League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement

Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Smolder OriginalCentered
Smolder
Smolder (Universe)Smolder (Universe)
Smolder (League of Legends)Smolder (League of Legends)
Smolder (Esports)Smolder (Esports)
Smolder (Teamfight Tactics)Smolder (Teamfight Tactics)
Smolder (Development)Smolder (Development)
Smolder (Trivia)Smolder (Trivia)

Smolder is a champion in League of Legends.[1]

Abilities[]

Edit

Dragon Practice

Smolder Dragon Practice

Innate: Smolder generates a stack of inheritDragon Practice each time he hits an enemy champion with an ability, or whenever Super Scorcher Breath Super Scorcher Breath kills a Minion icon minion or Monster icon monster. His basic abilities deal Damage mitigated with Shifting Sands (E)bonus magic damage based on stacks.

  • Super Scorcher Breath Super Scorcher Breath: Deals Damage mitigated with Shifting Sands (E)bonus magic damage equal to 40% − 70% (based on critical strike chance) of inheritDragon Practice stacks.
  • Achooo! Achooo!: Explosions deal Damage mitigated with Shifting Sands (E)bonus magic damage equal to inherit55% of Dragon Practice stacks.
  • Flap, Flap, Flap Flap, Flap, Flap: Attacks each deal Damage mitigated with Shifting Sands (E)bonus magic damage equal to inherit20% of Dragon Practice stacks.

Info
  • Super Scorcher Breath Super Scorcher Breath still grants stacks if the target dies while the initial missile is in flight.
  • Achooo! Achooo! can only grant a stack of inheritDragon Practice with the first hit against each enemy champion.
  • Flap, Flap, Flap Flap, Flap, Flap can only grant one stack of inheritDragon Practice per cast.

Edit

Super Scorcher Breath

Smolder Super Scorcher Breath

Active: Smolder spits a fireball at the target enemy that deals Champions killed from outside standard Attack rangephysical damage, increased by Time champions spent slowed by Miasma (W)0% − 75% (based on critical strike chance), and applies On-hit icon on-hit and on-attack effects at 100% effectiveness and Life steal icon life steal at 50% effectiveness.

Physical Damage:
15 / 25 / 35 / 45 / 55 Champions stunned with Pyromania (P)(+ 100% AD)
Non-Champion Damage:
16.5 / 27.5 / 38.5 / 49.5 / 60.5 Champions stunned with Pyromania (P)(+ 110% AD)
Maximum Physical Damage:
26.25 / 43.75 / 61.25 / 78.75 / 96.25 Champions stunned with Pyromania (P)(+ 175% AD)
Maximum Non-Champion Damage:
28.875 / 48.125 / 67.375 / 86.625 / 105.875 Champions stunned with Pyromania (P)(+ 192.5% AD)

Super Scorcher Breath becomes empowered with new effects based on Lethal damage prevented with healing from Bountiful Harvest (W)Dragon Practice Dragon Practice stacks:

Smolder Super Scorcher Breath 2

Tier 1 - 25 stacks: The fireball explodes upon collision to deal the same Champions killed from outside standard Attack rangephysical damage to nearby enemies and apply On-hit icon on-hit effects at 100% effectiveness and Life steal icon life steal at 50% effectiveness.

Smolder Super Scorcher Breath 3

Tier 2 - 125 stacks: The fireball sends forth 1 Lethal damage prevented with healing from Bountiful Harvest (W)(+ 1.5 per 100 Dragon Practice Dragon Practice stacks) bolts of fire in an arc upon collision that explode at maximum range, dealing 75% of the same damage to enemies hit and applying On-hit icon on-hit effects at 75% effectiveness and Life steal icon life steal at 50% effectiveness.

