can be cast on enemy
to mark them for 4 seconds, reducing their damage against you by 20%, and empowering your basic attacks to deal
48 − 125 (based on level) true damage
to them over 2.
Unique – Tooth and Nail:
Basic attacks versus
40 bonus physical damage
. Damaging a monster by any means set it aflame, dealing an additional
80 magic damage
over 5 seconds while causing you to restore 6 health per second for every enemy you're burning. Healing provided by this item is increased by 50% when below
30% maximum health
. While in the jungle or river, regenerate
0 − 8 (based on missing mana)
mana per second.
Unique – Monster Hunter:
Killing large or epic
+60 bonus experience
. Once per game, killing a large monster also grants an additional
+150 bonus experience
. If your gold from minions is greater than 40% your gold from monsters, a lane minion will grant 13 less gold and 50% reduced experience.
This penalty is removed at 20 minutes.
Limited to 1 Jungle or Gold Income item.
+ + 300
League of Legends
. It is exclusive to
Damage over time increased to 80 from 30.
Health restored over time remains 30.
Bonus damage increased to 30 from 25.
New Effect: Now grants 15% for 2 seconds.
bonus attack speed Special Bonus Experience
Removed: Bonus experience from lesser and medium sized monsters.
Bonus experience per level difference increased to 50 from 30.
Base mana regeneration while in jungle increased to 225% from 180%.
On-hit physical damage against monsters increased to 25 from 20.
Bonus experience upon killing large monsters increased to 50 from 30.
New Effect: +30 bonus experience on monster kill for each level higher the monster is than you.
Mana regeneration increased to 180% from 150%.
Total cost reduced to from 1000 .
Combine cost reduced to from 300 .
New Recipe: + + = 350
1050 Grants +10% life steal versus monsters and +150% mana regeneration while in the Jungle.
Grants Unique Passive - Tooth and Nail: Basic attacks versus monsters deal 20 bonus physical damage and damaging a monster through any means applies Health Drain, which deals 30 magic damage over 5 seconds while restoring as much as health. Killing large monsters grants 30 .
bonus experience Grants .
Limitation: Limited to 1 Jungle item.
Smite debuff duration reduced to 4 seconds from 6.
Combine cost increased to from 450 .
350 All enchantments' cost reduced by .
Gold on large monster kills increased to from 30 .
New Effect: Now grants bonus on large monster kills.
20 Challenging Smite's on-hit true damage is changed to Template:Pp18 damage over 3 seconds from Template:Pp18 true damage per hit, duration refreshing on subsequent hits.
Recipe: + = 350
750 Passive - Challenging Smite: Upgrade to . can target enemy champions, marking them for 6 seconds. Marked enemies are revealed, take Template:Pp18 on-hit bonus true damage from you and deal 20% reduced damage to you.
Passive - Jungler: Basic attacks against monsters deal 45 bonus magic damage over 2 seconds. While in combat with monsters, you will restore 10 health and 5 mana every second.
Limited to 1 Jungle item.
Can be enchanted with , , , or .
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