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{{Item header|Skirmisher's Sabre}} |
{{Item header|Skirmisher's Sabre}} |
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{{Cost Analysis |
{{Cost Analysis |
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|description= |
|description= |
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* {{ii|Skirmisher's Sabre}} is {{gec|Skirmisher's Sabre|0}} gold efficient when not in the jungle or river, but up to {{gec|Skirmisher's Sabre|2400}} gold efficient while in the jungle or river. It is also {{gec|Skirmisher's Sabre|1375}} against monsters, without its passives. |
* {{ii|Skirmisher's Sabre}} is {{gec|Skirmisher's Sabre|0}} gold efficient when not in the jungle or river, but up to {{gec|Skirmisher's Sabre|2400}} gold efficient while in the jungle or river. It is also {{gec|Skirmisher's Sabre|1375}} against monsters, without its passives. |
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}} |
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{{JungleEnchantments}} |
{{JungleEnchantments}} |
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== Icons == |
== Icons == |
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+ | [[File:Challenging Smite screenshot.jpg|thumb|{{si|Challenging Smite}} VFX]] |
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⚫ | |||
+ | [[File:Challenging Smite burn screenshot.png|thumb|Burn VFX]] |
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⚫ | |||
Skirmisher's Sabre (Bloodrazor) item.png|Bloodrazor |
Skirmisher's Sabre (Bloodrazor) item.png|Bloodrazor |
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Skirmisher's Sabre (Runic Echoes) item.png|Runic Echoes |
Skirmisher's Sabre (Runic Echoes) item.png|Runic Echoes |
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== Notes == |
== Notes == |
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− | * {{iis|Skirmisher's Sabre}} {{si|Challenging Smite}} deals {{ |
+ | * {{iis|Skirmisher's Sabre}} {{si|Challenging Smite}} deals {{pp|48 to 125}} true damage over {{fd|2.5}} seconds if the target is [[basic attack]]ed once and can deal up to {{pp|48*2.6 to 125*2.6}} true damage if the target is basic attacked multiple times during the duration. |
{{clr}} |
{{clr}} |
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− | == Patch |
+ | == Patch History == |
{{scroll box|content= |
{{scroll box|content= |
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+ | ;[[V10.6]] |
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+ | * {{sbc|New Effect:}} Now receives 50% reduced experience from minion if your gold from minion kills is greater than half your gold from monsters. This penalty is removed at 14 minutes. |
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+ | |||
+ | ;[[V10.3]] |
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+ | * Large or epic monster bonus experience increased to 60 from 50. |
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+ | * First large monster bonus experience reduced to 150 from 165. |
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+ | * Minion farming penalty increased to 13 reduced gold from 10. |
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+ | * Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on {{ii|Skirmisher's Sabre}} or {{ii|Stalker's Blade}}. |
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+ | |||
+ | ;[[V9.23]] |
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+ | * {{sbc|Removed:}} Killing large or epic monsters no longer grants 50 '''bonus''' experience for each level the monster is higher than you. ''Epic monsters still innately have catch-up experience.'' |
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+ | * First camp bonus experience increased to 165 from 120. |
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+ | |||
+ | ;[[V9.10]] |
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+ | * {{sbc|New Effect:}} Passive burn effect now applies on attacks from pets. |
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+ | |||
+ | ;[[V9.2]] |
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+ | * {{si|Challenging Smite}} total damage reduced to {{pp|48 to 125}} from {{pp|60 to 162}}. |
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+ | * {{si|Challenging Smite}} damage over time duration reduced to {{fd|2.5}} seconds from 3. |
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+ | * {{sbc|Removed:}} {{si|Challenging Smite}} no longer grants vision for the mark duration. |
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+ | |||
+ | ;[[V9.1]] |
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+ | * {{sbc|New Effect:}} If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. ''This penalty is removed upon completion of an enchantment on a {{ii|Skirmisher's Sabre}} or {{ii|Stalker's Blade}}.'' |
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+ | |||
+ | ;[[V8.23]] |