Physical Damage:
11.25 / 18.75 / 26.25 / 33.75 / 41.25 Champions stunned with Pyromania (P)(+ 75% AD)
Non-Champion Damage:
12.375 / 20.625 / 28.875 / 37.125 / 45.375 Champions stunned with Pyromania (P)(+ 82.5% AD)
Maximum Physical Damage:
19.6875 / 32.8125 / 45.9375 / 59.0625 / 72.1875 Champions stunned with Pyromania (P)(+ 131.25% AD)
Maximum Non-Champion Damage:
21.65625 / 36.09375 / 50.53125 / 64.96875 / 79.40625 Champions stunned with Pyromania (P)(+ 144.375% AD)
Smolder Super Scorcher Breath 4

Tier 3 - 225 stacks: Enemies hit are set on fire for 3 seconds, causing them to take Skillshots dodged with Void Surge (Q) bonus true damage equal to「 Champions stunned with Pyromania (P)2% per 100 bonus AD Multiple champions hit with Between Worlds (R)(+ 1% per 100 AP) Lethal damage prevented with healing from Bountiful Harvest (W)(+ 0.8% per 100 Dragon Practice Dragon Practice stacks) Champions killed with Comeuppance (R)of their maximum health over the duration, capped at 300 against monsters. 」「 Champions stunned with Pyromania (P)0.67% per 100 bonus AD Multiple champions hit with Between Worlds (R)(+ 0.33% per 100 AP) Lethal damage prevented with healing from Bountiful Harvest (W)(+ 0.27% per 100 Dragon Practice Dragon Practice stacks) Champions killed with Comeuppance (R) of their maximum health each second, capped at 100 per tick against monsters. 」Subsequent applications of the burn stack, though not refreshing the duration of the previous burn. Enemy Champion icon champions afflicted with the burn are also Death from Below executed once Smolder deals damage to them that would leave them below Champions killed with Comeuppance (R)6.5% of their maximum health.

Super Scorcher Breath deals 110% damage against Minion icon minions and Monster icon monsters.

▶️ Execution announcement.

Info
  • Applies Umbra Blades default damage for the burn, Disintegrate spell damage for the fireball, and Death Lotus area damage for the explosions.
  • Smolder can't declare basic attacks for a brief moment after the cast time.
  • Only Smolder's damage counts for triggering the execute.
    • If the target is below the threshold while afflicted with the burn, they will be executed on the next instance of damage dealt by Smolder, which includes the burn tick.
  • If Super Scorcher Breath would damage the target to below the execution threshold, they are executed on the same damage instance.
  • At 125 Dragon Practice Dragon Practice stacks, the fireball will launch 2 bolts.
  • At 225 Dragon Practice Dragon Practice stacks, the burn's damage based on the target's health ratio will increase by at least 1.8%.
  • Super Scorcher Breath can only hit enemies once per cast.
  • The minion and monster damage modifier applies only to the physical damage.
  • The bolts apply the bonus magic damage from Dragon Practice Dragon Practice at 75% damage.
    • This damage does not benefit from life steal.
  • Only Super Scorcher Breath's initial fireball missile can be Spirit's Refuge blocked and Jax Counter Strike old dodged.
    • The application of the burn is negated in both cases.
    • The fireball can still explode on-collision and fire the bolts in both cases.

Edit

Achooo!

Smolder Achooo!

Active: Smolder sneezes a fiery glob in the target direction that deals Champions killed from outside standard Attack rangephysical damage to enemies hit and Slow icon slows them by 35% for 1.5 seconds, slowing down in missile speed after travelling 1200 units. Hitting an enemy Champion icon champion creates an explosion that deals Champions killed from outside standard Attack rangephysical damage to nearby enemies, with subsequent explosions against the same target dealing 75% damage of the previous explosion's damage.

Glob Physical Damage:
45 / 75 / 105 / 135 / 165 Champions stunned with Pyromania (P)(+ 25% bonus AD) Multiple champions hit with Between Worlds (R)(+ 20% AP)
Explosion Physical Damage:
25 / 40 / 55 / 70 / 85 Champions stunned with Pyromania (P)(+ 25% bonus AD) Multiple champions hit with Between Worlds (R)(+ 80% AP)

Achooo! deals 140% damage against Minion icon minions and Monster icon monsters.

