mNo edit summary Tag: sourceedit |
No edit summary |
||
(47 intermediate revisions by 16 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Item info |
||
− | {{Infobox item|Skirmisher's Sabre}} |
||
+ | |automaticge = false |
||
− | |||
+ | |goldvalue = |
||
− | == Table of true damage dealt == |
||
+ | {{gold value}} |
||
− | {| class="wikitable collapsible collapsed" style="text-align: center; width: 350px; color:white;" |
||
+ | * 10% [[life steal]] = {{g|375}} |
||
− | |- |
||
+ | * 40 [[on-hit effect|on-hit damage]] = {{g|1000}} |
||
− | ! colspan="4" style="color:white; background: none" align="center" | Challenging Smite True Damage |
||
+ | ** '''Total Gold Value''' = {{g|1375}} |
||
− | |- |
||
+ | * 40 flat [[mana regeneration]] = {{g|2400}} |
||
− | ! scope="col" style="color:white;" | Level |
||
+ | ** '''Total Gold Value''' = {{g|2400}} |
||
− | ! scope="col" style="color:white;" | Total Damage over 3 seconds |
||
+ | |goldefficiency = |
||
− | ! scope="col" style="color:white;" | Damage Per Second |
||
+ | * {{ii|Skirmisher's Sabre}} was {{gec|Skirmisher's Sabre|0}} gold efficient when not in the jungle or river, but up to {{gec|Skirmisher's Sabre|2400}} gold efficient while in the jungle or river. It was also {{gec|Skirmisher's Sabre|1375}} against monsters, without its passives. |
||
− | ! scope="col" style="color:white;" | Max Damage Over 7 seconds |
||
+ | |similaritems = Stalker's Blade |
||
− | |- |
||
+ | |background = |
||
− | ! scope="row" style="color:white;" | 1 |
||
+ | |notes = |
||
− | |60 |
||
+ | [[File:Challenging Smite screenshot.jpg|thumb|{{si|Challenging Smite}} VFX]] |
||
− | |20 |
||
+ | [[File:Challenging Smite burn screenshot.png|thumb|Burn VFX]] |
||
− | |140 |
||
+ | * {{iis|Skirmisher's Sabre}} {{si|Challenging Smite}} deals {{pp|48 to 125}} true damage over {{fd|2.5}} seconds if the target is [[basic attack]]ed once and can deal up to {{pp|48*2.6 to 125*2.6}} true damage if the target is basic attacked multiple times during the duration. |
||
− | |- |
||
− | ! scope="row" style="color:white;" | 2 |
||
− | |66 |
||
− | |22 |
||
− | |154 |
||
− | |- |
||
− | ! scope="row" style="color:white;" | 3 |
||
− | |72 |
||
− | |24 |
||
− | |168 |
||
− | |- |
||
− | ! scope="row" style="color:white;" | 4 |
||
− | |78 |
||
− | |26 |
||
− | |182 |
||
− | |- |
||
− | ! scope="row" style="color:white;" | 5 |
||
− | |84 |
||
− | |28 |
||
− | |196 |
||
− | |- |
||
− | ! scope="row" style="color:white;" | 6 |
||
− | |90 |
||
− | |30 |
||
− | |210 |
||
− | |- |
||
− | ! scope="row" style="color:white;" | 7 |
||
− | |96 |
||
− | |32 |
||
− | |224 |
||
− | |- |
||
− | ! scope="row" style="color:white;" | 8 |
||
− | |102 |
||
− | |34 |
||
− | |238 |
||
− | |- |
||
− | ! scope="row" style="color:white;" | 9 |
||
− | |108 |
||
− | |36 |
||
− | |252 |
||
− | |- |
||
− | ! scope="row" style="color:white;" | 10 |
||
− | |114 |
||
− | |38 |
||
− | |266 |
||
− | |- |
||
− | ! scope="row" style="color:white;" | 11 |
||
− | |120 |
||
− | |40 |
||
− | |280 |
||
− | |- |
||
− | ! scope="row" style="color:white;" | 12 |
||
− | |126 |
||
− | |42 |
||
− | |294 |
||
− | |- |
||
− | ! scope="row" style="color:white;" | 13 |
||
− | |132 |
||
− | |44 |
||
− | |308 |
||
− | |- |
||
− | ! scope="row" style="color:white;" | 14 |
||
− | |138 |
||
− | |46 |
