Notes[]
Patch History[]
- V11.22 - Disabled
- Disabled due to Set 6.
- Bonus attack damage per second increased to 4 / 10 / 20 (based on the number of Skirmishers) from 3 / 8 / 16.
- Shield strength increased to 20 / 50 / 100% (based on the number of Skirmishers) maximum health from 20 / 40 / 100%.
- Bonus attack damage per second increased to 3 / 8 / 16 (based on the number of Skirmishers) from 3 / 6 / 15.
- Bonus attack damage per second increased to 3 / 6 / 15 (based on the number of Skirmishers) from 3 / 5 / 15.
- V11.15 - Returning
- Shield strength changed to 20 / 40 / 100% (based on the number of Skirmishers) maximum health from 25 / 45 / 75%.
- Bonus attack damage per second changed to 3 / 5 / 15 (based on the number of Skirmishers) from 3 / 6 / 12.
- New Skirmishers: , .
- Removed Skirmishers: , .
- Bonus attack damage per second increased to 3 / 6 / 12 (based on the number of Skirmishers) from 3 / 6 / 10.
- Shield strength increased to 25 / 45 / 75% (based on the number of Skirmishers) maximum health from 25 / 40 / 60%.
- Shield strength increased to 25 / 40 / 60% (based on the number of Skirmishers) maximum health from 20 / 40%.
- Bonus attack damage per second changed to 3 / 6 / 10 (based on the number of Skirmishers) from 3 / 10.
- Shield changed to 20 / 40% (based on the number of Skirmishers) maximum health from 300 / 600.
- V11.9 - Added
- Synergy: Skirmishers gain a shield at the start of combat, and bonus attack damage each second.
- 3 Skirmishers: 300 shield and 3 AD per second
- 6 Skirmishers: 600 shield and 10 AD per second
- Champions: , , , , , , , .
- Item: .