Glob Non-Champion Damage:
63 / 105 / 147 / 189 / 231 Champions stunned with Pyromania (P)(+ 35% bonus AD) Multiple champions hit with Between Worlds (R)(+ 28% AP)
Explosion Non-Champion Damage:
35 / 56 / 77 / 98 / 119 Champions stunned with Pyromania (P)(+ 35% bonus AD) Multiple champions hit with Between Worlds (R)(+ 112% AP)

Info
  • Smolder can't declare basic attacks for a brief moment after the cast time.
  • Spell Shield Spell shield can block either the glob or the explosion, but not both.

Edit

Flap, Flap, Flap

Smolder Flap, Flap, Flap

Active: Smolder takes flight for 1.25 seconds, becoming Ghost ghosted and gaining Attack speed icon Champions killed 5s before or after using Chronobreak (R)75% bonus movement speed, Stealth Ward icon unobstructed vision, and the ability to ignore terrain collision. While in flight, he automatically fires up to 5 Lethal damage prevented with healing from Bountiful Harvest (W)(+ 0.75 per 100 Dragon Practice Dragon Practice stacks) bolts at the nearest and most wounded Sight icon visible enemy, dealing Champions killed from outside standard Attack rangephysical damage with each hit and prioritizing enemy champions.

Physical Damage per Hit:
15 / 20 / 25 / 30 / 35 Champions stunned with Pyromania (P)(+ 10% AD)
Minimum Total Physical Damage:
75 / 100 / 125 / 150 / 175 Champions stunned with Pyromania (P)(+ 50% AD)

Flap, Flap, Flap ends immediately if Smolder casts one of his abilities or becomes Stun icon immobilized.

Info
  • Smolder's Range icon attack range is reduced to 0 during Flap, Flap, Flap.
  • Smolder can't declare basic attacks for a brief moment after the end of the effect.
    • This is due to his attack range being reduced to 0, it doesn't apply when Smolder is very close to his target.
  • The number of additional bolts based on Dragon Practice Dragon Practice stacks are rounded down.
  • Smolder reveals himself while attacking enemies, even inside terrain.
  • Spell Shield Spell shield will block only one bolt.
  • Self Stun icon immobilizations such as Zhonya's Hourglass Zhonya's Hourglass also count for ending Flap, Flap, Flap.
  • Recall Recall is disabled while Smolder is inside terrain.
  • Flap, Flap, Flap can interact with player-generated terrain.
  • If Smolder is inside terrain when the effect ends, he will be placed correspondingly to the nearest valid space.
  • The following table refers for interactions while Smolder is flying:
Attacking Causes Smolder to move towards the attack target.
Abilities Interrupts
Movement Allowed
Items Usable
Disabled N/A
Interrupted by Zhonya's Hourglass Zhonya's Hourglass
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash Mark Mark Dash Dash
Disabled N/A
Interrupted by N/A
Interrupted by
  • Death
  • Stun icon Immobilizing effects
  • Edit

    MMOOOMMMM!

    Smolder MMOOOMMMM!

    Active: Smolder shouts for his mother to attack from above, causing her to exhale a wave of fire from behind him and towards the target direction, granting Sight icon sight of its surroundings as it travels. The wave Heal power icon heals Smolder and deals Champions killed from outside standard Attack rangephysical damage to enemies hit, with those in the center taking Successfully enhanced damage physical icon 50% increased damage and becoming Slow icon slowed by 40% for 2 seconds.