||
− | |322 |
||
− | |- |
||
− | ! scope="row" style="color:white;" | 15 |
||
− | |144 |
||
− | |48 |
||
− | |336 |
||
− | |- |
||
− | ! scope="row" style="color:white;" | 16 |
||
− | |150 |
||
− | |50 |
||
− | |350 |
||
− | |- |
||
− | ! scope="row" style="color:white;" | 17 |
||
− | |156 |
||
− | |52 |
||
− | |364 |
||
− | |- |
||
− | ! scope="row" style="color:white;" | 18 |
||
− | |162 |
||
− | |54 |
||
− | |378 |
||
⚫ | |||
− | |||
− | {{JungleEnchantments}} |
||
− | |||
== Icons == |
== Icons == |
||
− | <gallery spacing="small" captionalign="center" captionposition="below"> |
+ | <gallery widths="92" spacing="small" captionalign="center" captionposition="below"> |
− | Skirmisher's Sabre ( |
+ | Skirmisher's Sabre (Bloodrazor) item.png|Bloodrazor |
− | Skirmisher's Sabre ( |
+ | Skirmisher's Sabre (Runic Echoes) item.png|Runic Echoes |
Skirmisher's Sabre (Cinderhulk) item.png|Cinderhulk |
Skirmisher's Sabre (Cinderhulk) item.png|Cinderhulk |
||
Skirmisher's Sabre (Warrior) item.png|Warrior |
Skirmisher's Sabre (Warrior) item.png|Warrior |
||
</gallery> |
</gallery> |
||
+ | |strategy = |
||
+ | |oldicons = |
||
+ | |trivia = |
||
+ | |quotes = |
||
+ | |media = |
||
+ | |revisions = |
||
+ | |patchhistory = |
||
+ | ;[[V10.23]] - Removed |
||
+ | * Removed from the game. |
||
+ | * ''Replaced by {{ii|Emberknife}} and {{ii|Hailblade}}.'' |
||
+ | ;[[V10.8]] |
||
− | == Similar Items == |
||
+ | * {{sbc|New Effect:}} Healing provided by this item is increased by 50% when below {{as|30% '''maximum''' health}}. |
||
− | {{Column|2| |
||
+ | * Minion gold penalty threshold reduced to 40% from 50%. |
||
− | {{Recipe/item|Stalker's Blade}} |
||
+ | * Penalty timer increased to 20 minutes from 14. |
||
− | {{Recipe/item|Tracker's Knife}} |
||
− | }} |
||
+ | ;[[V10.6]] |
||
− | == Notes == |
||
+ | * {{sbc|New Effect:}} Now receives 50% reduced experience from minion if your gold from minion kills is greater than half your gold from monsters. This penalty is removed at 14 minutes. |
||
+ | ;[[V10.3]] |
||
− | == Patch history == |
||
+ | * Large or epic monster bonus experience increased to 60 from 50. |
||
− | {{scroll box|content= |
||
+ | * First large monster bonus experience reduced to 150 from 165. |
||
⚫ | |||
+ | * Minion farming penalty increased to 13 reduced gold from 10. |
||
+ | * Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on {{ii|Skirmisher's Sabre}} or {{ii|Stalker's Blade}}. |
||
+ | |||
+ | ;[[V9.23]] |
||
+ | * {{sbc|Removed:}} Killing large or epic monsters no longer grants 50 '''bonus''' experience for each level the monster is higher than you. ''Epic monsters still innately have catch-up experience.'' |
||
+ | * First camp bonus experience increased to 165 from 120. |
||
+ | |||
+ | ;[[V9.10]] |
||
+ | * {{sbc|New Effect:}} Passive burn effect now applies on attacks from pets. |
||
+ | |||
+ | ;[[V9.2]] |
||
+ | * {{si|Challenging Smite}} total damage reduced to {{pp|48 to 125}} from {{pp|60 to 162}}. |
||
+ | * {{si|Challenging Smite}} damage over time duration reduced to {{fd|2.5}} seconds from 3. |
||
+ | * {{sbc|Removed:}} {{si|Challenging Smite}} no longer grants vision for the mark duration. |
||
+ | |||
+ | ;[[V9.1]] |
||
