Passive: If you would damage an epic monster within Champions killed with Comeuppance (R)800 health, or a large monster within Champions killed with Comeuppance (R)400 health, you deal Skillshots dodged with Void Surge (Q) true damage equal to that amount and Champions hit with Powder Kegs (E) detonated by chain reaction heal for Champions killed with Comeuppance (R)8% maximum health. This will not trigger from persistent damage.
Passive - Jungle Expertise:
Earn 20% bonusChampions killed with Trueshot Barrage (R)experience and Damage mitigated with Riposte (W)gold from monsters. Earn 60% reducedChampions killed with Trueshot Barrage (R)experience and Damage mitigated with Riposte (W)gold from minions until 07:00 elapse.
Deal 10% bonus damage and 15% bonus ability damage to monsters. Attacking monsters restores Champions killed with Comeuppance (R)40 health over 5 seconds.
Restore Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range4 mana per second while in jungle or river.
Passive - Conservation: Generate 6 stacks per 5 seconds. When you kill a large or epic monster, consume all stacks to gain 1 per stack. Generation increases to 12 stacks per 5 seconds if your team's total gold is lower than the enemy by at least 10%, and your total gold is lower than your allies' average total gold by at least 5%.
Availability:Wild Rift (Ultra Rapid Fire).
Smite
Passive - Jungle Expertise
Renamed from Hunting License, Tooth and Nail, and Recoup.
Editor's Note: This now follows the style of Chilling Smite changes in V3.5.
Active: Deal Skillshots dodged with Void Surge (Q) 600 true damage to a large or epic monster or minion (10 second cooldown). Smiting monsters restores Champions killed with Comeuppance (R)70 (+ 10% maximum health) health. Gain one charge every 45 seconds, up to 2 charges. Using Smite 3 times upgrades into Chilling Smite.
Passive - Hunting License: Earn 20% bonusChampions killed with Trueshot Barrage (R)experience and Damage mitigated with Riposte (W)gold from monsters. Earn 60% reducedChampions killed with Trueshot Barrage (R)experience and Damage mitigated with Riposte (W)gold from minions until 07:00 elapse.
Passive - Tooth and Nail: Deal 10% bonus damage and 15% bonus ability damage to monsters. Attacking monsters restores Champions killed with Comeuppance (R)40 health over 5 seconds.
Passive - Recoup: Restore Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range4 mana per second while in jungle or river.
Passive - Conservation: Generate 6 stacks per 5 seconds. When you kill a large or epic monster, consume all stacks to gain 1 per stack. Generation increases to 12 stacks per 5 seconds if your team's total gold is lower than the enemy by at least 10%, and your total gold is lower than your allies' average total gold by at least 5%.
Old:
Active: Deal Skillshots dodged with Void Surge (Q) 440 − 1000 (based on level) true damage to a large or epic monster or minion (10 second cooldown). Smiting monsters restores Champions killed with Comeuppance (R)70 (+ 10% maximum health) health. Gain one charge every 45 seconds, up to 2 charges. Slaying 4 large monsters upgrades Smite to Chilling Smite or Challenging Smite.
Passive - Hunting License: Earn 20% bonusChampions killed with Trueshot Barrage (R)experience and Damage mitigated with Riposte (W)gold from monsters. Earn 25% reducedChampions killed with Trueshot Barrage (R)experience and Damage mitigated with Riposte (W)gold from minions until 06:00 elapse.
Passive - Tooth and Nail: Deal 15% bonus ability damage to monsters. Attacking monsters deals Damage mitigated with Shifting Sands (E)30 magic damage and restores Champions killed with Comeuppance (R)30 health over 5 seconds.
Passive - Recoup: Restore Champions hit by Piltover Peacemakers (Q) at greater than 75% of max range4 mana per second while in jungle or river.