    Self Heal:
    100 / 135 / 170 Champions stunned with Pyromania (P)(+ 50% bonus AD) Multiple champions hit with Between Worlds (R)(+ 75% AP)
    Physical Damage:
    200 / 300 / 400 Champions stunned with Pyromania (P)(+ 110% bonus AD) Multiple champions hit with Between Worlds (R)(+ 100% AP)
    Increased Physical Damage:
    300 / 450 / 600 Champions stunned with Pyromania (P)(+ 165% bonus AD) Multiple champions hit with Between Worlds (R)(+ 150% AP)

    Info
    • MMOOOMMMM!'s cooldown starts at the end of the cast time.
    • Smolder can move 0.4 seconds into MMOOOMMMM!'s cast time.
    • This ability will cast from wherever the caster is at the start of the cast time.
    Type Cast time
    Attacking Disabled
    Abilities Disabled
    Movement Disabled
    Items Usable Shurelya's Battlesong Shurelya's Battlesong Youmuu's Ghostblade Youmuu's Ghostblade Randuin's Omen Randuin's Omen
    Disabled All the other item-actives are disabled
    Interrupted by N/A
    Consumables Usable
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
    Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
    Interrupted by N/A
    Interrupted by
  • Death, unless protected by Revival icon Resurrection
  • Champion skins[]

    This article section only contains champion skins. For all associated collection items, see Smolder (Collection).
    Smolder OriginalSkin
    Original
    RP 975
    31.01.2024
    Hidden amongst the craggy cliffs of the Noxian frontier, under the watchful eyes of his mother, a young dragon is learning what it means to be heir to the Camavoran imperial dragon lineage. Playful and eager to grow up, Smolder looks for any excuse to practice his burgeoning abilities. Though he's still a fledgling, his skills are nothing to sneeze at, easily setting fire to anything that burns.
    Separator
    ActorGeorgie Cordova Kidder
    ArtistRudy Siswanto
    Loot eligible Loot eligible

    Trivia[]

    Patch history[]