+ | * {{sbc|New Effect:}} If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. ''This penalty is removed upon completion of an enchantment on a {{ii|Skirmisher's Sabre}} or {{ii|Stalker's Blade}}.'' |
||
+ | |||
+ | ;[[V8.23]] |
||
+ | * {{sbc|Removed Effect - Monster Hunter:}} If you have the highest minion score on your team, lane minion kills will grant 10 less gold. ''This penalty is removed upon completion of an Enchantment on a {{ii|Skirmisher's Sabre}} or {{ii|Stalker's Blade}}.'' |
||
+ | |||
+ | ;[[V8.15]] |
||
+ | * {{sbc|Removed Effect:}} If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. ''This penalty is removed upon completion of an Enchantment on a {{ii|Skirmisher's Sabre}} or {{ii|Stalker's Blade}}.'' |
||
+ | * {{sbc|New Effect - Monster Hunter:}} If you have the highest minion score on your team, lane minion kills will grant 10 less gold. ''This penalty is removed upon completion of an Enchantment on a {{ii|Skirmisher's Sabre}} or {{ii|Stalker's Blade}}.'' |
||
+ | * {{sbc|New Effect:}} The {{sbc|Monster Hunter}} gold penalty also applies to Twisted Treeline. |
||
+ | |||
+ | ;[[V8.14]] |
||
+ | * {{sbc|New Effect:}} If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. ''This penalty is removed upon completion of an Enchantment on a {{ii|Skirmisher's Sabre}} or {{ii|Stalker's Blade}}.'' |
||
+ | |||
+ | ;[[V8.10]] |
||
+ | * {{sbc|Removed:}} Basic attacks against monsters granting 15% '''bonus''' attack speed for 2 seconds. |
||
+ | * On-hit physical damage increased to 40 from 30. |
||
+ | * {{sbc|Removed:}} +225% base mana regeneration while in the jungle. |
||
+ | * {{sbc|New Effect:}} While in the jungle or river, regenerate {{pp|type='''missing''' mana|color=mana|0;1;2;3;4;5;6;7;8|0%;10%;20%;30%;40%;50%;60%;70%;80%|formula=1 per 10% missing mana. ''This is capped at 8 at 80% missing mana.''}} mana per second. |
||
+ | * {{sbc|New Effect:}} The first large monster killed grants {{as|+120 bonus experience}}. |
||
+ | * Now limited to (1 Jungle or Gold Income item) from (1 Jungle item). |
||
+ | |||
+ | ;[[V7.22]] |
||
+ | * {{sbc|Tooth}} |
||
+ | ** Damage over time increased to 80 from 30. |
||
+ | ** ''Health restored over time remains 30.'' |
||
+ | * {{sbc|Nail}} |
||
+ | ** Bonus damage increased to 30 from 25. |
||
+ | ** {{sbc|New Effect:}} Now grants {{as|15% '''bonus''' attack speed}} for 2 seconds. |
||
+ | * {{sbc|Special Bonus Experience}} |
||
+ | ** {{sbc|Removed:}} Bonus experience from lesser and medium sized monsters. |
||
+ | ** Bonus experience per level difference increased to 50 from 30. |
||
+ | |||
+ | ;[[V7.13]] |
||
+ | * Base mana regeneration while in jungle increased to 225% from 180%. |
||
+ | |||
+ | ;[[V6.22]] |
||
+ | * On-hit physical damage against monsters increased to 25 from 20. |
||
+ | |||
+ | ;[[V6.9]] |
||
+ | * Bonus experience upon killing large monsters increased to 50 from 30. |
||
+ | * {{sbc|New Effect:}} +30 bonus experience on monster kill for each level higher the monster is than you. |
||
+ | |||
+ | ;[[V6.1]] |
||
+ | * Mana regeneration increased to 180% from 150%. |
||
+ | * Total cost reduced to {{g|1000}} from {{g|1050}}. |
||
+ | ** Combine cost reduced to {{g|300}} from {{g|350}}. |
||
+ | |||
⚫ | |||
* {{sbc|reworked:}} |
* {{sbc|reworked:}} |
||
** {{sbc|New Recipe:}} {{ii|Hunter's Machete}} + {{ii|Hunter's Talisman}} + {{g|350}} = {{g|1050}} |
** {{sbc|New Recipe:}} {{ii|Hunter's Machete}} + {{ii|Hunter's Talisman}} + {{g|350}} = {{g|1050}} |
||