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+ | * {{sbc|Removed Effect - Monster Hunter:}} If you have the highest minion score on your team, lane minion kills will grant 10 less gold. ''This penalty is removed upon completion of an Enchantment on a {{ii|Skirmisher's Sabre}} or {{ii|Stalker's Blade}}.'' |
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+ | |||
+ | ;[[V8.15]] |
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+ | * {{sbc|Removed Effect:}} If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. ''This penalty is removed upon completion of an Enchantment on a {{ii|Skirmisher's Sabre}} or {{ii|Stalker's Blade}}.'' |
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+ | * {{sbc|New Effect - Monster Hunter:}} If you have the highest minion score on your team, lane minion kills will grant 10 less gold. ''This penalty is removed upon completion of an Enchantment on a {{ii|Skirmisher's Sabre}} or {{ii|Stalker's Blade}}.'' |
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+ | * {{sbc|New Effect:}} The {{sbc|Monster Hunter}} gold penalty also applies to Twisted Treeline. |
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+ | |||
+ | ;[[V8.14]] |
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+ | * {{sbc|New Effect:}} If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. ''This penalty is removed upon completion of an Enchantment on a {{ii|Skirmisher's Sabre}} or {{ii|Stalker's Blade}}.'' |
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+ | |||
;[[V8.10]] |
;[[V8.10]] |
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* {{sbc|Removed:}} Basic attacks against monsters granting 15% '''bonus''' attack speed for 2 seconds. |
* {{sbc|Removed:}} Basic attacks against monsters granting 15% '''bonus''' attack speed for 2 seconds. |
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;[[V4.21]] |
;[[V4.21]] |
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* {{sbc|New Effect:}} Now grants {{g|20}} bonus on large monster kills. |
* {{sbc|New Effect:}} Now grants {{g|20}} bonus on large monster kills. |
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− | * Challenging Smite's on-hit true damage is changed to {{ |
+ | * Challenging Smite's on-hit true damage is changed to {{pp|60 to 162}} damage over 3 seconds from {{pp|17 to 51}} true damage per hit, duration refreshing on subsequent hits. |
;[[V4.20]] Added |
;[[V4.20]] Added |
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* {{sbc|Recipe:}} {{ii|Hunter's Machete}} + {{g|350}} = {{g|750}} |
* {{sbc|Recipe:}} {{ii|Hunter's Machete}} + {{g|350}} = {{g|750}} |
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− | * {{sbc|Passive - Challenging Smite:}} Upgrade {{si|Smite}} to {{si|Challenging Smite}}. {{si|Challenging Smite}} can target enemy champions, marking them for 6 seconds. Marked enemies are revealed, take {{ |
+ | * {{sbc|Passive - Challenging Smite:}} Upgrade {{si|Smite}} to {{si|Challenging Smite}}. {{si|Challenging Smite}} can target enemy champions, marking them for 6 seconds. Marked enemies are revealed, take {{pp|17 to 51}} on-hit bonus true damage from you and deal 20% reduced damage to you. |
* {{sbc|Passive - Jungler:}} Basic attacks against monsters deal 45 bonus magic damage over 2 seconds. While in combat with monsters, you will restore 10 health and 5 mana every second. |
* {{sbc|Passive - Jungler:}} Basic attacks against monsters deal 45 bonus magic damage over 2 seconds. While in combat with monsters, you will restore 10 health and 5 mana every second. |
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* Limited to 1 Jungle item. |
* Limited to 1 Jungle item. |
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* Can be enchanted with {{ii|Devourer}}, {{ii|Juggernaut}}, {{ii|Magus}}, or {{ii|Warrior}}. |
* Can be enchanted with {{ii|Devourer}}, {{ii|Juggernaut}}, {{ii|Magus}}, or {{ii|Warrior}}. |
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}} |
}} |
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{{Items}} |
{{Items}} |
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==References== |
==References== |
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− | {{Reflist}} |
+ | {{Reflist}}[[cs:Skirmisher's Sabre]] |
− | |||
− | [[cs:Skirmisher's Sabre]] |
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[[de:Säbel des Plänklers]] |
[[de:Säbel des Plänklers]] |
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[[es:Sable del Escaramuzador]] |
[[es:Sable del Escaramuzador]] |
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[[pl:Szabla Zwadźcy]] |
[[pl:Szabla Zwadźcy]] |
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[[pt-br:Sabre de Batalha]] |
[[pt-br:Sabre de Batalha]] |
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− | [[ru: |
+ | [[ru:Сабля задиры]] |
[[Category:Jungle items]] |
[[Category:Jungle items]] |
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[[Category:Life steal items]] |
[[Category:Life steal items]] |
Revision as of 22:17, 17 March 2020
Template:Item data Skirmisher's SabreSkirmisher's Sabre was an advanced item in League of Legends for .