    For the expanded patch notes, see here.
    V14.18
    • Stats
      • Base health reduced to 575 from 605.
    • Super Scorcher Breath Super Scorcher Breath
      • Base damage reduced to 15 / 25 / 35 / 45 / 55 from 20 / 30 / 40 / 50 / 60.
      • Removed: Damage no longer scales with Multiple champions hit with Between Worlds (R)15% AP.
    • Achooo! Achooo!
      • Base damage reduced to 45 / 75 / 105 / 135 / 165 from 50 / 80 / 110 / 140 / 170.
    V14.14
    V14.12
    V14.11
    • Stats
      • Base attack damage increased to 60 from 57.
    • Dragon Practice Dragon Practice
      • Super Scorcher Breath Super Scorcher Breath bonus damage increased to 40% − 70% (based on critical strike chance) of inheritDragon Practice stacks from 40% − 52%.
    • Super Scorcher Breath Super Scorcher Breath
      • Mana cost changed to 25 at all ranks from 23 / 26 / 29 / 32 / 35.
      • Critical strike chance ratio increased to 0% − 75% (based on critical strike chance) from 0% − 50%.
    V14.10 - May 16th Hotfix
    • Stats
      • Base attack damage increased to 57 from 55.
      • Base health increased to 605 from 575.
      • Base health regeneration increased to 4.5 from 3.
    V14.9
    • MMOOOMMMM! MMOOOMMMM!
      • Bug Fix: No longer displays its mana cost in the HUD if the respective setting has been disabled by the player.
      • Bug Fix: The ultimate ability timer no longer displays as full/that the ability is available at all times including after it has already been cast.
    V14.7
    • Stats
      • Base armor increased to 26 from 24.
    • Super Scorcher Breath Super Scorcher Breath
      • Critical strike chance ratio increased to 0% − 50% (based on critical strike chance) from 0% − 30%.
    • MMOOOMMMM! MMOOOMMMM!
      • Bug Fix: No longer plays the roar SFX twice simultaneously, causing them to layer and thus be louder than intended.
    V14.6
    • Super Scorcher Breath Super Scorcher Breath
      • New Effect: Execute now only triggers on damage instances originating from Smolder.
      • Tier 3 base execute threshold increased to Champions killed with Comeuppance (R)6.5% of target's maximum health from inherit1.25%.
      • Removed: Execute threshold no longer increases by Lethal damage prevented with healing from Bountiful Harvest (W)2.5% per 100 Dragon Practice Dragon Practice stacks.
      • Bug Fix: Tooltip now considers the intended Dragon Practice Dragon Practice stack scaling in its calculations for the tier 3 burn damage (of 0.8% instead of the old 1%).
    • Achooo! Achooo!
      • Missile width reduced to 115 from 125.
    • Flap, Flap, Flap Flap, Flap, Flap
      • Bonus movement speed reduced to 75% from 100%.
      • Tooltip now properly clarifies that the number of missiles is rounded down.
    V14.5 - March 7th Hotfix
    V14.5
    • General
      • Adjusted spawn location of basic attack missile VFX in order to more accurately represent him breathing it out.
    • Stats
      • Attack windup reduced to 15.954% from 16.622%.
    • Super Scorcher Breath Super Scorcher Breath
      • Removed: At tier 3, no longer deals a base Champions killed with Comeuppance (R)6.5% of target's maximum health Skillshots dodged with Void Surge (Q) true damage.
      • New Effect: Tier 3 true damage now scales with Champions stunned with Pyromania (P)2% per 100 bonus AD.
      • New Effect: Tier 3 true damage now scales with Multiple champions hit with Between Worlds (R)1% per 100 AP.
      • New Effect: Tier 3 true damage now scales with 0.8% per 100 Dragon Practice Dragon Practice stacks.
    • Flap, Flap, Flap Flap, Flap, Flap
      • Removed: Number of bolts is no longer increased by 1 / 2 / 3 / 4 / 5 (based on critical strike chance).
      • New Effect: Number of bolts now increases by 2 per 100 Dragon Practice Dragon Practice stacks.
      • Bug Fix: Now properly ignores terrain collision for Taliyah's Taliyah's Weaver's Wall Weaver's Wall.
    • MMOOOMMMM! MMOOOMMMM!
      • Base damage reduced to 200 / 300 / 400 from 225 / 350 / 475.
      • Sweetspot bonus damage increased to 50% from 30%.
      • Base heal reduced to 100 / 135 / 170 from 110 / 160 / 210.
      • New Effect: Heal now scales with Champions stunned with Pyromania (P)50% bonus AD.
    V14.4
    • General
      • Bug Fix: No longer is considered a Void champion for champion voice lines.