** Grants +10% life steal versus monsters and +150% mana regeneration while in the Jungle. |
** Grants +10% life steal versus monsters and +150% mana regeneration while in the Jungle. |
||
− | ** Grants {{sbc|Unique Passive - Tooth and Nail:}} Basic attacks versus monsters deal 20 bonus damage and damaging a monster through any means applies {{sbc|Health Drain}}, which deals 30 magic damage over 5 seconds while restoring as much as health. Killing large monsters grants 30 bonus experience. |
+ | ** Grants {{sbc|Unique Passive - Tooth and Nail:}} Basic attacks versus monsters deal 20 '''bonus''' physical damage and damaging a monster through any means applies {{sbc|Health Drain}}, which deals 30 magic damage over 5 seconds while restoring as much as health. Killing large monsters grants {{as|30 '''bonus''' experience}}. |
** Grants {{si|Challenging Smite}}. |
** Grants {{si|Challenging Smite}}. |
||
** {{sbc|Limitation:}} Limited to 1 Jungle item. |
** {{sbc|Limitation:}} Limited to 1 Jungle item. |
||
− | + | ;[[V5.9]] |
|
* Smite debuff duration reduced to 4 seconds from 6. |
* Smite debuff duration reduced to 4 seconds from 6. |
||
− | + | ;[[V5.2]] |
|
− | * |
+ | * Combine cost increased to {{g|450}} from {{g|350}}. |
− | * All |
+ | * All enchantments' cost reduced by {{g|100}}. |
− | + | ;[[V5.1]] |
|
− | * Gold on large monster kills increased to 30 from 20. |
+ | * Gold on large monster kills increased to {{g|30}} from {{g|20}}. |
− | + | ;[[V4.21]] |
|
− | * Now grants 20 bonus |
+ | * {{sbc|New Effect:}} Now grants {{g|20}} bonus on large monster kills. |
− | * Challenging Smite's on-hit true damage is changed to 60 |
+ | * Challenging Smite's on-hit true damage is changed to {{pp|60 to 162}} damage over 3 seconds from {{pp|17 to 51}} true damage per hit, duration refreshing on subsequent hits. |
− | |||
⚫ | |||
− | * Added. |
||
− | }}{{Items}} |
||
⚫ | |||
+ | * {{sbc|Recipe:}} {{ii|Hunter's Machete}} + {{g|350}} = {{g|750}} |
||
+ | * {{sbc|Passive - Challenging Smite:}} Upgrade {{si|Smite}} to {{si|Challenging Smite}}. {{si|Challenging Smite}} can target enemy champions, marking them for 6 seconds. Marked enemies are revealed, take {{pp|17 to 51}} on-hit bonus true damage from you and deal 20% reduced damage to you. |
||
+ | * {{sbc|Passive - Jungler:}} Basic attacks against monsters deal 45 bonus magic damage over 2 seconds. While in combat with monsters, you will restore 10 health and 5 mana every second. |
||
+ | * Limited to 1 Jungle item. |
||
+ | * Can be enchanted with {{ii|Devourer}}, {{ii|Juggernaut}}, {{ii|Magus}}, or {{ii|Warrior}}. |
||
⚫ | |||
Line 156: | Line 145: | ||
[[pl:Szabla Zwadźcy]] |
[[pl:Szabla Zwadźcy]] |
||
[[pt-br:Sabre de Batalha]] |
[[pt-br:Sabre de Batalha]] |
||
+ | [[ru:Сабля задиры]] |
||
− | [[Category:Jungle items]] |
||
− | [[Category:Advanced items]] |
||
− | [[Category:Life steal items]] |
||
− | [[Category:Mana regeneration items]] |
||
− | [[Category:On-hit effect items]] |
Latest revision as of 06:05, 16 April 2021
This article or section may contain obsolete information, but exists here for historical purposes.
|
Skirmisher's Sabre was an epic item in League of Legends. It was exclusive to Classic Summoner's Rift 5v5.