Recipe
Template:Item data Skirmisher's Sabre
Cost Analysis
Gold Value
- 10% life steal = 375
- 40 on-hit damage = 1000
- 40 flat mana regeneration = 2400
Gold efficiency
- 0% gold efficient when not in the jungle or river, but up to 240% gold efficient while in the jungle or river. It is also 137.5% against monsters, without its passives. is
Template:JungleEnchantments
Icons
Similar Items
Notes
- 48 − 125 (based on level) true damage over 2.5 seconds if the target is basic attacked once and can deal up to 124.8 − 325 (based on level) true damage if the target is basic attacked multiple times during the duration. deals
Patch History
- New Effect: Now receives 50% reduced experience from minion if your gold from minion kills is greater than half your gold from monsters. This penalty is removed at 14 minutes.
- Large or epic monster bonus experience increased to 60 from 50.
- First large monster bonus experience reduced to 150 from 165.
- Minion farming penalty increased to 13 reduced gold from 10.
- Minion farming penalty is now removed at 14 minutes, rather than upon completing an enchantment on or .
- Removed: Killing large or epic monsters no longer grants 50 bonus experience for each level the monster is higher than you. Epic monsters still innately have catch-up experience.
- First camp bonus experience increased to 165 from 120.
- New Effect: Passive burn effect now applies on attacks from pets.
- 48 − 125 (based on level) from 60 − 162 (based on level). total damage reduced to
- damage over time duration reduced to 2.5 seconds from 3.
- Removed: no longer grants vision for the mark duration.
- New Effect: If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an enchantment on a or .
- Removed Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- Removed Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- New Effect - Monster Hunter: If you have the highest minion score on your team, lane minion kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- New Effect: The Monster Hunter gold penalty also applies to Twisted Treeline.
- New Effect: If you have the most individual total gold on your team, lane minions kills will grant 10 less gold. This penalty is removed upon completion of an Enchantment on a or .
- Removed: Basic attacks against monsters granting 15% bonus attack speed for 2 seconds.
- On-hit physical damage increased to 40 from 30.
- Removed: +225% base mana regeneration while in the jungle.
- New Effect: While in the jungle or river, regenerate Error: Parameter '3' is not accepted. mana per second.
- New Effect: The first large monster killed grants +120 bonus experience.
- Now limited to (1 Jungle or Gold Income item) from (1 Jungle item).
- Tooth
- Damage over time increased to 80 from 30.
- Health restored over time remains 30.
- Nail
- Bonus damage increased to 30 from 25.
- New Effect: Now grants 15% bonus attack speed for 2 seconds.
- Special Bonus Experience
- Removed: Bonus experience from lesser and medium sized monsters.
- Bonus experience per level difference increased to 50 from 30.
- Base mana regeneration while in jungle increased to 225% from 180%.
- On-hit physical damage against monsters increased to 25 from 20.
- Bonus experience upon killing large monsters increased to 50 from 30.
- New Effect: +30 bonus experience on monster kill for each level higher the monster is than you.
- reworked:
- New Recipe: + + 350 = 1050
- Grants +10% life steal versus monsters and +150% mana regeneration while in the Jungle.
- Grants Unique Passive - Tooth and Nail: Basic attacks versus monsters deal 20 bonus physical damage and damaging a monster through any means applies Health Drain, which deals 30 magic damage over 5 seconds while restoring as much as health. Killing large monsters grants 30 bonus experience.
- Grants .
- Limitation: Limited to 1 Jungle item.
- Smite debuff duration reduced to 4 seconds from 6.
- New Effect: Now grants 20 bonus on large monster kills.
- Challenging Smite's on-hit true damage is changed to 60 − 162 (based on level) damage over 3 seconds from 17 − 51 (based on level) true damage per hit, duration refreshing on subsequent hits.
- V4.20 Added
- Recipe: + 350 = 750
- Passive - Challenging Smite: Upgrade to . can target enemy champions, marking them for 6 seconds. Marked enemies are revealed, take 17 − 51 (based on level) on-hit bonus true damage from you and deal 20% reduced damage to you.
- Passive - Jungler: Basic attacks against monsters deal 45 bonus magic damage over 2 seconds. While in combat with monsters, you will restore 10 health and 5 mana every second.
- Limited to 1 Jungle item.
- Can be enchanted with , , , or .
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items