      • Bug Fix: No longer is able to become stuck in impassable terrain when he is hit by Rift Herald's Rift Herald's charge.
      • Bug Fix: Various clipping animations have been fixed.
    • Super Scorcher Breath Super Scorcher Breath
      • New Effect: Now grants Dragon Practice Dragon Practice stacks if the target dies while the initial missile is in flight.
      • Tier 2 base missiles reduced to 1 from 2.
      • Tier 2 additional missiles per 100 Dragon Practice Dragon Practice stacks increased to 1.5 from 1.
    • Achooo! Achooo!
      • Cooldown changed to 14 / 13 / 12 / 11 / 10 seconds from 13 / 12.5 / 12 / 11.5 / 11.
      • Initial base damage changed to 50 / 80 / 110 / 140 / 170 from 70 / 90 / 110 / 130 / 150.
      • Initial AD ratio reduced to Champions stunned with Pyromania (P)25% bonus AD from Champions stunned with Pyromania (P)25% total AD.
      • Initial AP ratio reduced to Multiple champions hit with Between Worlds (R)20% AP from Multiple champions hit with Between Worlds (R)35% AP.
      • New Effect: Explosion damage now scales with Champions stunned with Pyromania (P)25% bonus AD.
      • Explosion AP ratio increased to Multiple champions hit with Between Worlds (R)80% AP from Multiple champions hit with Between Worlds (R)65% AP.
    • Flap, Flap, Flap Flap, Flap, Flap
    • MMOOOMMMM! MMOOOMMMM!
      • Bug Fix: Missile no longer fizzles upon caster's death.
      • Cooldown now starts at the end of the cast time.
      • Missile spawn delay changed to 1 second after start of cast time from 0.25 seconds after end of cast time. (Note: its timing is unchanged.)
      • Bug Fix: SFX no longer plays louder than intended in spectator mode.
      • Bug Fix: Can no longer sometimes crash the game under specific circumstances.
    • Heavenscale Smolder Heavenscale Smolder
      • Bug Fix: Respawn VFX timing and SFX are no longer incorrectly used during his Recall Recall animation.
    V14.3
    • General
      • Bug Fix: His model's shadow now properly snaps back to him upon completing Recall Recall.
      • Bug Fix: His health bar is now properly aligned during his spawn animation.
      • Bug Fix: No longer has multiple clipping issues of his model due to clashing with various other model and spell layers.
    • Super Scorcher Breath Super Scorcher Breath
      • Bug Fix: No longer plays the execute VFX repeatedly on every damage check tick against targets that had a health threshold below the execute threshold.
    • Flap, Flap, Flap Flap, Flap, Flap
      • Bug Fix: No longer grants vision of stealthed units while any missiles are in-flight and at least one has hit them.
    • Stats
      • Undocumented: Base attack damage reduced to 55 from 56.
      • Undocumented: Attack damage growth reduced to 2.3 from 2.5.
    V14.2 - Added
    • Dragon Practice Dragon Practice - Innate
      • Innate: Smolder generates a stack of inheritDragon Practice each time he hits an enemy champion with an ability, or whenever Super Scorcher Breath Super Scorcher Breath kills a Minion icon minion or Monster icon monster. His basic abilities deal Damage mitigated with Shifting Sands (E)bonus magic damage based on stacks.
        • Super Scorcher Breath Super Scorcher Breath: Deal Damage mitigated with Shifting Sands (E)bonus magic damage equal to Time champions spent slowed by Miasma (W)40% − 52% (based on critical strike chance) of inheritDragon Practice stacks.
        • Achooo! Achooo!: Deals Damage mitigated with Shifting Sands (E)bonus magic damage equal to inherit55% of Dragon Practice stacks.
        • Flap, Flap, Flap Flap, Flap, Flap: Attacks each deal Damage mitigated with Shifting Sands (E)bonus magic damage equal to inherit20% of Dragon Practice stacks.
    • Super Scorcher Breath Super Scorcher Breath - Q
      • Active: Smolder spits a fireball at the target enemy that deals 15 / 25 / 35 / 45 / 55 Champions stunned with Pyromania (P)(+ 100% AD) Multiple champions hit with Between Worlds (R)(+ 15% AP) Champions killed from outside standard Attack rangephysical damage, increased by Time champions spent slowed by Miasma (W)0% − 30% (based on critical strike chance), and applies On-hit icon on-hit and on-attack effects at 100% effectiveness and Life steal icon life steal at 50% effectiveness.
      • Super Scorcher Breath becomes empowered with new effects based on Lethal damage prevented with healing from Bountiful Harvest (W)Dragon Practice Dragon Practice stacks:
