super Scorcher Breath Super Scorcher Breath
      • Removed: At tier 3, no longer deals a base 6.5% of target's maximum health true damage.
      • New Effect: Tier 3 true damage now scales with 2% per 100 bonus AD.
      • New Effect: Tier 3 true damage now scales with 1% per 100 AP.
      • New Effect: Tier 3 true damage now scales with 0.8% per 100 Dragon Practice Dragon Practice stacks.
    • Flap, Flap, Flap Flap, Flap, Flap
      • Removed: Number of bolts is no longer increased by 1 / 2 / 3 / 4 / 5 (based on critical strike chance).
      • New Effect: Number of bolts now increases by 2 per 100 Dragon Practice Dragon Practice stacks.
      • Bug Fix: Now properly ignores terrain collision for Taliyah's Taliyah's Weaver's Wall Weaver's Wall.
    • MMOOOMMMM! MMOOOMMMM!
      • Base damage reduced to 200 / 300 / 400 from 225 / 350 / 475.
      • Sweetspot bonus damage increased to 50% from 30%.
      • Base heal reduced to 100 / 135 / 170 from 110 / 160 / 210.
      • New Effect: Heal now scales with 50% bonus AD.
    V14.4
    • General
      • Bug Fix: No longer is considered a Void champion for champion voice lines.
      • Bug Fix: No longer is able to become stuck in impassable terrain when he is hit by Rift Herald's Rift Herald's charge.
      • Bug Fix: Various clipping animations have been fixed.
    • Super Scorcher Breath Super Scorcher Breath
      • New Effect: Now grants Dragon Practice Dragon Practice stacks if the target dies while the initial missile is in flight.
      • Tier 2 base missiles reduced to 1 from 2.
      • Tier 2 additional missiles per 100 Dragon Practice Dragon Practice stacks increased to 1.5 from 1.
    • Achooo! Achooo!
      • Cooldown changed to 14 / 13 / 12 / 11 / 10 seconds from 13 / 12.5 / 12 / 11.5 / 11.
      • Initial base damage changed to 50 / 80 / 110 / 140 / 170 from 70 / 90 / 110 / 130 / 150.
      • Initial AD ratio reduced to 25% bonus AD from 25% total AD.
      • Initial AP ratio reduced to 20% AP from 35% AP.
      • New Effect: Explosion damage now scales with 25% bonus AD.
      • Explosion AP ratio increased to 80% AP from 65% AP.
    • Flap, Flap, Flap Flap, Flap, Flap
    • MMOOOMMMM! MMOOOMMMM!
      • Bug Fix: Missile no longer fizzles upon caster's death.
      • Cooldown now starts at the end of the cast time.
      • Missile spawn delay changed to 1 second after start of cast time from 0.25 seconds after end of cast time. (Note: its timing is unchanged.)
      • Bug Fix: SFX no longer plays louder than intended in spectator mode.
      • Bug Fix: Can no longer sometimes crash the game under specific circumstances.
    • Heavenscale Smolder Heavenscale Smolder
      • Bug Fix: Respawn VFX timing and SFX are no longer incorrectly used during his Recall Recall animation.
    V14.3
    • General
      • Bug Fix: His model's shadow now properly snaps back to him upon completing Recall Recall.
      • Bug Fix: His health bar is now properly aligned during his spawn animation.
      • Bug Fix: No longer has multiple clipping issues of his model due to clashing with various other model and spell layers.
    • Super Scorcher Breath Super Scorcher Breath
      • Bug Fix: No longer plays the execute VFX repeatedly on every damage check tick against targets that had a health threshold below the execute threshold.
    • Flap, Flap, Flap Flap, Flap, Flap
      • Bug Fix: No longer grants vision of stealthed units while any missiles are in-flight and at least one has hit them.
    • Stats
      • Undocumented: Base attack damage reduced to 55 from 56.
      • Undocumented: Attack damage growth reduced to 2.3 from 2.5.
    V14.2 - Added
    • Dragon Practice Dragon Practice - Innate
      • Innate: Smolder generates a stack of Dragon Practice each time he hits an enemy champion with an ability, or whenever Super Scorcher Breath Super Scorcher Breath kills a Minion icon minion or Monster icon monster. His basic abilities deal bonus magic damage based on stacks.
        • Super Scorcher Breath Super Scorcher Breath: Deal bonus magic damage equal to 40% − 52% (based on critical strike chance) of Dragon Practice stacks.