Recipe
Builds Into
Cost Analysis
Gold Value
- 10% life steal = 375
- 40 on-hit damage = 1000
- 40 flat mana regeneration = 2400
Gold efficiency
- 0% gold efficient when not in the jungle or river, but up to 240% gold efficient while in the jungle or river. It was also 137.5% against monsters, without its passives. was
Similar items
Notes
- 48 − 125 (based on level) true damage over 2.5 seconds if the target is basic attacked once and can deal up to 124.8 − 325 (based on level) true damage if the target is basic attacked multiple times during the duration. deals
Icons
Patch History
- V10.23 - Removed
- Removed from the game.
- Replaced by and .
- New Effect: Healing provided by this item is increased by 50% when below 30% maximum health.
- Minion gold penalty threshold reduced to 40% from 50%.
- Penalty timer increased to 20 minutes from 14.
- New Effect: Now receives 50% reduced experience from minion if your gold from minion kills is greater than half your gold from monsters. This penalty is removed at 14 minutes.
- Large or epic monster bonus experience increased to 60 from 50.
- First large monster bonus experience reduced to 150 from 165.
- Minion farming penalty increased to 13 reduced gold from 10.
- Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on or .
- Removed: Killing large or epic monsters no longer grants 50 bonus experience for each level the monster is higher than you. Epic monsters still innately have catch-up experience.
- First camp bonus experience increased to 165 from 120.
- New Effect: Passive burn effect now applies on attacks from pets.
- 48 − 125 (based on level) from 60 − 162 (based on level). total damage reduced to
- damage over time duration reduced to 2.5 seconds from 3.
- Removed: no longer grants vision for the mark duration.
- New Effect: If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an enchantment on a or .
- Removed Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- Removed Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- New Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- New Effect: The Monster Hunter gold penalty also applies to Twisted Treeline.
- New Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- Removed: Basic attacks against monsters granting 15% bonus attack speed for 2 seconds.
- On-hit physical damage increased to 40 from 30.
- Removed: +225% base mana regeneration while in the jungle.
- New Effect: While in the jungle or river, regenerate 0 − 8 (based on missing mana) mana per second.
- New Effect: The first large monster killed grants +120 bonus experience.
- Now limited to (1 Jungle or Gold Income item) from (1 Jungle item).
- Tooth
- Damage over time increased to 80 from 30.
- Health restored over time remains 30.
- Nail
- Bonus damage increased to 30 from 25.
- New Effect: Now grants 15% bonus attack speed for 2 seconds.
- Special Bonus Experience
- Removed: Bonus experience from lesser and medium sized monsters.
- Bonus experience per level difference increased to 50 from 30.
- Base mana regeneration while in jungle increased to 225% from 180%.
- On-hit physical damage against monsters increased to 25 from 20.
- Bonus experience upon killing large monsters increased to 50 from 30.
- New Effect: +30 bonus experience on monster kill for each level higher the monster is than you.
- reworked:
- New Recipe: + + 350 = 1050
- Grants +10% life steal versus monsters and +150% mana regeneration while in the Jungle.
- Grants Unique Passive - Tooth and Nail: Basic attacks versus monsters deal 20 bonus physical damage and damaging a monster through any means applies Health Drain, which deals 30 magic damage over 5 seconds while restoring as much as health. Killing large monsters grants 30 bonus experience.
- Grants .
- Limitation: Limited to 1 Jungle item.
- Smite debuff duration reduced to 4 seconds from 6.
- New Effect: Now grants 20 bonus on large monster kills.
- Challenging Smite's on-hit true damage is changed to 60 − 162 (based on level) damage over 3 seconds from 17 − 51 (based on level) true damage per hit, duration refreshing on subsequent hits.
- V4.20 Added
- Recipe: + 350 = 750
- Passive - Challenging Smite: Upgrade to . can target enemy champions, marking them for 6 seconds. Marked enemies are revealed, take 17 − 51 (based on level) on-hit bonus true damage from you and deal 20% reduced damage to you.
- Passive - Jungler: Basic attacks against monsters deal 45 bonus magic damage over 2 seconds. While in combat with monsters, you will restore 10 health and 5 mana every second.
- Limited to 1 Jungle item.
- Can be enchanted with , , , or .
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items