        • Tier 1 - 25 stacks: The fireball explodes upon collision to deal the same Champions killed from outside standard Attack rangephysical damage to nearby enemies.
        • Tier 2 - 125 stacks: The fireball sends forth 2 Lethal damage prevented with healing from Bountiful Harvest (W)(+ 1 per 100 Dragon Practice Dragon Practice stacks) bolts of fire in an arc upon collision that explode at maximum range, dealing 75% of the same Champions killed from outside standard Attack rangephysical damage to enemies hit.
        • Tier 3 - 225 stacks: Enemies hit are set on fire for 3 seconds, causing them to take Skillshots dodged with Void Surge (Q) bonus true damage equal to「 Champions killed with Comeuppance (R)6.5% of their maximum health over the duration, 」「 Champions killed with Comeuppance (R)2.17% of their maximum health each second over the duration, 」 capped at 300 against monsters. Enemy Champion icon champions are also Death from Below executed if they are damaged to or while below inherit2% Lethal damage prevented with healing from Bountiful Harvest (W)(+ 1% per 40 Dragon Practice Dragon Practice stacks) Champions killed with Comeuppance (R)of their maximum health.
      • Super Scorcher Breath deals 110% damage against Minion icon minions and Monster icon monsters.
      • Mana Cost: 23 / 26 / 29 / 32 / 35.
      • Cooldown: 5.5 / 5 / 4.5 / 4 / 3.5 seconds.
      • Cast Time: 0.25 seconds, Target Range: Range center 550 (+ 100% bonus range), Range: 500, Effect Radius: 285 / 150, Angle: Range model 15°, Speed: 1800 / 900.
    • Achooo! Achooo! - W
      • Active: Smolder sneezes a fiery glob in the target direction that deals 70 / 90 / 110 / 130 / 150 Champions stunned with Pyromania (P)(+ 25% AD) Multiple champions hit with Between Worlds (R)(+ 35% AP) Champions killed from outside standard Attack rangephysical damage to enemies hit and Slow icon slows them by 35% for 1.5 seconds, slowing down in missile speed after travelling 1200 units. Hitting an enemy Champion icon champion creates an explosion that deals 25 / 40 / 55 / 70 / 85 Multiple champions hit with Between Worlds (R)(+ 65% AP) Champions killed from outside standard Attack rangephysical damage to nearby enemies, with subsequent explosions against the same target dealing 75% damage.
      • Achooo! deals 140% damage against Minion icon minions and Monster icon monsters.
      • Mana Cost: 60.
      • Cooldown: 13 / 12.5 / 12 / 11.5 / 11 seconds.
      • Cast Time: 0.35 seconds, Range: 1500, Effect Radius: 385, Width: 125, Speed: 2000 / 400.
    • Flap, Flap, Flap Flap, Flap, Flap - E
      • Active: Smolder takes flight for 1.25 seconds, gaining Attack speed icon Champions killed 5s before or after using Chronobreak (R)100% bonus movement speed, Stealth Ward icon unobstructed vision, and the ability to ignore terrain collision. While in flight, he automatically fires up to Time champions spent slowed by Miasma (W)5 − 10 (based on critical strike chance) bolts at the nearest and most wounded Sight icon visible enemy, dealing 15 / 20 / 25 / 30 / 35 Champions stunned with Pyromania (P)(+ 10% AD) Champions killed from outside standard Attack rangephysical damage with each hit and prioritizing enemy champions.
      • Flap, Flap, Flap ends immediately if Smolder casts one of his abilities or becomes Stun icon immobilized.
      • Mana Cost: 65.
      • Cooldown: 24 / 22 / 20 / 18 / 16 seconds.
      • Cast Time: None, Range: 700, Speed: 1800.
    • MMOOOMMMM! MMOOOMMMM! - R
      • Active: Smolder shouts for his mother to attack from above, causing her to exhale a wave of fire from behind him and towards the target direction, granting Sight icon sight of its surroundings as it travels. The wave Heal power icon heals Smolder for 110 / 160 / 210 Multiple champions hit with Between Worlds (R)(+ 75% AP) and deals 225 / 350 / 475 Champions stunned with Pyromania (P)(+ 110% bonus AD) Multiple champions hit with Between Worlds (R)(+ 100% AP) Champions killed from outside standard Attack rangephysical damage to enemies hit, with those in the center taking Successfully enhanced damage physical icon 30% increased damage and becoming Slow icon slowed by 40% for 2 seconds.
      • Mana Cost: 100.
      • Cooldown: 120 / 110 / 100 seconds.
      • Cast Time: 0.75 seconds, Range: 4250 / -600, Effect Radius: 1000, Width: 125, Speed: 1700.

    See also[]

    References[]

    Advertisement