        • Achooo! Achooo!: Deals bonus magic damage equal to 55% of Dragon Practice stacks.
        • Flap, Flap, Flap Flap, Flap, Flap: Attacks each deal bonus magic damage equal to 20% of Dragon Practice stacks.
    • Super Scorcher Breath Super Scorcher Breath - Q
      • Active: Smolder spits a fireball at the target enemy that deals 15 / 25 / 35 / 45 / 55 (+ 100% AD) (+ 15% AP) physical damage, increased by 0% − 30% (based on critical strike chance), and applies On-hit icon on-hit and on-attack effects at 100% effectiveness and Life steal icon life steal at 50% effectiveness.
      • Super Scorcher Breath becomes empowered with new effects based on Dragon Practice Dragon Practice stacks:
        • Tier 1 - 25 stacks: The fireball explodes upon collision to deal the same physical damage to nearby enemies.
        • Tier 2 - 125 stacks: The fireball sends forth 2 (+ 1 per 100 Dragon Practice Dragon Practice stacks) bolts of fire in an arc upon collision that explode at maximum range, dealing 75% of the same physical damage to enemies hit.
        • Tier 3 - 225 stacks: Enemies hit are set on fire for 3 seconds, causing them to take bonus true damage equal to「 6.5% of their maximum health over the duration, 」「 2.17% of their maximum health each second over the duration, 」 capped at 300 against monsters. Enemy Champion icon champions are also Death from Below executed if they are damaged to or while below 2% (+ 1% per 40 Dragon Practice Dragon Practice stacks) of their maximum health.
      • Super Scorcher Breath deals 110% damage against Minion icon minions and Monster icon monsters.
      • Mana Cost: 23 / 26 / 29 / 32 / 35.
      • Cooldown: 5.5 / 5 / 4.5 / 4 / 3.5 seconds.
      • Cast Time: 0.25 seconds, Target Range: Range center 550 (+ 100% bonus range), Range: 500, Effect Radius: 285 / 150, Angle: Range model 15°, Speed: 1800 / 900.
    • Achooo! Achooo! - W
      • Active: Smolder sneezes a fiery glob in the target direction that deals 70 / 90 / 110 / 130 / 150 (+ 25% AD) (+ 35% AP) physical damage to enemies hit and Slow icon slows them by 35% for 1.5 seconds, slowing down in missile speed after travelling 1200 units. Hitting an enemy Champion icon champion creates an explosion that deals 25 / 40 / 55 / 70 / 85 (+ 65% AP) physical damage to nearby enemies, with subsequent explosions against the same target dealing 75% damage.
      • Achooo! deals 140% damage against Minion icon minions and Monster icon monsters.
      • Mana Cost: 60.
      • Cooldown: 13 / 12.5 / 12 / 11.5 / 11 seconds.
      • Cast Time: 0.35 seconds, Range: 1500, Effect Radius: 385, Width: 125, Speed: 2000 / 400.
    • Flap, Flap, Flap Flap, Flap, Flap - E
      • Active: Smolder takes flight for 1.25 seconds, gaining Movement speed icon 100% bonus movement speed, Stealth Ward icon unobstructed vision, and the ability to ignore terrain collision. While in flight, he automatically fires up to 5 − 10 (based on critical strike chance) bolts at the nearest and most wounded Sight icon visible enemy, dealing 15 / 20 / 25 / 30 / 35 (+ 10% AD) physical damage with each hit and prioritizing enemy champions.
      • Flap, Flap, Flap ends immediately if Smolder casts one of his abilities or becomes Stun icon immobilized.
      • Mana Cost: 65.
      • Cooldown: 24 / 22 / 20 / 18 / 16 seconds.
      • Cast Time: None, Range: 700, Speed: 1800.
    • MMOOOMMMM! MMOOOMMMM! - R
      • Active: Smolder shouts for his mother to attack from above, causing her to exhale a wave of fire from behind him and towards the target direction, granting Sight icon sight of its surroundings as it travels. The wave Heal power icon heals Smolder for 110 / 160 / 210 (+ 75% AP) and deals 225 / 350 / 475 (+ 110% bonus AD) (+ 100% AP) physical damage to enemies hit, with those in the center taking Successfully enhanced damage physical icon 30% increased damage and becoming Slow icon slowed by 40% for 2 seconds.
      • Mana Cost: 100.
      • Cooldown: 120 / 110 / 100 seconds.
      • Cast Time: 0.75 seconds, Range: 4250 / -600, Effect Radius: 1000, Width: 125, Speed: 1700.

    See also[]

    References[]

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